Commit graph

13 commits

Author SHA1 Message Date
Jason Ekstrand
59fb59ad54 nir: Get rid of nir_shader::stage
It's redundant with nir_shader::info::stage.

Acked-by: Timothy Arceri <tarceri@itsqueeze.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
2017-10-20 12:49:17 -07:00
Nicolai Hähnle
5011923e09 nir: fix nir_lower_wpos_ytransform when gl_FragCoord is a system value
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2017-07-31 14:55:28 +02:00
Matt Turner
d6e2bdfed3 nir: Stop using apostrophes to pluralize.
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2017-03-23 14:34:43 -07:00
Francisco Jerez
f3d387867f nir: Flip gl_SamplePosition in nir_lower_wpos_ytransform().
Assuming the hardware is set up to use a screen coordinate system
flipped vertically with respect to the GL's window coordinate system,
the SYSTEM_VALUE_SAMPLE_POS vector will also be flipped vertically
with respect to the value expected by the GL, so we need to give it
the same treatment as gl_FragCoord.  Fixes the following CTS tests on
i965:

 ES31-CTS.functional.shaders.multisample_interpolation.interpolate_at_offset.at_sample_position.default_framebuffer
 ES31-CTS.functional.shaders.sample_variables.sample_pos.correctness.default_framebuffer

when run with any multisample configuration, e.g. rgba8888d24s8ms4.

Cc: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
2016-11-03 11:46:44 -07:00
Giuseppe Bilotta
60a27ad122 Remove wrongly repeated words in comments
Clean up misrepetitions ('if if', 'the the' etc) found throughout the
comments. This has been done manually, after grepping
case-insensitively for duplicate if, is, the, then, do, for, an,
plus a few other typos corrected in fly-by

v2:
    * proper commit message and non-joke title;
    * replace two 'as is' followed by 'is' to 'as-is'.
v3:
    * 'a integer' => 'an integer' and similar (originally spotted by
      Jason Ekstrand, I fixed a few other similar ones while at it)

Signed-off-by: Giuseppe Bilotta <giuseppe.bilotta@gmail.com>
Reviewed-by: Chad Versace <chad.versace@intel.com>
2016-06-23 13:55:03 -07:00
Kenneth Graunke
12ab7fc6ac nir: Don't use ffma in nir_lower_wpos_ytransform().
ffma is an explicitly fused multiply add with higher precision.
The optimizer will take care of promoting mul/add to fma when
it's beneficial to do so.

This fixes failures on Gen4-5 when using this pass, as those platforms
don't actually implement fma().

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
2016-05-20 14:29:04 -07:00
Kenneth Graunke
b8b1b1c34c nir: Handle fddy_fine and fddy_coarse in nir_lower_wpos_ytransform.
These also need flipping!

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Rob Clark <robdclark@gmail.com>
2016-05-20 14:29:04 -07:00
Kenneth Graunke
4b7577fad8 nir: Make lower_wpos_ytransform_block a void function.
The return value was used for the old nir_foreach_block callback system,
but at this point it no longer means anything.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Rob Clark <robdclark@gmail.com>
2016-05-20 14:29:04 -07:00
Kenneth Graunke
88ea960aa7 nir: Make nir_lower_wpos_ytransform() match FragCoord by location.
gl_FragCoord is a shader input with location == VARYING_SLOT_POS.
ARB_fragment_programs have an equivalent input at VARYING_SLOT_POS,
but it isn't called gl_FragCoord.  We do want to transform it.

Matching by location guarantees we catch both.

Fixes several fp tests on a branch which uses this pass on i965.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Rob Clark <robdclark@gmail.com>
2016-05-20 14:29:04 -07:00
Kenneth Graunke
c9192fcbd2 nir: Add interp_var_at_offset flipping.
The Y-offset needs flipping as well, similar to ddy.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Rob Clark <robdclark@gmail.com>
2016-05-20 14:29:04 -07:00
Kenneth Graunke
287f099db1 nir: Fix fddy swizzles in nir_lower_wpos_ytransform().
The original value might have been swizzled.  That's taken care of in
the fmul source - we don't want to reswizzle it again.

Fixes validation failures in glsl-derivs-varyings on a branch of mine
which uses this pass in i965.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Rob Clark <robdclark@gmail.com>
2016-05-20 14:29:04 -07:00
Kenneth Graunke
7fe9a19302 nir: Fix wpos_ytransform lowering state_slot swizzle.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Rob Clark <robdclark@gmail.com>
2016-05-20 14:28:30 -07:00
Rob Clark
b26645a00f nir: add lowering pass for y-transform
Signed-off-by: Rob Clark <robclark@freedesktop.org>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
2016-05-11 12:20:11 -04:00