Commit graph

5 commits

Author SHA1 Message Date
Ilia Mirkin
05d0223da3 gallium/docs: fix incorrect/missing references
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Brian Paul <brianp@vmware.com>
2014-04-01 10:17:13 -04:00
Brian Paul
a415aa9489 gallium/docs: more documentation for pipe_resource::array_size
It should never be zero and for cube/cube_arrays it should be a
multiple of six.

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
2013-06-22 08:50:15 -06:00
Roland Scheidegger
2cfee2295f gallium/docs: improve text about resources a bit.
This clarifies some things and gets rid of some old stuff.
The most significant one is probably that buffers cannot have formats
(nearly all drivers completely ignored format and used width0 as byte size
already in any case). There seems to be no use case for "structured" buffers.
(Note while d3d11 has new Structured Buffers, these still aren't associated
with a format, rather a byte stride, which we can't do yet either way.)

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
2013-02-22 04:34:07 +01:00
Luca Barbieri
c843a60e63 gallium/docs: improve documentation for resources 2010-08-20 15:24:36 +02:00
Luca Barbieri
72b3e3fee3 gallium: add PIPE_TEXTURE_RECT target
This allows to properly support OpenGL rectangle textures in a well
defined way, especially on drivers that don't expose
PIPE_CAP_NPOT_TEXTURES.
2010-08-20 12:03:59 +02:00