Jason Ekstrand
3e4b00d283
meta: Use the VkClearColorValue structure for the color attribute
2015-07-07 16:27:06 -07:00
Jason Ekstrand
a35fef1ab2
vk/vulkan.h: Remove the pass argument from EndRenderPass
2015-07-07 16:22:23 -07:00
Jason Ekstrand
d2ca7e24b4
vk/vulkan.h: Rename VertexInputStateInfo to VertexInputStateCreateInfo
2015-07-07 16:15:55 -07:00
Jason Ekstrand
abbb776bbe
vk/vulkan.h: Remove programPointSize
...
Instead, we auto-detect whether or not your shader writes gl_PointSize. If
it does, we use 1.0, otherwise we take it from the shader.
2015-07-07 16:00:46 -07:00
Chad Versace
e7ddfe03ab
vk/0.130: Stub vkCmdClear*Attachment() funcs
...
vkCmdClearColorAttachment
vkCmdClearDepthStencilAttachment
2015-07-07 15:57:37 -07:00
Chad Versace
11901a9100
vk/0.130: Update name of vkCmdClearDepthStencilImage()
2015-07-07 15:53:35 -07:00
Chad Versace
dff32238c7
vk/0.130: Stub vkCmdExecuteCommands()
2015-07-07 15:51:55 -07:00
Chad Versace
85c0d69be9
vk/0.130: Update vkCmdWaitEvents() signature
2015-07-07 15:49:57 -07:00
Chad Versace
0ecb789b71
vk: Remove unused 'v' param from stub() macro
2015-07-07 15:47:24 -07:00
Chad Versace
f78d684772
vk: Stub vkCmdPushConstants() from 0.130 header
2015-07-07 15:46:19 -07:00
Chad Versace
18ee32ef9d
vk: Update vkCmdPipelineBarrier to 0.130 header
2015-07-07 15:43:41 -07:00
Chad Versace
4af79ab076
vk: Add func anv_clear_mask()
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A little helper func for inspecting and clearing bitmasks.
2015-07-07 15:43:41 -07:00
Jason Ekstrand
788a8352b9
vk/vulkan.h: Remove some unused fields.
...
In particular, the following are removed:
- disableVertexReuse
- clipOrigin
- depthMode
- pointOrigin
- provokingVertex
2015-07-07 15:33:00 -07:00
Jason Ekstrand
7fbed521bb
vk/vulkan.h: Remove the explicit primitive restart index
...
Unfortunately, this requires some non-trivial changes to the driver. Now
that the primitive restart index isn't given explicitly by the client, we
always use ~0 for everything like D3D does. Unfortunately, our hardware is
awesome and a 32-bit version of ~0 doesn't match any 16-bit values. This
means, we have to set it to either UINT16_MAX or UINT32_MAX depending on
the size of the index type. Since we get the index type from
CmdBindIndexBuffer and the rest of the VF packet from the pipeline, we need
to lazy-emit the VF packet.
2015-07-07 15:33:00 -07:00
Jason Ekstrand
1fb859e4b2
vk/vulkan.h: Remove client-settable pointSize from DynamicRsState
2015-07-07 12:35:32 -07:00
Jason Ekstrand
245583075c
vk/vulkan.h: Remove UINT8 index buffers
2015-07-07 11:26:49 -07:00
Kristian Høgsberg Kristensen
a1eea996d4
vk: Emit 3DSTATE_SAMPLE_MASK
...
This was missing and was causing the driver to not work with
execlists. Presumably we get a different initial hw context with
execlists enabled, that has sample mask 0 initially.
Set this to 0xffff for now. When we add MS support, we need to take the
value from VkPipelineMsStateCreateInfo::sampleMask.
2015-07-06 23:54:12 -07:00
Kristian Høgsberg Kristensen
c325bb24b5
vk: Pull in new generated headers
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The new headers use stdbool for enable/disable fields which
implicitly converts expressions like (flags & 8) to 0 or 1.
Also handles MBO (must-be-one) fields by setting them to one,
corrects a bspec typo (_3DPRIM_LISTSTRIP_ADJ -> LINESTRIP) and
makes a few enum values less clashy.
2015-07-06 22:12:26 -07:00
Chad Versace
23075bccb3
vk/image: Validate vkCreateImageView more
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Exhaustively validate the function input. If it's not validated and
doesn't have an anv_finishme(), then I overlooked it.
2015-07-06 18:28:26 -07:00
Chad Versace
69e11adecc
vk/image: Add more info to VkImageViewType table
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Convert the table from the direct mapping
VkImageViewType -> SurfaceType
into a mapping to an info struct
VkImageViewType -> struct anv_image_view_info
2015-07-06 18:28:26 -07:00
Chad Versace
5b04db71ff
vk/image: Move validation for vkCreateImageView
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Move the validation from anv_CreateImageView() and anv_image_view_init()
to anv_validate_CreateImageView(). No new validation is added.
2015-07-06 18:27:14 -07:00
Jason Ekstrand
1f1b26bceb
vk/vulkan.h: Rename VkRect to VkRect2D
2015-07-06 17:47:18 -07:00
Jason Ekstrand
63c1190e47
vk/vulkan.h: Rename count to arraySize in VkDescriptorSetLayoutBinding
2015-07-06 17:43:58 -07:00
Jason Ekstrand
65f9ccb4e7
vk/vulkan.h: Remove VK_MEMORY_PROPERTY_PREFER_HOST_LOCAL_BIT
...
We weren't doing anything with it, so this is a no-op
2015-07-06 17:33:45 -07:00
Jason Ekstrand
68fa750f2e
vk/vulkan.h: Replace DEVICE_COHERENT_BIT with DEVICE_NON_COHERENT_BIT
2015-07-06 17:32:28 -07:00
Jason Ekstrand
2b404e5d00
vk: Rename CPU_READ/WRITE_BIT to HOST_READ/WRITE_BIT
2015-07-06 17:18:25 -07:00
Jason Ekstrand
2de388c49c
vk: Remove SHAREABLE bits
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They were removed from the Vulkan API and we don't really use them because
there are no multi-GPU i965 systems.
2015-07-06 17:12:51 -07:00
Jason Ekstrand
8c5e48f307
vk: Rename NUM_SHADER_STAGE to SHADER_STAGE_NUM
...
This is a refactor of more than just the header but it lets us finish
reformating the shader stage enum.
2015-07-06 16:43:28 -07:00
Jason Ekstrand
c5ffcc9958
vk: Remove multi-device stuff
2015-07-06 15:34:55 -07:00
Jason Ekstrand
c5ab5925df
vk: Remove ClearDescriptorSets
2015-07-06 15:32:40 -07:00
Jason Ekstrand
ea5fbe1957
vk: Remove begin/end descriptor pool update
2015-07-06 15:32:27 -07:00
Jason Ekstrand
9a798fa946
vk: Remove stub for CloneImageData
2015-07-06 15:30:05 -07:00
Jason Ekstrand
78a0d23d4e
vk: Remove the stub support for memory priorities
2015-07-06 15:28:10 -07:00
Jason Ekstrand
11cf214578
vk: Remove the stub support for explicit memory references
2015-07-06 15:27:58 -07:00
Connor Abbott
f9dbc34a18
nir/spirv: fix some bugs
2015-07-06 15:00:37 -07:00
Connor Abbott
f3ea3b6e58
nir/spirv: add support for builtins inside structures
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We may be able to revert this depending on the outcome of bug 14190, but
for now it gets vertex shaders working with SPIR-V.
2015-07-06 15:00:37 -07:00
Connor Abbott
15047514c9
nir/spirv: fix a bug with structure creation
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We were creating 2 extra bogus fields.
2015-07-06 15:00:37 -07:00
Connor Abbott
73351c6a18
nir/spirv: fix a bad assertion in the decoration handling
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We should be asserting that the parent decoration didn't hand us
a member if the child decoration did, but different child decorations
may obviously have different members.
2015-07-06 15:00:37 -07:00
Connor Abbott
70d2336e7e
nir/spirv: pull out logic for getting builtin locations
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Also add support for more builtins.
2015-07-06 15:00:37 -07:00
Connor Abbott
aca5fc6af1
nir/spirv: plumb through the type of dereferences
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We need this to know if a deref is of a builtin.
2015-07-06 15:00:37 -07:00
Connor Abbott
66375e2852
nir/spirv: handle structure member builtin decorations
2015-07-06 15:00:37 -07:00
Connor Abbott
23c179be75
nir/spirv: add a vtn_type struct
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This will handle decorations that aren't in the glsl_type.
2015-07-06 15:00:37 -07:00
Connor Abbott
f9bb95ad4a
nir/spirv: move 'type' into the union
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Since SSA values now have their own types, it's more convenient to make
'type' only used when we want to look up an actual SPIR-V type, since
we're going to change its type soon to support various decorations that
are handled at the SPIR-V -> NIR level.
2015-07-06 15:00:37 -07:00
Jason Ekstrand
4a42f45514
vk: Remove atomic counters stubs
2015-07-06 14:38:45 -07:00
Jason Ekstrand
1f1465f077
vk/meta: Add an initial implementation of ClearColorImage
2015-07-02 18:15:06 -07:00
Jason Ekstrand
8a6c8177e0
vk/meta: Factor the guts out of cmd_buffer_clear
2015-07-02 18:13:59 -07:00
Jason Ekstrand
beb0e25327
vk: Roll back to API v90
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This is what version 0.1 of the Vulkan SDK is built against.
2015-07-01 16:44:12 -07:00
Jason Ekstrand
fa663c27f5
nir/spirv: Add initial structure member decoration support
2015-07-01 15:38:26 -07:00
Jason Ekstrand
e3d60d479b
nir/spirv: Make vtn_handle_type match the other handler functions
...
Previously, the caller of vtn_handle_type had to handle actually inserting
the type. However, this didn't really work if the type was decorated in
any way.
2015-07-01 15:34:10 -07:00
Jason Ekstrand
7a749aa4ba
nir/spirv: Add basic support for Op[Group]MemberDecorate
2015-07-01 14:18:07 -07:00