Commit graph

6 commits

Author SHA1 Message Date
Kenneth Graunke
32aaf89823 glsl: Rename various ir_* files to lower_* and opt_*.
This helps distinguish between lowering passes, optimization passes, and
other compiler code.
2010-11-15 16:34:20 -08:00
Kenneth Graunke
565ff67688 glsl: "Copyright", not "Constantright"
Clearly this started out as ir_copy_propagation.cpp, but the search and
replace was a bit overzealous.
2010-09-28 21:17:33 -07:00
Eric Anholt
b39e6f33b6 glsl: Rework assignments with write_masks to have LHS chan count match RHS.
It turns out that most people new to this IR are surprised when an
assignment to (say) 3 components on the LHS takes 4 components on the
RHS.  It also makes for quite strange IR output:

(assign (constant bool (1)) (x) (var_ref color) (swiz x (var_ref v) ))
(assign (constant bool (1)) (y) (var_ref color) (swiz yy (var_ref v) ))
(assign (constant bool (1)) (z) (var_ref color) (swiz zzz (var_ref v) ))

But even worse, even we get it wrong, as shown by this line of our
current step(float, vec4):

(assign (constant bool (1)) (w)
	(var_ref t)
	(expression float b2f (expression bool >=
		    (swiz w (var_ref x))(var_ref edge))))

where we try to assign a float to the writemasked-out x channel and
don't supply anything for the actual w channel we're writing.  Drivers
right now just get lucky since ir_to_mesa spams the float value across
all the source channels of a vec4.

Instead, the RHS will now have a number of components equal to the
number of components actually being written.  Hopefully this confuses
everyone less, and it also makes codegen for a scalar target simpler.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2010-09-22 13:09:51 -07:00
Ian Romanick
4e5b41c2f6 glsl2: Allow copy / constant propagation into array indices 2010-09-03 11:55:22 -07:00
Eric Anholt
42cab131da glsl2: Convert ir_constant_propagation to ir_rvalue_visitor.
This one is a little tricky because of the LHS handling.
2010-08-13 17:54:47 -07:00
Eric Anholt
8bebbeb7c5 glsl2: Add constant propagation.
Whereas constant folding evaluates constant expressions at rvalue
nodes, constant propagation tracks constant components of vectors
across execution to replace (possibly swizzled) variable dereferences
with constant values, triggering possible constant folding or reduced
variable liveness.
2010-08-09 19:21:18 -07:00