This commit enables NGG culling on all GFX10.3 GPUs by default.
A new debug flag environment variable RADV_DEBUG=nonggc is added to
disable this feature on GPUs where it is enabled by default.
The previous perf test flag RADV_PERFTEST=nggc will not be needed on
GFX10.3 anymore but it can still be used to enable the feature on
GPUs where it isn't on by default.
Totals from 58239 (45.27% of 128647) affected shaders:
VGPRs: 1989752 -> 2049408 (+3.00%); split: -3.21%, +6.21%
SpillSGPRs: 675 -> 883 (+30.81%); split: -78.07%, +108.89%
CodeSize: 72205968 -> 153572764 (+112.69%)
LDS: 0 -> 227125248 (+inf%)
MaxWaves: 1614598 -> 1646934 (+2.00%); split: +3.08%, -1.08%
Instrs: 14202239 -> 29654042 (+108.80%)
Latency: 87986508 -> 136960419 (+55.66%); split: -0.23%, +55.89%
InvThroughput: 14444832 -> 21141875 (+46.36%); split: -0.01%, +46.37%
VClause: 340794 -> 493067 (+44.68%); split: -1.33%, +46.01%
SClause: 520983 -> 738636 (+41.78%); split: -0.25%, +42.03%
Copies: 775639 -> 2787382 (+259.37%)
Branches: 296911 -> 1225431 (+312.73%)
PreSGPRs: 1316896 -> 2057270 (+56.22%); split: -0.14%, +56.36%
PreVGPRs: 1473558 -> 1658432 (+12.55%); split: -1.44%, +13.99%
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13086>
v2: Use u_foreach_bit64() (Samuel)
v3: Add missing handling of VkMemoryBarrier2KHR in pNext of
VkSubpassDependency2KHR (Samuel)
v4: Remove unused ANV_PIPELINE_STAGE_PIPELINED_BITS (Ivan)
v5: fix missing anv_measure_submit() (Jason)
constify anv_pipeline_stage_pipelined_bits (Jason)
v6: Split flushes & invalidation emissions on
vkCmdSetEvent2KHR()/vkCmdWaitEvents2KHR() (Jason)
v7: Only apply flushes once on events (Jason)
v8: Drop split flushes for this patch
v9: Add comment about ignore some fields of VkMemoryBarrier2 in
VkSubpassDependency2KHR (Jason)
Drop spurious PIPE_CONTROL change s/,/;/ (Jason)
v10: Fix build issue on Android (Lionel)
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9045>
Everything should be already supported, except patch list.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12611>
The two rasterpos fails looks related to GLSL linking, the vertex
shader is linked with the geometry shader which doesn't use any
of it's outputs so they seem to get removed, which stops the rasterpos
from working.
Reviewed-by: Emma Anholt <emma@anholt.net>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12374>
Some floating atomic instructions are not available on GFX8-9.
No LLVM support.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12060>