panfrost_format_to_bifrost_blend() shouldn't return a pipe_format, but
a mali_format.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7530>
Blend shaders expect the input color to be passed through r0-r3, let's
enforce that when we allocate registers.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7530>
This cleans up a bunch of gross sprintfs and keeps the caller from needing
to remember to ralloc_strdup. I added a couple of '"%s", name ? name :
""' to radv where I didn't fully trace through whether a non-null name was
being passed in.
I also took the liberty of adding a basic name to a few shaders (pan_blit,
unit tests)
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7323>
Format conversion only works if the num_comps field is set to 4,
probably because the tile buffer always store those 4 components
internally.
Fixes: edd98aac3f ("panfrost: Add support for native wallpapering on Bifrost")
Fixes: 8389976b7c ("panfrost: XML-ify the blend descriptors")
Cc: 20.3 <mesa-stable>
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7527>
We don't handle partial write masks in the backend yet, so for now we
can't pretend we do, else we'll have RA bugs. Fixes
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.constant_color_dst_alpha
Fixes: b2c6cf2b6d ("pan/bi: Eliminate writemasks in the IR")
Cc: 20.3 <mesa-stable>
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reported-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Tested-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7527>
src1 exists, and must be set to ZERO. If we don't add this source,
lane2 refers to src2 which does not exists.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7472>
Now that we lower uniforms to UBO we can get rid of bi_emit_ld_uniform().
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7472>
The number of src swizzle to initialize depends on the number of source
properties (size and number of components) not the destination ones.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7472>
So we can extend bi_emit_ld_vary() to support centroid and sample modes.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7472>
If we don't do that, pixels might be killed early thus preventing the
fragment shader from being called and updating the depth/stencil value.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7501>
Drop the PAN_MESA_DEBUG=bifrost flag. Load on Bifrost chips by default.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7408>
We need to inject a *CUBEFACE1 at pack-time so everything works out.
This is a pretty ugly hack but it'll hold us over until we have a real
scheduler, at which point it won't be necessary at all.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7408>
We need to do the transform specified in the OpenGL spec ourselves, with
some assistance from the hardware.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7408>
Some special instructions are scheduled on the FMA unit, let's add a
new class for this case and rename the old one accordingly.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7408>