Prepare for multi submit in which case plb buffer is known
only when flush.
Keep the write back buffer update which is needed for FB
dirty track.
Reviewed-by: Vasily Khoruzhick <anarsoul@gmail.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3755>
Don't assume the ctx parameter, prepare for moving PLBU and
VS arrary from lima_context to lima_submit and adding new
plbu_cmd_head array.
Reviewed-by: Vasily Khoruzhick <anarsoul@gmail.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3755>
We don't have any shared lima_ctx_buff for both GP and PP,
so no need to have these flags.
v2:
still add submit in lima_ctx_buff_va because some bo need
to exist cross flush, so not every submit will call
lima_ctx_buff_alloc.
Reviewed-by: Vasily Khoruzhick <anarsoul@gmail.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3755>
No matter texture desc change, we need to add texture to submit.
Otherwise texture may be freed before submit finish.
Reviewed-by: Vasily Khoruzhick <anarsoul@gmail.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3755>
Just use a dummy name instead.. we can't know a priori what type an
unknown op will consume, but we don't want to dereference a null
pointer.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Fixes: 24360966ab ("panfrost/midgard: Prettify embedded constant
prints")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3835>
Probably harmless but the w component doesn't appear valid so let's
match the blob... one less bit to be nervous about.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3835>
We're so close, again marking off a few edge cases is enough to allow us
to omit this data entirely. Woot!
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3835>
As long as we can disambiguate a few edge cases, we can imply next tags
entirely which cleans up the disassembly a fair bit (though not as much
as implying tags entirely would -- we'll get there!)
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3835>
We unify disparate metadata about tags into a single structure to ensure
information is not left out.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3835>
This comes up as a `return;` instruction in a compute shader. We need to
use the special tag 1 to signify "break". Fixes numerous
INSTR_INVALID_ENC faults in dEQP-GLES31.functional.compute.basic.*
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3835>
Barriers execute on the texture pipeline on Midgard, so let's
tentatively handle barrier() as conservatively as possible (forcing
memory barriers of both buffers and shared memory). Implementation isn't
quite there yet -- it doesn't look at interactions of adjacent barriers
like it's supposed to -- but the core is there.
Fixes dEQP-GLES31.functional.compute.basic.ssbo_local_barrier_single_invocation
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3835>
Unlike other GPUs, Mali does not have dedicated shared memory for
compute workloads. Instead, we allocate shared memory (backed to RAM),
and the general memory access functions have modes to access shared
memory (essentially, think of these modes as adding this allocates base
+ workgroupid * stride in harder). So let's allocate enough memory
based on the shared_size parameter and supply it.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3835>
(And bifrost_fb_extra to mali_framebuffer_extra, bifrost_render_target
to mali_render_target)
These structures are the norm on midgard t760+, drop the bifrost names,
it's silly... unrelated to the rest of the series but while I'm messing
with pandecode and cleaning up bifrost abstractions, might as well.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3835>
It looks like these are the same structure, so this allows us to reuse
mali_shared_memory across architectures, and dispels with the
Bifrost-specific mystery of the scratchpads... nothing so mysterious
after all, just stack.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3835>
This small structure is used to configure shared memory and stack for
compute shaders, and is also present at the beginning of framebuffer
descriptors. Let's factor it out.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3835>
It's a complicated story. But from what I can tell, in GL compute
without barriers, the blob is able to redistribute the workgroups in
various ways (that are not yet understood), whereas with barriers it
cannot redistribute anything, which accounts for erratic workgroup
packing without barriers.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3835>
llvm 8 has some missing pass dependencies, fix the s390 case
as well.
v2: add ARM also (Michel)
Reviewed-by: Michel Dänzer <mdaenzer@redhat.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3805>
Convert this:
struct cso_hash {
union {
struct cso_hash_data *d;
struct cso_node *e;
} data;
};
to this:
struct cso_hash {
struct cso_hash_data data;
struct cso_node *end;
};
1) data is not a pointer anymore.
2) "end" points to "data" and acts as the end of the linked list.
3) This code is still crazy.
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3829>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3829>
At this point this simply involves fixing the initialization of the
sample mask flag register to take the right dispatch mask from the
thread payload, and fixing sample_mask_reg() to return f1.1 for the
second half of a SIMD32 thread. This improves Manhattan 3.1
performance by 2.4%±0.31% (N>40) on my ICL with SIMD32 enabled
relative to falling back to SIMD16 for the shaders that use discard.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>