Commit graph

12 commits

Author SHA1 Message Date
Kenneth Graunke
35622f165f jay, nir: Make a dispatch_mask_intel intrinsic
jay is trying to use the fragment shader dispatch mask for helper
invocation lowering, but it was using load_sample_mask_in for that
(now load_coverage_mask_intel).  But this isn't the MSAA coverage
mask, the two are different payload fields.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41688>
2026-05-21 15:34:46 +00:00
Kenneth Graunke
6c142f7edc jay: Implement sample mask writes
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41688>
2026-05-21 15:34:46 +00:00
Kenneth Graunke
49299050ea jay: Implement fragment shader stencil writes
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41688>
2026-05-21 15:34:46 +00:00
Kenneth Graunke
b01d286083 jay: Move render target store payload/descriptor construction to backend
Constructing the render target store payload is more complex than we can
reasonably handle at the NIR level.  The main reason is that samplemask
and stencil are packed 16-bit and 8-bit parameters, respectively, which
are intermixed with other values that are 32-bit.  In SIMD32 mode, the
packed sub-32-bit values take up fewer registers than normal values.

Currently we also don't specialize the NIR for each FS dispatch width,
and we can't construct the message descriptor without knowing it.

So, we alter nir_intrinsic_store_render_target_intel to take each of
the expected parameters - colour, depth, stencil, samplemask,
src0_alpha, and discard predicate.  We construct the payloads and
descriptors in the backend.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41688>
2026-05-21 15:34:46 +00:00
Lionel Landwerlin
682dc50776 brw/jay: move sample_mask_in handling to NIR
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41529>
2026-05-14 14:05:06 +00:00
Lionel Landwerlin
df5a6d7b87 brw/jay: move some coarse lowering to NIR
We add a pass to allow testing partially known fs config bits (main
user is DX11 always disabling VRS/coarse).

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41529>
2026-05-14 14:05:06 +00:00
Kenneth Graunke
f6debb842d jay: Gripe more clearly about dual source blending
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41535>
2026-05-13 23:03:15 +00:00
Kenneth Graunke
4b4aad7c44 jay: Include depth and stencil on all MRT stores
The hardware expects it to be present for every colour target.

Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Acked-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41535>
2026-05-13 23:03:15 +00:00
Kenneth Graunke
fbaa5ad0c3 iris: Implement force_dual_color_blend_by_location via NIR
We can just have iris look at its own program key and change the
fragment shader output variable's location/index in the NIR.  By
doing this before lowering fragment shader outputs, the rest of
the output lowering does the right thing, and the backend no longer
has to consider hacks for broken OpenGL apps.

Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41122>
2026-05-07 08:29:40 +00:00
Alyssa Rosenzweig
5828b66b65 jay: convert to LCSSA
for correctness with loops.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41215>
2026-04-28 23:13:50 +00:00
Alyssa Rosenzweig
8afcbbe77d jay: load_simd_width_intel
dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.array_access.dynamic_expression_access_fragment

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40960>
2026-04-14 23:14:07 +00:00
Alyssa Rosenzweig
4eb838eb48 jay: split up jay_from_nir.c
Big monolithic file, split it up into the relevant pieces.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40960>
2026-04-14 23:14:07 +00:00