I originally noticed that 3b30814791 ("nir/algebraic: Optimize 1-bit
Booleans") caused this pattern no longer be matched by incorrectly
replacing b@32 with b@1. Making that correct had no effect on
shader-db. When this pattern originally was added, it only affected 4
shaders, so it's not worth the effort to debug further.
This reverts commit f50400cc80.
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6358>
The original comment was a little terse and a little incorrect. The
rearrangements are fine w.r.t. NaN. However, they produce incorrect
results if one operand is +Inf and the other is -Inf.
A later commit, "nir/algebraic: Add some compare-with-zero optimizations
that are exact", will add some more patterns here. It may be reasonable
to squash this commit (forward) into that commit.
v2: Fix some incorrect comparisons operators in the comment (<= vs >=).
Add commentary that subtraction works like addition w.r.t. NaN. Both
noticed / suggested by Caio.
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6358>
This commit only documents the current behavior, even if that behavior
is not the behavior preferred by the relevant specs.
In SPIR-V, there are two flavors of the sign instruction, and each lives
in an extended instruction set. The GLSL.std.450 FSign instruction is
defined as:
Result is 1.0 if x > 0, 0.0 if x = 0, or -1.0 if x < 0.
This also matches the GLSL 4.60 definition.
However, the OpenCL.ExtendedInstructionSet.100 sign instruction is
defined as:
Returns 1.0 if x > 0, -0.0 if x = -0.0, +0.0 if x = +0.0, or -1.0 if
x < 0. Returns 0.0 if x is a NaN.
There are two differences. Each treats -0.0 differently, and each also
treats NaN differently. Specifically, GLSL.std.450 FSign does not
define any specific behavior for NaN.
There has been some discussion in Khronos about the NaN behavior of
GLSL.std.450 FSign. As part of that discussion, I did some research
into how we treat NaN for nir_op_fsign, and this commit just captures
some of those notes.
v2: Document the expected behavior of nir_op_fsign more thoroughly.
Suggested by Rhys. Note that the current implementation of constant
folding does not produce the expected result for NaN. Suggested by
Caio.
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com> [v1]
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6358>
The resulting point-coord origin not only depends on whether
the draw buffer is flipped but also on GL_POINT_SPRITE_COORD_ORIGIN
state. Which makes its transform differ from a transform of wpos.
On freedreno fixes:
gl-3.2-pointsprite-origin
gl-3.2-pointsprite-origin -fbo
Fixes: d934d320 "nir: Add flipping of gl_PointCoord.y in nir_lower_wpos_ytransform."
Signed-off-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Acked-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Jose Maria Casanova Crespo <jmcasanova@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8200>
Swizzles that access components outside of the maximum
vector size cannot be vectorized with each other.
This patch creates different hash bins for this case.
For example accesses to .x and .y are considered different variables
compared to accesses to .z and .w for 16-bit vec2.
This prevents the vectorization of things like
vec2 16 ssa_3 = iadd ssa_1.xz, ssa_2.xz
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6666>
nir_addition_might_overflow() expects the parent instruction to be
an alu instr but it might be a phi instr. Fix it by assuming that
the addition might overflow.
This fixes compiler crashes with Horizon Zero Dawn.
No fossils-db changes.
Cc: mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8268>
With dual source blending only 1 draw buffer could be used.
For zink fixes tests:
arb_blend_func_extended-fbo-extended-blend-pattern_gles2
Signed-off-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8247>
As part of this series, it removes the need for float->double conversion,
just to be able to print a single float.
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8254>
This pass creates a SSBO var for the printf buffer. It does an atomic increment
at the beginning of the buffer to determine where to write, then dumps
the args after that.
v2: [airlied]
Enhanced to use an index into a set of format info that is passed
back to the caller. The format info contains the number of args,
argument sizes and the format string.
v3: move format string lowering to vtn
v4: Jason reworked it.
v5: assume buffer has initial offset prebaked in and work from there.
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8254>
This just adds the basic nir support for printf,
intrinsic, and support for storing the printf info.
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8254>
Fix defect reported by Coverity Scan.
Uninitialized pointer field (UNINIT_CTOR)
uninit_member: Non-static class member dup is not initialized in
this constructor nor in any functions that it calls.
Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8168>
Between the creation of a shader (from GLSL or SPIRV frontends) and
nir_lower_variable_initializers is called, variables may refer to
other variables for initialization. Those referred variables need to
be kept alive, so consider that in the pass.
Fixes: 7acc81056f ("compiler/nir: Add support for variable initialization from a pointer")
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8133>
If the only user is a trivial bcsel which in a second step
can be turned into a phi, this conversion is also worth it
even if the previous result is not undefined or constant.
Allows for some more loop unrolling or saves a few instructions.
Totals from 62 (0.04% of 139391) affected shaders (NAVI10):
SGPRs: 4976 -> 4992 (+0.32%)
VGPRs: 4408 -> 4472 (+1.45%); split: -0.45%, +1.91%
CodeSize: 453632 -> 464000 (+2.29%); split: -0.32%, +2.60%
MaxWaves: 527 -> 511 (-3.04%); split: +0.38%, -3.42%
Instrs: 84940 -> 86681 (+2.05%); split: -0.36%, +2.41%
Cycles: 11946844 -> 11783708 (-1.37%); split: -1.40%, +0.04%
VMEM: 9403 -> 10357 (+10.15%); split: +11.59%, -1.45%
SMEM: 3003 -> 3025 (+0.73%); split: +1.07%, -0.33%
VClause: 1756 -> 1997 (+13.72%); split: -0.11%, +13.84%
SClause: 2914 -> 2915 (+0.03%); split: -0.10%, +0.14%
Copies: 6426 -> 6768 (+5.32%); split: -4.14%, +9.46%
Branches: 2105 -> 2102 (-0.14%); split: -1.66%, +1.52%
PreSGPRs: 2921 -> 2909 (-0.41%); split: -0.55%, +0.14%
PreVGPRs: 4151 -> 4179 (+0.67%); split: -0.24%, +0.92%
cc: mesa-stable
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8123>
With the block's end_ip accidentally being the ip of the next instruction,
contrary to the comment, you would end up doing end-of-block freeing early
and have the value missing when it came time to emit the next instruction.
Just expand the ips to have separate ones for start and end of block --
while it means that nir_instr->index is no longer incremented by 1 per
instruction, it makes sense for use in liveness because a backend is
likely to need to do other things at block boundaries (like emit the if
statement's code), and having an ip to identify that stuff is useful.
Fixes: a206b58157 ("nir: Add a block start/end ip to live instr index metadata.")
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7658>
init_liveness_block(..) only gets called without using the
always true return value. Switch from bool to void.
Signed-off-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8051>
This involves determining the variables referenced by intrinsics, setting and
using the access qualifier correctly and considering that images and buffers
can alias.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6483>
ACCESS_NON_WRITEABLE means that the memory is read-only, not the variable,
so we don't have to check for aliasing.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6483>
ACCESS_NON_WRITEABLE means that the memory is read-only, not the variable,
so we have to check for aliasing first.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6483>
It shouldn't matter whether an access/variable is coherent or not, just
that it's not written. The coherent qualifier doesn't mean anything with
read-only memory.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6483>
If ACCESS_NON_UNIFORM is not specified, we can assume the resource is
uniform. This requires nir_lower_non_uniform_access to remove that flag.
A few Detroit: Become Human shaders use a index sourced from a fragment
input which is expected to be uniform.
shader-db (Navi):
Totals from 8 (0.01% of 127638) affected shaders:
SGPRs: 224 -> 384 (+71.43%)
VGPRs: 208 -> 112 (-46.15%)
CodeSize: 5360 -> 5344 (-0.30%); split: -1.49%, +1.19%
Instrs: 1036 -> 1028 (-0.77%); split: -1.93%, +1.16%
VMEM: 1320 -> 608 (-53.94%)
SMEM: 384 -> 336 (-12.50%); split: +14.58%, -27.08%
VClause: 24 -> 16 (-33.33%)
SClause: 48 -> 56 (+16.67%)
PreSGPRs: 124 -> 216 (+74.19%)
PreVGPRs: 168 -> 88 (-47.62%)
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5201>
In particular, if we have an index or bindless handle we were passing
the original handle which, technically, is uniform within the context of
the if. However, we can save the back-end compiler some effort if we
pass it the result of the read_first_invocation().
(Rebased by Kenneth Graunke and Rhys Perry.)
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7592>
In theory, I don't think this is a functional change. We should
generate the same code before and after.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7592>
This introduces a new flag in shader_info to know if a fragment
shader uses sample shading, even if there is no inputs.
During NIR linking, constants varyings are optimized and the
per-sample interpolation info (ie. the sample qualifier) might
be removed if nir_shader_gather_info() is called again.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7876>
As we now reuse the enums to remain within 64 values, we need to get
the proper name using the stage.
v2: Use enum type for parameter (Jason)
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7795>
v2: Fixup comment about bits in nir_intrinsics.py
v3: Use varying for primitive shading rate builtin (samuel)
v4: Reoder switch alphabetically
Make divergence of frag_shading_rate an option
v5: Remove stage check for frag_shading_rate in divergence (Samuel)
v6: s/frag_shading_rate_per_subgroup/single_frag_shading_rate_per_subgroup/ (Jason)
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7795>
In commit 00b28a50b2, Marek extended
a number of optimizations that had been 32-bit specific to work on
other bit-sizes.
Most optimizations preserve the data type across the transformation.
In other words, an optimization which generates e.g. fp64 operations
only does so when the source expression also contains fp64 operations.
These transformations are fine with respect to lowering, because we
will lower away all expressions that would trigger the search portion
of the expression, and so we'd never apply those rules.
However, a few of the rules create new operations that run afoul of
lowering passes. For example,
('bcsel', a, 1.0, 0.0) => ('b2f', a)
where the result is a double would simply be a selection between two
different 64-bit constants. The replacement expression, on the other
hand, involves a nir_op_b2f64 ALU operation. If we're run after
nir_lower_doubles, then it may not be legal to generate such an
expression anymore (at least without running lowering again, which we
don't do today).
Regressions due to this are blocking the 20.3 release, so for now, we
take the easy route and simply disallow those few rules when doing full
softfp64 lowering, which fixes the immediate problem. But it doesn't
solve the long-term problem in an extensible manner.
In the future, we may want to add a `lowered_alu_ops` bitfield to the
NIR shader, and as lowering passes are run, mark them as taboo. Then,
we could have each algebraic transformation track which operations it
creates in the replacement expression. With both of those in place,
nir_replace_instr could compare the transformation's list of ALU ops
against `lowered_alu_ops` and implicitly skip rules that generate
forbidden ALU operations.
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3504
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7841>
MSVC C++ can't do designated initializers without /std:c++latest. These
helpers will likely be removed soon anyway, so just don't use the
intrinsic builders here.
This should also fix the GCC7 build, which doesn't implement non-trivial
designated initializers.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Fixes: c9bcad2573 ("nir: add generated intrinsic builders")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7808>
Fix this error:
error C4576: a parenthesized type followed by an initializer list is a non-standard explicit type conversion syntax
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Fixes: c9bcad2573 ("nir: add generated intrinsic builders")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7808>