Eric Anholt
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9a0e421983
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glsl2: Add a pass to break ir_binop_div to _mul and _rcp.
This results in constant folding of a constant divisor.
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2010-07-02 11:27:06 -07:00 |
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Eric Anholt
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8a1f186cc5
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glsl2: Add a pass to convert mod(a, b) to b * fract(a/b).
This is used by the Mesa IR backend to implement mod, fixing glsl-fs-mod.
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2010-07-01 11:07:23 -07:00 |
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Eric Anholt
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2a3d46dd46
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glsl2: Fix dependencies. (at least partially)
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2010-06-25 12:23:20 -07:00 |
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Eric Anholt
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0a1b54df7a
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glsl2: Replace the GLSL compiler with the glsl2 project.
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2010-06-24 17:23:21 -07:00 |
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michal
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068596c9a7
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Build mesa glsl with make.
Still don't know how to add glsl to mesa dependencies.
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2009-12-10 01:03:15 +01:00 |
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