Commit graph

8751 commits

Author SHA1 Message Date
Vinson Lee
6edb18ee35 svga: Include svga_surface.h in svga_screen.c.
Fixes svga_screen_init_surface_functions implicit declaration warning.
2010-05-02 13:34:50 -07:00
Vinson Lee
1a30d98159 r300g: Remove unnecessary header. 2010-05-02 13:30:40 -07:00
Xavier Chantry
38e3fb23da Update dri state tracker to use new API aware context create 2010-05-02 16:27:42 -04:00
Marek Olšák
b08b7b7377 r300g: do not validate buffers in check_cs
It's already done in r300_emit_buffer_validate.
This also fixes Total Annihilation 3D on debug builds at least.
2010-05-02 20:59:47 +02:00
Marek Olšák
3b2cf97c5c r300g: fix surface_copy for compressed formats
No accelerated blitting for these, it's too messy.
2010-05-02 20:59:47 +02:00
José Fonseca
316b6fa509 retrace: Add sampler_view_destroy 2010-05-02 15:32:09 +01:00
José Fonseca
db1ed3da6c trace: Fix typo in method name. 2010-05-02 15:32:09 +01:00
Marek Olšák
9d33605673 r300g: always set the pitch of the first miplevel in the tiling flags
This further reduces the number of DRM calls and flushes.
2010-05-02 13:27:57 +02:00
Marek Olšák
82027b2027 Revert "r300g: disable point sprites (again)"
This reverts commit 3e0f1719d4.
2010-05-02 12:56:34 +02:00
Marek Olšák
68e720e12d r300g: merge VS output mapping state (VAP) to rasterizer block state (RS)
These two should be tied together because what's set in VAP or stuffed in GA
should be rasterized in RS. Not doing so causes a hardlock.

The reason for the merge is that if stuffed texture coordinates (e.g. point
sprite texgen) happen to occupy the texcoord slot dedicated to fog or wpos,
the two must be relocated to other free slots, which needs remapping the vertex
shader outputs.

The rasterizer code is now literally a sequence read-rasterize-write.
2010-05-02 12:56:34 +02:00
Marek Olšák
35232172db r300g: inline update_derived_shader_state 2010-05-02 12:56:34 +02:00
Marek Olšák
45d79af644 r300g: fix segfault when resizing a DRI2 framebuffer
Resetting tiling flags might happen after a texture is destroyed...
Looking at the kernel sources, we don't actually need to reset the tiling
flags.
2010-05-02 12:56:34 +02:00
Marek Olšák
5c6ea462be r300g: cache tiling flags to reduce the number of DRM calls 2010-05-02 12:56:33 +02:00
Vinson Lee
3c86e2f1dc i965g: s/sprintf/util_snprintf/ 2010-05-02 00:21:04 -07:00
Vinson Lee
70c7531051 llvmpipe: Remove unused variable. 2010-05-01 15:12:45 -07:00
Jakob Bornecrantz
cd502e5f5c swrastg: Use trace 2010-05-01 11:31:59 +01:00
Christoph Bumiller
f5a4d70189 nv50: raise constant buffers size to maximum
Removed the param heaps, haven't been using them for a long
time now.
2010-04-30 22:57:23 +02:00
Christoph Bumiller
75ee309ca9 nv50: relax restriction on surface_copy format equality a bit 2010-04-30 22:50:42 +02:00
Christoph Bumiller
6df1e5c4aa nv50: don't segfault on OPCODE_END for empty programs 2010-04-30 22:50:31 +02:00
Brian Paul
d225221e70 llvmpipe: fix out-of-bounds texture sampling
If we're using a wrap mode in which border color sampling is possible
it means that texcoords may be outside of the texture image bounds.
Fetching the texel may result in a segfault.

Use the 'use_border' variable to catch such texcoords and replace
the texel offset with zero (which will be in bounds).

Fixes segfault in Lightsmark demo, fd.o bug 27877.
2010-04-30 13:59:07 -06:00
Brian Paul
3a757b722d llvmpipe: added lp_build_sample_nop() for debugging 2010-04-30 13:59:07 -06:00
Jakob Bornecrantz
58590a112a svga: Fix index offset 2010-04-21 01:14:03 +01:00
José Fonseca
e9bf09a98a draw: Fix memory leaks in llvm code. 2010-04-30 19:32:20 +01:00
Jakob Bornecrantz
ed94c26ce8 svga: Init surface functions 2010-04-20 23:16:20 +01:00
Jakob Bornecrantz
f86def5e74 util: Add missing break statement in u_caps.c
Thanks Vinson.
2010-04-30 14:46:18 +01:00
Jakob Bornecrantz
f7cf8b4658 util: Update caps after helpfull input
In no particular order:
* Make list const
* Add function comments
* Clearly state that demo lists are not complete
* Fix whitespace
* Use __FUNCTION__ instead of __func__
* Add unimplemented check which always fail

Thanks Brian and Keith.
2010-04-29 17:59:47 +01:00
Jakob Bornecrantz
110a956a64 util: Add small caps checker helper 2010-04-29 17:00:21 +01:00
Jakob Bornecrantz
3865e3abd4 util: Format error format string as the rest of the pipe formats 2010-04-29 17:00:21 +01:00
Jakob Bornecrantz
c4e89d130f softpipe & llvmpipe: Enable SM3 cap 2010-04-29 17:00:21 +01:00
Zack Rusin
b7618c89b1 draw llvm: stay in bounds even if fetch_count % 4 != 0
if fetch_count % 4 != 0 then on the last iteration we fetch garbage.
this patch makes sure we stay within bounds
2010-04-29 11:53:32 -04:00
Brian Paul
4ccee74725 cso: remove commented-out code, update function docs 2010-04-29 09:39:17 -06:00
Brian Paul
60a6bfefd1 gallivm: add some assertions in special-case sampler code 2010-04-29 09:39:17 -06:00
Brian Paul
ba6d8448e1 llvmpipe: fix texture/display target memory leak 2010-04-29 09:10:05 -06:00
Michel Dänzer
7327a84b18 gallium/draw: Fix PPC compiler warning. 2010-04-29 10:05:49 +02:00
Michel Dänzer
63d1134c86 gallium/draw: Fix PPC build failure. 2010-04-29 10:05:48 +02:00
Marek Olšák
9be226c8b5 r300g: fix compiler error
Ouch.
2010-04-29 07:32:56 +02:00
Marek Olšák
18a5da7a65 r300g: use the enum for color swizzles in the rasterizer 2010-04-29 07:18:37 +02:00
Marek Olšák
04c1536bf7 r300g: rasterizer debug logging 2010-04-29 06:57:08 +02:00
Marek Olšák
9dd06b8da4 r300g: fix tests/yuvrect and possibly even rendering to YUV textures 2010-04-29 05:26:41 +02:00
Marek Olšák
2ba0c64c26 r300g: enable the RGBA16F renderbuffer too 2010-04-29 05:07:23 +02:00
Marek Olšák
195160f8e9 r300g: enable float textures
We still need to wait for state tracker support.
2010-04-29 05:00:17 +02:00
Marek Olšák
3b667700a5 r300g: compose swizzles from texture formats and sampler views 2010-04-29 04:39:19 +02:00
Marek Olšák
95bfc8f325 r300g: init s3tc fetching functions 2010-04-29 03:18:42 +02:00
Jakob Bornecrantz
35d960cc74 svga: More don't recurse 2010-04-19 21:42:49 +01:00
Jakob Bornecrantz
aa857509bd svga: Translate svga reloc flags to pb flags 2010-04-19 21:42:49 +01:00
Jakob Bornecrantz
2a5667a008 svga: Don't recurse 2010-04-19 21:42:49 +01:00
Brian Paul
0e4f0e8725 draw: remove extra semicolons 2010-04-28 15:27:08 -06:00
Brian Paul
aac6d84056 llvmpipe: free vertex buffer memory in lp_setup_vbuf_destroy() 2010-04-28 15:25:50 -06:00
Brian Paul
bdf753a858 llvmpipe: fix scene queue memory leak 2010-04-28 15:25:50 -06:00
Brian Paul
0728db86bc llvmpipe: fix scene queue memory leak 2010-04-28 15:25:50 -06:00