exporting all resources breaks suballocation, so instead just use the
existing heuristics and then forcibly rebind resources as needed
for this functionality
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16252>
nvidia can't do this, but also nothing uses it, so I've gone ahead and
done the bare minimum here to make cts pass
I think the work to do the shader rewrites should be easy, but without a test
case, I see no point in spending the time for it
Acked-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16100>
this is only possible when tc determines the buffer is not in use
and decides to return a pointer immediately, so just give back a staging
buffer
cc: mesa-stable
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15979>
if a rendertarget-specified image can't be a rendertarget or a blit dst
then it can't be used for the designated functionality and must be rejected
cc: mesa-stable
fixes hangs on various nv driver versions:
dEQP-GLES2.functional.texture.mipmap.2d.generate.rgba5551_fastest
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15960>
This commit also replaces debug_printf with mesa_loge
Signed-off-by: Tales Lelo da Aparecida <tales.aparecida@gmail.com>
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15601>
This uses the new transfer helper codepath in zink and fixes a bunch of fail on radv.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15516>
It might be possible to combine this with the other merge to avoid
the overheads of making a temp copy.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15516>
Instead of allocating cpu_storage in threaded_resource_init, defer the
allocation to first use (in tc_buffer_map).
This avoids needless memory allocation if tc_buffer_disable_cpu_storage is
called before tc_buffer_map.
map_buffer_alignment is stored and serves as a "can cpu_storage be used" flag.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15074>
Chaining wsi_image_create_info tells the drivers that the image can use
VK_IMAGE_LAYOUT_PRESENT_SRC_KHR layout. We still use
wsi_image_create_info::scanout to indicate whether this is legacy
scanout or uses modifiers.
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14872>
Set the dma-buf bit when supported. This is done because
zink_resource_get_handle exports dma-bufs when WINSYS_HANDLE_TYPE_FD is
requested.
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14872>
bufferview objects must be created with or without the storage bit as
the driver permits, so create two buffer objects that can be used as needed
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14689>
as long as this isn't multisampled, it should be okay since it could be used
with texture_subdata
fixes (anv):
dEQP-GLES31.functional.srgb_texture_decode.skip_decode.sr8.conversion_gpu
dEQP-GLES31.functional.srgb_texture_decode.skip_decode.sr8.enabled
dEQP-GLES31.functional.srgb_texture_decode.skip_decode.sr8.multiple_textures
dEQP-GLES31.functional.srgb_texture_decode.skip_decode.sr8.skipped
dEQP-GLES31.functional.srgb_texture_decode.skip_decode.sr8.texel_fetch
dEQP-GLES31.functional.srgb_texture_decode.skip_decode.sr8.toggled
dEQP-GLES31.functional.srgb_texture_decode.skip_decode.sr8.using_sampler
dEQP-GLES31.functional.texture.filtering.cube_array.formats.sr8_linear
dEQP-GLES31.functional.texture.filtering.cube_array.formats.sr8_linear_mipmap_linear
dEQP-GLES31.functional.texture.filtering.cube_array.formats.sr8_linear_mipmap_nearest
dEQP-GLES31.functional.texture.filtering.cube_array.formats.sr8_nearest
dEQP-GLES31.functional.texture.filtering.cube_array.formats.sr8_nearest_mipmap_linear
dEQP-GLES31.functional.texture.filtering.cube_array.formats.sr8_nearest_mipmap_nearest
dEQP-GLES31.functional.texture.format.sized.cube_array.srgb_r8_npot
dEQP-GLES31.functional.texture.format.sized.cube_array.srgb_r8_pot
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14719>
drivers/hardware lacking VK_EXT_image_drm_format_modifier can still use dmabuf,
but that setup has to do the old copy to linear scanout instead of copy to
modifier scanout
this requires a couple extra checks to be added to handle the case
Fixes: 619438bf7ce ("zink: check EXT_image_drm_format_modifier for dmabuf support")
fixes#5836
Reviewed-by: Hoe Hao Cheng <haochengho12907@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14597>
these just allocate the whole thing now, which means they aren't actually
sparse, but who cares because nobody but cts is actually going to use it
and those tests pass just fine
Acked-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14381>
this would allocate a new stream uploader for every map if the offset was
large (e.g., all sparse buffer usage), which almost immediately consumes all vram
cc: mesa-stable
fixes KHR-GL46.CommonBugs.CommonBug_SparseBuffersWithCopyOps
Acked-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14381>
This fixes building on macOS:
Disable ZINK_USE_DMABUF on macOS, it is unsupported.
Import vk_mvk_moltenvk.h for MVK_VERSION in zink_resource.c.
Add additional build arguments (see meson.build) to build properly.
To build on macOS, you will probably need to run:
brew install bison llvm cmake libxext xquartz ninja xorgproto meson
And you also need to setup meson with something like:
-Dmoltenvk-dir=/Users/<Username>/VulkanSDK/<VersionNumber>/MoltenVK
-Dc_std=c11
Reviewed-by: Hoe Hao Cheng <haochengho12907@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14255>