0xffff is an invalid enum.
This was initially implemented without clamping and then reverted because
of the concern that we would randomly get correct enums and not report
errors if we just dropped the high bits.
This packs calls better in glthread_batch.
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18828>
Exec is just a mutable pointer to one of the dispatch tables.
OutsideBeginEnd is what we are actually initializing here. This makes
the original intention clear.
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18828>
GLES1 only has (Multi)Draw{Array,Elements}, but glthread converts them
to the more complicated versions and then calls them through the dispatch,
which generated GL_INVALID_OPERATION.
Luckily, we can export them with the Internal prefix, so they are unlikely
to be used by apps by accident.
Acked-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18223>
If an invalid parameter is received along with an invalid pointer and we
ignore the invalid parameter and dereference the pointer, we crash.
Since we can't fully validate all parameters (such as whether "shader"
is a valid object ID), remove the custom code.
Acked-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18223>
The last usage of _gl_DispatchTSD is at commit:
df98423f24 ("mapi: Prefix functions in u_current.h by u_current.")
Wow it's 12 years ago
Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Acked-by: Jose Fonseca <jfonseca@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17814>
The last commit that use ENTRY_CURRENT_TABLE_GET is:
62a68481fa ("mapi: Remove usage of USE_ELF_TLS")
Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Acked-by: Jose Fonseca <jfonseca@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17814>
After commit c47fd3dc00 ("windows: Use TLS context/dispatch with shared-glapi")
USE_ELF_TLS are always defined by
pre_args += '-DUSE_ELF_TLS'
So we can remove it safety
Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17213>
On Linux, the static glapi path sees libGL.so implementing the static
glapi, and the drivers (libgallium_dri.so) updating/reading the TLS
vars.
On Windows, to allow libgallium_wgl.dll to be a full ICD, it's
responsible for implementing the actual static glapi. However, before
this change, OpenGL32.dll was also implementing the static glapi,
meaning that GL API calls from OpenGL32.dll didn't route to the driver
correctly because the TLS vars were never actually set - the driver set
its copy, and OpenGL32.dll read its own copy.
Now, always build a bridge and static version of glapi when not using
shared. The bridge version is linked into OpenGL32.dll, and the static
version is linked into the driver on Windows. GLES only builds with
shared glapi - but after this, shared glapi is not really needed on
Windows for GLES, since the driver has all of the data.
Fixes: f36921ef ("wgl: Refactor drivers to a libgallium_wgl.dll")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/6560
Acked-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16713>
There's slots in the glapi static dispatch table (which is still
arguably ABI) which we need to preserve, but we can stop exposing the
extension string or doing anything in the added functions.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Acked-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17425>
Create c11/time.h instead of put timespec_get in `c11/threads.h`
Creating impl folder is used to avoid `#include <time.h>` point the c11/time.h file
Detecting if `struct timespec` present with meson
Define TIME_UTC in `c11/time.h` instead `c11/threads.h`
Define `struct timespec` in `c11/time.h` when not present.
Implement timespec_get in c11/impl/time.c instead threads.h
Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15497>
Getting opengl32*.def consistence with Windows SDK.
Getting osmesa.mingw.def's gl* functions consistence with Windows SDK.
stw_* functions are cdecl, not stdcall, so there is no need mangling the symbol.
Fixes egl.def for x86
d3d10sw: Move the place of d3d10_sw.def to d3d10_sw.def.in
Fixes vulkan_lvp.def for x86
Fixes#5552
Remove stdcall-fixup
Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14041>
_mesa_marshal_GetIntegerv expects those states to be tracked. I am not
sure if this covers all states that _mesa_marshal_GetIntegerv needs, but
this fixes Civ5 for virgl at least.
Fixes: e48f676835 ("glthread: don't sync for more glGetIntegerv enums for glretrace")
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14659>
These APIs can be exposed in GLES2.0 via EXT_draw_instanced,
they were incorrectly being stuck on GLES 3.0 only.
Fixes piglit ext_draw_instanced-drawarrays
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14338>
Alias function should not be assigned an offset, otherwise new added
function will get error:
Exception: entries are not ordered by slots
Fixes: 757bc6d37a ("mesa: Add support for EXT_clear_texture")
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14223>
Function pointers were first set in GLvertexformat, and then
GLvertexformat was copied to the dispatch.
This just sets the function pointers in the dispatch directly,
skipping the intermediate GLvertexformat structure.
The code with SET_* calls is autogenerated by api_vtxfmt_init_h.py.
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14000>
We could remove them from other header files now.
This purposefully omits "_exec" in _mesa_exec such as _mesa_exec_Begin
to make it pretty. Later commits will remove _exec from names, e.g. it
will become _mesa_Begin. The only other variants are really just
save_Begin (dlist) and _save_Begin (vbo).
The autogenerated file looks like this:
void GLAPIENTRY _mesa_NewList(GLuint list, GLenum mode);
void GLAPIENTRY _mesa_EndList(void);
void GLAPIENTRY _mesa_CallList(GLuint list);
void GLAPIENTRY _mesa_CallLists(GLsizei n, GLenum type, const GLvoid * lists);
void GLAPIENTRY _mesa_DeleteLists(GLuint list, GLsizei range);
GLuint GLAPIENTRY _mesa_GenLists(GLsizei range);
void GLAPIENTRY _mesa_ListBase(GLuint base);
void GLAPIENTRY _mesa_Begin(GLenum mode);
void GLAPIENTRY _mesa_Bitmap(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap);
void GLAPIENTRY _mesa_Color3b(GLbyte red, GLbyte green, GLbyte blue);
void GLAPIENTRY _mesa_Color3bv(const GLbyte * v);
...
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14000>