We want to check for Success, otherwise it will fail even with the right visual.
NOTE: This is a candidate for the 7.10 branch.
Signed-off-by: Antoine Labour <piman@chromium.org>
Signed-off-by: Stéphane Marchesin <marcheu@chromium.org>
Signed-off-by: Brian Paul <brianp@vmware.com>
... because that's not a safe thing to do. The request buffer is shared
storage among all threads, and after UnlockDisplay the 'req' pointer may
point into someone else's request.
NOTE: This is a candidate for the 7.10 branch.
Signed-off-by: Adam Jackson <ajax@redhat.com>
We only handle a 32 bit swap count, so use the new structure definitions.
Reviewed-by: Adam Jackson <ajax@redhat.com>
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
After sending the GLXChangeDrawableAttributes request, we also set a
local set of attributes on the DRI drawable. But in the indirect case
this array won't be present, so skip the setting in that case to avoid a
crash.
Reviewed-by: Adam Jackson <ajax@redhat.com>
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
The gc var would be NULL if called from line 238. Instead, get
the opcode from __glXSetupForCommand(dpy) as done in other places.
And remove the unused gc parameter.
Fixes a bug reported by "John Doe" on 3/9/2011.
NOTE: This is a candidate for the 7.10 branch.
this doesn't bind to drivers yet, just enough to in theory make indirect
work against other servers.
I'm really not sure what the rules for adding extensions to the known_gl_extensions list as it looks to be missing a few. are these GL extensions that have GLX
protocol??
Signed-off-by: Dave Airlie <airlied@redhat.com>
The driver only has one reasonable place to look for its context to
flush anything, which is the current context. Don't bother it with
having to check.
This extension allows a client to bind one context in multiple threads
simultaneously. It is then up to the client to manage synchronization of
access to the GL, just as normal multithreaded GL from multiple contexts
requires synchronization management to shared objects.
The extra length is the size of the request *minus* the size of the
VendorPrivate header, not the addition.
NOTE: This is a candidate for the 7.9 and 7.10 branches
Signed-off-by: Julien Cristau <jcristau@debian.org>
Signed-off-by: Brian Paul <brianp@vmware.com>
xGLXChangeDrawableAttributesSGIXReq follows the GLXVendorPrivate header
with a drawable, number of attributes, and list of (type, value)
attribute pairs. Don't forget to put the number of attributes in there.
I don't think this can ever have worked.
NOTE: This is a candidate for the 7.9 and 7.10 branches
Signed-off-by: Julien Cristau <jcristau@debian.org>
Signed-off-by: Brian Paul <brianp@vmware.com>
We were sending too long requests for GLXChangeDrawableAttributes,
GLXGetDrawableAttributes, GLXDestroyPixmap and GLXDestroyWindow.
NOTE: This is a candidate for the 7.9 and 7.10 branches
Signed-off-by: Julien Cristau <jcristau@debian.org>
Signed-off-by: Brian Paul <brianp@vmware.com>
When --enable-shared-glapi is specified, libGL will share libglapi with
OpenGL ES instead of defining its own copy of glapi. This makes sure an
app will get only one copy of glapi in its address space.
The new option is disabled by default. When enabled, libGL and libglapi
must be built from the same source tree and distributed together. This
requirement comes from the fact that the dispatch offsets used by these
libraries are re-assigned whenever GLAPI XMLs are changed.
For GLX, indirect rendering for has_different_protocol() functions is
tricky. A has_different_protocol() function is assigned only one
dispatch offset, yet each entry point needs a different protocol opcode.
It cannot be supported by the shared glapi. The fix to this is to make
glXGetProcAddress handle such functions specially before calling
_glapi_get_proc_address.
Note that these files are automatically generated/re-generated
src/glx/indirect.c
src/glx/indirect.h
src/mapi/glapi/glapi_mapi_tmp.h
Add release function for texture_from_pixmap extension.
Some platform need to release texture image for texture_from_pixmap
extension, add this interface for those platforms.
glapioffsets.h exists for the same reason as glapidispatch.h does. It
is of no use to glapi. This commit also drops the use of glapioffsets.h
in glx as glx is considered an extension to glapi when it comes to
defining public GL entries.
glapidispatch.h exists so that core mesa (libmesa.a) can be built for
DRI drivers or for non-DRI drivers as a compile time decision (whether
IN_DRI_DRIVER is defined). It is of no use to glapi. This commit also
drops the use of glapidispatch.h in glx and libgl-xlib as they are
considered extensions to glapi when it comes to defining public GL
entries.
The Gallium EGL state tracker reuses dri2.c but not the GLX code.
Currently there is a bit of code in dri2.c that is incorrectly tied
to GLX: instead, make it call an helper that both GLX and Gallium EGL
implement, like dri2InvalidateBuffers.
This avoids a link error complaining that dri2GetGlxDrawableFromXDrawableId
is undefined.
Note that we might want to move the whole event translation elsewhere,
and probably stop using non-XCB DRI2 altogether, but this seems to be
the minimal fix.
A number of other files had to be updated as well because const
qualifiers were added to the glMultiDrawArrays() function.
Also, GL_FIXED is now defined in glext.h.
For GLX 1.3 drawables, we can destroy the DRI2 drawable when the GLX
drawable is destroyed. However, for legacy drawables, there os no
good way of knowing when the application is done with it, so we just
let the DRI2 drawable linger on the server. The server will destroy
the DRI2 drawable when it destroys the X drawable or the client exits
anyway.
https://bugs.freedesktop.org/show_bug.cgi?id=30109