Add common code for PresentWait2.
Unlike PresentWait, PresentWait2 is exposed by a surface capability.
On Wayland, PresentWait (and PresentWait2) require the presentation-time
extension to be available for a proper implementation, but not all
compositors support this. PresentWait would either have to be exposed
nowhere, or have weird/complicated fallback paths to try to enable it
on systems where presentation-time is unavailable.
Since PresentWait2 has a surface capability, we can simply not expose it
on Wayland when present-time is unavailable instead of always having to
have a less compliant fallback path.
PresentWait2 also explicitly forbids waiting on an ID that hasn't been
queued for presentation, so we don't need to handle that weird case.
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35414>
Because the ASTC HDR formats are extension formats, we need to convert
it manually in vk_format_to_pipe_format() instead of using the table.
Otherwise, the compiler tries to create a gigantic array and ends up
dying.
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34828>
There's no behavior change, but to prepare for the next img2buf blit
improvement, except adding asserts to make clear of the existing blit
code paths.
v2: use switch with unreachable default per @gfxstrand has suggested
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35220>
for pipelines, we know enabled features. for classic shader objects, we do not.
therefore, we want to plumb this through explicitly for drivers using common
pipelines, rather than making drivers guess whether they can use the device
features.
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35169>
We only use the acquisition time for calculating latency for perfetto
tracks later, and the acquisition time should ideally be the start of the
perfetto flow.
This has been more or less true with very small error margin for vk wsi,
but the wayland EGL buffer handling is a lot more complicated. Moving the
time check into the flow start will make re-using this code for EGL much
simpler.
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32757>
Push the presentation feedback code into the common code in the loader,
so we're one step closer to using the perfetto instrumentation here in
the EGL code.
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32757>
For now just pull the tiny bit that looks up the wayland buffer id for
profiling. The end goal is to promote more code sharing between vk and egl
and improving wayland egl's perfetto profiling.
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32757>
Count the outstanding feedback requests instead of relying on list
length calculations.
When moving presentation feedback bits into common code shortly, the list
will no longer be exposed.
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32757>
Instead of testing the protocol object pointer, track this with a bool.
We're going to wrap the protocol object in some common code later, so
testing it directly will become inconvenient.
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32757>
It's still legal to include VkTimelineSemaphoreSubmitInfo in pNext
without any timeline semaphores. While we are at it, also fix the VUs.
This was observed with Doom The Dark Ages.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35022>
Otherwise we end up removing refcount even when we don't have a color
surface already for applications going from SRGB_NONLINEAR to
PASS_THROUGH dring runtime.
To reproduce the bug, start mpv with "--target-colorspace-hint=yes" then
set it to "no" during runtime with a keybind
Fixes: 789507c99c ("vulkan/wsi: implement the Wayland color management protocol")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34708>
The advantage of using spec constants is that we do not have to include
multiple spirv binaries for multiple variants of a build stage.
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34594>
Given that the command buffer will be long-lived, no reason not to just do
this so that debugging tools can see what the cmdbuf is doing.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22350>
Since headless overrides create_mem, it needs to override finish_create
too. Fixes a segfault in nvk that was caused by us mixing
wsi_create_null_image_mem with wsi_finish_create_blit_context, which
would then call CmdCopyImageToBuffer with image->blit.buffer == NULL
Fixes a cts failure on nvk in:
dEQP-VK.image.swapchain_mutable.headless.2d.r8g8b8a8_unorm_b8g8r8a8_unorm_clear_copy_format_list
and several others
Fixes: 579578f10a ("vulkan/wsi/drm: Break create_prime_image in pieces")
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34646>
With vkCmdPipelineBarrier, it's possible to specify a barrier with
pipeline stages but without any memory barriers. These might not be
practical, but are legal Vulkan code.
Barriers like this are currently ignored in mesa, as we only convert
barriers with passed memory barriers into vkCmdPipelineBarrier2.
This commit adds handling of execution only barriers by converting them
into a memory barrier without access masks.
Fixes: 97f0a4494b ("vulkan: implement legacy entrypoints on top of VK_KHR_synchronization2")
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34187>
When no input attachment location info is provided, the depth/stencil
attachment are supposed to be NO_INDEX, not UNUSED, and we should also
set the color_attachment_count to UNKNOWN.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32540>
For drivers using the render pass emulation provided by the
runtime, it's important to express the mapping between
depth/stencil/color attachments and input attachments using
VkRenderingInputAttachmentIndexInfoKHR, otherwise those drivers
have to special-case emulated render passes in their
CmdBeginRendering() implementation.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32540>