Brian
|
70eb7996f2
|
Finish unifying the surface and texture tile caches.
|
2007-10-22 09:37:26 -06:00 |
|
Zack Rusin
|
51345cb3c4
|
Make softpipe behave more like a real driver by always allocating something
in the state functions.
|
2007-10-03 08:47:36 -04:00 |
|
Zack Rusin
|
7a06c026ad
|
Fix failover state binding and convert the sampler to use the new
state constant state object semantics.
|
2007-09-20 10:07:10 -04:00 |
|
Zack Rusin
|
f117327a3f
|
Make sampler an immutable state object.
Switch the sample to be an immutable state object.
|
2007-09-18 06:31:22 -04:00 |
|
Keith Whitwell
|
70af238b49
|
Continue reducing dependencies on core mesa include files.
Mainly down to the support for legacy TNL processing now.
|
2007-08-14 15:57:30 +01:00 |
|
Brian
|
cec49ee954
|
s/pipe_texture_object/pipe_mipmap_tree/, drop st_texobj.c
|
2007-08-07 10:56:41 -06:00 |
|
Brian
|
a380f98b6c
|
Rename G_NEW_* tokens to SP_NEW_*
|
2007-07-09 16:17:50 -06:00 |
|
Brian
|
279ffe3f16
|
New 'draw' module for primitive drawing (clipping, culling, etc).
|
2007-07-09 16:14:26 -06:00 |
|
Brian
|
5d69aeb002
|
initial texture object, texture format code
|
2007-06-22 13:37:47 -06:00 |
|
Brian
|
13682d959d
|
more texture sampler work
|
2007-06-22 13:08:49 -06:00 |
|