This fixes a glDrawPixels regression since b63fe0552b. The new
quad-drawing utility code uses 3 vertex attributes (xyz, rgba, st).
For glDrawPixels path we don't use the rgba attribute so there's a
gap in the TGSI VS input declarations (INPUT[0] = pos, INPUT[2] =
texcoord). The TGSI->VGPU10 translations code did not handle this
correctly. I missed this because my VM was configured for HWv11
while testing.
Another way to fix this would be to change the tgsi_scan.c code so
that the tgsi_shader_info::num_inputs (and num_outputs) included
the unused inputs/outputs. These counts would then actually be
"max input register index + 1" rather than "number of used inputs".
But that change could impact all drivers so put it off for now.
No regressions found with piglit or typical GL apps.
v2: also update alloc_system_value_index() to use info.file_max[]
Reviewed-by: Charmaine Lee <charmainel@vmware.com>
Because the if statement that checks whether we have a return
statement is valid only on x86, surround it with X86 or X86-64
arch defines
Signed-off-by: Oded Gabbay <oded.gabbay@gmail.com>
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Currently, disassemble() directly prints to stdout. This has broke the
profiling support for llvmpipe JIT code.
This patch redirects the output to an sstream object, which is then
either gets printed to stdout (for assembly debugging) or gets written
to a file in /tmp/ (for profiling support).
Signed-off-by: Oded Gabbay <oded.gabbay@gmail.com>
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
src/gallium/drivers/trace/tr_context.c:1713:39: warning: ‘rbug_blocker_flags’ defined but not used [-Wunused-const-variable]
static const struct debug_named_value rbug_blocker_flags[] = {
^~~~~~~~~~~~~~~~~~
Note that use of rbug_blocker_flags was removed in:
commit 5494332128
Author: Jakob Bornecrantz <jakob@vmware.com>
Date: Wed May 12 19:26:19 2010 +0100
trace: Remove rbug from trace
Signed-off-by: Rob Clark <robdclark@gmail.com>
src/gallium/auxiliary/pipebuffer/pb_bufmgr_mm.c: In function ‘mm_bufmgr_create_from_buffer’:
src/gallium/auxiliary/pipebuffer/pb_bufmgr_mm.c:288:4:
warning: statement is indented as if it were guarded by... [-Wmisleading-indentation]
if(mm->map)
^~
src/gallium/auxiliary/pipebuffer/pb_bufmgr_mm.c:286:1: note:
...this ‘if’ clause, but it is not
if(mm->heap)
^~
Signed-off-by: Rob Clark <robdclark@gmail.com>
src/gallium/auxiliary/hud/font.c:234:22: warning: ‘Fixed8x13_Character_159’ defined but not used [-Wunused-const-variable]
static const GLubyte Fixed8x13_Character_159[] = { 9, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0};
^~~~~~~~~~~~~~~~~~~~~~~
.... many more..
These are simply unused, just #if 0 them out for now, in case someone
wants to use them in the future.
Signed-off-by: Rob Clark <robdclark@gmail.com>
src/mesa/main/texstore.c:92:22: warning: ‘map_1032’ defined but not used [-Wunused-const-variable]
static const GLubyte map_1032[6] = { 1, 0, 3, 2, ZERO, ONE };
^~~~~~~~
src/mesa/main/texstore.c:91:22: warning: ‘map_3210’ defined but not used [-Wunused-const-variable]
static const GLubyte map_3210[6] = { 3, 2, 1, 0, ZERO, ONE };
^~~~~~~~
src/mesa/main/texstore.c:90:22: warning: ‘map_identity’ defined but not used [-Wunused-const-variable]
static const GLubyte map_identity[6] = { 0, 1, 2, 3, ZERO, ONE };
^~~~~~~~~~~~
These appear to be unused since:
commit 8ec6534b26
Author: Iago Toral Quiroga <itoral@igalia.com>
AuthorDate: Wed Oct 15 13:42:11 2014 +0200
mesa: Use _mesa_format_convert to implement texstore_rgba.
Signed-off-by: Rob Clark <robdclark@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
src/compiler/glsl/lower_discard_flow.cpp:79:1: warning: ‘ir_visitor_status {anonymous}::lower_discard_flow_visitor::visit_enter(ir_loop_jump*)’ defined but not used [-Wunused-function]
lower_discard_flow_visitor::visit_enter(ir_loop_jump *ir)
^~~~~~~~~~~~~~~~~~~~~~~~~~
The base class method that was intended to be overridden was
'visit(ir_loop_jump *ir)', not visit_enter().
Signed-off-by: Rob Clark <robdclark@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
src/compiler/glsl/ast_to_hir.cpp: In function ‘unsigned int ast_process_struct_or_iface_block_members(exec_list*, _mesa_glsl_parse_state*, exec_list*, glsl_struct_field**, bool, glsl_matrix_layout, bool, ir_variable_mode, ast_type_qualifier*,
unsigned int, unsigned int)’:
src/compiler/glsl/ast_to_hir.cpp:6339:52: warning: ‘first_member_has_explicit_location’ may be used uninitialized in this function [-Wmaybe-uninitialized]
if (!layout->flags.q.explicit_location &&
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~
((first_member_has_explicit_location &&
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
!qual->flags.q.explicit_location) ||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
(!first_member_has_explicit_location &&
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
qual->flags.q.explicit_location))) {
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Signed-off-by: Rob Clark <robdclark@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
src/mesa/drivers/dri/i965/brw_fs_copy_propagation.cpp:244:1: warning:
‘void {anonymous}::fs_copy_prop_dataflow::dump_block_data() const’ defined but not used [-Wunused-function]
fs_copy_prop_dataflow::dump_block_data() const
^~~~~~~~~~~~~~~~~~~~~
From looking at git history, it looks like this is intended to be unused
(ie. just for adding on-demand debug prints)
Signed-off-by: Rob Clark <robdclark@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
src/util/hash_table.h:111:23: warning: ‘_mesa_fnv32_1a_offset_bias’ defined but not used [-Wunused-const-variable]
static const uint32_t _mesa_fnv32_1a_offset_bias = 2166136261u;
^~~~~~~~~~~~~~~~~~~~~~~~~~
Signed-off-by: Rob Clark <robdclark@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Both GCC and Clang disallow this, and glslang has recently started
disallowing it as well.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=94188
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Android builds with -Wunused-parameter enabled which results in spewing
lots of warnings. Disable it so more meaningful warnings are more visible.
Signed-off-by: Rob Herring <robh@kernel.org>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Use the LOCAL_CFLAGS_{32/64} instead of arch specific variants to define
the DEFAULT_DRIVER_DIR. This enables building for arm64.
Cc: Chih-Wei Huang <cwhuang@android-x86.org>
Signed-off-by: Rob Herring <robh@kernel.org>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
TARGET_CC is not defined for the secondary arch on combined 32/64-bit
builds. The build system uses 2ND_TARGET_CC instead and it is not meant
to be used in module makefiles. LOCAL_CC was used to provide C only
flags as -std=c99 is not valid for C++ files. Since Android 4.4,
LOCAL_CONLYFLAGS was added to set compiler flags on C files only, so it
can be used now instead of LOCAL_CC.
This will break on pre-4.4 versions of Android, but it unlikely anyone
is using current Mesa with such an old version of Android.
Cc: Chih-Wei Huang <cwhuang@android-x86.org>
Signed-off-by: Rob Herring <robh@kernel.org>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Pass the additional config attributes to dri2_add_config to set them
instead of open coding them. This is in preparation to add more attributes.
Signed-off-by: Rob Herring <robh@kernel.org>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Commit 5fd848f6c9 ("program: Use _mesa_geometric_samples to calculate
gl_NumSamples") broken Android builds. Add the missing include path "main"
to framebuffer.h like other includes in prog_statevars.c.
Cc: Neil Roberts <neil@linux.intel.com>
Cc: Ilia Mirkin <imirkin@alum.mit.edu>
Signed-off-by: Rob Herring <robh@kernel.org>
Reviewed-by: Neil Roberts <neil@linux.intel.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
From ARB_sample_shading:
"gl_NumSamples is the total number of samples in the framebuffer,
or one if rendering to a non-multisample framebuffer"
So make sure to always pass in at least 1.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Edward O`Callaghan <eocallaghan@alterapraxis.com>
Reviewed-by: Neil Roberts <neil@linux.intel.com>
This patch moves the calculation of current uniforms to
link_uniforms, which makes use of UniformRemapTable which
stores all the reserved uniform locations.
Location assignment for implicit uniforms now tries to use
any gaps left in the table after the location assignment
for explicit uniforms. This gives us more space to store more
uniforms.
Patch is based on earlier patch with following changes/additions:
1: Move the counting of explicit locations to
check_explicit_uniform_locations and then pass
the number to link_assign_uniform_locations.
2: Count the number of empty slots in UniformRemapTable
and store them in a list_head.
3: Try to find an empty slot for implicit locations from
the list, if that fails resize UniformRemapTable.
Fixes following CTS tests:
ES31-CTS.explicit_uniform_location.uniform-loc-mix-with-implicit-max
ES31-CTS.explicit_uniform_location.uniform-loc-mix-with-implicit-max-array
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Signed-off-by: Plamena Manolova <plamena.manolova@intel.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=93696
Just like the rest of the msaa "implementation" it's just fake for now...
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
This basically saves the current pipeline state, sets up state for
rendering, constructs a set of textured quads, renders, then restores
the previous pipeline state.
It shouldn't be hard to implement a similar function for non-gallium
drives. With some code refactoring, the vertex definition code could
probably be shared.
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
This improves the performance of applications which use glXUseXFont()
or wglUseFontBitmaps() and glCallLists() to draw bitmap text.
Basically, we collect all the glBitmap images from the display lists
and put them into a texture atlas. To render the bitmaps for a
glCallLists() command, we render a set of textured quads where each
quad is textured with one bitmap image. Actually, the rendering part
has to be done by the Mesa driver or Mesa/gallium state tracker.
Note that GLUT demos that use glutBitmapCharacter() don't benefit
from this.
v2, per Nicolai Hähnle:
- check the max tex rect size is at least 1024.
- add comment in dd.h that texture_rectangle is required.
- in _mesa_DeleteLists(), try to delete the atlas before the list(s)
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Gallium doesn't present these as GL_RED-style. A swizzle is necessary to
present the proper data in the unused components.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
This gives us the chance to pack the binding table down to just what the
shaders actually need. Some applications use very large descriptor sets
and only ever use a handful of entries. Compacted binding tables should be
much more efficient in this case. It comes at the down-side of having to
re-emit binding tables every time we switch pipelines, but that's
considered an acceptable cost.
We ignore unused dimensions in the isl surface; do the same for the
resulting anv_image.
Reviewed-by: Kristian Høgsberg Kristensen <kristian.h.kristensen@intel.com>
Also adds some of the Iris/Pro parts which we previously didn't have named.
v2: 0x192d is gt3, not gt4
Adding some 'e' tags for eDRAM parts
Signed-off-by: Ben Widawsky <benjamin.widawsky@intel.com>
Acked-by: Michał Winiarski <michal.winiarski@intel.com>