Update the sampler views with the color channels, that fixes the issue
caused by: https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20815
It fixes the case:
`gst-launch-1.0 -v -v filesrc location=file.jpg ! jpegparse ! vaapijpegdec ! imagefreeze ! vaapisink`
Fixes: dc2119bf3f ("util/format: Fix wrong colors when importing YUYV and UYVY")
Cc: mesa-stable
Signed-off-by: Leo Liu <leo.liu@amd.com>
Reviewed-by: Sathishkumar S <sathishkumar.sundararaju@amd.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26911>
This is highly experimental and only recommended
for users who know what they are doing.
To fully support the spec we are going to need
gang submissions which are going to be implemented later.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Tatsuyuki Ishi <ishitatsuyuki@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26913>
The built-in tiled-to-tiled copy packet doesn't support copying
between images that don't meet certain criteria such as alignment,
micro tile format, compression state etc.
To work around this, we copy the image piece by piece to a
temporary buffer that we know is supported,
and then copy it to the intended destination.
The implementation assumes that at least one pixel row of the
image fits into the temporary buffer, and will try to copy as
many rows as fit.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Tatsuyuki Ishi <ishitatsuyuki@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26913>
When either of the images is linear then the implementation can
use the same packets as used by the buffer/image copies.
However, tiled to tiled image copies use a separate packet.
Several variations of tiled to tiled copies are not supported
by the built-in packet and need a scanline copy as a workaround,
this will be implemented by an upcoming commit.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Tatsuyuki Ishi <ishitatsuyuki@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26913>
Future compilers will fail compilation due to the C type error:
…/testfile.c: In function 'main':
…/testfile.c:12:30: error: passing argument 2 of 'strtod_l' from incompatible pointer type
12 | double d = strtod_l(s, end, loc);
| ^~~
| |
| char *
/usr/include/stdlib.h:416:43: note: expected 'char ** restrict' but argument is of type 'char *'
416 | char **__restrict __endptr, locale_t __loc)
| ~~~~~~~~~~~~~~~~~~^~~~~~~~
…/testfile.c:13:29: error: passing argument 2 of 'strtof_l' from incompatible pointer type
13 | float f = strtof_l(s, end, loc);
| ^~~
| |
| char *
/usr/include/stdlib.h:420:42: note: expected 'char ** restrict' but argument is of type 'char *'
420 | char **__restrict __endptr, locale_t __loc)
| ~~~~~~~~~~~~~~~~~~^~~~~~~~
This means that the probe no longer tests is objective and always
fails.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26927>
If only one component is negated, isel does not ensure that the constant
operand is in src1 because then the negate was a fmul, not a fneg.
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26919>
Pipeline is unable to run due to the following error:
'python-test' job needs 'debian/x86_64_build' job, but 'debian/x86_64_build' is not in any previous stage
python-test job has the following rule:
- changes:
- bin/ci/**/*
so add it as well to debian/x86_64_build
Signed-off-by: Helen Koike <helen.koike@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26802>
nir_intrinsic_ballot_* are no subgroup operations.
nir_intrinsic_rotate was missing.
nir_intrinsic_mbcnt_amd is not a subgroup operation.
nir_intrinsic_writelane_amd only affects a single invocation.
Reviewed-by: Georg Lehmann <dadschoorse@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18249>
We can limit the AUX-TT requirements to formats supporting CCS.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jianxun Zhang <jianxun.zhang@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26890>
This was affecting Cyberpunk and A Plague Tale Requiem but both issues
should be fixed now. The issue with A Plague Tale Requiem was because
of a game bug and vkd3d-proton now has a workaround.
This reverts commit e6735409ee.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25664>
This is to inform you of some planned downtime in the LAVA lab as follows:
* Start: 2024-01-08 08:00 UTC
* End: 2024-01-08 14:00 UTC
Signed-off-by: Sergi Blanch Torne <sergi.blanch.torne@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26899>
This makes the cache more flexible when it comes to missing stages. This
will be used to skip compiling unused ray tracing stages.
Reviewed-by: Friedrich Vock <friedrich.vock@gmx.de>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25224>
This decreases the time spent in amdgpu_cs_submit_ib from 15.4% to 8.3%
in VP2020/Catia1, which is a decrease of CPU load for that thread by 46%.
Overall, it increases performance by a small number in CPU-bound benchmarks.
The biggest improvement I have seen is VP2020/Catia2, where it increases
FPS by 12%.
It no longer stores pipe_fence_handle references inside amdgpu_winsys_bo.
The idea is to have a global fixed list of queues (only 1 queue per IP
for now) where each queue generates its own sequence numbers (generated
by the winsys, not the kernel). Each queue also has a ring of fences.
The sequence numbers are used as indices into the ring of fences, which
is how sequence numbers are converted to fences.
With that, each BO only has to keep a list of sequence numbers, 1 for each
queue. The maximum number of queues is set to 6. Since the system can
handle integer wraparounds of sequence numbers correctly, we only need
16-bit sequence numbers in BOs to have accurate busyness tracking. Thus,
each BO uses only 12 bytes to represent all its fences for all queues.
There is also a 1-byte bitmask saying which sequence numbers are
initialized.
amdgpu_winsys.h contains the complete description. It has several
limitations that exist to minimize the memory footprint and updating of
BO fences.
Acked-by: Yogesh Mohan Marimuthu <yogesh.mohanmarimuthu@amd.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26643>
We would compute the unique IDs for 1000 slab entries and then only use
a few, wasting the IDs. Assign the IDs only when we actually need to
return a new buffer.
This decreases the number of collisions we get in amdgpu_lookup_buffer,
and thus the number of times we have to search in the BO list.
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26643>