Commit graph

222908 commits

Author SHA1 Message Date
Valentine Burley
64afecc4f9 panvk: Fix ignored qualifier warnings
Fixes:

src/panfrost/lib/pan_image.h:133:15: error: 'const' type qualifier on return type has no effect [-Werror,-Wignored-qualifiers]
  133 | static inline const struct pan_image_plane_ref
      |               ^~~~~

Signed-off-by: Valentine Burley <valentine.burley@collabora.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Reviewed-by: Gurchetan Singh <gurchetan.singh.foss@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41644>
2026-05-22 07:09:49 +00:00
Valentine Burley
8cd6e3ac08 tu: Disable -Wmisleading-indentation when compiling with GCC
Based on the approach in e0eea5ea4e.

When a file is too large, -Wmisleading-indentantion will give the warning
below, that we can't prevent from a #pragma:

../src/freedreno/vulkan/tu_perfetto.cc: In function 'void setup_incremental_state(MesaRenderpassDataSource<TuRenderpassDataSource, TuRenderpassTraits>::TraceContext&, tu_device*)':
../src/freedreno/vulkan/tu_perfetto.cc:162: note: '-Wmisleading-indentation' is disabled from this point onwards, since column-tracking was disabled due to the size of the code/headers
  162 |    if (!state->was_cleared)
../src/freedreno/vulkan/tu_perfetto.cc:162: note: adding '-flarge-source-files' will allow for more column-tracking support, at the expense of compilation time and memory

See https://gcc.gnu.org/bugzilla/show_bug.cgi?id=89549 for details.

Signed-off-by: Valentine Burley <valentine.burley@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41644>
2026-05-22 07:09:49 +00:00
Lionel Landwerlin
dd41fde91d anv: use the new generation script for drirc
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41664>
2026-05-22 06:32:39 +00:00
Lionel Landwerlin
d8ab38e5e3 drirc: remove non Anv option in the Anv section
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41664>
2026-05-22 06:32:39 +00:00
Lionel Landwerlin
83ed74b5df hasvk: add a driver section for drirc
Only adding the workarounds that have an actual effect on that driver.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41664>
2026-05-22 06:32:39 +00:00
Lionel Landwerlin
af88ba317d hasvk: rename a couple of drirc options
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41664>
2026-05-22 06:32:39 +00:00
Lionel Landwerlin
61267c69db util/drirc_gen: enable validation for a specific driver
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41664>
2026-05-22 06:32:39 +00:00
Sagar Ghuge
73382c8126 brw/rt: Update committed hit leaf type properly
Some checks are pending
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We want extract the leaf type from potential hit and assign it
to commited hit.

Instead of that, we were simply assigning leaf type 0x7 to commited hit.

This patch mask out leaf type with nir_iand_imm and also update the
incorrect field comment.

Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Iván Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41667>
2026-05-22 00:47:39 +00:00
Caio Oliveira
2c64e12462 intel/executor: Add performance counter support
Some checks are pending
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Add optional OA performance counter collection around each execute()
call. Examples:

```
  # List all profiles and counters, with descriptions.
  $ executor --oa list

  # Collect all counters from a profile.
  $ executor --oa ComputeBasic file.lua

  # Collect a subset of counters from a profile, separated by comma.
  $ executor --oa ComputeBasic:GpuTime,AvgGpuCoreFrequency file.lua

  # By default use ComputeBasic profile, so counter names only also work.
  $ executor --oa GpuTime file.lua
```

The selected counters are printed to stdout after the script finishes,
or written to a file specified by --oa-csv FILENAME.

Assisted-by: Pi coding agent (GPT-5.5)
Acked-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41610>
2026-05-21 16:46:35 -07:00
Caio Oliveira
8d237b5408 intel/executor: Add an overflow check for alloc function
Assisted-by: Pi coding agent (GPT-5.5)
Acked-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41610>
2026-05-21 16:46:35 -07:00
Icenowy Zheng
3522f0f24c llvmpipe: stub other functions inside compute shaders for ORCJIT
ORCJIT expects every functions prototypes to be present even when using
object caches. Code for adding stubs for entry point functions was added
previously when implementing shader cache for ORCJIT, but when using
OpenCL, extra functions could be present in compute shaders which need
stubs too.

Reuse the code for constructing references for extra functions to
generate function stubs for them.

This fixes function calls with Rusticl on llvmpipe with ORCJIT.

Fixes: bb0efdd4d8 ("llvmpipe: add shader cache support for ORCJIT implementation")
Signed-off-by: Icenowy Zheng <zhengxingda@iscas.ac.cn>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41532>
2026-05-21 22:36:35 +00:00
Caio Oliveira
0dda43819e intel/compiler: Move bison command to shared meson.build
It is used by both brw and elk.

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41738>
2026-05-21 22:15:00 +00:00
Caio Oliveira
c8914985c4 compiler: Support more than 255 cols/rows in cmat descriptions
This struct was initially packed to fit in a slot in NIR intrinsics
indices.  Nowadays NIR supports larger indices and cooperative matrix
has extensions that allow it to go beyond the existing limit.  This
patch changes the struct to be larger and remove the manual bit packing.

The hash table change is to use the specialized version for u64 keys
that's available in src/util.

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41691>
2026-05-21 21:47:03 +00:00
Rob Clark
952b984eca freedreno/common: Fix X2-90, add X2-85
Some checks are pending
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Rename X2-90 (4 slice), and add the real X2-85 (3 slice).

Signed-off-by: Rob Clark <rob.clark@oss.qualcomm.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41693>
2026-05-21 21:23:24 +00:00
Sagar Ghuge
7f1defa5ef brw/rt: Commit hit even if we are skipping closest hit shader
It's not about the memory traffic but updating the Tmax value/distance
so that on next intersection, we would be comparing the updated Tmax
value/distance instead of original distance.

Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Iván Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41709>
2026-05-21 20:45:39 +00:00
Sagar Ghuge
17f7e7f96b anv: Set execution mask based on SIMD size
Execution mask gets applied to last thread in the threadgroup to mask
off simd lanes, But with BTD enabled, we are seeing only last 4
components has valid stack ID's and upper 4 components of the register
are zero.

Changing execution mask somehow populates the stack IDs properly.

This is on simulator, before changing the execution mask:
00000000 00000000 00000000 00000000  000F000E 000D000C 000B000A 00090008  00000000 00000000 00000000 00000000  000F000E 000D000C 000B000A 00090008  r1

After changing execution mask:
000F000E 000D000C 000B000A 00090008  00070006 00050004 00030002 00010000  000F000E 000D000C 000B000A 00090008  00070006 00050004 00030002 00010000  r1

Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41409>
2026-05-21 20:25:46 +00:00
Caio Oliveira
7b286abe33 nir: Add print for other cmat_description slots
Some checks are pending
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Fixes: 102d7409ef ("nir: Add convert_cmat_intel intrinsic")
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41690>
2026-05-21 19:23:12 +00:00
Caio Oliveira
e2402f6a07 brw: Bound register coalesce rewrites by live range
When updating a register after successfully finding a pair to coalesce,
use the live range of the source register to walk only the instructions
that might use it.  Depending on the shader this allows skipping a bunch
of blocks -- and also terminating early.

Below are fossil compilation times in a MTL machine compiling shaders
for a BMG GPU, the big win here was for Cyberpunk 2077.

```
// Differences at 95.0% confidence.

// Rise of the Tomb Raider (n=20)
   -0.0095 +/- 0.00706877
   -1.90572% +/- 1.40609%

// Alan Wake (n=20)
   -0.031 +/- 0.0172806
   -0.93599% +/- 0.51952%

// Borderlands 3 (n=15)
   -0.353333 +/- 0.118679
   -2.44307% +/- 0.80787%

// Oblivion Remastered (n=15)
   -0.134 +/- 0.026008
   -2.76898% +/- 0.531637%

// Baldur's Gate 3 (n=15)
   -0.954286 +/- 0.163625
   -2.21713% +/- 0.377562%

// Cyberpunk 2077 (n=20)
   -2.8665 +/- 0.228489
   -8.08661% +/- 0.621779%
```

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41495>
2026-05-21 18:32:36 +00:00
Caio Oliveira
821a812c7d brw: Don't directly use regs_read/regs_written/size_read as bound for non-trivial loops
Instead save to a local variable and use that.  In various cases the
compiler is not able to pull it out of the loop, since there are other
not inlined function calls as part of the loop's body, resulting in
repeated unnecessary calls to either size_read() or its pieces that
get inlined.

Below are fossil compilation times in a MTL machine compiling shaders
for a BMG GPU:

```
// Differences at 95.0% confidence.

// Rise of the Tomb Raider (n=20)
   -0.017 +/- 0.00724575
   -3.45177665% +/- 1.45084%

// Alan Wake (n=20)
   -0.153 +/- 0.00960067
   -4.99265786% +/- 0.303695%

// Borderlands 3 (n=14)
   -0.486428571 +/- 0.15354
   -3.51248195% +/- 1.0835%

// Oblivion Remastered (n=14)
   -0.143571429 +/- 0.0357991
   -3.05749924% +/- 0.747872%

// Baldur's Gate 3 (n=14)
   -1.68928571 +/- 0.151598
   -4.12128605% +/- 0.364259%
```

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41496>
2026-05-21 18:04:14 +00:00
Caio Oliveira
3f71aab327 brw: Pass VGRF numbers to liveness helpers
Compute var_from_reg() once in setup_def_use() and pass the variable
number to setup_one_read() and setup_one_write().  This lets the loops walk
consecutive variable numbers directly instead of mutating a brw_reg offset.

Also: setup_one_write() is only called for VGRFs, so remove the check
for VGRF there.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41496>
2026-05-21 18:04:14 +00:00
Caio Oliveira
9975a35f43 brw: Avoid unnecessary calls to size_read() in flags_read()
Only ARF sources are relevant in this case, so check the file
before calling size_read().

Below are fossil compilation times in a MTL machine compiling shaders
for a BMG GPU:

```
// Differences at 95.0% confidence.

// Rise of the Tomb Raider (n=20)
   No difference proven

// Alan Wake (n=20)
   -0.0725 +/- 0.0139437
   -2.30965276% +/- 0.438787%

// Borderlands 3 (n=14)
   -0.248571429 +/- 0.135107
   -1.76946153% +/- 0.954171%

// Oblivion Remastered (n=14)
   -0.0735714286 +/- 0.0235712
   -1.54770849% +/- 0.492117%

// Baldur's Gate 3 (n=14)
   -0.832142857 +/- 0.23095
   -1.98028217% +/- 0.545648%
```

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41496>
2026-05-21 18:04:13 +00:00
Caio Oliveira
bb8d8a2141 brw: Call size_read() once in regs_read()
regs_read() itself gets inlined, but size_read() does not.  In GCC
release builds this results in three calls to size_read() at each site,
one of them due to how MIN2 is expanded.  Use a local variable to store
the result.

Below are fossil compilation times in a MTL machine compiling shaders
for a BMG GPU:

```
// Differences at 95.0% confidence.

// Rise of the Tomb Raider (n=20)
   -0.013 +/- 0.00596452
   -2.56410256% +/- 1.15623%

// Alan Wake (n=20)
   -0.1755 +/- 0.0144896
   -5.29491628% +/- 0.425556%

// Borderlands 3 (n=14)
   -0.562142857 +/- 0.129678
   -3.84765816% +/- 0.870239%

// Oblivion Remastered (n=14)
   -0.0821428571 +/- 0.0262485
   -1.69867061% +/- 0.537247%

// Baldur's Gate 3 (n=14)
   -1.61357143 +/- 0.21693
   -3.69788342% +/- 0.486462%
```

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41496>
2026-05-21 18:04:13 +00:00
Caio Oliveira
3850922b78 brw: Save original regs_written() value in register coalesce
The instruction may get transformed, modifying the destination before
the loop index gets incremented.  So save the original regs_written
value to be used in the loop increment.

While we are here, assert that all the slots in mov[] are filled
at this point in the code.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41496>
2026-05-21 18:04:13 +00:00
Michael Cheng
ec778a297f brw: Fix ordered dependency exec_all handling on Xe2+
Some checks are pending
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On Xe2+ the Wa_1407528679 NoMask workaround is disabled, so
baked_ordered_dependency_mode() should treat all instructions as
exec_all, matching the logic in gather_inst_dependencies() and
emit_inst_dependencies().

Without this, ordered RegDist dependencies from uniform/WE_all
producers (e.g. 'mov s0, imm') are not found during baking and
fall through as separate WE_all SYNC NOPs. Real shaders pile up
dozens of these in front of masked sends.

v2(Caio): Fix existing scalar_register test expectations

Signed-off-by: Michael Cheng <michael.cheng@intel.com>
Fixes: 47a6ef3fef ("brw/scoreboard: Use a predicate helper for the nomask workaround")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41713>
2026-05-21 16:50:50 +00:00
Caio Oliveira
26e832d069 brw/scoreboard: Add disabled tests for RegDist baking on Xe2+
Add two tests verifying that ordered RegDist dependencies from
uniform/WE_all producers are baked into the consumer's SWSB on Xe2+.
Disabled for now since they fail on current main.

Reviewed-by: Michael Cheng <michael.cheng@intel.com>
Assisted-by: Pi coding agent (Opus-4.7)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41713>
2026-05-21 16:50:50 +00:00
Lorenzo Rossi
5fd3f27406 pan/bifrost: Make CSE independent of liveliness labels
CSE should not depend on liveliness analysis.  When the pass runs the
only possible liveliness analysis that is run is on the bi_validate
path, having a dependency only makes our validated runs different (and
slower) than the unvalidated runs.

Signed-off-by: Lorenzo Rossi <lorenzo.rossi@collabora.com>
Found-by: Ryan Zhang <ryan.zhang@nxp.com>
Reviewed-by: Ryan Zhang <ryan.zhang@nxp.com>
Reviewed-by: Eric R. Smith <eric.smith@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41504>
2026-05-21 16:29:44 +00:00
Lorenzo Rossi
0a4b7f69c1 pan/valhall: fuse_cmp skip when fusing the same instruction
CSE can cause some cases where we had

%3 = ICMP_OR %1, %2, 0
%4 = ICMP_OR %1, %2, 0
%5 = LSHIFT_AND %3, %4

To become

%3 = ICMP_OR %1, %2, 0
%5 = LSHIFT_AND %3, %3

The va_fuse_cmp pass would try to rewrite this as
%3 = ICMP_AND %1, %2, %3

But this is obviously wrong, we should not fuse the same instruction
together.

Fixes: 800a861431 ("pan/bi: Fuse FCMP/ICMP on Valhall")
Signed-off-by: Lorenzo Rossi <lorenzo.rossi@collabora.com>
Found-by: Ryan Zhang <ryan.zhang@nxp.com>
Reviewed-by: Ryan Zhang <ryan.zhang@nxp.com>
Reviewed-by: Eric R. Smith <eric.smith@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41504>
2026-05-21 16:29:43 +00:00
Icenowy Zheng
d445a950fd docs/zink: add maint5 to the list of required extensions
Zink now unconditionally requires VK_KHR_maintenance5 to run.

Add it to the required extension list of Zink documentation.

Signed-off-by: Icenowy Zheng <zhengxingda@iscas.ac.cn>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41729>
2026-05-21 16:08:52 +00:00
Icenowy Zheng
8dd2f46b86 zink: move maint5 to gl21_baseline capabilities set
VK_KHR_maintenance5 is now unconditionally required by Zink.

Move it to the gl21_baseline capabilities set to make it required by
every Zink profile.

Signed-off-by: Icenowy Zheng <zhengxingda@iscas.ac.cn>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41729>
2026-05-21 16:08:52 +00:00
Alyssa Rosenzweig
3a447b4065 jay: use new fs payload variable more
blow up harder if we try to load stuff in the wrong stage

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41688>
2026-05-21 15:34:46 +00:00
Kenneth Graunke
ababf12b04 jay: add a hack until we munge barycentrics dynamically
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41688>
2026-05-21 15:34:46 +00:00
Kenneth Graunke
a56aa9547b jay: Call constant folding before collecting FS outputs
Fixes "multiple stores to the same location" assertions in tests like
dEQP-VK.pipeline.monolithic.color_write_enable_maxa.cwe_after_bind.attachments3_more0

In that case, the stores were actually to different locations, but some
constant additions hadn't been folded into the location field yet.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41688>
2026-05-21 15:34:46 +00:00
Kenneth Graunke
23884ee02c jay: Prohibit JAY_STRIDE_8 for EXPAND_QUAD
No idea why we're getting a stride 8 here, but we can't handle it.
Fixes baldurs_gate_3.vk.foz --graphics-pipeline-range 2248 2249.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41688>
2026-05-21 15:34:46 +00:00
Alyssa Rosenzweig
a9525f4b44 jay: hack for sample position
Adding this to the list of design constraints for the next RA rework.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41688>
2026-05-21 15:34:46 +00:00
Alyssa Rosenzweig
1e31be0e52 jay: fix omask on single sample
dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_pixel.singlesample_rbo

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41688>
2026-05-21 15:34:46 +00:00
Kenneth Graunke
6a02e228bc jay: Implement load_fs_config_intel
We could lower this in to load_push_data_intel in NIR, but it's trivial,
and probably less code just to implement it directly.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41688>
2026-05-21 15:34:46 +00:00
Kenneth Graunke
3d91cb9d1e jay: Implement coverage mask
This is the actual MSAA coverage mask.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41688>
2026-05-21 15:34:46 +00:00
Kenneth Graunke
35622f165f jay, nir: Make a dispatch_mask_intel intrinsic
jay is trying to use the fragment shader dispatch mask for helper
invocation lowering, but it was using load_sample_mask_in for that
(now load_coverage_mask_intel).  But this isn't the MSAA coverage
mask, the two are different payload fields.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41688>
2026-05-21 15:34:46 +00:00
Kenneth Graunke
0f3a311591 jay: Implement sample position
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41688>
2026-05-21 15:34:46 +00:00
Kenneth Graunke
a590500802 jay: Add a GPR_FROM_UGPRS opcode
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41688>
2026-05-21 15:34:46 +00:00
Kenneth Graunke
4555cd23c6 jay: Set Dispatch GRF Start Register in jay_setup_payload()
We want it to be set to wherever the push constants ended up.
Setting it close to the setup_payload_push() call makes this easier.

We'll also be adding some extra UGPRs for the fragment shader payload
soon, and the partitioning code will just have one big UGPR partition
for payload fields, push constants, and general purpose UGPRs, so it
really won't know how to do this very well without duplicating a bunch
of information.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41688>
2026-05-21 15:34:46 +00:00
Kenneth Graunke
0670b40013 jay: Add comments summarizing the PS thread payload layout
The documentation is large and hard to follow due to all the optional
fields and the SIMD16 vs. SIMD32 split for barycentrics.  This quick
summary helps clarify what fields exist, which are split for SIMD32
or kept together, and which pairs of registers are involved for splits.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41688>
2026-05-21 15:34:46 +00:00
Kenneth Graunke
6c142f7edc jay: Implement sample mask writes
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41688>
2026-05-21 15:34:46 +00:00
Kenneth Graunke
49299050ea jay: Implement fragment shader stencil writes
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41688>
2026-05-21 15:34:46 +00:00
Kenneth Graunke
b01d286083 jay: Move render target store payload/descriptor construction to backend
Constructing the render target store payload is more complex than we can
reasonably handle at the NIR level.  The main reason is that samplemask
and stencil are packed 16-bit and 8-bit parameters, respectively, which
are intermixed with other values that are 32-bit.  In SIMD32 mode, the
packed sub-32-bit values take up fewer registers than normal values.

Currently we also don't specialize the NIR for each FS dispatch width,
and we can't construct the message descriptor without knowing it.

So, we alter nir_intrinsic_store_render_target_intel to take each of
the expected parameters - colour, depth, stencil, samplemask,
src0_alpha, and discard predicate.  We construct the payloads and
descriptors in the backend.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41688>
2026-05-21 15:34:46 +00:00
Alyssa Rosenzweig
bc22a37d98 jay: schedule for pressure
Implement a simple pre-RA bottom-up list scheduler with the goal of decreasing
register pressure. On Xe2, this significantly reduces spilling.

SSA form allows us to estimate register demand cheaply and accurately, which
theoretically [1] gives this algorithm the two Hippocratic properties:

1. Shaders with low register pressure are unaffected.
2. Register pressure can only be decreased, never increased.

In other words: first, do no harm.

The heuristic itself is very simple: greedily choose instructions that decrease
liveness using a backwards list scheduler. This is far from optimal! But thanks
to the above properties, even a heuristic that picked random instructions would
be a win overall - by construction, we can only ever win.

In other words: this scheduler is your older brother powering off the game
console any time he's about to lose a game, maintaining a 100% win rate.

[1] In reality, neither property is strictly satisfied due to the messy details
of mapping our clean logical model onto Intel's many weird physical register
files. Nevertheless, the algorithm is well-motivated and the empirical results
on Xe2 are excellent.

SIMD16:

   Totals:
   Instrs: 2754194 -> 2753957 (-0.01%); split: -0.23%, +0.22%
   CodeSize: 41094768 -> 41092768 (-0.00%); split: -0.23%, +0.23%
   Number of spill instructions: 1724 -> 1129 (-34.51%)
   Number of fill instructions: 1912 -> 1119 (-41.47%)

   Totals from 168 (6.35% of 2647) affected shaders:
   Instrs: 850994 -> 850757 (-0.03%); split: -0.75%, +0.73%
   CodeSize: 12825680 -> 12823680 (-0.02%); split: -0.74%, +0.73%
   Number of spill instructions: 1724 -> 1129 (-34.51%)
   Number of fill instructions: 1912 -> 1119 (-41.47%)

SIMD32:

   Totals:
   Instrs: 4688858 -> 4557800 (-2.80%); split: -3.53%, +0.74%
   CodeSize: 70177200 -> 68214816 (-2.80%); split: -3.53%, +0.74%
   Number of spill instructions: 50316 -> 45795 (-8.99%); split: -9.56%, +0.57%
   Number of fill instructions: 51526 -> 45075 (-12.52%); split: -13.23%, +0.71%

   Totals from 819 (30.94% of 2647) affected shaders:
   Instrs: 3810182 -> 3679124 (-3.44%); split: -4.35%, +0.91%
   CodeSize: 57044000 -> 55081616 (-3.44%); split: -4.35%, +0.91%
   Number of spill instructions: 49264 -> 44743 (-9.18%); split: -9.76%, +0.58%
   Number of fill instructions: 50182 -> 43731 (-12.86%); split: -13.58%, +0.73%

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41688>
2026-05-21 15:34:46 +00:00
Alyssa Rosenzweig
81e21a8756 jay: factor jay_op_(starts,ends)_block queries
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41688>
2026-05-21 15:34:46 +00:00
Alyssa Rosenzweig
e72ffb0046 jay: annotate pure sends
for scheduling, CSE, etc

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41688>
2026-05-21 15:34:46 +00:00
Alyssa Rosenzweig
c069b7e47c jay/opt_propagate: avoid branching on poison
logically it doesn't matter because we'll bail on a later check, but this is
still UB and therefore releases nasal demons.

i am jealous of Faith's Rust compilers. there, I said it.

==107281== Conditional jump or move depends on uninitialised value(s)
==107281==    at 0x7069768: propagate_backwards (jay_opt_propagate.c:327)
==107281==    by 0x7069768: jay_opt_propagate_backwards (jay_opt_propagate.c:367)
==107281==    by 0x7058960: jay_compile (jay_from_nir.c:2677)

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41688>
2026-05-21 15:34:46 +00:00
Alyssa Rosenzweig
4b0c3f5c32 jay/lower_scoreboard: add asserts on key bounds
if these are botched you get UB (-:

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41688>
2026-05-21 15:34:46 +00:00