It would be later used by Turnip in implementation of
VK_KHR_pipeline_executable_properties.
Signed-off-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8877>
This fixes crashes seen with following group of tests:
android.graphics.cts.BasicVulkanGpuTest
Fixes: 6fa56273be ("anv/image: Drop duplicate 'format' in anv_image_create()")
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9799>
Make INTEL_DEBUG=blorp dump the blorp shaders instead using the
general INTEL_DEBUG=fs,vs, which is now reserved to the actual FS and
VS shaders used by the pipeline.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9779>
The callers already have this value, and we would like to make it
follow different rules other than stage that might not be visible to
the helper function, so just pass explicitly.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9779>
The callers already have this value, and we would like to make it
follow different rules other than stage that might not be visible to
the helper function, so just pass explicitly.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9779>
The callers already have this value, and we would like to make it
follow different rules other than stage that might not be visible to
the helper function, so just pass explicitly.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9779>
Make the check once in a variable, that can be reused for other parts.
Also add `unlikely` to the various conditionals depending on it
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9779>
Makes calling code more explicit about what is being set, and allows
take advantage of zero initialization for the ones the callsite don't
care.
Besides moving to the struct, two extra "ergonomic" changes were done:
- Add a new shader_time boolean, so shader_time_index is ignored when
unused -- this allow taking advantage of the zero initialization of
unset fields.
- Since we have a struct, provide space for the error_str pointer.
Both iris and i965 were using it, and the extra rstrdup in case of
failure shouldn't be a burden for the others.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9779>
Makes calling code more explicit about what is being set, and allows
take advantage of zero initialization for the ones the callsite don't
care.
Besides moving to the struct, two extra "ergonomic" changes were done:
- Add a new shader_time boolean, so shader_time_index is ignored when
unused -- this allow taking advantage of the zero initialization of
unset fields.
- Since we have a struct, provide space for the error_str pointer.
Both iris and i965 were using it, and the extra rstrdup in case of
failure shouldn't be a burden for the others.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9779>
There's only 1 sampler state behind
3DSTATE_SAMPLER_STATE_POINTERS[_VS|_HS|_DS|_GS|_PS] and
3DSTATE_SAMPLER_STATE_POINTERS.[PointertoVSSamplerState|PointertoPSSamplerState|PointertoGSSamplerState].
Signed-off-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9707>
state_addr == bo.addr, bo.size==0 is handled by another check
Signed-off-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9707>
There's only 1 sampler state behind
3DSTATE_SAMPLER_STATE_POINTERS[_VS|_HS|_DS|_GS|_PS] and
3DSTATE_SAMPLER_STATE_POINTERS.[PointertoVSSamplerState|PointertoPSSamplerState|PointertoGSSamplerState].
Signed-off-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9707>
state_addr == bo.addr, bo.size==0 is handled by another check
Signed-off-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9707>
Context batches tend to have a lot of multi-LRI and, if we want to be
able to parse those registers nicely, we really handle it.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9729>
I chose to drop "HW" from the name of this field because on Gen11
it applies to both HW and SW binding tables, so it's a bit of a
misnomer.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9729>
Instead of using tempfiles to communicate between child & parent
process. The latter sometimes resulted in hitting the meson timeout if
there was high filesystem pressure.
Fixes: ccaa5b034f "intel/tools: rewrite run-test.sh in python"
Reviewed-by: Dylan Baker <dylan.c.baker@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9528>
Anvil can handle if this call fails, but not if we assert. :)
Reported-by: Brian Paul <brianp@vmware.com>
Fixes: 5d84c764fd ("anv: Gather engine info from i915 if available")
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9664>
The messages for those 16-bit operations still use 32-bit sources and
destinations, so expand them accordingly when building the payload.
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8750>
If we load constant data using pull constant SENDS, and we later load
that register with some other data, we can end up in a situation where
we don't track the initial fixed register write and therefore end up
using uninitialized registers.
This tracks write-on-write of fixed GRFs like we do for normal virtual
GRFs.
v2: Fix post_alloc_reg case (Jason)
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9667>
This makes UBO loads in the variable pointers or bindless case work just
like SSBO loads in the sense that they use A64 messages and 64-bit
global addresses. The primary difference is that we have an
optimization in anv_nir_lower_ubo_loads which uses a (possibly
predicated) block load message when the offset is constant so we get
roughly the same performance as we would from plumbing load_ubo all the
way to the back-end.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8635>
Instead of load_global_constant_offset/bounded, we want to use the
Intel-specific block load intrinsic whenever we can. This way we get
the same wide block loads that we usually use for constant offset UBO
pulls with a binding table.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8635>
This also means that some of the newly added helpers need to grow a bit
to support VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_DATA_EXT.
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8635>
This function has exactly two call sites. The first is where we had
these calculations before. The second only cares about the size of the
SSBO so all the extra code we emit will be dead. However, NIR should
easily clean that up and this lets us consolidate things a bit better.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8635>
Instead of packing the descriptor offset into the packed portion, use
that unused channel we have lying around. This potentially allows for
larger descriptor sets. We also re-arrange the components a bit to make
it more like the 64bit_bounded_global memory address format.
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8635>
This has the advantage of giving us cheaper address calculations because
we can calculate in 32 bits first and then do a single 64x32 add. It
also lets us delete a bunch of code for dealing with descriptor
dereferences (vulkan_resource_reindex, and friends) because our bindless
SSBO pointers are now vec4s regardless of whether or not we're doing
bounds checking. This also unifies UBOs and SSBOs. The one down-side
is that, in certain variable pointers cases, it may end up burning more
memory and/or increasing register pressure. This seems like a worth-
while trade-off.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8635>
Instead of doing the array check at the load_vulkan_resource_index
intrinsic, stuff it in the vec2 and handle it at load_vulkan_descriptor
time. This allows the bounds check to take any re-index intrinsics into
account. This only affects variablePointers + SSBOs + Gen7.
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8635>
We're about to enable bindless UBOs via A64 memory access like we do for
SSBOs. In order to prevent 100% of UBOs from hitting that path, we
enable them in the early lowering. This way we'll still get binding
table-based UBO access for any non-bindless ones. In particular, we
need this for UBO pushing to work.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8635>