Commit graph

60111 commits

Author SHA1 Message Date
Asahi Lina
6f57f952fc asahi: Make framebuffer texture barriers a no-op
Framebuffer fetch is coherent, so there is no need for barriers here.
This avoids pointless flushing if an app calls glBlendBarrier().

Signed-off-by: Asahi Lina <lina@asahilina.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22971>
2023-05-11 23:24:47 +00:00
Asahi Lina
69740fb82b asahi: Implement create_fence_fd and fence_server_sync
Apparently we were still missing some fence stuff, and it started
crashing Firefox in apitrace? I'm not sure why we never noticed this
before, but it's trivial enough. Cargo culted from Panfrost.

Signed-off-by: Asahi Lina <lina@asahilina.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22971>
2023-05-11 23:24:47 +00:00
Asahi Lina
86d41cb7bd asahi: Implement memory_barrier
Cargo culted from panfrost.

Signed-off-by: Asahi Lina <lina@asahilina.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22971>
2023-05-11 23:24:47 +00:00
Jesse Natalie
217bbdc4fd microsoft/compiler: Take inputs from callers before providing nir options
The base nir options were assuming all bit sizes were supported at
shader model 6.2. Multiple callers were then changing properties
based on actual support.

Standardize behavior by providing the majority of things that can
impact nir options when getting them. Some callers (e.g. meta blit
shaders or libclc) don't bother, because they are known to have
contents that are unaffected by these options. Other callers might
munge more properties afterwards, but this minimizes that.

Note that lower_helper_invocation was incorrectly being turned off
for SM6.6+ by some callers, despite load_helper_invocation being
unimplemented by the backend.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22952>
2023-05-11 21:56:31 +00:00
Jesse Natalie
9dc009e7ae d3d12: Convert from D3D shader model to Mesa shader model earlier
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22952>
2023-05-11 21:56:31 +00:00
Alyssa Rosenzweig
95d93b24f6 zink: Always set a blend state for shader-db
If we're compiling shaders in shader-db, with shader-db's ./run and
ZINK_DEBUG=shaderdb, we won't get much state set on the graphics pipeline, since
shader-db doesn't actually do any rendering. For a driver like RADV, that is
*almost* ok... Since we use dynamic vertex input, we don't need to make up any
state for vertex inputs; since we use dynamic rendering, we don't need to make
up any render attachments. All of that being said, we *do* need to make up a
blend state to ensure that the Vulkan driver doesn't optimize away all of
store_derefs in the fragment shader (and in turn, optimize the entire fragment
shader away, if there are no image/SSBO writes.) So set the obvious blend state,
fixing fragment shaders in shader-db with zink + radv.

I don't know why other people would want to use Zink with shader-db, but for me
it's an easy way to test ACO, at least until radeonsi gains aco support.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22948>
2023-05-11 21:29:47 +00:00
Leo Liu
ffbbf23ef8 radeonsi: Use vcn version instead of CHIP family for VCNs
Decouple it from CHIP family, based on HW query infomation.

Signed-off-by: Leo Liu <leo.liu@amd.com>
Reviewed-by: Boyuan Zhang <Boyuan.Zhang@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22904>
2023-05-11 18:01:10 +00:00
Leo Liu
82a064020c radeonsi: Remove redundant vcn_decode from info
Use the number of queue instead.

Signed-off-by: Leo Liu <leo.liu@amd.com>
Reviewed-by: Boyuan Zhang <Boyuan.Zhang@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22904>
2023-05-11 18:01:10 +00:00
Lionel Landwerlin
b4b17f8aaa Revert "intel/compiler: make uses_pos_offset a tri-state"
This reverts commit 5489033fa8.

The problem I was trying to address is that we were programming the
3DSTATE_PS::PositionXYOffsetSelect bit differently with GPL (CENTROID)
than without (NONE).

I failed to understand that this bit also impacts the thread payload
layout. GPL fragment shaders don't know ahead of time if pos_offset is
going to be used. It'll be choosen at runtime base on push constant
bits. So we need to program this bit different just to have a payload
matching the compiled shader code.

This fixes the freedoom replay with GPL FS shader in SIMD32.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Acked-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22938>
2023-05-11 08:01:46 +00:00
Emma Anholt
0d9ceeee3f ci/zink+anv: Skip a couple more long tests pre-merge.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22866>
2023-05-10 19:01:40 +00:00
Emma Anholt
5546e57b90 ci: Re-enable some piglit tests that should be fast enough post-uprev.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22866>
2023-05-10 19:01:40 +00:00
Emma Anholt
deb064d98d zink: Don't flag legacy_shadow_mask for RED-only reads in the shader.
It is very common in games to read just the .x channel of a vec4 shadow
result (since GL defaults to either LUMINANCE or RED depth mode depending
on context).  So, we can avoid shader recompiles to handle the other
components, in that case.

Fixes some recompiles in CS:GO.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22912>
2023-05-10 18:37:36 +00:00
Emma Anholt
dd42696412 zink: Fix silly void * type in rewrite_tex_dest.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22912>
2023-05-10 18:37:36 +00:00
Emma Anholt
e9ad9ab3d2 zink: Explain some of the current pathway for shadow sampling.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22912>
2023-05-10 18:37:36 +00:00
Rob Clark
0b259e72bd freedreno/a5xx+a6xx: Don't allocate LRZ for z32
We don't do LRZ in this case, so no point in allocating the LRZ buffer.

Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22895>
2023-05-10 15:36:02 +00:00
Rob Clark
f46cb3c6c4 freedreno/a6xx: Actually use LRZ for ms
We know the z value after the fallback clear.  But we need to set
rsc->lrz_valid _after_ the fallback clear invalidates it.

Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22895>
2023-05-10 15:36:02 +00:00
Rob Clark
b6e2afb223 freedreno/a6xx: Move LRZ clears to gmem
If we have multiple LRZ clears, emit them all at once.  This also avoids
redundant LRZ clears if app does multiple clears in sequence.

Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22895>
2023-05-10 15:36:02 +00:00
Rob Clark
c823460f2f freedreno/a6xx: New subpass on mid-frame clears
If we get a mid-frame clear, split out a new subpass rather than having
to fall-back to u_blitter clears.

Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22895>
2023-05-10 15:36:02 +00:00
Rob Clark
3738969710 freedreno/a6xx: Per-subpass LRZ
Allow the LRZ buffer to be re-allocated if a mid-frame depth clear
starts a new subpass.

Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22895>
2023-05-10 15:36:02 +00:00
Rob Clark
a77406b72b freedreno/a6xx: Introduce batch subpasses
Just the scaffolding for now, nothing actually creates multiple sub-
passes yet.  For now, only planning to use this for a6xx, as other
gens are doing clears on 3d.

Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22895>
2023-05-10 15:36:02 +00:00
Rob Clark
c613bf1f14 freedreno/a6xx: Split tile loads and clears
This will give better visibility in perfetto, and prepares for the next
commit where we could have per-subpass clears.

While we are at it, start adopting vulkan terms for tile load/store.  No
need to be pointlessly different.

Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22895>
2023-05-10 15:36:02 +00:00
Rob Clark
10f625eb13 freedreno/a6xx: Switch to batch->cleared
batch->fast_cleared will be per-subpass.  But we can use the cleared
bitmask instead in the few places where we just need to know if there
was a clear in any subpass.  For the conditional-ib it is even
preferable since we know a clear touched the contents of the tile so
we know what the result of the conditional would be.

Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22895>
2023-05-10 15:36:02 +00:00
Rob Clark
f61766df22 freedreno/a6xx: Simplify per-tile conditional IBs
Handle the logic which decides between conditional or unconditional IB
in one place.

Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22895>
2023-05-10 15:36:02 +00:00
Rob Clark
1a7590a47a freedreno/a6xx: Add ctx->emit_sysmem()
Once we introduce subpass, it won't be just a single IB.  But per
subpass clears + IB.  So interoduce a sysmem counterpart for
emit_tile().

Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22895>
2023-05-10 15:36:02 +00:00
Rob Clark
df1e357de8 freedreno/a6xx: Move LRZ clear to blitter
This is where it belongs.  And will simplify moving LRZ clears to
fd6_gmem.cc

Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22895>
2023-05-10 15:36:02 +00:00
Rob Clark
c29e9dc054 freedreno/batch: Add helper to set fb state
Stop open-coding and add a helper.

Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22895>
2023-05-10 15:36:02 +00:00
Mike Blumenkrantz
9af6f25741 zink: disable always zs feedback loop on radv
this shouldn't have been enabled

Fixes: 56fb258064 ("zink: replace mixed_zs with zs feedback loops")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22946>
2023-05-10 15:14:02 +00:00
Juan A. Suarez Romero
0e466efe41 v3d: apply proper clamping when setting up RT
Ensure the render target values are in the proper range.

This fixes `spec@!opengl 3.0@render-integer`.

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22733>
2023-05-10 07:36:18 +00:00
Juan A. Suarez Romero
b5a458859f v3d: upgrade V3D 4.1 to 4.2 version
Some of the new features require at least V3D 4.2. And actually, 4.2 is
the version used by the Raspberry Pi 4 hardware.

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22733>
2023-05-10 07:36:18 +00:00
Juan A. Suarez Romero
d95bff8e1c v3d: add per hw-version caller macro
Instead of hardcoding conditionals to know which hardwared-based version
of a function to call, just wrap them in a macro to use

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22733>
2023-05-10 07:36:18 +00:00
Mike Blumenkrantz
e9f18f64b9 zink: also cache swapchain semaphores
a semaphore is a semaphore, as they say

Fixes: 7399b2241f ("zink: move semaphore caching to zink_reset_batch_state()")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22935>
2023-05-10 01:03:50 +00:00
Mike Blumenkrantz
c6fd588027 zink: block more flushes during unordered blits
Fixes: 89aa363593 ("zink: block oom flushes during unordered blits")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22931>
2023-05-09 19:29:56 -04:00
Mike Blumenkrantz
2df7ee528c zink: adjust bindless texel buffer handle before indexing
buffer handle ids are offset by ZINK_MAX_BINDLESS_HANDLES, but the actual
index is zero-based

Fixes: 99ba529fee ("zink: implement descriptor buffer handling of bindless texture")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22931>
2023-05-09 19:29:50 -04:00
Mike Blumenkrantz
8ef098a600 zink: compare desc set to detect bindless vars in separate shaders
the bindless flag here isn't set, so this check did nothing

Fixes: e3b746e3a3 ("zink: use GPL to handle (simple) separate shader objects")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22931>
2023-05-09 19:29:50 -04:00
Mike Blumenkrantz
2991a7c11f zink: bind bindless db set when updating separate shader db sets
this otherwise doesn't bind a bindless set and hangs

Fixes: e3b746e3a3 ("zink: use GPL to handle (simple) separate shader objects")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22931>
2023-05-09 19:29:50 -04:00
Mike Blumenkrantz
7428b41618 zink: set debug callback on context
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22899>
2023-05-09 22:16:22 +00:00
Mike Blumenkrantz
391cda41ac zink: add perf_debug for "interesting" shader compiles
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22899>
2023-05-09 22:16:22 +00:00
Mike Blumenkrantz
443e098f7a zink: make mesa_logw separate from perf_debug
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22899>
2023-05-09 22:16:22 +00:00
Mike Blumenkrantz
6098c3f9c0 zink: add ZINK_DEBUG=nobgc
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22899>
2023-05-09 22:16:21 +00:00
Mike Blumenkrantz
0fb5f81ab6 zink: add ZINK_DEBUG=noopt
it's often useful to disable optimized pipeline compiles for debugging

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22899>
2023-05-09 22:16:21 +00:00
Thong Thai
ca5bb27641 frontends/va/config: check for QVBR support when creating
Fixes: 30a6363c8f ("frontend/va: Support QVBR rate control mode")
Signed-off-by: Thong Thai <thong.thai@amd.com>
Reviewed-by: Ruijing Dong <ruijing.dong@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22905>
2023-05-09 18:26:02 +00:00
Thong Thai
fcdd3cf0ad frontends/va/context: check min supported resolution when creating
Fixes: c987eed9cd ("frontends/va: report min width and min height values if available")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/8981
Signed-off-by: Thong Thai <thong.thai@amd.com>
Reviewed-by: Ruijing Dong <ruijing.dong@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22905>
2023-05-09 18:26:02 +00:00
Thong Thai
55d2973bce frontends/va/config: add disable packed headers as valid config
Fixes: 306c6e12a5 ("frontends/va: define va av1 encoding caps")
Signed-off-by: Thong Thai <thong.thai@amd.com>
Reviewed-by: Ruijing Dong <ruijing.dong@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22905>
2023-05-09 18:26:02 +00:00
Patrick Lerda
acdd6a2a6c radeonsi: set proper drm_amdgpu_cs_chunk_fence alignment
The 'struct drm_amdgpu_cs_chunk_fence' is processed as
'struct drm_amdgpu_cs_chunk_data' which is a union.
This change ensures the proper alignment for this structure
to be processed as 'struct drm_amdgpu_cs_chunk_data'.

The presence of __u64 as one member of
'struct drm_amdgpu_cs_chunk_data' makes the
whole structure expected to be 64-bit aligned.

This is a minor issue detected by the gcc sanitizer (ubsan), for instance at the libdrm library:
../amdgpu/amdgpu_cs.c:937:26: runtime error: member access within misaligned address 0x63100001484c for type 'struct drm_amdgpu_cs_chunk_data', which requires 8 byte alignment
0x63100001484c: note: pointer points here
  00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00
                ^

Fixes: ae7e4d7619 ("amd: rename ring_type --> amd_ip_type and match the kernel enum values")
Signed-off-by: Patrick Lerda <patrick9876@free.fr>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22920>
2023-05-09 16:43:07 +00:00
José Roberto de Souza
e1ab322372 iris: Add function to return mmap mode for aux map
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22240>
2023-05-09 15:42:18 +00:00
José Roberto de Souza
743bf9597c iris: Add function to return mmap mode for userptr bos
Similar to what was done to alloc buffer but now for userptr bos.
There is no changes in i915 modes but Xe may different values in
future.

While at it, also setting bo->real.heap to IRIS_HEAP_SYSTEM_MEMORY
as it was already implicit set as IRIS_HEAP_SYSTEM_MEMORY is the
value 0 of the enum.

Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22240>
2023-05-09 15:42:18 +00:00
José Roberto de Souza
9ad8466a45 iris: Add a function to return allocated bo mmap mode
i915 and Xe kmd can have different mmaps modes, so here extracting
the code to handle it to function.

Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22240>
2023-05-09 15:42:17 +00:00
Matthieu Bouron
57afa7c0b1 lavapipe: honor dst base array layer when resolving color attachments
CC: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22924>
2023-05-09 14:31:39 +00:00
Martin Roukala (né Peres)
c84aee779b zink/ci: document new flakes on RADV
Signed-off-by: Martin Roukala (né Peres) <martin.roukala@mupuf.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22923>
2023-05-09 14:10:56 +00:00
Martin Roukala (né Peres)
dab817c4d8 zink/ci: document recent fixes on RADV
Signed-off-by: Martin Roukala (né Peres) <martin.roukala@mupuf.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22923>
2023-05-09 14:10:56 +00:00