Commit graph

86 commits

Author SHA1 Message Date
Jason Ekstrand
62a44d1bda vulkan/log: Allow but warn if called with a NULL object
Most of the time when the logging code is invoked, it means we're
already in an edge case.  It should be as robust as possible, otherwise
we risk making hard to debug things even harder.  To that end, instead
of blowing up if passed a NULL object on the list, handle it as
gracefully as we can.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16107>
2022-04-26 16:22:23 +00:00
Jason Ekstrand
e0f27eca7a vulkan: Use ALL_COMMANDS_BIT for waits/signals instead of ~0
This is a bit more accurate for what's going on and, while all Mesa
drivers today seem to be ok with extra bits, ensures we're passing a
valid Vulkan thing.

Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16145>
2022-04-26 14:17:28 +00:00
Jason Ekstrand
02fea6c179 vulkan: Set signals[i].stageMask = ALL_COMMANDS for QueueSubmit2 wrapping
My understanding of the signal masks is that they control what stages
must complete before the semaphore is signaled.  Using 0 theoretically
means the semaphore could be signaled immediately without waiting on
anything.  Use ~0 instead to say it depends on everything.

Fixes: 97f0a4494b ("vulkan: implement legacy entrypoints on top of VK_KHR_synchronization2")
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16145>
2022-04-26 14:17:28 +00:00
Mike Blumenkrantz
76b2b6ebe9 vk/cache: unbreak vk_pipeline_cache_create with flags
long ago I fixed this in individual drivers

now I fix it in all drivers

Fixes: 591da98779 ("vulkan: Add a common VkPipelineCache implementation"

Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16149>
2022-04-25 22:22:56 +00:00
Erik Faye-Lund
d217fb9b0a vulkan: do not depend on alignof(void)
alignof(void) is a non-standard GCC extension, and it doesn't compile on
MSVC. But since the Windows CI has been disabled due to stability
issues, a breakage snuk in nevertheless.

Since alignof(char) works the same as alignof(void), let's pass char
instead of void here. That hides the GCC weirdness without doing any
functional changes.

Fixes: 591da98779 ("vulkan: Add a common VkPipelineCache implementation")
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16134>
2022-04-25 15:34:38 +00:00
Jason Ekstrand
93d0c66b27 vulkan/pipeline_cache: Add helpers for storing NIR in the cache
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13184>
2022-04-22 19:38:52 +00:00
Jason Ekstrand
591da98779 vulkan: Add a common VkPipelineCache implementation
This is partly copied+pasted from ANV but is mostly new code with lots
of reference counting bugs fixed (I hope!).  The new cache caches
"object" which derive from a base vk_pipeline_class_object struct.  It
uses a kernel-style "ops" interface for virtual methods on these objects
to allow for easy destruction (when the reference count hits zero) as
well as serialization an deserialization interfaces.  This should allow
drivers to cache basically whatever they want without having to think
too hard about the details.

Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13184>
2022-04-22 19:38:52 +00:00
Illia Abernikhin
dd24ab86cc vulkan/runtime: repair thread safety in method vk_queue_start_submit_thread()
Accessing queue->submit.thread_run without holding lock vk_queue.submit.mutex.
Elsewhere, vk_queue.submit.thread_run is accessed with vk_queue.mutex
held 1 out of 2 times (1 of these accesses strongly imply that it is necessary).

Found by Coverity.
CID: 1503334

Signed-off-by: Illia Abernikhin <illia.abernikhin@globallogic.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15736>
2022-04-22 14:15:29 +00:00
Erik Faye-Lund
b27a2ba4fc vulkan: explicitly cast object-type enum
VkObjectType and VkDebugReportObjectTypeEXT has the same enum-values.
Why the Vulkan WG thought this was a good idea, beats me. But it's what
we have to live with now.

Anyway, instead of having a statement that implicitly casts two
different values from the former to the latter, let's fully relsove the
type as the former, and cast the value when using it instead.

Fixes: 41318a5819 ("vulkan: Use vk_object_base::type for debug_report")
Acked-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15547>
2022-04-19 06:54:47 +00:00
Jason Ekstrand
b284c512e6 vulkan/drm_syncobj: Implement WAIT_PENDING with a sync_file lookup
The v3dv kernel driver doesn't support timelines yet but we want
threaded submit and that requires WAIT_PENDING.  Fortunately, it should
never sit in this loop for long in practice.  The primary use-case is
sorting out dependencies and these checks will always trivially succeed
for non-shared semaphores because v3dv only has a single queue.

Acked-by: Alejandro Piñeiro <apinheiro@igalia.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15704>
2022-04-13 17:22:14 +00:00
Jason Ekstrand
dd340ce1a1 vulkan,docs: Document vk_device
Acked-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15472>
2022-04-07 16:32:21 +00:00
Jason Ekstrand
6073610d7a vulkan,docs: Document vk_physical_device
Acked-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15472>
2022-04-07 16:32:21 +00:00
Jason Ekstrand
f6d4641433 vulkan,docs: Document vk_instance
Acked-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15472>
2022-04-07 16:32:21 +00:00
Jason Ekstrand
f06fa8f7e0 vulkan,docs: Document vk_object_base
Acked-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15472>
2022-04-07 16:32:21 +00:00
Jason Ekstrand
0ca8b95824 vulkan: vk_object_base_init/finish have no unused parameters
Acked-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15472>
2022-04-07 16:32:21 +00:00
Jason Ekstrand
2f6bca6a74 vulkan: Use timespec_add_nsec in vk_sync_timeline
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15651>
2022-04-06 00:38:22 +00:00
Mike Blumenkrantz
9a6ea51388 vulkan: check 3D image type for VK_IMAGE_CREATE_2D_VIEW_COMPATIBLE_BIT_EXT
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15754>
2022-04-05 20:30:31 +00:00
Benjamin Cheng
4489933842 vulkan/queue: Destroy wait temps if they are skipped
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/6223
Fixes: 8a11d2a31b ("vulkan: Add a dummy sync type")
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Tested-by: Jakob Bornecrantz <jakob@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15727>
2022-04-04 20:52:46 +00:00
Jason Ekstrand
51077e821a vulkan: Allow the driver to manually enable threaded submit
This is useful for drivers that wish to be able to block inside their
vk_queue::driver_submit hook.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15566>
2022-03-30 23:17:56 +00:00
Jason Ekstrand
08512aea09 vulkan: Replace various uses of device->timeline_mode
What we really care about is if we're DEFERRED so we need to do a flush
and if there can be any other threads we might race against.  We don't
really care about the timeline mode itself.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15566>
2022-03-30 23:17:56 +00:00
Jason Ekstrand
8e51778acf vulkan/queue: Rework vk_queue_submit()
Instead of basing everything on the timeline mode, base it on the submit
mode of the queue.  This makes a lot more sense since it's what we
really care about anyway.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15566>
2022-03-30 23:17:56 +00:00
Jason Ekstrand
e0ffdc8ce0 vulkan/queue: Rework submit thread enabling
Now that we have a threading mode in the device, we can set that based
on the environment variable instead of delaying it to submit time.  This
allows us to avoid the static variable trickery we use to avoid reading
environment variables over and over again.  We also move the enabling of
the submit thread up a level or two and give it a bit more obvious
condition.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15566>
2022-03-30 23:17:56 +00:00
Jason Ekstrand
9ddab162b7 vulkan/queue: Add a submit mode enum
This encapsulates all three possible submit modes: immediate, deferred,
and threaded.  It's more clear than the has_thread boolean combined with
device-level checks.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15566>
2022-03-30 23:17:56 +00:00
Jason Ekstrand
dc2c9bae25 vulkan: Add more VU comments to justify framebuffer asserts
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15674>
2022-03-30 20:43:12 +00:00
Boris Brezillon
bb1fb07ecd vulkan/image: Make MSVC C++ compiler happy
Fix 'error C4576: a parenthesized type followed by an initializer
list is a non-standard explicit type conversion syntax' errors by
declaring an actual variable and returning it in
vk_image_view_subresource_range().

All those MSVC/c++ related-constraints are quite annoying to be honest,
but it looks like the D3D12 headers have been updated to plain C
recently, which will allow us to write the driver in C, and hopefully
get all this sort of issues behind us.

Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14766>
2022-03-25 16:21:45 +00:00
Jason Ekstrand
e500faebc2 vulkan: Add a vk_image_view_subresource_range helper
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15535>
2022-03-24 21:21:10 +00:00
Boris Brezillon
5b12a498f5 vulkan/runtime: Add vk_cmd_queue.h to idep_vulkan_runtime_headers
If we don't do that, meson might start compiling source files
including vk_command_buffer.h which in turn includes vk_cmd_queue.h
before this file is even generated, and we end up with errors like
that https://gitlab.freedesktop.org/mesa/mesa/-/jobs/20157936#L1119.

Fixes: 6bd8a3c7e4 ("vulkan/runtime: Add a vk_cmd_queue object to vk_command_buffer")
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15546>
2022-03-24 19:43:02 +00:00
Lionel Landwerlin
3889dda1f1 vulkan: move EXT_tooling_info implementation to runtime
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15491>
2022-03-23 09:51:57 +00:00
Jason Ekstrand
df92f56d8d vulkan/runtime: Add emulated secondary command buffer support
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14406>
2022-03-18 17:29:16 +00:00
Boris Brezillon
25542f12d7 vulkan/cmd_queue: Fix the allocation scope
VK_SYSTEM_ALLOCATION_SCOPE_COMMAND is used for transient allocations that
are not expected to live outside the vkXxx(). Use
VK_SYSTEM_ALLOCATION_SCOPE_OBJECT for cmd_entry allocations.

v2 (Jason Ekstrand):
 - Also fix the manually typed entrypoints in vk_cmd_enqueue.c

Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14406>
2022-03-18 17:29:16 +00:00
Jason Ekstrand
3cffffc441 vulkan/cmd_queue: Generate enqueue_if_not_primary entrypoints
These check the command buffer level and enqueue the command if it's not
a primary but uses vk_device::command_dispatch_table for primaries.

Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14406>
2022-03-18 17:29:16 +00:00
Jason Ekstrand
25664c6194 vulkan: Add a 2 wrapper for vkGetPhysicalDeviceQueueFamilyProperties
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15459>
2022-03-18 10:10:33 -05:00
Jason Ekstrand
030b231ba9 vulkan/framebuffer: Add a flags field
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14961>
2022-03-16 12:51:15 -05:00
Jason Ekstrand
c3d8ca9300 vulkan/render_pass: Add an optimization for UNDEFINED+LOAD_OP_CLEAR
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14961>
2022-03-16 12:51:15 -05:00
Jason Ekstrand
17395d395a vulkan/render_pass: Support fragment shading rate
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14961>
2022-03-16 12:51:15 -05:00
Jason Ekstrand
6b61953684 vulkan/render_pass: Provide self-dependeny information
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14961>
2022-03-16 12:51:15 -05:00
Jason Ekstrand
ca5ad9cbee vulkan: Add helpers for getting rendering info from a renderpass
These helpers are used by vkCreateGraphicsPipelines to get the
VkPipelineRenderingCreateInfo and in vkCmdBeginCommandBuffer to get the
VkCommandBufferInheritanceRenderingInfo.  This is required because the
Vulkan runtime code can't yet hook and modify calls made to driver-
provided functions.  Instead, we just provide a helper to be used in leu
of vk_find_struct_const().  The structs themselves are stored in the
render pass so we can pass back a pointer and there's no need to
construct one on the stack or stuff it in the pipeline.

Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14961>
2022-03-16 12:51:15 -05:00
Jason Ekstrand
1d726940d2 vulkan: Add a common CmdBegin/EndRederPass implementation
This implements vkCmdBeginRenderPass, vkCmdEndRenderPass, and
vkCmdNextSubpass in terms of the new vkCmdBegin/EndRendering included in
VK_KHR_dynamic_rendering and Vulkan 1.3.  All subpass dependencies and
implicit layout transitions are turned into actual barriers.  It does
require VK_KHR_synchronization2 because it always uses the 64-bit
version of the pipeline stage and access bitfields.

Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14961>
2022-03-16 12:51:15 -05:00
Jason Ekstrand
874aeb8743 vulkan: Add a common vk_render_pass struct
This basically contains everything in pCreateInfo plus one or two extra
bits that might be useful.

Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14961>
2022-03-16 12:51:15 -05:00
Jason Ekstrand
d84e6b8f22 vulkan: Add a common vk_framebuffer struct
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14961>
2022-03-16 12:51:15 -05:00
Jason Ekstrand
21b405fbbc vulkan: Add a vk_shader_module_to_nir() helper
This encapsulates all the little bits needed to turn a shader module
into some mostly reasonable NIR.  It handles inlining functions,
lowering variable initializers, handling per-member structs and other
trickiness that is needed for consuming the output of spirv_to_nir.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15305>
2022-03-15 23:13:16 +00:00
Jason Ekstrand
94ea3b9c03 vulkan/cmd_queue: Add a common vk_cmd_enqueue_CmdBindDescriptorSets
In order for this to work, the driver must reference-count pipeline
layouts so we can take a reference while the command is in the queue.

Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15329>
2022-03-10 21:08:36 +00:00
Jason Ekstrand
cc4f0e804e vulkan,lavapipe: Move some enqueue helpers to common code
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15311>
2022-03-10 15:52:10 +00:00
Jason Ekstrand
719b949575 vulkan/cmd_queue: Generate enqueue entrypoints
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15311>
2022-03-10 15:52:10 +00:00
Louis-Francis Ratté-Boulianne
6bd8a3c7e4 vulkan/runtime: Add a vk_cmd_queue object to vk_command_buffer
This is paving the road for generic secondary command buffer support,
where commands are simply recorded in a software queue and replayed
on the primary command buffer when vkCmdExecuteCommands() is called.

Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15311>
2022-03-10 15:52:10 +00:00
Jason Ekstrand
818c5dedf4 vulkan: Add back vk_image_view::format
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15007>
2022-02-16 00:14:50 +00:00
Jason Ekstrand
05e9e7767d vulkan: Rename vk_image_view::format to view_format
When I originally added vk_image_view, I was overly clever when it came
to the format field.  I decided to make it only contain the bits of the
format contained in the selected aspects.  However, this is confusing
(not generally a good thing) and it's also not always what you want.
The Vulkan 1.3.204 spec says:

    "When using an image view of a depth/stencil image to populate a
    descriptor set (e.g. for sampling in the shader, or for use as an
    input attachment), the aspectMask must only include one bit, which
    selects whether the image view is used for depth reads (i.e. using a
    floating-point sampler or input attachment in the shader) or stencil
    reads (i.e. using an unsigned integer sampler or input attachment in
    the shader). When an image view of a depth/stencil image is used as
    a depth/stencil framebuffer attachment, the aspectMask is ignored
    and both depth and stencil image subresources are used."

So, while the restricted format makes sense for texturing, it doesn't
for when the image is being used as an attachment.  What we probably
actually want is both versions of the format.  We'll call the one given
by the VkImageViewCreateInfo vk_image_view::format and the restricted
one vk_image_view::view_format.

This is just the first commit which switches format to view_format so
the compiler will make sure we get them all.  The next commit will
re-add vk_image_view::format but this time unmodified.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15007>
2022-02-16 00:14:50 +00:00
Jason Ekstrand
37f3da90dd vulkan: Implement of a bunch of VkCommandPool functions
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14917>
2022-02-11 08:06:25 +00:00
Jason Ekstrand
f424d1e9ab vulkan/queue: Assert command buffers have the right queue family
We've got enough information in common code to track this now so we may
as well throw in a helpful assert.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14917>
2022-02-11 08:06:25 +00:00
Jason Ekstrand
bda4c4f6b6 vulkan: Take a vk_command_pool in vk_command_buffer_init()
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14917>
2022-02-11 08:06:25 +00:00