We had the unfortunate finding on a recent platform to learn that the
bindless sampler heap is not functioning as expected.
Nowhere in the documentation is the size of the heap written down. So
most people assumed that's the max number that we can program (4Gb).
The reality is that it's only 64Mb.
Though it is appearing like it's working properly for the whole 4Gb
range for most apps, this is only because the HW bounds checking
applied is broken. Instead of clamping anything beyong 64Mb, it's only
clamping the last 4Kb of each 64Mb region.
So this heap is useless for us to make a 4Gb region of both sampler &
surface states...
This change essentially turns off the bindless sampler heap on DG2+.
The only location where we can put SAMPLER_STATE elements is the
dynamic state heap. Unfortunately we cannot align the dynamic state
heap with the bindless surface state heap. So the solution is to
allocate sampler & surface states separately, each from the own heap
in the descriptor pool.
We now have to provide 2 sets of offsets for surfaces & samplers.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Rohan Garg <rohan.garg@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25897>
According to PRMs, to use self-modifying code correctly we have to
disable preparser before jumping to the generated commands, and re-enable
it with a first command in that buffer.
Old implementation did it wrong: for both inplace and inring generation
it disabled preparser before running the generation shader, had it
disabled during generation, and re-enabled it just before jumping to
the generated commands.
This usually didn't cause any trouble, because the generation shader and
generated draws are in different BOs, and the jump distance is greater than
the command FIFO depth. But we allocate them from the same pool,
so there are rare cases where the end of the BO with generation commands,
and the beginning of the BO with generated draws are adjacent. In such
cases, the wrong commands might be fetched.
Cc: mesa-stable
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/10162
Signed-off-by: Sviatoslav Peleshko <sviatoslav.peleshko@globallogic.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26427>
This allows to use a driconf to override the API version and expose Vulkan 1.3.
That can be used in conjunction with certain games like for example Brawlhalla
which benefits from some DXVK +2.0 features.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26433>
In this case bo is NULL so application was crashing when it was trying
to get the alloc_flags of bo to get the intel_device_info_pat_entry.
Fixes: 1a0d3504d5 ("anv: Fill PAT fields in Xe KMD gem_create and vm_bind uAPIs")
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26430>
v2 (idr): Fix expectations BottomBreakWithContinue. opt_predicated_break
will remove the IF and make the CONTINUE predicated.
v3 (idr): Temporarily disable the one test that fails.
v4 (idr): Free strings allocated by open_memstream. Fixes gitlab CI
failures in debian-testing-asan.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25216>
Add optional argument for both cfg and block dump() function to pass
a FILE*. Default behavior remains dumping to stderr.
v2 (idr): Don't add the new test framework in this commit.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25216>
Imagine 3 blocks A, B, and C. A has a physical link to B, and B has a
logical link to C. Previous to this commit, if B were removed, A would
get a logical link to C. This is not correct.
This was specifically observed to occur when block A was a DO block and
B was the WHILE block. The DO block would have two logical successors,
and that is completely invalid.
v2: Assert that the links from A-to-B and B-back-to-A are the same
kind. Suggested by Caio.
v3: Assume the successor and predecessor lists are well formed. Use this
to simplify the logic. Suggested by Caio. Add checks to cfg_t::validate
to ensure the lists are well formed.
v4: Remove (now unused) bblock_link_invalid. Suggested by Curro.
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25216>
The previous is_successor_of and is_predecessor_of checks prevented
creating a physical link when a logical link already existed. However, a
logical link could be added when a physical link already existed. This
change causes an existing physical link to be "promoted" to a logical
link.
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25216>
Previously when earlier_block->children.make_empty() was called, the
child blocks would still have links back to earlier_block.
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25216>
v2: Use _mesa_shader_stage_to_abbrev(stage) instead of
stage_abbrev. Noticed by Caio and GCC. That's what I get for not
recompiling after rebasing. Wrap cfg_t::validate in NDEBUG
magic. Suggested by Caio.
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25216>
This matches the behavior of fs_visitor::nir_emit_if.
This is not technically wrong, but the cfg_t generates some invalid
parent / child links in this case.
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25216>
In order to rewrite timestamps for indirect dispatch's, instroduce a
ANV_TIMESTAMP_REWRITE_INDIRECT_DISPATCH that repacks the PostSync field
for a EXECUTE_INDIRECT_DISPATCH.
Signed-off-by: Rohan Garg <rohan.garg@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26421>
On newer platforms (Arrowlake and above) we can issue a
EXECUTE_INDIRECT_DISPATCH that allows us to:
* Skip issuing mi load/store instructions for indirect parameters
Signed-off-by: Rohan Garg <rohan.garg@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26421>
On newer platforms (Arrowlake and above) we can issue a
EXECUTE_INDIRECT_DRAW that allows us to:
* Skip issuing mi load/store instructions for indirect parameters
* Skip doing the indirect draw unroll on the CPU side when the
appropriate stride is passed
Signed-off-by: Rohan Garg <rohan.garg@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26421>
Refactor the function to use the new common functions introduced for
indirect dispatch previously.
Signed-off-by: Rohan Garg <rohan.garg@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26421>