... before using it. The function can return NULL, which we should check
prior to refererencing it in the next function(s).
Cc: Fabian Vogt <fvogt@suse.com>
Cc: "11.1 11.2" <mesa-stable@lists.freedesktop.org>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=93667
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Eduardo Lima Mitev <elima@igalia.com>
Add one missing extern C guard within include/pipe/p_video_enums.h, and
remove the wrapping throughout gallium.
On Haiku one could even use the gallium debug_printf() although
that's another topic.
v2: Leave dbghelp.h as is (Jose)
Cc: Jose Fonseca <jfonseca@vmware.com>
Cc: Brian Paul <brianp@vmware.com>
Cc: Alexander von Gluck IV <kallisti5@unixzen.com>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Fixes: 0b6157e971 "install-gallium-links: port changes from install-lib-links"
v2: move this to the top level .gitignore and added Fixes:
like Emil Velikov <emil.l.velikov@gmail.com> suggested
Signed-off-by: Dieter Nützel <Dieter@nuetzel-hh.de>
Reviewed-by: Eduardo Lima Mitev <elima@igalia.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
A commit earlier this year reworked out python scripts to use a separate
file for these. Followed by removing support from the parser, and
removing all of the offset tags.
Seems like we either missed a few, or people added them by mistake.
Either way let's nuke the ones that are still around.
Cc: Ian Romanick <ian.d.romanick@intel.com>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
The reason is that the shader image atoms call st_finalize_texture, which
may set ST_NEW_FRAMEBUFFER.
This fixes an assertion triggered by a subtest of piglit's
arb_shader_image_load_store-invalid.
v2: add comment explaining order constraints (suggested by Ilia)
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
This instruction has the resource (buffer or image) as a destination to
represent the writemask for SSBO writes. However, this is obviously not
a "real" destination for the purpose of emitting LLVM IR.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
This will be queried by the OpenCL stack using an interop call.
I have tested that the values match lspci.
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
This will allow this code to be re-used for shader images.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
This will allow it to be re-used for shader image descriptors.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
view->resource is redundant with view->base.texture, so get rid of it.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
and rename .._buffers -> .._buffer
Based loosely on Nicolai's patch. This will make it easier to cherry-pick
Nicolai's patches from his image support branch.
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
This should be okay except that sampler views and images are not re-set.
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
This is currently not needed but will be necessary when we have
features that do not work with DCC enabled, such as image stores
and sharing non-scanout surfaces.
v2: Marek: rebase, remove decompression from si_flush_resource (not needed)
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
This was needed for DRM < 2.12.0 where the kernel was rewriting tiling flags
in IBs.
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
This will allow drivers to make better decisions about texture sharing
for DRI2, DRI3, Wayland, and OpenCL.
v2: add read/write flags, take advantage of __DRI_IMAGE_USE_BACKBUFFER
Reviewed-by: Axel Davy <axel.davy@ens.fr>
This applies the rule to empty declarations.
Fixes:
dEQP-GLES3.functional.shaders.arrays.invalid.empty_declaration_without_var_name_vertex
dEQP-GLES3.functional.shaders.arrays.invalid.empty_declaration_without_var_name_fragment
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
With this issue 'mpv --hwdec=vdpau --vo=vdpau <stream>' fails
for vdpau decode if the stream height is 4096. Vdpau decode of
height upto 4096 is necessary usecase on amdgpu driver for VI
and newer platforms.
The fix is in driver specific implementation of "Decoder
Query Capabilities" API to return 4096 for VI and newer
platforms. With this fix vdpauinfo reports height support as
4096 and mpv for vdpau decode works fine for 4096 height streams.
Signed-off-by: Tamil velan <Tamil-Velan.Jayakumar@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Cc: "11.1 11.2" <mesa-stable@lists.freedesktop.org>