The intention of IRIS_DIRTY_{RENDER,COMPUTE}_RESOLVES_AND_FLUSHES
is to avoid considering resolves/flushes on back to back draw calls
where nothing of significance has changed with the resources. When
anything changes that could require a resolve, we must flag those.
Those situations are:
1. Texture/image/framebuffer bindings change
(as the set of images we need to look at is now different)
2. Depth writes are enabled/disabled (the resolve code uses this)
3. The aux state for a currently bound resource changes.
We were missing this last case. In particular, one example where
we missed this was:
1. Bind a texture.
2. Clear that texture (likely blits/copies/teximage would work too)
3. Draw and sample from that texture
Clear-then-Bind would work, as binding would flag resolves as dirty.
But Bind-then-Clear doesn't work, as clear can change the aux state
of the bound texture, but wasn't flagging that anything had changed.
Technically, we could consider whether the resource whose aux state
is changing is bound for compute (and only flag COMPUTE_RESOLVES),
or bound for a 3D stage (and only flag RENDER_RESOLVES), and flag
nothing at all if it isn't bound. But we don't track that well,
and it probably isn't worth bothering. So, flag unconditionally
for now.
This does not appear to impact Piglit's drawoverhead scores.
Cc: mesa-stable
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3994
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/4019
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8603>
(cherry picked from commit e2500c02cc)
The spec calls to always use sample 0 in this case, whereas we can do
undefined things for invalid sample id's in the MSAA case.
Fixes
dEQP-GLES31.functional.shaders.multisample_interpolation.interpolate_at_sample.non_multisample_buffer.sample_n_*
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Karol Herbst <kherbst@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8574>
(cherry picked from commit 245a696741)
Fixes some assertion failures in the GM107 emitter with the game
'tansei', noticed while debugging gitlab issue 4101.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Karol Herbst <kherbst@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8534>
(cherry picked from commit 6638b58ccf)
Because Gallium and Vulkan disagree on what kind of state strides is, we
need to wrangle this state a bit, and up until now, we've been simply
fixing this up while binding the vertex-buffers.
But this isn't robust, because the vertex element state might be bound
after the vertex-buffer state was bound. We also need to take
binding-map into account, which we're currently missing as well.
Instead, w need to deal with this at a place where we know what's being
used for both of these. So let's do this during draw instead.
Ideally, we'd also do some dirty-tracking to know if this is needed or
not, but I believe Mike has some patches in this areas lined up, so it
might be easier to wait for those.
Fixes: 8d46e35d16 ("zink: introduce opengl over vulkan")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3661
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/4125
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8588>
(cherry picked from commit d74b012260)
The min/max indices are valid. Set the bit to true to indicate that.
Fixes glClear (+ clear_with_quads) on nouveau.
Fixes: 72ff53098c (gallium: add pipe_draw_info::index_bounds_valid)
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reported-by: Simon Ser <contact@emersion.fr>
Tested-by: Simon Ser <contact@emersion.fr>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8546>
(cherry picked from commit 111c0733ea)
Passing NULL for the views parameter should be the same as passing an
array of NULL, according to the documentation. So let's respect that
detail.
This fixes a crash when using GALLIUM_HUD.
Fixes: 8d46e35d16 ("zink: introduce opengl over vulkan")
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8564>
(cherry picked from commit 333730405d)
It is using the source level instead of the destiny level (base_level)
to compute the dest offset.
This fixes `framebuffer-blit-levels draw rgba -auto -fbo` piglit test.
Fixes: 976ea90bdc ("v3d: Add support for using the TFU to do some blits.")
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8491>
(cherry picked from commit 08b16cfe0b)
If we don't tag compute sgpr as dirty they will point to the
ol buffer location.
This fixes arb_compute_shader-dlist with mcbp enabled.
Fixes: 85a6bcca61 ("radeonsi: pass at most 3 images and/or shader buffers via user SGPRs for compute")
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8433>
(cherry picked from commit 17f8e56c96)
Otherwise the delete yells at us that there's still work pending. This
isn't an actual problem, but annoying to see each time.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Karol Herbst <kherbst@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8462>
Add a check to vaDeriveImage to see if a non-interlaced buffer was
created successfully. Otherwise, return an error, since we won't be able
to derive an image from the interlaced buffer.
Prevents a null pointer dereference from occuring on some nVidia cards,
reported by Alexander Kapshuk.
v2: Check for PIPE_VIDEO_CAP_SUPPORTS_PROGRESSIVE support (Ilia)
Fixes: fcb558321e ("frontends/va: Derive image from interlaced buffers")
Signed-off-by: Thong Thai <thong.thai@amd.com>
Tested-by: Alexander Kapshuk <alexander.kapshuk@gmail.com>
Reviewed-by: Leo Liu <leo.liu@amd.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8320>
On Midgard, we still have to lower on v6+. Passes Piglit
./fbo-mrt-alphatest (saving a cycle in the fragment shader to
compare/discard).
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8447>
This extends the TLB based blit to support both depth and stencil
buffers.
v2:
- Ammend comment for further clarification (Iago)
- Remove parenthesis (Iago)
- Remove condition so separate stencil blit is done (Iago)
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8304>
In release builds the assert goes away resulting in build failures
because no return value was specified.
Fixes 165fb5117b
r600/sfn: add lowering passes to get 64 bit ops lowered to 32 bit vec2
Closes#4089
Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8465>
Fix defects reported by Coverity Scan.
uninit_member: Non-static class member progType is not initialized
in this constructor nor in any functions that it calls.
uninit_member: Non-static class member insn is not initialized in
this constructor nor in any functions that it calls.
uninit_member: Non-static class member data is not initialized in
this constructor nor in any functions that it calls.
Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Karol Herbst <kherbst@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7390>
Things have now been fixed and AFBC on 3D/2D-arrays seems to work fine.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8449>
Bifrost mandates manual stride usage.
Fixes: a3d2936a8e ("panfrost: The texture descriptor has a pointer to a trampoline")
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8449>
Staging resources have one level, we shouldn't query the stride of
level > 0.
Fixes: 3c92abe359 ("panfrost: Use panfrost_get_layer_stride() instead of open-coding it")
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8449>
It makes no sense for the caller to keep it, since we've throughly changed
it to be suitable to NTT. All callers just freed it afterward anyway.
Reviewed-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8422>
The lower_double and lower_int64 don't lower all 64 bit IO ops and merging
to and splitting fromn 64 bit values. So here goes a bunch of lowering
passes that takes care of this and also of merging IO that might have been
split.
Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7824>
This indicates whether a driver wants samplers for buffer textures as
well as normal textures.
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8300>
From code path, it's easy to see that the variable is only used
with condition, and the variable gets initialized with the same
condition before getting used, but we can initialize it when defined
to avoid the warning.
Signed-off-by: Leo Liu <leo.liu@amd.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8404>
With the drm shim, we can't actually wait for the hardware to do
anything. But why wait for it at all? We just need to make sure to
execute all the work and clean up any resources. Add a helper to do
that.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Karol Herbst <kherbst@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8406>
These are broken at least on v7 and likely elsewhere. Until this can be
investigated, let's disable it so we don't break dEQP-GLES3.
Example of a failing test without this patch:
dEQP-GLES3.functional.texture.filtering.2d_array.sizes.128x32x64_nearest
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Tested-by: Maciej Matuszczyk <maccraft123mc@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8427>
There is no 8-bit register_format applicable. Some lowering is needed
at the compiler level to make it work.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Tested-by: Maciej Matuszczyk <maccraft123mc@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8427>
Looks like m2mf bails if a line is >64k in width for tiled textures
(even if only a sub-section is copied as long as any part is beyond the
64k mark).
Fixes a number of GLES3 accuracy tests which made 8k-wide textures which
were read out as RGBA32_UINT, leading to problems.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Karol Herbst <kherbst@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8396>