Several patches added include statements where required by the m64
build. Some files are only compiled for m32, and require similar
changes.
Reviewed-by: Matt Turner <mattst88@gmail.com>
v2:
- Report correct values for CL_DEVICE_NATIVE_VECTOR_WIDTH_DOUBLE
and CL_DEVICE_PREFERRED_VECTOR_WIDTH_DOUBLE.
- Only define cl_khr_fp64 if the extension is supported.
- Remove trailing space from extension string.
- Rename device query function from cl_khr_fp64() to
has_doubles().
v3:
- Return 0 for device::doubled_fp_confg() when doubles aren't
supported.
v4:
- Remove device query for double fp_config.
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
The header is included in ../xmlpool.h. With the latter of which used
directly in a number of places in mesa.
Note that we can also add it (alongside t_option.h) to noinst_HEADERS,
but neither solution fixes the issue that brough us here - namely:
Do not regenerate the headers, if it already exists.
Cc: "10.5" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
I.e. add {shared-,}glapi/glapi_mapi_tmp.h to the SOURCES list. Otherwise
there will be no knowledge that the file is required by others for the
build. Thus autotools won't pick it up for the distribution tarball.
v2: Don't forget about the static glapi. Spotted by Matt.
Cc: "10.5" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Not required. Additionally this had the side effect of generating the
file, despite it's existence.
Cc: "10.5" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Some of the files generated were not in the SOURCES variable, thus
although generated prior to compilation the dependency tracking was
incomplete. The latter of which resulted in the files missing from the
distribution tarball.
Cc: "10.5" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
The file is auto-generated, and #included by formats.c. Let's rename it
to reflect the latter. This will also help up fix the dependency
tracking by adding it to the _SOURCES variable, without the side effect
of it being compiled (twice).
v2: Update .gitignore to reflect the rename.
Cc: "10.4, 10.5" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Drop the no longer present get_es{1,2}.c from the list.
v2: Keep the format_info.c rename hunk out of this patch.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
All the users directly include the header, plus we have a in-tree
replacements for non C99 compilers which we already use.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Currently these files are including it indirectly via eglcompiler.h
The latter of which will be removed with follow up commits.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Should no longer be used. As many places indirectly include
eglcompiler.h keep this change separate, so that it can be easily
reverted, if needed.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
With the split of the gallium egl module we had previously it required
access to some of the internal functions. As the only build (automake)
that did this no longer builds it we can now appropriately hide those
functions.
Cc: 10.5 <mesa-stable@lists.freedesktop.org>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
The latter is a C99 standard, and our current wrapper c99_compat.h
should handle non-compliant compilers.
Drop the c99_compat.h inclusion from eglcompiler.h altogether, as it's
no longer required.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Drop the custom keyword in favour of the C99 one. All the places using
it now directly include c99_compat.h which should handle things on
platforms which lack it.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
THREADS was defined if HAVE_PTHREADS or _WIN32 was defined. That's
always the case. The build would die in c11/threads.h otherwise.
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: José Fonseca <jfonseca@vmware.com>
Remove u_thread_self() since u_thread.h is going away soon.
Create a simple thread ID abstraction which wraps WIN32 or c11 threads.
This also gets rid of the questionable casting of thrd_t to an unsigned
long.
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: José Fonseca <jfonseca@vmware.com>
So it matches the preprocessor check around the u_current_init_tsd() code.
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: José Fonseca <jfonseca@vmware.com>
Instead of relying on glapi.h or some other header to provide it.
Acked-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: José Fonseca <jfonseca@vmware.com>
Let's directly include c11/threads.h instead of relying on glapi.h
to provide it.
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: José Fonseca <jfonseca@vmware.com>
The yoffset needs to be interpreted as a slice offset for 1D array
textures. This patch implements that by moving the yoffset into
zoffset similar to how it moves the height into depth.
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Cc: "10.5" <mesa-stable@lists.freedesktop.org>
Now that a layered source PBO is interpreted as a single tall 2D image
it's quite easy to accept the image height packing option by just
creating an image that is tall enough to include the image padding.
I'm not sure whether the image height property should affect 1D_ARRAY
textures. My intuition and interpretation of the GL spec (which is a
bit vague) would be that it shouldn't. However the software fallback
path in Mesa uses the property for packing but not for unpacking. The
binary NVidia driver uses it for both. This patch doesn't use it for
either case so it is different from the software fallback. There is
some discussion about this here:
http://lists.freedesktop.org/archives/mesa-dev/2015-February/077925.html
This is tested by the texsubimage Piglit test with the array and pbo
arguments. Previously this test was skipping this code path because it
always sets the image height.
I've also tested it by modifying the getteximage-targets test. It
wasn't using this code path before because it was using the default
texture object so this code couldn't successfully create a frame
buffer. I also modified it to add some image padding with the image
height in the PBO.
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Cc: "10.5" <mesa-stable@lists.freedesktop.org>
This reverts commit 546aba143d.
I think the changes to the calls to glBlitFramebuffer from this patch
are no different to what it was doing previously because it used to
set height to 1 before doing the blits. However it was introducing
some problems with the blit for layer 0 because this was no longer
special cased. It didn't fix problems with the yoffset which needs to
be interpreted as a slice offset. I think a better solution would be
to modify the original if statement to cope with the yoffset.
Conflicts:
src/mesa/drivers/common/meta_tex_subimage.c
Cc: "10.5" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Add wrappers for 3DPRIMITIVE to make sure we clear current_pipe_control_dw1
and deferred_pipe_control_dw1 after it. Add missing
gen7_wa_post_ps_and_later().
These WAs
gen7_wa_post_3dstate_push_constant_alloc_ps()
gen7_wa_pre_vs()
gen7_wa_pre_3dstate_sf_depth_bias()
first half of gen7_wa_pre_depth()
gen7_wa_post_ps_and_later()
are Gen7-specific. Update copy-and-pasted gen8_wa_pre_depth() also.
Add intel_winsys_get_reset_stats(), intel_winsys_import_userptr(), and
intel_bo_map_async(). The latter two are stubs, but we are not going to use
them immediately either.
Would have at least prevented the crash the previous patch fixed.
Cc: 10.4, 10.5 <mesa-stable@lists.freedesktop.org>
Bugzilla: https://bugs.gentoo.org/show_bug.cgi?id=540970
Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
When built with Gentoo's package manager, the Mesa source directory
exists seven directories deep. The path to the .test file is too long
and is silently truncated, leading to a crash. Just use PATH_MAX.
Cc: 10.4, 10.5 <mesa-stable@lists.freedesktop.org>
Bugzilla: https://bugs.gentoo.org/show_bug.cgi?id=540970
Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
DRM_IOCTL_I915_GEM_WAIT takes an int64_t for the timeout value but
GL_ARB_sync takes an uint64_t. Further, the ioctl used to wait
indefinitely when passed a negative timeout, but it's been broken and
now returns immediately in that case. Thus, if an application passes
UINT64_MAX to wait forever, we overflow to -1LL and return immediately.
Work around this mess by clamping the wait timeout to INT64_MAX.
Signed-off-by: Kristian Høgsberg <krh@bitplanet.net>
Reviewed-by: Chad Versace <chad.versace@intel.com>
This fixes piglit when using PIGLIT_PLATFORM=gbm
Tom Stellard:
- Fix ARGB2101010 format
Cc: "10.4 10.5" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Chad Versace <chad.versace@intel.com>