It was always fneu but naming it fne causes confusion from time to time. So
lets rename it. Later we also want to add other unordered and fne, this is
a smaller preparation for that.
Signed-off-by: Karol Herbst <kherbst@redhat.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6377>
v2:
- Refactor conditions and shared function (Connor).
- Move code to nir_eval_const_opcode() (Connor).
- Don't flush to zero on fquantize2f16
From Vulkan spec, VK_KHR_shader_float_controls section:
"3) Do denorm and rounding mode controls apply to OpSpecConstantOp?
RESOLVED: Yes, except when the opcode is OpQuantizeToF16."
v3:
- Fix bit size (Connor).
- Fix execution mode on nir_loop_analize (Connor).
v4:
- Adapt after API changes to nir_eval_const_opcode (Andres).
v5:
- Simplify constant_denorm_flush_to_zero (Caio).
v6:
- Adapt after API changes and to use the new constant
constructors (Andres).
- Replace MAYBE_UNUSED with UNUSED as the first is going
away (Andres).
v7:
- Adapt to newly added calls (Andres).
- Simplified the auxiliary to flush denorms to zero (Caio).
- Updated to renamed supported capabilities member (Andres).
Signed-off-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Signed-off-by: Andres Gomez <agomez@igalia.com>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com> [v4]
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Loops like:
block block_0:
vec1 32 ssa_2 = load_const (0x00000020)
vec1 32 ssa_3 = load_const (0x00000001)
loop {
vec1 32 ssa_7 = phi block_0: ssa_3, block_4: ssa_9
vec1 1 ssa_8 = ige ssa_2, ssa_7
if ssa_8 {
break
} else {
}
vec1 32 ssa_9 = iadd ssa_7, ssa_1
}
Were treated as having more than 1 iteration and after unrolling
produced wrong results, however such loop will exit during
the first iteration if not unrolled.
So we check if loop will actually loop.
Fixes tests/shaders/glsl-fs-loop-while-false-02.shader_test
Signed-off-by: Danylo Piliaiev <danylo.piliaiev@globallogic.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
This commit re-plumbs all of nir_loop_analyze to use nir_ssa_scalar for
all intermediate values so that we can properly handle swizzles. Even
though if conditions are required to be scalars, they may still consume
swizzles so you could have ((a.yzw < b.zzx).xz && c.xx).y == 0 as your
loop termination condition. The old code would just bail the moment it
saw its first non-zero swizzle but we can now properly chase the scalar
from the if condition to all the way to a, b, and c.
Shader-db results on Kaby Lake:
total loops in shared programs: 4388 -> 4364 (-0.55%)
loops in affected programs: 29 -> 5 (-82.76%)
helped: 29
HURT: 5
Shader-db results on Haswell:
total loops in shared programs: 4370 -> 4373 (0.07%)
loops in affected programs: 2 -> 5 (150.00%)
helped: 2
HURT: 5
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
This commit reworks both get_induction_and_limit_vars() and
try_find_trip_count_vars_in_iand to return true on success and not
modify their output parameters on failure. This makes their callers
significantly simpler.
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
None of the current code knows what to do with swizzles. Take the safe
option for now and bail if we see one. This does have a small shader-db
impact but it is at least safe.
Shader-db results on Kaby Lake:
total loops in shared programs: 4364 -> 4388 (0.55%)
loops in affected programs: 5 -> 29 (480.00%)
helped: 5
HURT: 29
Shader-db results on Haswell:
total loops in shared programs: 4373 -> 4370 (-0.07%)
loops in affected programs: 5 -> 2 (-60.00%)
helped: 5
HURT: 2
Fixes: 6772a17acc "nir: Add a loop analysis pass"
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
The current code assumes everything is 32-bit which is very likely true
but not guaranteed by any means. Instead, use nir_eval_const_opcode to
do the calculations in a bit-size-agnostic way. We also use the new
constant constructors to build the correct size constants.
Fixes: 6772a17acc "nir: Add a loop analysis pass"
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
One issue was that the original version didn't check that swizzles
matched when comparing ALU instructions so it could end up matching
very different instructions. Using the nir_instrs_equal function from
nir_instr_set.c which we use for CSE should be much more reliable.
Another was that the loop assumes it will only run two iterations which
may not be true. If there's something which guarantees that this case
only happens for phis after ifs, it wasn't documented.
Fixes: 9e6b39e1d5 "nir: detect more induction variables"
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
v2: remove & operator in a couple of memsets
add some memsets
v3: fixup lima
Signed-off-by: Karol Herbst <kherbst@redhat.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net> (v2)
Users of this function expect alu to be a supported comparision
if the induction variable is not NULL. Since we attempt to
override the return values if the first limit is not a const, we
must make sure we are dealing with a valid comparision before
overriding the alu instruction.
Fixes an unreachable in inverse_comparison() with the game
Assasins Creed Odyssey.
Fixes: 3235a942c1 ("nir: find induction/limit vars in iand instructions")
Acked-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=110216
Rather than getting this from the alu instruction this allows us
some flexibility. In the following pass we instead pass the
inverse op.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
This helps make find_trip_count() a little easier to follow but
will also be used by a following patch.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
This will be used to help find the trip count of loops that look
like the following:
while (a < x && i < 8) {
...
i++;
}
Where the NIR will end up looking something like this:
vec1 32 ssa_1 = load_const (0x00000004 /* 0.000000 */)
loop {
...
vec1 1 ssa_12 = ilt ssa_225, ssa_11
vec1 1 ssa_17 = ilt ssa_226, ssa_1
vec1 1 ssa_18 = iand ssa_12, ssa_17
vec1 1 ssa_19 = inot ssa_18
if ssa_19 {
...
break
} else {
...
}
}
So in order to find the trip count we need to find the inverse of
ilt.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Here we create a helper is_supported_terminator_condition()
and use that rather than embedding all the trip count code
inside a switch.
The new helper will also be used in a following patch.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
This adds support to loop analysis for loops where the induction
variable is compared to the result of min(variable, constant).
For example:
for (int i = 0; i < imin(x, 4); i++)
...
We add a new bool to the loop terminator struct in order to
differentiate terminators with this exit condition.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
This detects an induction variable used as an array index to guess
the trip count of the loop. This enables us to do a partial
unroll of the loop, which can eventually result in the loop being
eliminated.
v2: check if the induction var is used to index more than a single
array and if so get the size of the smallest array.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
The lowering we do for 64-bit instructions can cause a single NIR ALU
instruction to blow up into hundreds or thousands of instructions
potentially with control flow. If loop unrolling isn't aware of this,
it can unroll a loop 20 times which contains a nir_op_fsqrt which we
then lower to a full software implementation based on integer math.
Those 20 invocations suddenly get a lot more expensive than NIR loop
unrolling currently expects. By giving it an approximate estimate
function, we can prevent loop unrolling from going to town when it
shouldn't.
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This is a squash of a few distinct changes:
glsl,spirv: Generate 1-bit Booleans
Revert "Use 32-bit opcodes in the NIR producers and optimizations"
Revert "nir/builder: Generate 32-bit bool opcodes transparently"
nir/builder: Generate 1-bit Booleans in nir_build_imm_bool
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Tested-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
This is a squash of a bunch of individual changes:
nir/builder: Generate 32-bit bool opcodes transparently
nir/algebraic: Remap Boolean opcodes to the 32-bit variant
Use 32-bit opcodes in the NIR producers and optimizations
Generated with a little hand-editing and the following sed commands:
sed -i 's/nir_op_ball_fequal/nir_op_b32all_fequal/g' **/*.c
sed -i 's/nir_op_bany_fnequal/nir_op_b32any_fnequal/g' **/*.c
sed -i 's/nir_op_ball_iequal/nir_op_b32all_iequal/g' **/*.c
sed -i 's/nir_op_bany_inequal/nir_op_b32any_inequal/g' **/*.c
sed -i 's/nir_op_\([fiu]lt\)/nir_op_\132/g' **/*.c
sed -i 's/nir_op_\([fiu]ge\)/nir_op_\132/g' **/*.c
sed -i 's/nir_op_\([fiu]ne\)/nir_op_\132/g' **/*.c
sed -i 's/nir_op_\([fiu]eq\)/nir_op_\132/g' **/*.c
sed -i 's/nir_op_\([fi]\)ne32g/nir_op_\1neg/g' **/*.c
sed -i 's/nir_op_bcsel/nir_op_b32csel/g' **/*.c
Use 32-bit opcodes in the NIR back-ends
Generated with a little hand-editing and the following sed commands:
sed -i 's/nir_op_ball_fequal/nir_op_b32all_fequal/g' **/*.c
sed -i 's/nir_op_bany_fnequal/nir_op_b32any_fnequal/g' **/*.c
sed -i 's/nir_op_ball_iequal/nir_op_b32all_iequal/g' **/*.c
sed -i 's/nir_op_bany_inequal/nir_op_b32any_inequal/g' **/*.c
sed -i 's/nir_op_\([fiu]lt\)/nir_op_\132/g' **/*.c
sed -i 's/nir_op_\([fiu]ge\)/nir_op_\132/g' **/*.c
sed -i 's/nir_op_\([fiu]ne\)/nir_op_\132/g' **/*.c
sed -i 's/nir_op_\([fiu]eq\)/nir_op_\132/g' **/*.c
sed -i 's/nir_op_\([fi]\)ne32g/nir_op_\1neg/g' **/*.c
sed -i 's/nir_op_bcsel/nir_op_b32csel/g' **/*.c
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Tested-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Here we rework force_unroll_array_access() so that we can reuse
the induction variable detection in a following patch.
Reviewed-by: Thomas Helland <thomashelland90@gmail.com>
Following commits will introduce additional fields such as
guessed_trip_count. Renaming these will help avoid confusion
as our unrolling feature set grows.
Reviewed-by: Thomas Helland <thomashelland90@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
In order to be sure loop_terminator_list is an accurate
representation of all the jumps in the loop we need to be sure we
didn't encounter any other complex behaviour such as continues,
nested breaks, etc during analysis.
This will be used in the following patch.
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
This will help later patches with unrolling loops that end with a
break i.e. loops the always exit on their first interation.
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
We need to add loop terminators to the list in the order we come
across them otherwise if two or more have the same exit condition
we will select that last one rather than the first one even though
its unreachable.
This fix is for simple unrolls where we only have a single exit
point. When unrolling these type of loops the unreachable
terminators and their unreachable branch are removed prior to
unrolling. Because of the logic change we also switch some
list access in the complex unrolling logic to avoid breakage.
Fixes: 6772a17acc ("nir: Add a loop analysis pass")
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Note that this patch needs to come late in the series since this pass
can be run after any pass that damages nir_metadata_loop_analysis.
Acked-by: Rob Clark <robdclark@gmail.com>
Acked-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Acked-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Acked-by: Rob Clark <robdclark@gmail.com>
Acked-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Acked-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This will be removed at the end of the transition, but add some tracking
plus asserts to help ensure that lowering passes are called at the
correct point (pre or post deref instruction lowering) as passes are
converted and the point where lower_deref_instrs() is called is moved.
Signed-off-by: Rob Clark <robdclark@gmail.com>
Acked-by: Rob Clark <robdclark@gmail.com>
Acked-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Acked-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
nir_const_value is not needed in get_iteration
Signed-off-by: Elie Tournier <tournier.elie@gmail.com>
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
Fixes performance regression in SynMark PSPom caused by loops with float
counters not always unrolling.
For example:
for (float i = 0.02; i < 0.9; i += 0.11)
...
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
This pass detects induction variables and calculates the
trip count of loops to be used for loop unrolling.
V2: Rebase, adapt to removal of function overloads
V3: (Timothy Arceri)
- don't try to find trip count if loop terminator conditional is a phi
- fix trip count for do-while loops
- replace conditional type != alu assert with return
- disable unrolling of loops with continues
- multiple fixes to memory allocation, stop leaking and don't destroy
structs we want to use for unrolling.
- fix iteration count bugs when induction var not on RHS of condition
- add FIXME for && conditions
- calculate trip count for unsigned induction/limit vars
V4: (Timothy Arceri)
- count instructions in a loop
- set the limiting_terminator even if we can't find the trip count for
all terminators. This is needed for complex unrolling where we handle
2 terminators and the trip count is unknown for one of them.
- restruct structs so we don't keep information not required after
analysis and remove dead fields.
- force unrolling in some cases as per the rules in the GLSL IR pass
V5: (Timothy Arceri)
- fix metadata mask value 0x10 vs 0x16
V6: (Timothy Arceri)
- merge loop_variable and nir_loop_variable structs and lists suggested by Jason
- remove induction var hash table and store pointer to induction information in
the loop_variable suggested by Jason.
- use lowercase list_addtail() suggested by Jason.
- tidy up init_loop_block() as per Jasons suggestions.
- replace switch with nir_op_infos[alu->op].num_inputs == 2 in
is_var_basic_induction_var() as suggested by Jason.
- use nir_block_last_instr() in and rename foreach_cf_node_ex_loop() as suggested
by Jason.
- fix else check for is_trivial_loop_terminator() as per Connors suggetions.
- simplify offset for induction valiables incremented before the exit conditions is
checked.
- replace nir_op_isub check with assert() as it should have been lowered away.
V7: (Timothy Arceri)
- use rzalloc() on nir_loop struct creation. Worked previously because ralloc()
was broken and always zeroed the struct.
- fix cf_node_find_loop_jumps() to find jumps when loops contain
nested if statements. Code is tidier as a result.
V8: (Timothy Arceri)
- move is_trivial_loop_terminator() to nir.h so we can use it to assert is
the loop unroll pass
- fix analysis to not bail when looking for terminator when the break is in the else
rather then the if
- added new loop terminator fields: break_block, continue_from_block and
continue_from_then so we don't have to gather these when doing unrolling.
- get correct array length when forcing unrolling of variables
indexed arrays that are the same size as the iteration count
- add support for induction variables of type float
- update trival loop terminator check to allow an if containing
instructions as long as both branches contain only a single
block.
V9: (Timothy)
- bunch of tidy ups and simplifications suggested by Jason.
- rewrote trivial terminator detection, now the only restriction is there
must be no nested jumps, anything else goes.
- rewrote the iteration test to use nir_eval_const_opcode().
- count instruction properly even when forcing an unroll.
- bunch of other tidy ups and simplifications.
V10: (Timothy)
- some trivial tidy ups suggested by Jason.
- conditional fix for break inside continue branch by Jason.
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>