Commit graph

14 commits

Author SHA1 Message Date
Timur Kristóf
2be99012e9 nir: Add ability to count emitted GS primitives.
Add an option to nir_lower_gs_intrinsics which tells it to track
the number of emitted primitives, not just vertices. Additionally,
also make it per-stream.

Also rename the set_vertex_count intrinsic to
set_vertex_and_primitive_count.

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6964>
2020-10-09 15:26:14 +02:00
Louis-Francis Ratté-Boulianne
7dcb1d272f st/mesa: Replace UsesStreams by ActiveStreamMask for GS
Some drivers need to know which streams are used by a geometry
shader. Adding a mask of active streams makes the use of
UsesStreams superfluous as it's the equivalent of:

    ActiveStreamMask != (1 << 0)

Signed-off-by: Louis-Francis Ratté-Boulianne <lfrb@collabora.com>
Reviewed-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5984>
2020-08-18 11:17:26 +00:00
Rhys Perry
1ffacc3ce1 nir/lower_gs_intrinsics: add option for per-stream counts
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/2422>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/2422>
2020-01-14 12:11:14 +00:00
Eric Engestrom
e27902a261 util: use C99 declaration in the for-loop set_foreach() macro
Signed-off-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2018-10-25 12:43:18 +01:00
Jason Ekstrand
b86dba8a0e nir: Embed the shader_info in the nir_shader again
Commit e1af20f18a changed the shader_info
from being embedded into being just a pointer.  The idea was that
sharing the shader_info between NIR and GLSL would be easier if it were
a pointer pointing to the same shader_info struct.  This, however, has
caused a few problems:

 1) There are many things which generate NIR without GLSL.  This means
    we have to support both NIR shaders which come from GLSL and ones
    that don't and need to have an info elsewhere.

 2) The solution to (1) raises all sorts of ownership issues which have
    to be resolved with ralloc_parent checks.

 3) Ever since 00620782c9, we've been
    using nir_gather_info to fill out the final shader_info.  Thanks to
    cloning and the above ownership issues, the nir_shader::info may not
    point back to the gl_shader anymore and so we have to do a copy of
    the shader_info from NIR back to GLSL anyway.

All of these issues go away if we just embed the shader_info in the
nir_shader.  There's a little downside of having to copy it back after
calling nir_gather_info but, as explained above, we have to do that
anyway.

Acked-by: Timothy Arceri <tarceri@itsqueeze.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2017-05-09 15:07:47 -07:00
Jason Ekstrand
3ce8eeb5a1 nir/lower_gs_intrinsics: Use nir_builder control-flow helpers
Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
2017-03-01 17:00:20 -08:00
Jason Ekstrand
2f19c19b5d nir: Simplify nir_lower_gs_intrinsics
It's only ever called on single-function shaders.  At this point, there are
a lot of helpers that can make it all much simpler.

Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
2016-12-05 15:40:09 -08:00
Timothy Arceri
e1af20f18a nir/i965/anv/radv/gallium: make shader info a pointer
When restoring something from shader cache we won't have and don't
want to create a nir_shader this change detaches the two.

There are other advantages such as being able to reuse the
shader info populated by GLSL IR.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2016-10-26 14:29:36 +11:00
Jason Ekstrand
9464d8c498 nir: Switch the arguments to nir_foreach_function
This matches the "foreach x in container" pattern found in many other
programming languages.  Generated by the following regular expression:

s/nir_foreach_function(\([^,]*\),\s*\([^,]*\))/nir_foreach_function(\2, \1)/

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2016-04-28 15:54:48 -07:00
Jason Ekstrand
707e72f13b nir: Switch the arguments to nir_foreach_instr
This matches the "foreach x in container" pattern found in many other
programming languages.  Generated by the following regular expression:

s/nir_foreach_instr(\([^,]*\),\s*\([^,]*\))/nir_foreach_instr(\2, \1)/

and similar expressions for nir_foreach_instr_safe etc.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2016-04-28 15:54:48 -07:00
Connor Abbott
1c6307aab4 nir/lower_gs_intrinsics: fixup for new foreach_block()
v2 (Jason Ekstrand): Use nir_foreach_block_safe

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2016-04-28 15:52:17 -07:00
Connor Abbott
b6dc940ec2 nir: rename nir_foreach_block*() to nir_foreach_block*_call()
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2016-04-20 09:47:05 -07:00
Rob Clark
ced8d3e773 nir: use const_index helpers
Signed-off-by: Rob Clark <robclark@freedesktop.org>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2016-02-09 17:30:33 -05:00
Emil Velikov
a39a8fbbaa nir: move to compiler/
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Acked-by: Matt Turner <mattst88@gmail.com>
Acked-by: Jose Fonseca <jfonseca@vmware.com>
2016-01-26 16:08:30 +00:00
Renamed from src/glsl/nir/nir_lower_gs_intrinsics.c (Browse further)