removing this broke the ability to create system compositors
rework it a bit though so that kms handles are stored and destroyed
when the bo is freed
Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16815>
if no stride is passed, the image creation will fail, so avoid this case
fixes:
spec@ext_external_objects@vk-image-overwrite
Fixes: d79c716331 ("zink: create images with modifiers any time there is an import handle")
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16722>
these might hit u_blitter later, which will require rt usage
to handle texture views, so add rt usage now to avoid failing later
cc: mesa-stable
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16563>
these caches ignore pNext from the create info since the pNext cannot
affect the eventual object that is created, so comparing it will break
the hash table
cc: mesa-stable
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16563>
this is one of those cases where some bizarro format is being created
for sampling only, but gallium blasts out all the bind flags at once
trust that we're not going to do anything too crazy and let surface
usage pruning handle the rest
cc: mesa-stable
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16563>
the idea here is that if a resource is intended to be used solely as a rendertarget
and can't be blitted to or drawn to, then resource creation should fail
but if the resource might be e.g., a texture, then it can probably hit the subdata
path and be fine
Fixes: 37ac8647fc ("zink: reject resource creation if format features don't match attachment")
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16563>
exporting all resources breaks suballocation, so instead just use the
existing heuristics and then forcibly rebind resources as needed
for this functionality
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16252>
nvidia can't do this, but also nothing uses it, so I've gone ahead and
done the bare minimum here to make cts pass
I think the work to do the shader rewrites should be easy, but without a test
case, I see no point in spending the time for it
Acked-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16100>
this is only possible when tc determines the buffer is not in use
and decides to return a pointer immediately, so just give back a staging
buffer
cc: mesa-stable
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15979>
if a rendertarget-specified image can't be a rendertarget or a blit dst
then it can't be used for the designated functionality and must be rejected
cc: mesa-stable
fixes hangs on various nv driver versions:
dEQP-GLES2.functional.texture.mipmap.2d.generate.rgba5551_fastest
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15960>
This commit also replaces debug_printf with mesa_loge
Signed-off-by: Tales Lelo da Aparecida <tales.aparecida@gmail.com>
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15601>
This uses the new transfer helper codepath in zink and fixes a bunch of fail on radv.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15516>
It might be possible to combine this with the other merge to avoid
the overheads of making a temp copy.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15516>
Instead of allocating cpu_storage in threaded_resource_init, defer the
allocation to first use (in tc_buffer_map).
This avoids needless memory allocation if tc_buffer_disable_cpu_storage is
called before tc_buffer_map.
map_buffer_alignment is stored and serves as a "can cpu_storage be used" flag.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15074>