We're currently not using image layouts in PanVK so we can advertise
this extension without additional changes.
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: John Anthony <john.anthony@arm.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35911>
This change updates the documentation of the extensions.
Here are the commits where these extensions were activated:
8348c9c84d "r600: enable ARB_gl_spirv": GL_ARB_gl_spirv GL_ARB_spirv_extensions
8a1ef5bd31 "r600: enable ARB_transform_feedback_overflow_query": GL_ARB_transform_feedback_overflow_query
6fab29d37e "r600: implement EXT_window_rectangles": GL_EXT_window_rectangles
769510f1cc "r600: implement EXT_shader_image_load_store": GL_EXT_shader_image_load_store
Signed-off-by: Patrick Lerda <patrick9876@free.fr>
Reviewed-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35547>
Turnip does not use any image layouts aside from UNDEFINED, therefore, we can expose this extension.
Signed-off-by: Autumn Ashton <misyl@froggi.es>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35536>
Our existing descriptor implementation already supports
update-after-bind on both bifrost and valhall, but on bifrost the some
of the descriptor limits are lower than the minimum required by the
extension.
Signed-off-by: Olivia Lee <olivia.lee@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35408>
PresentWait2 should be possible on any physical device, as it adds a
surface capability query that depends on common wsi code.
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35414>
We have all the pieces lined up now, so let's enable the memory model
extension.
Reviewed-by: Caterina Shablia <caterina.shablia@collabora.com>
Reviewed-by: Olivia Lee <olivia.lee@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Reviewed-by: Mary Guillemard <mary.guillemard@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35502>
On GFX12, everything is compressed with DCC and it's completely
transparent to the userspace driver.
On GFX11-GFX11.5, DCC can compress everything with GENERAL and FMASK
has been merged with DCC.
On GFX10-GFX10.3, MSAA through FMASK can't be compressed with GENERAL
and this will hurt performance.
On GFX6-9, DCC can't be supported with GENERAL because no DCC stores,
so this will destroy performance.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35424>
This matches our existing behavior on both JM and CSF, where when
depthClamp is disabled, we clamp to [0,1].
Signed-off-by: Olivia Lee <olivia.lee@collabora.com>
Reviewed-by: Eric R. Smith <eric.smith@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35224>
8x and 16x MSAA should work now, so we no longer need to deal with those
separately. We have more accurate checks for when it's supported or not
in place already.
2x MSAA isn't supported at all until v12, which we haven't finished
wiring up yet. So let's leave that one for now... We'll need some more
fixes for that anyway.
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Reviewed-by: Eric R. Smith <eric.smith@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34455>
This code sets PANFROST_JD_REQ_CYCLE_COUNT when using LD_GCLK to enable
shader_clock
Fixes: c1ce2dcc ("pan/bi: Enable ARB_shader_clock extension support")
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Signed-off-by: Ashley Smith <ashley.smith@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35363>
Scalar block layout doesn't allow anything that our memory load/store vectorizer
couldn't create on its own. So I assume whatever reason there was to only
expose this feature on GFX7+ was incorrect or ended up being fixed.
Passes vkcts in CI on tahiti.
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35279>