If each format channel has the same base type (such unorm), then that
is the format's "uniform channel type".
Calculating the field at buildtime is probably better than looping over
all channels at runtime each time we wish to query it.
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Return the modifier's score, which indicates the driver's preference for the
modifier relative to others. A higher score is better. Zero means
unsupported.
Intended to assist selection of a modifier from an externally provided list,
such as VkImageDrmFormatModifierListCreateInfoEXT.
v2:
- Rename anv_drm_format_mod_score to isl_drm_modifier_get_score.
- Squash all incremental changes to anv_drm_format_mod_score.
v3:
- Drop redundant 'unlikely'. (for nchery)
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com> (v2)
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net> (v3)
The code did not return error when VK_IMAGE_CREATE_DISJOINT_BIT was
incompatible with the other input params.
If the Vulkan spec forbids a set of input params for vkCreateImage,
but permits them for vkGetPhysicalDeviceImageFormatProperties2,
then vkGetPhysicalDeviceImageFormatProperties2 must reject those input
params with failure.
- v2: Clearer commit message.
CC: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com> (v2)
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Motivation is to detect earlier certain bugs that can occur when
missing a check for the stage before using the downcast.
Reviewed-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7540>
In commit eda3e4e055, Eric added names
to various programs. In that patch, he also renamed our passthrough
TCS shader from "passthrough" to "passthrough TCS". The passthrough
TCS directly supplies the VUE headers rather than doing the whole
"patch parameters are in backwards order" reswizzling dance.
We failed to detect this and started trying to supply vec4s starting
at component 3, leading to a stack smash on an array of 7 sources,
not to mention the values were being put in the wrong place.
Easy fix: update the code for the new name.
Fixes: eda3e4e055 ("nir/builder: Add a name format arg to nir_builder_init_simple_shader().")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3777
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7564>
This cleans up a bunch of gross sprintfs and keeps the caller from needing
to remember to ralloc_strdup. I added a couple of '"%s", name ? name :
""' to radv where I didn't fully trace through whether a non-null name was
being passed in.
I also took the liberty of adding a basic name to a few shaders (pan_blit,
unit tests)
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7323>
These two consumers were the only ones out of the ~65 calls to
init_simple_shader, so there's a pretty clear consensus on how to allocate
simple shaders. I suspect that actually these would be just fine with
b.shader being the mem_ctx, but that would take a bit more rework.
Acked-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7323>
Our driver started using this method to mmap the BOs and we need to
hook it to track the dirtiness of the BO.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Tested-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7528>
v2: Apply the workaround to all gen hardawre
Ref: GEN:BUG:1409725701
Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7463>
Intel hardware supports 8-bit arithmetic but it's tricky and annoying:
- Byte operations don't actually execute with a byte type. The
execution type for byte operations is actually word. (I don't know
if this has implications for the HW implementation. Probably?)
- Destinations are required to be strided out to at least the
execution type size. This means that B-type operations always have
a stride of at least 2. This means wreaks havoc on the back-end in
multiple ways.
- Thanks to the strided destination, we don't actually save register
space by storing things in bytes. We could, in theory, interleave
two byte values into a single 2B-strided register but that's both a
pain for RA and would lead to piles of false dependencies pre-Gen12
and on Gen12+, we'd need some significant improvements to the SWSB
pass.
- Also thanks to the strided destination, all byte writes are treated
as partial writes by the back-end and we don't know how to copy-prop
them.
- On Gen11, they added a new hardware restriction that byte types
aren't allowed in the 2nd and 3rd sources of instructions. This
means that we have to emit B->W conversions all over to resolve
things. If we emit said conversions in NIR, instead, there's a
chance NIR can get rid of some of them for us.
We can get rid of a lot of this pain by just asking NIR to get rid of
8-bit arithmetic for us. It may lead to a few more conversions in some
cases but having back-end copy-prop actually work is probably a bigger
bonus. There is still a bit we have to handle in the back-end. In
particular, basic MOVs and conversions because 8-bit load/store ops
still require 8-bit types.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7482>
We can't really support these directly on any platform. May as well let
NIR lower them. The NIR lowering is potentially one more instruction
for scan/reduce ops thanks to not being able to do the B->W conversion
as part of SEL_EXEC. For imax/imin exclusive scan, it's yet another
instruction thanks to the extra imax/imin NIR has to insert to deal with
the fact that the first live channel will contain the identity value
which, when signed, will cast wrong. However, it does let us drop some
complexity from our back-end so it's probably worth it.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7482>
We are limited to 64 threads per dispatched group, regardless of what
num_cs_threads claims, so advertise that limit correctly.
Fixes (on TGL and up):
dEQP-VK.subgroups.size_control.compute.required_subgroup_size_min
and other *.required_subgroup_size_min tests.
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7453>
Refactor out the part of fail_if function that never returns into
NORETURN function and put the condition check outside.
Addresses many false positive warnings by Coverity.
Signed-off-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7449>
pool can't be NULL at this point, because it was already
dereferenced earlier.
Addresses "Dereference before null check" issue reported by Coverity.
Signed-off-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7449>
There's already code handling that case and help text also says
it's possible.
Found, because Coverity complained about optarg NULL check,
suggesting optarg can be NULL for other options, where it's not
possible. IOW, false positive lead me to finding an unrelated issue.
Signed-off-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7449>
NIR derefs currently have exactly one variable mode. This is about to
change so we can handle OpenCL generic pointers. In order to transition
safely, we need to audit every deref->mode check. This commit adds a
set of helpers that provide more nuanced mode checks and converts most
of NIR to use them.
For simple cases, we add nir_deref_mode_is and nir_deref_mode_is_one_of
helpers. These can be used in passes which don't have to bother with
generic pointers and just want to know what mode a thing is. If the
pass ever encounters generic pointers in a way that this check would be
unsafe, it will assert-fail to alert developers that they need to think
harder about things and fix the pass.
For more complex passes which require a more nuanced understanding of
modes, we add nir_deref_mode_may_be and nir_deref_mode_must_be helpers
which accurately describe the compiler's best knowledge about the given
deref. Unfortunately, we may not be able to exactly identify the mode
in a generic pointers scenario so we have to be very careful when we use
these. Conversion of these passes is left to later commits.
For the case of mass lowering of a particular mode (nir_lower_explicit_io
is one good example), we add nir_deref_mode_is_in_set. This is also
pretty assert-happy like nir_deref_mode_is but is for a set containment
comparison on deref modes where you expect the deref to either be all-in
or all-out.
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6332>
As a result of this patch, compiler chooses SIMD32 shaders more
frequently.
Current logic is designed to avoid regressions from enabling SIMD32 at
all cost, even though the cases where regression can happen are probably
for smaller draw calls (far away from the camera and though smaller).
In Intel perf CI this patch improves FPS in:
- gfxbench5 alu2: 21.92% (gen9), 23.7% (gen11)
- synmark OglShMapVsm: 3.26% (gen9), 4.52% (gen11)
- gfxbench5 car chase: 1.34% (gen9), 1.32% (gen11)
No observed regressions there.
In my testing, it also improves FPS in:
- The Talos Principle: 2.9% (gen9)
The other 16 games I tested had very minor changes in performance
(2/3 positive, but not significant enough to list here).
Note: this patch harms synmark OglDrvState (which is not in Intel perf
CI) by ~2.9%, but this benchmark renders multiple scenes from other
workloads (including OglShMapVsm, which is helped in standalone mode)
in tiny rectangles. Rendering so small drastically changes branching
statistics, which favors smaller SIMD modes. I assume this matters
only in micro-benchmarks, as in real workloads more expensive (with
more uniform branching behavior) draw calls dominate.
Signed-off-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Acked-by: Francisco Jerez <currojerez@riseup.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7137>
Signed-off-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Acked-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7382>
anv_bo_pool_alloc expects that the memory returned by and_gem_mmap
was annotated using VALGRIND_MALLOCLIKE_BLOCK, but anv_gem_mmap_offset
didn't do that. Move annotation from anv_gem_mmap_legacy to common
code.
Fixes: 4abf0837cd ("anv: Add support for new MMAP_OFFSET ioctl.")
Signed-off-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7381>
This isn't a problem right now because the previous max would give the
same result when aligned to a byte (8bits).
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7288>
$2 is exp2, exp2 is defined to be llint and llint is defined to be
unsigned long long int.
Fixes error reported by Coverity:
CID 1451141: Invalid type in argument to printf format specifier (PRINTF_ARGS)
Fixes: 70308a5a8a ("intel/tools: New i965 instruction assembler tool")
Signed-off-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7351>
Reworks:
* Automatically apply to any register in the range 0x2000 - 0x4000
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Acked-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5466>
In many cases those revision happened every before the first public
release of the spec and we just forgot to update our numbers.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Acked-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7136>
On Gen12+, stencil buffer compression does not support fast clear so we
don't have to track clear address for it.
v2:
- Use isl_aux_usage_has_fast_clears (Nanley Chery)
Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/2942>