Commit graph

12 commits

Author SHA1 Message Date
Younes Manton
7f100d04dd g3dvl: Use rotating buffers to avoid waiting for map(). 2008-08-18 00:04:29 -04:00
Younes Manton
6858dd50c9 g3dvl: Modularized rendering, refactored to accommodate VAAPI, other APIs. 2008-08-16 13:04:54 -04:00
Younes Manton
a17e6c046c g3dvl: Recursively build dependencies.
Run `make` in src/libXvMC and everything should be built for Nouveau.
Run `make DRIVER=softpipe` in src/libXvMC for SoftPipe.
2008-07-26 16:55:46 -04:00
Younes Manton
d1dc937c62 g3dvl: Added more XvMC stubs to get mplayer working. 2008-07-24 16:50:18 -04:00
Younes Manton
0c25ac5242 g3dvl: Add Nouveau winsys, libdriclient.
Nouveau winsys is based on Mesa's Nouveau winsys and soft-links to most of
it. The 'nouveau_context' and 'nouveau_screen' code contains most of the
changes, 'nouveau_winsys_pipe', 'nouveau_swapbuffers' and 'nouveau_lock'
contain some minor changes. The driclient library contains the DRI
userland stuff, most of which was based on Mesa's DRI code.
2008-07-22 22:41:31 -04:00
Younes Manton
90bd0e338d g3dvl: Add stubs for some XvMC functions.
Some of these may need to be implemented on the DDX side.
2008-07-22 22:41:30 -04:00
Younes Manton
c243573faf g3dvl: Fix some memory leaks in the winsys. 2008-07-20 19:16:41 -04:00
Younes Manton
8878d8d4b3 g3dvl: Minor SP winsys cleanup. 2008-07-20 19:16:41 -04:00
Younes Manton
6235141fd2 g3dvl: IDCT part 1.
Very basic IDCT support is in, performed CPU-side for now.
2008-07-06 22:05:07 -04:00
Younes Manton
9833aec6cb g3dvl: Use block and stride instead of cpp and pitch. 2008-06-30 19:26:22 -04:00
Younes Manton
3933fec6bd g3dvl: Support for field and frame based MC for progressive pictures.
MC support for frame and field based motion prediction. Also various bug
fixes, clean up.
2008-06-30 10:11:02 -04:00
Younes Manton
c11a7ec821 Initial commit for g3dvl.
Initial commit for g3dvl, contains support for basic XvMC features.

- Context, surface, block, macroblock creation and deletion
- Surface rendering
  - Frame pictures
  - Frame based motion compensation
  - Intra-coded macroblocks
  - Predicted macroblocks
  - Bi-directionally predicted macroblocks
- Surface display
  - Color conversion
  - Scaling
2008-06-08 03:04:14 -04:00