Commit graph

49 commits

Author SHA1 Message Date
Timur Kristóf
7aa61c84fe nir: Add new linking helper to set linked driver locations.
This commit introduces a new function nir_assign_linked_io_var_locations
which is intended to help with assigning driver locations to shaders
during linking, primarily aimed at the VS->TCS->TES->GS stages.

It ensures that the linked shaders have the same driver locations,
and it also packs these as close to each other as possible.

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4388>
2020-04-29 11:51:04 +00:00
Dave Airlie
c2d8a4bf17 nir/linking: fix issue with two compact variables in a row. (v2)
If we have a clip dist float[1] compact followed by a tess factor
float[2] we don't want to overlap them, but the partial check
only happens for non-compact vars.

This fixes some issues seen with my sw vulkan layer with
dEQP-VK.clipping.user_defined.clip_distance*

v2: v1 failed with clip/cull mixtures, since in that
case the cull has a location_frac to follow after the clip
so only reset if we get a location_frac of 0 in a subsequent
clip var

Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4635>
2020-04-20 21:08:54 +00:00
Caio Marcelo de Oliveira Filho
5dc85abc4f nir: Add per_view attribute to nir_variable
If a nir_variable is tagged with per_view, it must be an array with
size corresponding to the number of views.  For slot-tracking, it is
considered to take just the slot for a single element -- drivers will
take care of expanding this appropriately.

This will be used to implement the ability of having per-view position
in a vertex shader in Intel platforms.

Acked-by: Rafael Antognolli <rafael.antognolli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/2313>
2020-04-07 17:16:09 +00:00
Timothy Arceri
0f4a81430e nir: fix crash in varying packing on interface mismatch
For example when the outputs are scalars but the inputs are struct
members.

Fixes: 26aa460940 ("nir: rewrite varying component packing")

Reviewed-By: Timur Kristóf <timur.kristof@gmail.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4351>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4351>
2020-03-31 23:43:31 +00:00
Timothy Arceri
b5e00f5c2b nir: fix packing of TCS varyings not read by the TES
Unlike other stages TCS outputs not read by the TES cannot always
be demoted to globals e.g. when they are read by other TCS
invocations.

We were not taking these outputs into account when packing which
could result in other outputs being assigned to the same location.

Here we make sure to gather information on these outputs and group
them together when packing.

This fixes rendering issues in QUBE 2 via Proton.

Closes: #2653
Fixes: 26aa460940 ("nir: rewrite varying component packing")
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4328>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4328>
2020-03-27 07:26:39 +00:00
Samuel Pitoiset
d29f10a7ca nir: add nir_intrinsic_interp_deref_at_vertex
From the SPV_AMD_shader_explicit_vertex_parameter extension:
   "Returns the value of the input <interpolant> without any
    interpolation, i.e. the raw output value of previous shader
    stage."

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3578>
2020-01-29 09:49:50 +00:00
Jonathan Marek
06ae0674fd nir: fix assign_io_var_locations for vertex inputs
Also fixes fragment inputs using the wrong "base" value (which was working
only because FRAG_RESULT_DATA0 is less than VARYING_SLOT_VAR0)

Signed-off-by: Jonathan Marek <jonathan@marek.ca>
Reviewed-by: Eric Anholt <eric@anholt.net>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3108>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3108>
2019-12-19 21:26:52 +00:00
Connor Abbott
36e000d832 nir: Fix overlapping vars in nir_assign_io_var_locations()
When handling two variables with overlapping locations, we process the
one with lower location first, and then extend the location ->
driver_location map to guarantee that it's contiguous for the second
variable too. But the loop had the wrong bound, so we weren't extending
the map 100%, which could lead to problems later such as an incorrect
num_inputs. The loop index i is an index into the slots of the variable,
so we need to stop at the final slot of the variable (var_size) instead
of the number of unassigned slots.

This fixes
spec@arb_enhanced_layouts@execution@component-layout@vs-fs-array-interleave-range
on radeonsi NIR.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2019-09-25 15:53:50 +02:00
Connor Abbott
f3e2c65041 nir: Return correct size in nir_assign_io_var_locations()
It was double-counting cases where multiple variables were assigned to
the same slot, and not handling the case where the last variable is a
compact variable.

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-07-08 14:14:53 +02:00
Connor Abbott
dd81d8808d nir: Handle compact variables when assigning i/o locations
These are used in Vulkan for clip/cull distances, instead of the GLSL
lowering when the clip/cull arrays are shared.

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-07-08 14:14:53 +02:00
Connor Abbott
fd5ed6b9d6 nir: Move st_nir_assign_var_locations() to common code
It isn't really doing anything Gallium-specific, and it's needed for
handling component packing, overlapping, etc.

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2019-07-08 14:15:06 +02:00
Tapani Pälli
7a7f182dac nir: use braces around subobject in initializer
Used same syntax as elsewhere with Mesa sources, verified result
against MSVC with godbolt.org.

fixes following warning with clang:
   warning: suggest braces around initialization of subobject

v2: empty braces -> braces around subobject (Caio, Kristian)

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
2019-04-26 12:01:22 -07:00
Timothy Arceri
b155f74d7b nir: fix nir_remove_unused_varyings()
We were only setting the used mask for the first component of a
varying. Since the linking opts split vectors into scalars this
has mostly worked ok.

However this causes an issue where for example if we split a
struct on one side of the interface but not the other, then we
can possibly end up removing the first components on the side
that was split and then incorrectly remove the whole struct
on the other side of the varying.

With this change we simply mark all 4 components for each slot
used by a struct. We could possibly make this more fine gained
but that would require a more complex change.

This fixes a bug in Strange Brigade on RADV when tessellation
is enabled, all credit goes to Samuel Pitoiset for tracking down
the cause of the bug.

Fixes: f1eb5e6399 ("nir: add component level support to remove_unused_io_vars()")

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2019-04-25 16:37:36 +10:00
Timothy Arceri
8f74a60c43 nir: fix packing components with arrays
When gathering info for unmovable types we need to handle arrays.
While we dont support packing/moving arrays we do support packing
scalar components with these arrays.

Fixes piglit:
tests/spec/arb_enhanced_layouts/execution/component-layout/vs-fs-array-interleave-range.shader_test

Fixes: 5eb17506e1 ("nir: do not pack varying with different types")

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2019-04-15 19:25:12 +10:00
Samuel Pitoiset
5eb17506e1 nir: do not pack varying with different types
The current algorithm only supports packing 32-bit types.
If a shader uses both 16-bit and 32-bit varyings, we shouldn't
compact them together.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2019-04-05 13:57:42 +02:00
Kenneth Graunke
e426c3a6cb nir: Record non-vector/scalar varyings as unmovable when compacting
In some cases, we can end up with varying structs that aren't split to
their member variables.  nir_compact_varyings attempted to record these
as unmovable, so it would leave them be.  Unfortunately, it didn't do
it right for non-vector/scalar types.  It set the mask to:

   ((1 << (elements * dmul)) - 1) << var->data.location_frac

where elements is the number of vector elements.  For structures and
other non-vector/scalars, elements is 0...so the whole mask became 0.

This caused nir_compact_varyings to assign other varyings on top of
the structure varying's location (as it appeared to take up no space).

To combat this, we just set elements to 4 for non-vector/scalar types,
so that the entire slot gets marked as unmovable.

Fixes KHR-GL45.tessellation_shader.tessellation_control_to_tessellation_evaluation.gl_in on iris.

Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2019-03-21 16:03:58 +00:00
Timothy Arceri
54522d0506 nir: rename glsl_type_is_struct() -> glsl_type_is_struct_or_ifc()
Replace done using:
find ./src -type f -exec sed -i -- \
's/glsl_type_is_struct(/glsl_type_is_struct_or_ifc(/g' {} \;

Acked-by: Karol Herbst <kherbst@redhat.com>
Acked-by: Jason Ekstrand <jason@jlekstrand.net>
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
2019-03-06 13:10:02 +11:00
Timothy Arceri
26aa460940 nir: rewrite varying component packing
There are a number of reasons for the rewrite.

1. Adding support for packing tess patch varyings in a sane way.

2. Making use of qsort allowing the code to be much easier to
   follow.

3. Fixes a bug where different interp types caused component
   packing to be skipped for all varyings in some scenarios.

4. Allows us to add a crude live range analysis for deciding
   which components should be packed together. This support can
   optionally be added in a future patch.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2019-02-08 02:54:56 +00:00
Timothy Arceri
2f53260417 nir: add is_packing_supported_for_type() helper
This will be used in the following patches to determine if we
support packing the components of a varying.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2019-02-08 02:54:56 +00:00
Timothy Arceri
7b01d5c354 nir: add support for marking used patches when packing varyings
This adds support needed for marking the varyings as used but we
don't actually support packing patches in this patch.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2019-02-08 02:54:56 +00:00
Samuel Pitoiset
9f4e0aa7c1 nir: do not remove varyings used for transform feedback
When a xfb buffer is explicitely declared on a varying
variable, we shouldn't remove it at link time.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2019-01-22 10:42:56 -06:00
Karol Herbst
e5daef9587 nir: rename nir_var_private to nir_var_shader_temp
Signed-off-by: Karol Herbst <kherbst@redhat.com>
Acked-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-01-19 20:01:41 +01:00
Caio Marcelo de Oliveira Filho
9fdded0cc3 src/compiler: use new hash table and set creation helpers
Replace calls to create hash tables and sets that use
_mesa_hash_pointer/_mesa_key_pointer_equal with the helpers
_mesa_pointer_hash_table_create() and _mesa_pointer_set_create().

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Acked-by: Eric Engestrom <eric@engestrom.ch>
2019-01-14 10:49:28 -08:00
Karol Herbst
d0c6ef2793 nir: rename global/local to private/function memory
the naming is a bit confusing no matter how you look at it. Within SPIR-V
"global" memory is memory accessible from all threads. glsl "global" memory
normally refers to shader thread private memory declared at global scope. As
we already use "shared" for memory shared across all thrads of a work group
the solution where everybody could be happy with is to rename "global" to
"private" and use "global" later for memory usually stored within system
accessible memory (be it VRAM or system RAM if keeping SVM in mind).
glsl "local" memory is memory only accessible within a function, while SPIR-V
"local" memory is memory accessible within the same workgroup.

v2: rename local to function as well
v3: rename vtn_variable_mode_local as well

Signed-off-by: Karol Herbst <kherbst@redhat.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2019-01-08 18:51:46 +01:00
Timothy Arceri
5122fbc4ba nir: simplify does_varying_match()
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
2019-01-03 11:47:56 +11:00
Timothy Arceri
8d05ee2005 nir: make use of does_varying_match() helper
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
2019-01-03 11:47:56 +11:00
Timothy Arceri
70be9afccb nir: link time opt duplicate varyings
If we are outputting the same value to more than one output
component rewrite the inputs to read from a single component.

This will allow the duplicate varying components to be optimised
away by the existing opts.

shader-db results i965 (SKL):

total instructions in shared programs: 12869230 -> 12860886 (-0.06%)
instructions in affected programs: 322601 -> 314257 (-2.59%)
helped: 3080
HURT: 8

total cycles in shared programs: 317792574 -> 317730593 (-0.02%)
cycles in affected programs: 2584925 -> 2522944 (-2.40%)
helped: 2975
HURT: 477

shader-db results radeonsi (VEGA):

SGPRS: 31576 -> 31664 (0.28 %)
VGPRS: 17484 -> 17064 (-2.40 %)
Spilled SGPRs: 184 -> 167 (-9.24 %)
Spilled VGPRs: 0 -> 0 (0.00 %)
Private memory VGPRs: 0 -> 0 (0.00 %)
Scratch size: 0 -> 0 (0.00 %) dwords per thread
Code Size: 583340 -> 569368 (-2.40 %) bytes
LDS: 0 -> 0 (0.00 %) blocks
Max Waves: 6162 -> 6270 (1.75 %)
Wait states: 0 -> 0 (0.00 %)

vkpipeline-db results RADV (VEGA):

Totals from affected shaders:
SGPRS: 14880 -> 15080 (1.34 %)
VGPRS: 10872 -> 10888 (0.15 %)
Spilled SGPRs: 0 -> 0 (0.00 %)
Spilled VGPRs: 0 -> 0 (0.00 %)
Private memory VGPRs: 0 -> 0 (0.00 %)
Scratch size: 0 -> 0 (0.00 %) dwords per thread
Code Size: 674016 -> 668396 (-0.83 %) bytes
LDS: 0 -> 0 (0.00 %) blocks
Max Waves: 2708 -> 2704 (-0.15 %)
Wait states: 0 -> 0 (0.00 %

V2: bunch of tidy ups suggested by Jason

Reviewed-by: Eric Anholt <eric@anholt.net>
2019-01-02 12:19:17 +11:00
Timothy Arceri
d828694b80 nir: rework nir_link_opt_varyings()
This just cleans things up a little and make things more safe for
derefs.

Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
Reviewed-by: Eric Anholt <eric@anholt.net>
2019-01-02 12:19:17 +11:00
Timothy Arceri
c0aba8b0dc nir: add can_replace_varying() helper
This will be reused by the following patch.

Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
2019-01-02 12:19:17 +11:00
Timothy Arceri
50de3f80a8 nir: rename nir_link_constant_varyings() nir_link_opt_varyings()
The following patches will add support for an additional
optimisation so this function will no longer just optimise varying
constants.

Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
2019-01-02 12:19:17 +11:00
Jason Ekstrand
8cc0f92492 nir/linking_helpers: Look at derefs for modes
This is instead of looking all the way back to the variable which may
not exist for all derefs.  This makes this code properly ignore casts
with modes other than the mode[s] we care about (where casts aren't
allowed).

Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2018-12-18 13:13:28 -06:00
Rob Clark
9e3fc0c1e0 nir: fix spelling typo
Signed-off-by: Rob Clark <robdclark@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2018-12-11 15:51:34 -05:00
Timothy Arceri
a068958692 nir: don't pack varyings ints with floats unless flat
Fixes: 1c9c42d16b ("nir: add varying component packing helpers")

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2018-11-12 15:38:56 +11:00
Timothy Arceri
d40dd05553 nir: add new linking opt nir_link_constant_varyings()
This pass moves constant outputs to the consuming shader stage
where possible.

Reviewed-by: Eric Anholt <eric@anholt.net>
2018-11-10 11:41:00 +11:00
Jose Fonseca
d9a04196d9 nir: Fix array initializer.
Empty initializer is not standard C.  This fixes MSVC build.

Trivial.
2018-10-24 11:37:09 +01:00
Samuel Pitoiset
7c694cbfa4 nir: add linking helper nir_link_xfb_varyings()
The linking opts shouldn't try removing or compacting XFB varyings
in the consumer. To avoid this we copy the always_active_io flag
from the producer.

Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2018-10-24 08:21:29 +11:00
Eric Anholt
7d77fe1bcc nir: Expose nir_remove_unused_io_vars().
For gallium drivers where you want to do some linking at variant compile
time, you don't have the other producer/consumer shader on hand to modify.
By exposing the inner function, the driver can have the used varyings in
the compiled shader cache key and still do linking.

This is also useful for V3D, where the binning shader wants to only output
position and TF varyings.  We've been removing those after nir_lower_io,
but this will be less driver-specific code and let more of the shader get
DCEed early in NIR.

Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2018-10-15 17:16:44 -07:00
Eric Anholt
b788ab6d5c nir: Be sure to fix deref modes after demoting shader i/o vars to global.
Fixes assertion failures when calling nir_remove_unused_varyings() or
nir_remove_unused_io_vars().

Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2018-10-15 17:16:44 -07:00
Jason Ekstrand
a331d7d1cd nir: Remove old-school deref chain support
Acked-by: Rob Clark <robdclark@gmail.com>
Acked-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Acked-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2018-06-22 21:23:06 -07:00
Jason Ekstrand
e5db1b951c nir: Remove deref chain support from remove_unused_varyings
Acked-by: Rob Clark <robdclark@gmail.com>
Acked-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Acked-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2018-06-22 20:54:00 -07:00
Jason Ekstrand
e786fcf777 nir: Support deref instructions in remove_unused_varyings
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Acked-by: Rob Clark <robdclark@gmail.com>
Acked-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Acked-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2018-06-22 20:15:56 -07:00
Rob Clark
d80c342d89 nir: add deref lowering sanity checking
This will be removed at the end of the transition, but add some tracking
plus asserts to help ensure that lowering passes are called at the
correct point (pre or post deref instruction lowering) as passes are
converted and the point where lower_deref_instrs() is called is moved.

Signed-off-by: Rob Clark <robdclark@gmail.com>
Acked-by: Rob Clark <robdclark@gmail.com>
Acked-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Acked-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2018-06-22 20:15:54 -07:00
Timothy Arceri
cdeac00267 nir: remove old assert
This was originally intended to make sure the remap location
was not -1. However the code has changed alot since then,
the location is now never set to -1 and we also handle
components meaning this old assert has been doing comparisions
with the pointer to the array of component data.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=105183
2018-02-22 09:31:00 +11:00
Dave Airlie
0e8e7ccf9d nir/linking: always set the used_across_stages/outputs_read bits
If we don't remap and output this code would trample the outputs
read bits.

This fixes a regression in
dEQP-VK.tessellation.shader_input_output.barrier

Fixes: 1c9c42d16b (nir: add varying component packing helpers)
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2017-12-19 06:44:11 +10:00
Timothy Arceri
1c9c42d16b nir: add varying component packing helpers
v2: update shader info input/output masks when pack components
v3: make sure interpolation loc matches, this is required for the
    radeonsi NIR backend.
v4: 33dca36f4f fixed nir_gather_info to update outputs_read
    correct, make sure we also adjust this correctly when
    packing components.

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> (v1)
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com> (v3)
2017-12-04 09:10:30 +11:00
Timothy Arceri
cf5f8f55c3 nir: add tess patch support to nir_remove_unused_varyings()
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2017-11-03 08:58:39 +11:00
Jason Ekstrand
59fb59ad54 nir: Get rid of nir_shader::stage
It's redundant with nir_shader::info::stage.

Acked-by: Timothy Arceri <tarceri@itsqueeze.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
2017-10-20 12:49:17 -07:00
Timothy Arceri
f1eb5e6399 nir: add component level support to remove_unused_io_vars()
Reviewed-by: Eric Anholt <eric@anholt.net>
2017-10-16 09:06:53 +11:00
Timothy Arceri
45ef10c06a nir: add some helpers for doing linking
The initial helpers add support for removing unused varyings between
stages.

V2:
- Moved the io mask helper function into this file rather than
  nir.h so it's not used elsewhere considering it doesn't handle
  all corner cases.
- Use bitmask rather than hash table to handle tcs outputs (Ken)

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2017-09-26 22:37:02 +10:00