`count` should not be incremented before the check, because it causes
the modifiers array to be filled starting from position 1 instead of 0.
This bug causes one less format modifier to be available than would
otherwise be expected, which could then lead to a dmabuf query failing
in situations where a supported modifier wouldn't be advertised.
It also causes garbage data to be advertised as a modifier in position 0
of the array, although this is not very likely to cause issues.
Fixes: 2a1217513 ("panfrost: Implement panfrost_query_dmabuf_modifiers")
Cc: mesa-stable
Signed-off-by: Italo Nicola <italonicola@collabora.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20879>
(cherry picked from commit 6c446377ff)
gfx11 renamed PRIM_GRP_SIZE to VERTS_PER_SUBGRP but another change was
was missed.
Update our code based on PAL's UniversalCmdBuffer::CalcGeCntl function
(especially useVgtOnchipCntlForTess being false for gfx11).
Fixes: 25a66477d0 ("radeonsi/gfx11: register changes")
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20728>
(cherry picked from commit f73cdda983)
Otherwise, the access chain you emitted last time may not dominate the
current use.
Fixes the following validation failure in
dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bits_unique_per_sample.multisample_texture_2:
UNASSIGNED-CoreValidation-Shader-InconsistentSpirv(ERROR / SPEC):
msgNum: 7060244 - Validation Error: [
UNASSIGNED-CoreValidation-Shader-InconsistentSpirv ] Object 0: handle =
0x55cf3cea2c60, type = VK_OBJECT_TYPE_DEVICE; | MessageID = 0x6bbb14 |
SPIR-V module not valid: ID '67[%67]' defined in block '23[%23]' does
not dominate its use in block '31[%31]'
Fixes: 8899f6a198 ("zink: fix gl_SampleMaskIn spirv generation")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20756>
(cherry picked from commit 4286633eec)
Fixes validation failures:
Test case 'dEQP-GLES31.functional.android_extension_pack.shaders.es32.extension_directive.oes_sample_variables'..
MESA: error: Validation Error: [
UNASSIGNED-CoreValidation-Shader-InconsistentSpirv ] Object 0: handle =
0x563a1838b790, type = VK_OBJECT_TYPE_DEVICE; | MessageID = 0x6bbb14 |
SPIR-V module not valid: [VUID-StandaloneSpirv-Flat-04744] Fragment
OpEntryPoint operand 31 with Input interfaces with integer or float type
must have a Flat decoration for Entry Point id 4.
%gl_SampleId = OpVariable %_ptr_Input_uint Input
Test case 'KHR-GL46.shader_ballot_tests.ShaderBallotAvailability'..
MESA: error: Validation Error: [ UNASSIGNED-CoreValidation-Shader-InconsistentSpirv ] Object 0: handle = 0x5558e12f17e0, type = VK_OBJECT_TYPE_DEVICE; | MessageID = 0x6bbb14 | SPIR-V module not valid: [VUID-StandaloneSpirv-Flat-04744] Fragment OpEntryPoint operand 28 with Input interfaces with integer or float type must have a Flat decoration for Entry Point id 4.
%gl_SubgroupLocalInvocationId = OpVariable %_ptr_Input_uint Input
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20756>
(cherry picked from commit 2a33d509ca)
When this was last changed, the smoothing_enabled flag seems to have
been forgotten about, breaking line-smoothing (and probably also polygon
smoothing).
Fixes: 4147add280 ("radeonsi: update db_eqaa even if msaa is disabled")
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20810>
(cherry picked from commit 9f4f131f2e)
this is an artifact of very old code before the dynamic state was set
for all graphics pipelines
now the checks only cause blend constants to not be updated, which triggers
bugs and validation failures
cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20799>
(cherry picked from commit b4d18f2ad1)
Field must be disabled if any render targets have integer
format, additionally for Gfx12+ field must be disabled when
num multisamples > 1 or forced multisample count > 1.
Cc: mesa-stable
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/7892
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20671>
(cherry picked from commit 247c06d419)
VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT = 0x01 has been incidently the
correct memory type index, but isn't guaranteed to be, which is why it
hasn't caused issues yet
Fixes: f9515d93 ("zink: allocate/place memory using memoryTypeIndex directly")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20264>
(cherry picked from commit c71287e70c)
internal_format is the "real" format of a resource, and the "real" format
of imported resources is the external-facing format, not the pipe format
this ensures the correct format is available for internal ops, such as nplanes queries
Fixes: 2e2775c11b ("zink: fix PIPE_RESOURCE_PARAM_NPLANES with format modifier")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20753>
(cherry picked from commit 072e29a22e)
The host can't assign more than 32 locations explicitly, and we
exhaust this already when we handle patches and generics. So
drop the separable flag in cases when we have other IO that
uses generated names that will have to be matched by name.
v2: skip tests for VS input and FS outputs
Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20738>
(cherry picked from commit 8084b412ca)
Clearing all of the modified bits an relying on OR'ing the needed bits
back in the loop below doesn't quite work out, Because of early continue
if the SSBO has not changed.
Fixes: 0ed053f03d ("freedreno: simplify fd_set_shader_buffers(..)")
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20575>
(cherry picked from commit e41d19a711)
We have to take multi-slot instructions into account, and we don't fail
when there are still possible bank swizzle values to be checked.
For clarity also rename the bank swizzle iterator iterator.
Fixes: 79ca456b48
r600/sfn: rewrite NIR backend
Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20739>
(cherry picked from commit ca5bbff558)
opaque should not be set when logicops are enabled, that needs blending
even on Bifrost. Fixes is for when I believe the bug became possible to hit.
The logical error is older.
Fixes Piglit logicop tests again.
Fixes: d849d9779a ("panfrost: Avoid blend shader when not blending")
Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20685>
(cherry picked from commit 41d99c10d1)
Unlike literally every other mesa/st emulation, for some inexplicable reason we
need to pretend to support the CAP and then set a different EMULATE cap instead
of the emulation keying off the lack of support for the CAP. Set the CAPs
accordingly so we get NV_primitive_restart (with emulation of non-fixed
indices).
This gets Mesa to advertise GL 3.1 on Mali-G57 as intended.
Fixes: 30c14f54cf ("panfrost: Disable PIPE_CAP_PRIMITIVE_RESTART on v9")
Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20702>
(cherry picked from commit fe4dc59e99)
Some format modifiers change the number of planes used by an image.
For instance AMD DCC modifiers uses 2 or 3 planes. However the
format modifier was ignored in the PIPE_RESOURCE_PARAM_NPLANES
get_param hook.
Fix this by using get_dmabuf_modifier_planes() instead of
util_format_get_num_planes().
This fixes wlroots-based compositors under zink.
Signed-off-by: Simon Ser <contact@emersion.fr>
Fixes: c025cb9ee9 ("zink: fix dmabuf plane returns")
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20395>
(cherry picked from commit 2e2775c11b)
I thought I'd fixed this already, must have gotten lost in a rebase.
fixes
dEQP-VK.pipeline.pipeline_library.graphics_library.misc.bind_null_descriptor_set.1010
Fixes: 20902d1ed6 ("lavapipe: fix descriptor set layout reference counting in layout merge")
Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20662>
(cherry picked from commit 417c51a511)
fixes a memory leak seen in lavapipe asan tests
dEQP-VK.robustness.robustness2.bind.template.rg32f.unroll.nonvolatile.storage_buffer.readwrite.no_fmt_qual.null_descriptor.samples_1.1d.frag
Fixes: 2909c654b0 ("llvmpipe: add fragment shader image support")
Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20630>
(cherry picked from commit ff0433b8cb)
When creating a merged layout, don't use ralloc, just use the
correct reference counting, also only reference a layout if the
pipeline uses it.
Fixes: d4d5a7abba ("lavapipe: implement EXT_graphics_pipeline_library")
Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20630>
(cherry picked from commit 474965adb3)
When taking the descriptor set layouts from the pipeline layout, make
sure to take references
Fixes: d4d5a7abba ("lavapipe: implement EXT_graphics_pipeline_library")
Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20630>
(cherry picked from commit 20902d1ed6)
I'm convinced that u_blitter interactions with fbfetch can't be handled
in si_update_ps_colorbuf0_slot alone, so it has to be force-disabled
by si_blitter_begin. Another reason why it has to be disabled for u_blitter
and not ignored is because FBFETCH with MSAA enables sample shading
regardless of context states, and we don't want that for u_blitter.
Also, si_update_ps_colorbuf0_slot now disables FBFETCH explicitly before
its own DCC and CMASK decompression because even though u_blitter can't do
anything (due to blitter_running), si_blitter_end calls it too.
The result is that no recursion can occur thanks to the blitter_running
and suppress_update_ps_colorbuf0_slot flags, and FBFETCH is always
force-disabled before those flags are set, which is the state we want
to be in.
Fixes: bc6d22b920 ("radeonsi: fix ps_uses_fbfetch value")
Acked-by: Yogesh Mohan Marimuthu <yogesh.mohanmarimuthu@amd.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20318>
(cherry picked from commit 3632d39835)
Instead of replicating the lower half of the clear value, properly
use the upper half to program the second clear value BLT state.
CC: mesa-stable
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20586>
(cherry picked from commit 03fdcbba19)
if the render area exceeds the attachment size, this is not only illegal,
it will crash later
cc: mesa-stable
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20583>
(cherry picked from commit 847d198c1f)
Patch sets memory object external format (which is otherwise
PIPE_FORMAT_NONE for memory objects) before main surface gets
configured. With this we can add a check that when dealing
with external resource that has no modifier set, we let isl
figure out the tiling mode.
Fixes memobj tests on DG2:
piglit.spec.ext_external_objects.vk-image-display-muliple-textures
piglit.spec.ext_external_objects.vk-image-display-overwrite
piglit.spec.ext_external_objects.vk-depth-display
piglit.spec.ext_external_objects.vk-image-display
piglit.spec.ext_external_objects.vk-stencil-display
v2: add assert and comment on tiling decision (Ken)
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/7684
Cc: mesa-stable
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Simon Zeni <simon@bl4ckb0ne.ca>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20473>
(cherry picked from commit 319d485679)
if the clear region is oob, this is illegal and may crash some drivers
fixes (lavapipe):
dEQP-EGL.functional.swap_buffers_with_damage.resize_before_swap.buffer_age_clear_render
dEQP-EGL.functional.swap_buffers_with_damage.resize_before_swap.buffer_age_render_clear
cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20584>
(cherry picked from commit 6f02fe8842)
The ordering of enum pipe_shader_type changed, but not all locations where
the host uses the original ordering were changed to translate to the new
ordering, namely reading the shader caps was not fixed up so do this now.
v2: - inline virgl_shader_stage_convert (Corentin)
- encapuslate use of host shader stage when reading array elements
of host caps
Fixes: a26543f636
gallium: reorder the shader stage enum to match Mesa
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/8023
Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20544>
(cherry picked from commit c91a78c03a)
Now that renderonly.h includes util/simple_mtx.h, which itself includes
valgrind.h, dep_valgrind is required by any module that includes
renderonly.h.
In file included from ../src/gallium/auxiliary/renderonly/renderonly.h:33,
from ../src/gallium/winsys/kmsro/drm/kmsro_drm_winsys.c:39:
../src/util/simple_mtx.h:34:12: fatal error: valgrind.h: No such file or directory
34 | # include <valgrind.h>
| ^~~~~~~~~~~~
compilation terminated.
dep_valgrind is part of idep_mesautil, which should be used instead of
copying the list of deps for each util header included (which would
have to be updated every time a util header changes its own includes),
so let's add idep_mesautil everywhere that includes renderonly.h.
Fixes: ad4d7ca833 ("kmsro: Fix renderonly_scanout BO aliasing")
Tested-by: Asahi Lina <lina@asahilina.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20530>
(cherry picked from commit aab4a260db)
BOs can only have one handle. If renderonly_create_gpu_import_for_resource
ends up importing a BO that was already mapped for scanout, it will get
the same handle. This leaves us with two renderonly_scanout objects for
one handle, and the first one to be destroyed will free it.
Import the BO map tracking logic from asahi, to avoid aliasing
renderonly_scanout objects. Each actual BO now is only represented by a
single object instance, which is reference counted.
Fixes KWin full-screen PipeWire capture breaking scanout entirely.
Reviewed-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Signed-off-by: Asahi Lina <lina@asahilina.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20397>
(cherry picked from commit ad4d7ca833)
Similar to 1387d1d4, this offset was being applied twice (once in
translate_generic, and once when the buffer is mapped).
This fixes 7972, which was initially thought to be an endianness
specific issue.
CC: mesa-stable
Tested-by: Filip Gawin <filip@gawin.net>
Reviewed-by: Karol Herbst <kherbst@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20468>
(cherry picked from commit 50972297f4)