Commit graph

52596 commits

Author SHA1 Message Date
Qiang Yu
80974a5f1e radeonsi: fix depth stencil multi sample texture blit
This causes the flushed_depth_texture is allocated without
multi sample. So the blit will cause VM fault.

cc: mesa-stable

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14990>
2022-02-21 01:47:23 +00:00
Dave Airlie
0f989a840e crocus: fix leak on gen4/5 stencil fallback blit path.
Noticed by Ilia.

Fixes: f3630548f1 ("crocus: initial gallium driver for Intel gfx 4-7")

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15100>
2022-02-21 10:21:56 +10:00
Ilia Mirkin
357dae424f freedreno/a4xx: make luminance formats renderable, add missing L8A8_SNORM
If the luminance formats aren't renderable, they back out to R*
formats, but those will end up with a 1 in alpha rather than 0 when
textured. So instead make them explicitly renderable, which will cause
the correct texture format swizzle to be applied.

Fixes query-rgba-signed-components and probably others.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15097>
2022-02-20 16:58:03 +00:00
Ilia Mirkin
56b1bd086f freedreno/a4xx: use correct macro for color
Doesn't actually matter since all the colors are encoded the same. But
for consistency...

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15097>
2022-02-20 16:58:03 +00:00
Alyssa Rosenzweig
fded99b1c5 asahi: Support LOD clamps
Passes:

   dEQP-GLES3.functional.texture.mipmap.2d.min_lod.*
   dEQP-GLES3.functional.texture.mipmap.2d.max_lod.*

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14903>
2022-02-18 23:48:33 +00:00
Alyssa Rosenzweig
cc3e98e201 asahi: Identify minimum/maximum LOD fields
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14903>
2022-02-18 23:48:33 +00:00
Alyssa Rosenzweig
830d16e9f0 asahi: Add AGX_PUSH_ARRAY_SIZE_MINUS_1
Required to clamp array indices against the array sizes per the GLSL
spec. Metal also does this, implying it's required by the hardware for
correct operation.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14903>
2022-02-18 23:48:32 +00:00
Alyssa Rosenzweig
7b4ea2fd38 asahi: Implement texturing with non-zero start level
Unsure if this comes up anywhere.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14903>
2022-02-18 23:48:32 +00:00
Alyssa Rosenzweig
11072cfd21 asahi: Handle reloads of specific cube/mipfaces
The texture descriptor we construct for reloading needs to respect the
surface's texture/layer selection. Fix exactly the same bug as
b8c31ac06d ("lima: fix glCopyTexSubImage2D").

Fixes:

    dEQP-GLES2.functional.texture.specification.basic_copytexsubimage2d.2d_rgb
    dEQP-GLES2.functional.texture.specification.basic_copytexsubimage2d.2d_rgba
    dEQP-GLES2.functional.texture.specification.basic_copytexsubimage2d.cube_rgb
    dEQP-GLES2.functional.texture.specification.basic_copytexsubimage2d.cube_rgba

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14903>
2022-02-18 23:48:32 +00:00
Alyssa Rosenzweig
062ca49ca7 asahi: Add agx_map_texture_{cpu,gpu} helpers
Streamline access to particular layer/levels. These patterns show up
across the driver and are easy to screw up, so add a helper.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14903>
2022-02-18 23:48:32 +00:00
Alyssa Rosenzweig
a8bf729f8a asahi: Support 2D array and 3D textures
As far as I can tell, these *must* be tiled. Other than that, the
implementation is completely routine. Passes

dEQP-GLES3.functional.texture.format.unsized.*2d_array*

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14903>
2022-02-18 23:48:32 +00:00
Alyssa Rosenzweig
204e2ffe1b asahi: Track mipmap state explicitly
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14903>
2022-02-18 23:48:32 +00:00
Alyssa Rosenzweig
e714fae263 asahi: Pass correct tile shift to tiling routines
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14903>
2022-02-18 23:48:32 +00:00
Alyssa Rosenzweig
5f10ffd6e2 asahi: Handle page alignment of miptrees
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14903>
2022-02-18 23:48:32 +00:00
Alyssa Rosenzweig
2c490cd4e3 asahi: Align linear texture's strides to 64 bytes
Required to pack the stride, and should improve cache performance.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14903>
2022-02-18 23:48:32 +00:00
Alyssa Rosenzweig
5d957011ff asahi: Align allocations to effective tile size
May be smaller than 64x64.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14903>
2022-02-18 23:48:32 +00:00
Alyssa Rosenzweig
25f48996a6 asahi: Rename bpp to blocksize
Will matter for block compressed formats.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14903>
2022-02-18 23:48:32 +00:00
Alyssa Rosenzweig
2028873ef6 asahi: Dynamically configure tile size
We need to shrink the tile size when using small images (including
due to mipmapping) or when using large block sizes.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14903>
2022-02-18 23:48:32 +00:00
Alyssa Rosenzweig
aea6d7f17f asahi: Handle tiling of 2D arrays and 3D
Nothing special required, just need to respect the Z coordinate.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14903>
2022-02-18 23:48:32 +00:00
Alyssa Rosenzweig
06b2d97666 asahi: Add 2D Array and 3D texture dimensions
Add to XML and translate in the driver.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14903>
2022-02-18 23:48:32 +00:00
Alyssa Rosenzweig
266382d252 asahi: Respect mip level when rendering
Use hardware mip level field.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14903>
2022-02-18 23:48:32 +00:00
Alyssa Rosenzweig
570004175f asahi: Streamline modifier selection
We can only use linear for 2D images, not even 2D arrays. Even for 2D
images, we only want to use linear if:

* We are required to use linear due to window system requirements.
* The texture is streaming.

Otherwise, we want to use tiled textures. (Or better, compressed, but we
don't support that yet.)

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14903>
2022-02-18 23:48:32 +00:00
Jose Maria Casanova Crespo
90f966e05f v3dv/v3d: Fix copyright holder to Raspberry Pi Ltd
Acked-by: Iago Toral Quiroga <itoral@igalia.com>
Reviewed-by: Juan A. Suarez <jasuarez@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15057>
2022-02-18 11:50:07 +01:00
Alyssa Rosenzweig
294a357b33 panfrost,asahi,radv: Don't set internal=true manually
nir_builder_init_simple_shader does this automatically now.

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Acked-by: Rhys Perry <pendingchaos02@gmail.com>
Acked-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14936>
2022-02-17 23:30:46 +00:00
Alyssa Rosenzweig
7ec1d96e5e nir: Set internal=true in nir_builder_init_simple_shader
Matches the expected use by callers. We do need to fix up a few callers which
use this call for external shaders.

v2: Fix up a radv call site (Rhys).

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Reviewed-by: Emma Anholt <emma@anholt.net> [v1]
Acked-by: Rhys Perry <pendingchaos02@gmail.com>
Acked-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14936>
2022-02-17 23:30:46 +00:00
Ian Romanick
a01b262990 nir: Add missing dependency on nir_opcodes.py
Commit 38800b38 changed nir_opcodes.py, but that doesn't seem to have
triggered nir_opt_algebraic.py.  The change in 75ef5991 depends on
opt_algebraic lowering 16-bit versions of slt, but if opt_algebraic is
not rebuilt, this may not happen.  This resulted in some people seeing
assertion failures in, for example,
dEQP-VK.spirv_assembly.instruction.compute.float16.arithmetic_3.step,
due to the backend seeing nir_op_slt that it didn't know how to handle.

v2: Add nir_opcodes.py to nir_algebraic_py so that all the per-driver
algebraic passes pick up the dependency too.  Rename it to
nir_algebraic_depends.  Suggested by Emma.

Closes: #6047
Fixes: d1992255bb ("meson: Add build Intel "anv" vulkan driver")
Reviewed-by: Emma Anholt <emma@anholt.net>
Acked-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15050>
2022-02-17 22:57:33 +00:00
Mike Blumenkrantz
bc63802596 zink: radv ci updates
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15060>
2022-02-17 14:56:51 +00:00
Dave Airlie
b805d3e6ab lavapipe: reference gallium fences correctly.
Make sure to take references in all the correct places to get
right lifetimes for these objects and avoid leaks.

Fixes: 94a4982805 ("lavapipe: implement timeline semaphores")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15046>
2022-02-17 00:01:39 +00:00
Dave Airlie
eebe298a87 llvmpipe: fix linear rast samples check.
The checks didn't work for the samples == 0 case, just fix it
to use the helper.

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15040>
2022-02-16 20:48:52 +00:00
Emma Anholt
ca1ec72726 nv30/40: Switch to using NIR-to-TGSI by default.
shader-db results (note that we expect many more loops unrolled, so instr
count is probably understating the win):

nv30:
total instructions in shared programs: 16535069 -> 14299105 (-13.52%)
instructions in affected programs: 16377286 -> 14141322 (-13.65%)
total gpr in shared programs: 81255 -> 67268 (-17.21%)
gpr in affected programs: 56714 -> 42727 (-24.66%)
LOST:   0
GAINED: 824

nv40:
total instructions in shared programs: 20907673 -> 18428749 (-11.86%)
instructions in affected programs: 20755510 -> 18276586 (-11.94%)
total gpr in shared programs: 104200 -> 82831 (-20.51%)
gpr in affected programs: 80278 -> 58909 (-26.62%)

14130

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14130>
2022-02-16 17:22:40 +00:00
Thierry Reding
108e6eaa83 tegra: Use private reference count for resources
With the recent addition of the shortcuts aiming to avoid atomic
operations, the reference count on resources can become unbalanced
in the Tegra driver since they are wrapped and then proxied to the
Nouveau driver.

Fix this by keeping a private reference count.

Fixes: 7688b8ae98 ("st/mesa: eliminate all atomic ops when setting vertex buffers")
Reviewed-by: Karol Herbst <kherbst@redhat.com>
Tested-by: Karol Herbst <kherbst@redhat.com>
2022-02-16 16:20:48 +01:00
Thierry Reding
e8ce0a3357 tegra: Use private reference count for sampler views
With the recent addition of the shortcuts aiming to avoid atomic
operations, the reference count on sampler views can become unbalanced
in the Tegra driver since they are wrapped and then proxied to the
Nouveau driver.

Fix this by keeping a private reference count.

Fixes: ef5d427413 ("st/mesa: add a mechanism to bypass atomics when binding sampler views")
Reviewed-by: Karol Herbst <kherbst@redhat.com>
Tested-by: Karol Herbst <kherbst@redhat.com>
2022-02-16 16:20:40 +01:00
Matti Hamalainen
4e252cbc7d aux/trace: fix dumping of pipe_texture_target
I had missed a int -> enum conversion in one recently added function and
it's probably nice to also dump the target value also in
trace_dump_resource_template() so let's do just that.

Signed-off-by: Matti Hamalainen <ccr@tnsp.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14980>
2022-02-16 14:06:16 +00:00
Pierre-Eric Pelloux-Prayer
3fad6325cd radeonsi: use SI_PROFILE_CLAMP_DIV_BY_ZERO for viewperf
Only one shader from the Creo subtests needs this.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14931>
2022-02-16 11:13:25 +00:00
Pierre-Eric Pelloux-Prayer
9685b5785b radeonsi: add SI_PROFILE_CLAMP_DIV_BY_ZERO
To enable divide by zero clamping per shader, instead of per app.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14931>
2022-02-16 11:13:25 +00:00
Corentin Noël
1367424501 ci: Uprev virglrenderer and crosvm
Ensure that we are using a recent virglrenderer to catch potential regressions
early.

Signed-off-by: Corentin Noël <corentin.noel@collabora.com>
Reviewed-by: Cristian Ciocaltea <cristian.ciocaltea@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15023>
2022-02-16 10:21:26 +00:00
Emma Anholt
3652ff2fa1 draw: Don't look at .nir if !IR_NIR.
I suspect this double-check and comment was due to originally using ir.nir
as the condition, which might be uninitialized if !IR_NIR.  You could only
take the branch if IR_NIR was set, and you should always not take if it
!IR_NIR, so it worked out in the end, but it would cause spurious valgrind
warnings if you hadn't zeroed out your TGSI shader's struct.

Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14896>
2022-02-15 18:15:29 +00:00
Emma Anholt
780949c62b i915g: Initialize the rest of the "from_nir" temporary VS struct.
draw looked at the uninitialized XFB state, which should just be zeroed
out since i915 doesn't have XFB.

Fixes: 2b3fc26da8 ("i915g: Switch to using nir-to-tgsi.")
Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14896>
2022-02-15 18:15:29 +00:00
Emma Anholt
a6a651b96a r300: Delete the loop unrolling.
There were two paths in this code: One was transform_loops, which would
try to detect loops with an iteration count it understood and unroll that
many times.  The other was emulate_loops, which would just figure out how
many instructions the program could have and still compile (hopefully),
and unroll this loop however many times would fit in that.

The transform_loops had no analysis as good as GLSL or NIR loop unrolling
have, so it shouldn't be missed -- any opportunity it found would only be
due to bugs in the unrolling code.

The emulate_loops path had an issue with computing the number of times it
should try to unroll -- if you had more instrs than ALUs available
already, you'd overflow and unroll approximately infinitely many times,
OOMing the system.  But, also, it's better to throw a compiler error about
unsupported loops than to run the loop an incorrect number of times and
call it a success.

Fixes: #5883, #6018
Reviewed-by: Filip Gawin <filip.gawin@zoho.com>
Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Reviewed-by: Pavel Ondračka <pavel.ondracka@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15004>
2022-02-15 17:27:17 +00:00
Mike Blumenkrantz
4f3f245b78 zink: radv ci updates
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15033>
2022-02-15 11:22:44 -05:00
Tapani Pälli
ecc0041030 iris: fix a leak on surface states
Cc: mesa-stable
Closes:https://gitlab.freedesktop.org/mesa/mesa/-/issues/6013

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15010>
2022-02-15 07:06:50 +02:00
Dave Airlie
cb296047f2 gallivm: fix missing cast in 4-bit blending paths.
This got noticed on an llvm debug build.

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14987>
2022-02-15 04:09:33 +00:00
Mike Blumenkrantz
b7f1f5c77d zink: ci updates
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15020>
2022-02-15 03:33:31 +00:00
Mike Blumenkrantz
e8ba9cee27 zink: always invalidate streamout counter buffer if not resuming
this otherwise treates begin/end/begin the same as begin/pause/resume

cc: mesa-stable

fixes:
KHR-GL46.texture_view.view_classes
KHR-GL46.transform_feedback.capture_geometry_separate_test
KHR-GL46.transform_feedback.capture_vertex_separate_test
KHR-GL46.transform_feedback.query_geometry_separate_test
KHR-GL46.transform_feedback.query_vertex_separate_test

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15020>
2022-02-15 03:33:31 +00:00
Mike Blumenkrantz
5e7f4e66cc zink: export PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15020>
2022-02-15 03:33:31 +00:00
Mike Blumenkrantz
c99bd08921 zink: map R8G8B8X8_SRGB -> R8G8B8A8_SRGB
this fixes a weird texstore bug that seems specific to this format

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15020>
2022-02-15 03:33:31 +00:00
Mike Blumenkrantz
89477baf95 zink: ci updates
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15018>
2022-02-14 20:57:51 -05:00
Mike Blumenkrantz
b054a233df zink: activate conditional render for compute dispatch when necessary
fixes:
KHR-GL46.compute_shader.conditional-dispatching

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15018>
2022-02-14 20:56:55 -05:00
Mike Blumenkrantz
ef4ab90d04 zink: restart conditional render when crossing batch boundary
this will only happen when conditional render was being used outside
of a renderpass

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15018>
2022-02-14 20:56:55 -05:00
Mike Blumenkrantz
2cc309dd39 zink: always terminate conditional render when flushing a batch
we might not know whether conditional render is active,
so forcibly disable when necessary

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15018>
2022-02-14 20:56:55 -05:00