src/gallium/winsys/pl111/drm/libpl111winsys.a(pl111_drm_winsys.c.o): In function `pl111_drm_screen_create':
pl111_drm_winsys.c:(.text+0x33): undefined reference to `vc4_drm_screen_create_renderonly'
Signed-off-by: Eric Engestrom <eric.engestrom@imgtec.com>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
If an array is accessed within an if block, then currently it is not known
whether the value in the address register is involved in the evaluation of the
if condition, and converting the if condition may actually result in
out-of-bounds array access. Consequently, if blocks that contain indirect array
access should not be converted.
Fixes piglits on r600/BARTS:
spec/glsl-1.10/execution/variable-indexing/
vs-output-array-float-index-wr
vs-output-array-vec3-index-wr
vs-output-array-vec4-index-wr
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=104143
Signed-off-by: Gert Wollny <gw.fossdev@gmail.com>
Cc: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Dave Airlie <airlied@redhat.com>
We just pass these in from outside in a constant buffer.
The shader side stores them once they are accessed once.
v2: fix to not use a temp_reg.
Signed-off-by: Dave Airlie <airlied@redhat.com>
This add paths to handle TGSI compute shaders and shader selection.
It also avoids emitting certain things on tgsi paths,
CBs, vertex buffers, config reg init (not required).
v1.1: fix rat mask calc
Signed-off-by: Dave Airlie <airlied@redhat.com>
This appears to cause hangs with compute images. Unless
we can find more specifics, just don't do this for now.
Signed-off-by: Dave Airlie <airlied@redhat.com>
`declare_dependency()` takes `compile_args`, not `c_args`.
It was correct in all the other `declare_dependency()` from that commit.
Fixes: 0bbecc5a85 "meson: define driver dependencies"
Signed-off-by: Eric Engestrom <eric.engestrom@imgtec.com>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
and anything that clones these uploaders, like u_threaded_context.
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Together with "radeonsi: fix the R600_RESOURCE_FLAG_UNMAPPABLE check",
this ensures that sparse buffers are placed in VRAM.
Noticed by an assertion that started triggering with commit d4fac1e1d7
("gallium/radeon: enable suballocations for VRAM with no CPU access")
Fixes KHR-GL45.sparse_buffer_tests.BufferStorageTest in debug builds.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
The flag is on the pipe_resource, not the r600_resource.
I don't see an obvious bug related to this, but it could potentially lead
to suboptimal placement of some resources.
Fixes: a41587433c ("gallium/radeon: add R600_RESOURCE_FLAG_UNMAPPABLE")
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
After the mesa/st nir linking support, we start to see inputs/outputs
like:
decl_var shader_out INTERP_MODE_NONE float packed:uv (VARYING_SLOT_VAR9.x, 1, 0)
decl_var shader_out INTERP_MODE_NONE float packed:uv@0 (VARYING_SLOT_VAR9.y, 1, 0)
(ie. were location_frac != .x)
Unfortunately I overlooked the addition of the component parameter to
load_input/store_output, so when we started encountering inputs/outputs
with component other than .x, we'd end up loading/storing the wrong
input/output.
Signed-off-by: Rob Clark <robdclark@gmail.com>
The atomic rat path has a bug in the ssbo path, refactor out the
address calcs from the load/store paths and reuse to fix the bug
in the buffer rat atomic path.
Signed-off-by: Dave Airlie <airlied@redhat.com>
This just changes how thread id loading is done, it makes
smaller shaders if we don't use thread id gprs.
Signed-off-by: Dave Airlie <airlied@redhat.com>
libmesa_amd_common static dependency is added in Android build
to avoid the following building errors:
In file included from external/mesa/src/gallium/drivers/radeon/r600_buffer_common.c:24:
In file included from external/mesa/src/gallium/drivers/radeonsi/si_pipe.h:26:
external/mesa/src/gallium/drivers/radeonsi/si_shader.h:138:10: fatal error: 'ac_binary.h' file not found
^~~~~~~~~~~~~
1 error generated.
...
In file included from external/mesa/src/gallium/drivers/radeon/r600_gpu_load.c:34:
In file included from external/mesa/src/gallium/drivers/radeonsi/si_pipe.h:26:
external/mesa/src/gallium/drivers/radeonsi/si_shader.h:138:10: fatal error: 'ac_binary.h' file not found
^~~~~~~~~~~~~
1 error generated.
Fixes: 950221f923 ("radeonsi: remove r600_common_screen")
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
On Cayman we don't use the append/consume counters (fglrx doesn't)
and they don't seem to work well with compute shaders.
This just uses GDS instead to do the atomic operations.
v1.1: remove unused line.
v2: use EOS on cayman, it appears to work.
Acked-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
v2: - set d3d_drivers_path instead of dri_drivers_path
- Fix nine guard to check for all relavent gallium drivers
- Link with libswdri and libswkmsdri when necessary
- Fix pkg-config generation
- Add missing comma
Signed-off-by: Dylan Baker <dylanx.c.baker@intel.com>
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>