Commit graph

10 commits

Author SHA1 Message Date
Brian
70eb7996f2 Finish unifying the surface and texture tile caches. 2007-10-22 09:37:26 -06:00
Zack Rusin
51345cb3c4 Make softpipe behave more like a real driver by always allocating something
in the state functions.
2007-10-03 08:47:36 -04:00
Zack Rusin
7a06c026ad Fix failover state binding and convert the sampler to use the new
state constant state object semantics.
2007-09-20 10:07:10 -04:00
Zack Rusin
f117327a3f Make sampler an immutable state object.
Switch the sample to be an immutable state object.
2007-09-18 06:31:22 -04:00
Keith Whitwell
70af238b49 Continue reducing dependencies on core mesa include files.
Mainly down to the support for legacy TNL processing now.
2007-08-14 15:57:30 +01:00
Brian
cec49ee954 s/pipe_texture_object/pipe_mipmap_tree/, drop st_texobj.c 2007-08-07 10:56:41 -06:00
Brian
a380f98b6c Rename G_NEW_* tokens to SP_NEW_* 2007-07-09 16:17:50 -06:00
Brian
279ffe3f16 New 'draw' module for primitive drawing (clipping, culling, etc). 2007-07-09 16:14:26 -06:00
Brian
5d69aeb002 initial texture object, texture format code 2007-06-22 13:37:47 -06:00
Brian
13682d959d more texture sampler work 2007-06-22 13:08:49 -06:00