Previously, if a group was nested in another group such that it didn't
start on a dword boundary, we would decode it as if it started at the
start of its first dword. This changes things to work even more in
terms of bits so that we can properly decode these structs. This
affects MOCS, attribute swizzles, and several other things.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
This makes use of ralloc to simplify the destruction. We can also
store instructions in hash tables.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Scott D Phillips <scott.d.phillips@intel.com>
These fields are of little importance as they're used to recognize
instructions.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Scott D Phillips <scott.d.phillips@intel.com>
We used to print invalid data when the last field was being clamped to
32bits due to Dword Length of the whole instruction. Here is an
example where the decoder read part of the next instruction instead of
stopping at the 32bit limit:
0x000ce0b4: 0x10000002: MI_STORE_DATA_IMM
0x000ce0b4: 0x10000002 : Dword 0
DWord Length: 2
Store Qword: 0
Use Global GTT: false
0x000ce0b8: 0x00045010 : Dword 1
Core Mode Enable: 0
Address: 0x00045010
0x000ce0bc: 0x00000000 : Dword 2
0x000ce0c0: 0x00000000 : Dword 3
Immediate Data: 8791026489807077376
With this change we have the proper value :
0x000ce0b4: 0x10000002: MI_STORE_DATA_IMM (4 Dwords)
0x000ce0b4: 0x10000002 : Dword 0
DWord Length: 2
Store Qword: 0
Use Global GTT: false
0x000ce0b8: 0x00045010 : Dword 1
Core Mode Enable: 0
Address: 0x00045010
0x000ce0bc: 0x00000000 : Dword 2
0x000ce0c0: 0x00000000 : Dword 3
Immediate Data: 0
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Scott D Phillips <scott.d.phillips@intel.com>
The xml files don't always have fields in order. This might confuse
our parsing of the commands. Let's have the fields in order. To do
this, the easiest way it to use a linked list. It also helps a bit
with the iterator.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Scott D Phillips <scott.d.phillips@intel.com>
Groups containing fields smaller than a DWord were not being decoded
correctly. For example:
<group count="32" start="32" size="4">
<field name="Vertex Element Enables" start="0" end="3" type="uint"/>
</group>
gen_field_iterator_next would properly walk over each element of the
array, incrementing group_iter, and calling iter_group_offset_bits()
to advance to the proper DWord. However, the code to print the actual
values only considered iter->field->start/end, which are 0 and 3 in the
above example. So it would always fetch bits 3:0 of the current DWord
when printing values, instead of advancing to each element of the array,
printing bits 0-3, 4-7, 8-11, and so on.
To fix this, we add new iter->start/end tracking, which properly
advances for each instance of a group's field.
Caught by Matt Turner while working on 3DSTATE_VF_COMPONENT_PACKING,
with a patch to convert it to use an array of bitfields (the example
above).
This also fixes the decoding of 3DSTATE_SBE's "Attribute Active
Component Format" fields.
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
The current way of handling groups doesn't seem to be able to handle
MI_LOAD_REGISTER_* with more than one register. This change reworks
the way we handle groups by building a traversal list on loading the
GENXML files.
Let's say you have
Instruction {
Field0
Field1
Field2
Group0 (count=2) {
Field0-0
Field0-1
}
Group1 (count=4) {
Field1-0
Field1-1
}
}
We build of linked on load that goes :
Instruction -> Group0 -> Group1
All of those are gen_group structures, making the traversal trivial.
We just need to iterate groups for the right number of timers (count
field in genxml).
The more fancy case is when you have only a single group of unknown
size (count=0). In that case we keep on reading that group for as long
as we're within the DWordLength of that instruction.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Rafael Antognolli <rafael.antognolli@intel.com>
Before this commit, when a group with count="0" is found, only one field
is added to the struct representing the instruction. This causes only
one entry to be printed by aubinator, for variable length groups.
With this commit we "detect" that there's a variable length group
(count="0") and store the offset of the last entry added to the struct
when reading the xml. When finally reading the aubdump file, we check
the size of the group and whether we have variable number of elements,
and in that case, reuse the last field to add the remaining elements.
Signed-off-by: Rafael Antognolli <rafael.antognolli@intel.com>
Tested-by: Jason Ekstrand <jason@jlekstrand.net>
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
This is pretty much the same tool as what i-g-t has, only with a more
fancy decoding of the instructions/registers. It also doesn't support
anything before gen4.
v2 (from Matt): Drop authors
Remove undefined automake variable
v3: Fix incorrect offsets for dword > 1 (Jordan)
v4: Fix decompression error with large blobs (Jordan)
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Acked-by: Matt Turner <mattst88@gmail.com>
Some packets like 3DSTATE_VF_STATISTICS, 3DSTATE_DRAWING_RECTANGLE,
3DPRIMITIVE, PIPELINE_SELECT, etc... have configurable fields in
dword0, we probably want to print those.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>