Commit graph

3088 commits

Author SHA1 Message Date
Connor Abbott
77fcb01f7f nir/lower_clip_disable: Fix store writemask
We're storing into the array element, not the whole variable.

Fixes: fb2fe80 ("nir: add lowering pass for clip plane enabling")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7274>
2021-04-26 17:07:02 +00:00
Jesse Natalie
2775b9139b nir_lower_readonly_images_to_tex: Use nir_shader_lower_instructions
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10356>
2021-04-23 23:16:15 +00:00
Jesse Natalie
fa677c8644 nir_lower_readonly_images_to_tex: Support non-CL semantics
For non-CL, intrinsic access isn't set, because the image type doesn't
have access qualifier. Instead, the access qualifier is set on the variable.

So, add a mode to this pass which can chase back to the variable in addition
to the intrinsic access. Also, update the variable type and the deref chain
types so everything is consistent, that the tex is accessing a sampler. Note
we can't do this for CL, because void-typed samplers don't exist.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10356>
2021-04-23 23:16:15 +00:00
Jesse Natalie
29c9731400 nir: Rename nir_lower_cl_images_to_tex, replace 'cl' with 'readonly'
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10356>
2021-04-23 23:16:15 +00:00
Alyssa Rosenzweig
c84804f167 nir/lower_fragcolor: Take max cbufs as argument
One step closer to generalizing this pass to more drivers.

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10411>
2021-04-23 17:20:43 +00:00
Alyssa Rosenzweig
73eb497b86 nir/lower_fragcolor: Fix driver_location assignment
Fixes crash in
dEQP-GLES31.functional.shaders.framebuffer_fetch.basic.last_frag_data
when using this pass.

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10411>
2021-04-23 17:20:43 +00:00
Alyssa Rosenzweig
0f4ba349e9 nir/lower_fragcolor: Handle fp16 outputs
Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10391>
2021-04-21 22:17:28 +00:00
Alyssa Rosenzweig
49c6157b15 nir/lower_fragcolor: Use shader_instructions_pass
While I was in the area.

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10391>
2021-04-21 22:17:28 +00:00
Rhys Perry
89b759c4f9 nir/opt_load_store_vectorize: loop internally
To vectorize to vec8/16 or vec4 (without vec3), we can't incrementally add
components to a load/store. This patch loops vectorization so that two new
vec2/4/8 operations can be combined into a larger operation.

fossil-db (GFX10.3):
Totals from 22 (0.02% of 139391) affected shaders:
SpillVGPRs: 1749 -> 1771 (+1.26%)
CodeSize: 901212 -> 892532 (-0.96%); split: -1.19%, +0.22%
Scratch: 178176 -> 184320 (+3.45%)
Instrs: 159358 -> 158027 (-0.84%); split: -0.99%, +0.16%
Cycles: 37046772 -> 36738544 (-0.83%); split: -1.00%, +0.17%

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10384>
2021-04-21 20:26:58 +00:00
Rhys Perry
447820d003 nir/opt_load_store_vectorize: ignore load_vulkan_descriptor
These mess with alignment calculation.

No fossil-db changes.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10384>
2021-04-21 20:26:58 +00:00
Rhys Perry
6ca11b4a66 nir/opt_load_store_vectorize: improve handling of swizzles
Previously (for simplicity), it could have skipped vectorization if
swizzles were involved.

fossil-db (GFX10.3):
Totals from 498 (0.36% of 139391) affected shaders:
SGPRs: 25328 -> 26608 (+5.05%); split: -1.36%, +6.41%
VGPRs: 9988 -> 9996 (+0.08%)
SpillSGPRs: 40 -> 65 (+62.50%)
CodeSize: 1410188 -> 1385584 (-1.74%); split: -1.76%, +0.02%
Instrs: 257149 -> 250579 (-2.55%); split: -2.57%, +0.01%
Cycles: 1096892 -> 1070600 (-2.40%); split: -2.41%, +0.01%

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10384>
2021-04-21 20:26:58 +00:00
Rhys Perry
4df3654c79 nir/load_store_vectorize: assume CAN_REORDER ops don't alias with stores
fossil-db (GFX10.3):
Totals from 20 (0.01% of 139391) affected shaders:
SGPRs: 688 -> 712 (+3.49%); split: -1.16%, +4.65%
CodeSize: 35488 -> 34424 (-3.00%); split: -3.04%, +0.05%
Instrs: 6405 -> 6259 (-2.28%); split: -2.44%, +0.16%
Cycles: 51768 -> 51268 (-0.97%); split: -1.21%, +0.24%

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10384>
2021-04-21 20:26:58 +00:00
Mike Blumenkrantz
3ccd0891d3 nir/lower_fragcolor: set outputs_written for fragdata members
normal gather_info stuff

Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10080>
2021-04-21 19:36:16 +00:00
Jesse Natalie
09440ce3fb nir: Fix MSVC warning C4334 (32bit shift cast to 64bit)
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-By: Bill Kristiansen <billkris@microsoft.com>
Cc: mesa-stable@lists.freedesktop.org
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10331>
2021-04-20 00:28:34 +00:00
Alyssa Rosenzweig
899dd8e60a nir: Update some comments referring to imov
This was renamed when I was in high school. I remember updating the
Midgard compiler while sitting in AP Physics.

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10296>
2021-04-19 20:07:35 +00:00
Danylo Piliaiev
f17b41ab4f nir: add lowering pass for helperInvocationEXT()
Some hardware doesn't have a way to check if invocation was demoted,
in such case we have to track it ourselves.
OpIsHelperInvocationEXT is specified as:

 "An invocation is currently a helper invocation if it was originally
  invoked as a helper invocation or if it has been demoted to a helper
  invocation by OpDemoteToHelperInvocationEXT."

Therefore we:
- Set gl_IsHelperInvocationEXT = gl_HelperInvocation
- Add "gl_IsHelperInvocationEXT = true" right before each demote
- Add "gl_IsHelperInvocationEXT = gl_IsHelperInvocationEXT || condition"
  right before each demote_if

Signed-off-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9460>
2021-04-19 17:11:36 +00:00
Erik Faye-Lund
7886983835 nir/lower_tex: do not stumble on 16-bit inputs
If a has been lowered to float16 here, then we end up trying to
construct a vector of mixed precision, which the validator asserts
about.

So let's make sure we use the same type for all arguments.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10201>
2021-04-19 14:28:05 +00:00
Eric Anholt
5de3cbbb2e nir: Generate load_ubo_vec4 directly for !PIPE_CAP_NATIVE_INTEGERS
The prog_to_nir->NIR-to-TGSI change ended up causing regressions on r300,
and svga against r300-class hardware, because nir_lower_uniforms_to_ubo()
introduced shifts that nir_lower_ubo_vec4() tried to reverse, but that NIR
couldn't prove are no-ops (since shifting up and back down may drop bits),
and the hardware can't do the integer ops.

Instead, make it so that nir_lower_uniforms_to_ubo can generate
nir_intrinsic_load_ubo_vec4 directly for !INTEGER hardware.

Fixes: cf3fc79cd0 ("st/mesa: Replace mesa_to_tgsi() with prog_to_nir() and nir_to_tgsi().")
Closes: #4602
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10194>
2021-04-16 21:58:00 +00:00
Michel Dänzer
2928c21eb7 Convert most remaining free-form fall-through comments to FALLTHROUGH
One exception is src/amd/addrlib/, for which -Wimplicit-fallthrough is
explicitly disabled.

Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Alyssa Rosenzweig <alyssa@collabora.com>
Reviewed-by: Juan A. Suarez <jasuarez@igalia.com>
Reviewed-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10220>
2021-04-15 16:01:22 +00:00
Marek Olšák
165a69d2f7 nir: handle mediump varyings in varying compaction helpers
Group mediump varyings and don't put 16-bit and 32-bit components
in the same vec4.

... and reply to the comment there.

Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10224>
2021-04-14 01:42:49 +00:00
Alyssa Rosenzweig
5d32cf642f nir: Add varying precision linking helper (v2)
It is useful for the precisions of varyings to match across shader
stages at link-time to enable precision lowering optimizations, which
would otherwise require costly draw-time fixups.

The goal is to enable `producer->precision == consumer->precision` to be
an invariant drivers may rely on for linked shaders.

v2: keep transform feedback outputs at mediump - mareko

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com> (v1)
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9050>
2021-04-13 05:07:42 +00:00
Marek Olšák
fb29cef8dd nir: add many passes that lower and optimize 16-bit input/outputs and samplers
Added:
* a pass that renumbers bases of IO intrinsics
* a pass that converts mediump IO to 16 bits, optionally using the new
  packed varying slots
* a pass that sets (forces) mediump in IO intrinsics (for testing)
* a pass that remaps VARYING_SLOT_VAR[0..15]_16BIT to VARYING_SLOT_VAR[0..31]
  (if some shader stages don't want packed varyings)
* a pass that folds type conversions around texture opcodes into those
  opcodes (e.g. tex(f2f32(coord), ..) is changed into tex accepting f16)
* a pass that changes (legalizes) sampler src and dst types based on specified
  hw constraints (e.g. derivatives must be the same type as coordinates)

Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9050>
2021-04-13 05:07:42 +00:00
Marek Olšák
73f532e5bf nir: add new VARYING_SLOTs and shader info for packed 16-bit varyings
This allows mediump inputs and outputs to be trivially lowered into packed
16-bit varyings where 1 slot is occupied by 2 16-bit vec4s, without any
packing instructions in NIR and without any conflicts with 32-bit varyings.

The only thing that is changed is IO semantics in intrinsics to get packed
16-bit varyings.

This simplifies supporting 16-bit types for drivers that have 32-bit slots
everywhere except the fragment shader where they can do 16-bit interpolation
on either the low or high half of each slot.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9050>
2021-04-13 05:07:42 +00:00
Marek Olšák
5f7c7c9a7f nir: add src and dest types to all IO loads and stores for mediump
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9050>
2021-04-13 05:07:42 +00:00
Jesse Natalie
4b69ae8e1e nir_opt_deref: ptr_as_array(deref_cast<T*>(x))[0] isn't the same as x[0] if the cast has alignment
This breaks CLOn12's handling of CL CTS test_basic vector_creation for char3 (at least).
Removing this cast causes us to try to load from a deref with no alignment info.

Fixes: 99bb2a4d ("nir/opt_deref: Don't remove casts with alignment information")
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10165>
2021-04-13 03:40:23 +00:00
Rhys Perry
e9dc3df868 nir/loop_unroll: fix is_indirect_load() with load_global
load_global only has one source.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Fixes: dfe429eb41 ("nir/loop_unroll: unroll more aggressively if it can improve load scheduling")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10186>
2021-04-12 20:28:57 +00:00
Rhys Perry
0f2bf55c7e nir/lcssa: fix nondeterminism in predecessor iteration
set_foreach()'s order on a list of nir_block * isn't deterministic, so we
need to sort the predecessor list.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3364>
2021-04-12 18:17:19 +00:00
Rhys Perry
7050896be0 nir: add nir_block_get_predecessors_sorted() helper
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3364>
2021-04-12 18:17:19 +00:00
Rhys Perry
254360d96c nir/lower_idiv: make lowered divisions exact
I can't imagine any reasonable optimization which could break this, but
since it's lowered from an integer instructions, we shouldn't do anything
which could change the result.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10081>
2021-04-12 16:19:46 +00:00
Rhys Perry
a2619b97f5 nir/lower_idiv: add options to use fp32 for 8-bit division lowering
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10081>
2021-04-12 16:19:46 +00:00
Jesse Natalie
3c8bcdc863 nir: Add a new opcode for [un]packing doubles
HLSL doesn't support bitcasting a 64bit integer to a double. DXIL
doesn't have generic pack/unpack instructions, so we lower those to
integer bitwise ops. As a result, NIR generic double pack/unpack would
require our backend to emit a bitcast to get a double, but we want
to match HLSL semantics and emit MakeDouble/SplitDouble.

Adding a dedicated opcode for double pack/unpack allows us to add a
pass to emit that instead, which lets our backend emit the right
instruction to pack and unpack doubles.

Acked-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10063>
2021-04-09 01:54:33 +00:00
Rhys Perry
5f62083c26 nir/gather_info: fix partial masking of compact I/O with location_frac!=0
nir_lower_clip_cull_distance_arrays() can create compact variables with
location_frac!=0.

Fixes: cc7a187411 ("nir/gather_info: implement partial masking of struct and compact I/O")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/4554
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10002>
2021-04-08 16:39:48 +00:00
Bas Nieuwenhuizen
edb89e7c4d nir: Do not reset shared_size in nir_lower_io.
I'd like to use raw shared intrinsics already for some raytracing
stuff before this pass gets called and this was a real pitfall.

This mirrors scratch_size and constant_data_size.

Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10094>
2021-04-08 14:39:28 +00:00
Bas Nieuwenhuizen
4ca4de50f7 nir: Remove nir_shader->shared_size.
The same info is in shader_info. Dedupe.

Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10094>
2021-04-08 14:39:28 +00:00
Bas Nieuwenhuizen
580f1ac473 nir: Extract shader_info->cs.shared_size out of union.
It is valid for all stages, just 0 for most of them. In particular
mesh/task shaders might be using it.

Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10094>
2021-04-08 14:39:28 +00:00
Bas Nieuwenhuizen
84e0f6dbd8 nir: Fix shader calls with nir_opt_dead_write_vars.
Fixes: 5a28893279 ("spirv,nir: Add ray-tracing intrinsics")
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10096>
2021-04-08 11:10:52 +00:00
Alyssa Rosenzweig
1286e73c2c nir/lower_idiv: Add 8-bit and 16-bit lowering path
Roundtrip to a larger float and divide there. The extra details for
mod/rem are handled directly in integer space to simplify verification
of rounding details. The one issue is that the mantissa might be
rounded down which will cause issues; adding 1 unconditionally (proposed
by Jonathan Marek) fixes this. The lowerings here were tested
exhaustively on all pairs of 16-bit integers.

v2: Update idiv lowering per Rhys Perry's comment.

v3: Rewrite lowerings.

v4: Remove useless ftrunc, fix 8-bit issue, simplify code.

v5: Remove useless ffloor

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Tested-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Tested-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8339>
2021-04-07 15:48:15 +00:00
Alyssa Rosenzweig
e91dec1327 nir/lower_idiv: Factor out numer/denom load
No need to duplicate across paths.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8339>
2021-04-07 15:48:15 +00:00
Alyssa Rosenzweig
7b0eb4aa00 nir/lower_idiv: Convert to lower_instructions
Helps deduplicate some code between the two lowering paths. In
particular, it ports the missing 32-bit? check to the precise pass. This
does not change anything immediately: drivers depending on this to lower
16-bit did not work before due to type mismatches and will not work now
since it'll refuse to lower. But that means sub-32-bit idiv can be
lowered more efficiently in an algebraic pass.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8339>
2021-04-07 15:48:15 +00:00
Alyssa Rosenzweig
e4da24bd24 nir: Add {i2f, u2f, f2i, f2u} helpers
Convenient for bitsize independent lowerings, will be used in the idiv
lowering.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8339>
2021-04-07 15:48:15 +00:00
Alyssa Rosenzweig
6b19711645 nir: Add nir_type_convert
Generalizes nir_convert_to_bit_size, which we implement as a
special-case.

v2: Take a sized dest type but allow unsized or sized source to address
Jason's feedback. Shorten name.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8339>
2021-04-07 15:48:15 +00:00
Rhys Perry
292ac71a4a nir/lower_tex: handle deref casts
A RDR2 shader has a undef->texture cast which is eventually optimized out.
Without handling NULL from nir_deref_instr_get_variable(), compiling this
shader will result in a crash.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Fixes: bc438c91d9 ("nir/lower_tex: ignore texture_index if tex_instr has deref src")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10038>
2021-04-06 08:35:39 +00:00
Pierre-Eric Pelloux-Prayer
bc438c91d9 nir/lower_tex: ignore texture_index if tex_instr has deref src
texture_index is meaningless when a tex_instr has deref src.
Use var->data.binding instead.

This fixes the incorrect lowering on radeonsi where the same
lowering steps was applied to all tex_instr based on the needs
of the first one (since texture_index is always 0).

CC: mesa-stable
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9931>
2021-04-05 10:14:07 +02:00
Rhys Perry
cc7a187411 nir/gather_info: implement partial masking of struct and compact I/O
fossil-db (Sienna):
Totals from 138 (0.10% of 138791) affected shaders:
CodeSize: 504060 -> 482136 (-4.35%)
Instrs: 97318 -> 94518 (-2.88%)
Cycles: 389272 -> 378072 (-2.88%)
VMEM: 14397 -> 14614 (+1.51%); split: +1.76%, -0.25%
SMEM: 9088 -> 9024 (-0.70%)
VClause: 2915 -> 2430 (-16.64%)
SClause: 1790 -> 1791 (+0.06%)
PreVGPRs: 5013 -> 4998 (-0.30%)

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8364>
2021-04-01 10:15:44 +00:00
Alyssa Rosenzweig
8578adeaa6 nir: Unify memory atomics
Avoids some copypaste and makes it easier to see how the different types
relate.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Gert Wollny <gert.wollny@collabora.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8847>
2021-03-30 00:11:01 +00:00
Eric Anholt
683d3972a6 nir: Update clip_distance_array_size in clip lowering.
If we've added the array, then we should update the info.  This is the
value that gallium drivers setting !PIPE_CAP_CLIP_PLANES have to use in
place of rasterizer->clip_planes_enabled.

Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9815>
2021-03-26 20:51:18 +00:00
Danylo Piliaiev
2bff8fd53b nir: add nir_shader_as_str function
It would be later used by Turnip in implementation of
VK_KHR_pipeline_executable_properties.

Signed-off-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8877>
2021-03-25 13:53:33 +00:00
Mike Blumenkrantz
6900498faa nir: add nir_lower_indirect_builtin_uniform_derefs()
this is a special version of indirect deref lowering which is used by
mesa/st to remove dynamic indexing from builtin uniforms for the lowering
pass in non-packed uniform case

Reviewed-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9741>
2021-03-23 14:44:48 +00:00
Gert Wollny
318701b803 nir: Add r600 specific sin and cos variants
r600 expect the input values to be normalited by divinding by 2 *PI, so
add an opcode to be able to lower this in nir.

Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Reviewed-by: Kristian H. Kristensen <hoegsberg@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9452>
2021-03-22 15:19:46 +01:00
Gert Wollny
0f5b3c37c5 nir: Add opcodes for fused comp + csel and optimizations
Some backends, like r600 support a fused version of int and float compare
against zero and and csel. Adding these opcodes here makes it possible to
optimize this in nir.

v2: Add rules for float compare + csel

Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Reviewed-by: Kristian H. Kristensen <hoegsberg@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9452>
2021-03-22 15:19:46 +01:00