Commit graph

2381 commits

Author SHA1 Message Date
Aitor Camacho
273f668520 wsi/metal: Fix blit_imate_to_image's pool selection for cmd buffer alloc
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Fixes: 39a7d65113 ("wsi/metal: Backend addition for drivers built on top of Metal")

Reviewed-by: Yiwei Zhang <zzyiwei@chromium.org>
Signed-off-by: Aitor Camacho <aitor@lunarg.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38785>
2025-12-04 20:08:02 +00:00
Aitor Camacho
a547c6306a wsi/metal: Fix command buffer release at destroy
Fixes: 39a7d65113 ("wsi/metal: Backend addition for drivers built on top of Metal")

Reviewed-by: Yiwei Zhang <zzyiwei@chromium.org>
Signed-off-by: Aitor Camacho <aitor@lunarg.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38785>
2025-12-04 20:08:02 +00:00
Samuel Pitoiset
ac37885fc8 vulkan: update spec to 1.4.335
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This renames rayTracingInvocationReorder because both NV and EXT use
the same name.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38779>
2025-12-03 14:47:00 +00:00
Aitor Camacho
df19ec3020 vulkan/wsi: Fix double destroy of present_id_timeline at swapchain create
Fixes: c888da3d48 ("vulkan/wsi: Add mechanism to wait for WSI semaphore unsignal.")

Reviewed-by: Hans-Kristian Arntzen <post@arntzen-software.no>
Signed-off-by: Aitor Camacho <aitor@lunarg.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38754>
2025-12-03 09:53:42 +00:00
Lionel Landwerlin
104206fb0f vulkan/runtime: add an internal flag for independent sets
Shader objects are by definition I think independents.

But implementation like Anv would like to optimize dynamic descriptors
if possible. It's possible if the sets are not independent.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38678>
2025-12-02 13:25:20 +00:00
Lionel Landwerlin
5c53c6e693 vulkan/runtime: track dynamic descriptor offsets for RT pipelines
Dynamic descriptors are mapped an array of offsets provided through
vkCmdBindDescriptorSets*() commands.

When pipelines are compiled with independent sets layouts, the
implementation might have to do additional runtime calculation to
figure out what offset in the contiguous array maps to what dynamic
descriptor in the pipeline layout.

For graphics pipelines you can always compute that information when
binding the shaders. There is always a limited amount of shaders (5
max).

For ray tracing pipelines, there could be lots of shaders to process
at every pipeline binding call. Besides there is no interface from the
runtime to the driver to list all the shaders used at the moment.

So do that tracking in the runtime and pass the information down to
the driver through the cmd_set_rt_state() vfunc.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 69a04151db ("vulkan/runtime: add ray tracing pipeline support")
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38678>
2025-12-02 13:25:20 +00:00
Aitor Camacho
16c98f4f18 vulkan/cmd_queue: Use vk_strdup and free allocated string memory
Fixes: 9082715ab0 ("vk/cmd_queue: generate copies for string struct members")

Reviewed-by: Karmjit Mahil <karmjit.mahil@igalia.com>
Reviewed-by: Konstantin Seurer <konstantin.seurer@gmail.com>
Signed-off-by: Aitor Camacho <aitor@lunarg.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38634>
2025-12-01 18:44:47 +00:00
Hans-Kristian Arntzen
974dba2afe vulkan/wsi: Promote EXT_swapchain/surface_maintenance1.
No spec changes, just update the enums and types.

Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no>
Reviewed-by: Yiwei Zhang <zzyiwei@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37157>
2025-11-30 10:30:52 +01:00
Aleksi Sapon
cef4102548 nir, vk: fix MSVC unused variable warning
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Reviewed-by: Yonggang Luo <luoyonggang@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38663>
2025-11-28 01:52:12 +00:00
Yonggang Luo
123a66fc43 util,asahi,vulkan,panfrost: Replace the remaining usage of getenv with os_get_option
Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Antonio Ospite <antonio.ospite@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38640>
2025-11-27 18:22:32 +00:00
Sagar Ghuge
d8447fd392 vulkan/runtime: Account for pipeline libraries stage count
Don't excludes stages coming from pipeline libraries. This caused valid
group indices referring to library stages to be dropped, leading to
mismatched stage_count.

Fixes: e05a9b77b6 ("vulkan/runtime: split rt shaders hashing from compile")
Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38669>
2025-11-26 22:17:57 +00:00
Joshua Ashton
8916b8a7f4 vulkan/wsi: Handle 0xFFFFFFFF special case in vk_wsi_force_swapchain_to_current_extent driconf
Current extent can be 0xFFFFFFFF (-1) which indicates there is no current extent, and the swapchain will inherit that of which the application provides.

Check this before applying the hack.

Signed-off-by: Joshua Ashton <joshua@froggi.es>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31134>
2025-11-25 22:10:38 +00:00
Faith Ekstrand
e4e619d685 vulkan/drm-syncobj: Stop returning early waiting for sync files
In the WAIT_ALL case in spin_wait_for_sync_file(), we were returning the
moment we saw the first success.  However, this isn't a wait-all, it's a
bad wait-any.  We should instead just continue on to check the next sync
until we've ensured that every sync in the array has a sync file.  The
only reason this wasn't blowing up in our face is because it only
affects non-timeline drivers (pretty rare these days) and because most
of the places where we use WAIT_PENDING on non-timeline drivers is to
guard a sync file export and those typically have only a single sync in
the array.

Cc: mesa-stable
Reviewed-by: Gurchetan Singh <gurchetansingh@google.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38635>
2025-11-25 06:08:07 +00:00
Simon McVittie
b860ae309a vulkan: Optionally share one JSON manifest per driver between architectures
If the library_path is just a basename like `libvulkan_lvp.so`, then we
can share the same JSON manifest like `lvp_icd.json` between all of the
architectures, like we already do for Vulkan layers. The library will
be looked up in the dynamic linker's default search path in this case,
and in practice will be found in `${libdir}`. This is how the Mesa's
EGL driver and Vulkan layers work, how Mesa is packaged in Debian 13,
and also how the Nvidia proprietary driver works; it makes installation
simpler for distros, especially on multiarch systems like Debian and
the freedesktop.org SDK.

However, if we want a separate manifest per architecture in order to
be able to write the full path into it, we still need per-architecture
filename disambiguation like `lvp_icd.x86_64.json`.

We presumably still want a separate per architecture on Windows, because
the concept of a single monolithic `${libdir}` is less common there, and
it can also be helpful during development when setting `$VK_DRIVER_FILES`
to force the use of a specific driver installed in a non-default location.

Use the following parameter to passed to vk_icd_gen:
'--icd-lib-path', vulkan_icd_lib_path,
'--icd-filename', icd_file_name,
output : 'virtio_icd.' + vulkan_manifest_suffix,

and the output is passed by '--out', '@OUTPUT@',
so we can detect vulkan_manifest_per_architecture from the --out parameter in script.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/13745
Signed-off-by: Simon McVittie <smcv@collabora.com>
Co-authored-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Mel Henning <mhenning@darkrefraction.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Eric Engestrom <eric@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37314>
2025-11-24 19:05:57 +00:00
Simon McVittie
1ec7bc382d vulkan: Don't emit library_arch if the library_path is just a basename
If the library_path is just a basename like `libvulkan_lvp.so`, then
we can share the same JSON manifest between all of the architectures,
like we already do for Vulkan layers. This is also how the Nvidia
proprietary driver works, and how Mesa is packaged in Debian 13.
However, this will only work if we don't mark the manifest as being
architecture-specific.

This partially reverts commit f7aa6ba9 "vulkan: Specify library_arch in
ICD files".

Signed-off-by: Simon McVittie <smcv@collabora.com>
Reviewed-by: Mel Henning <mhenning@darkrefraction.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Eric Engestrom <eric@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37314>
2025-11-24 19:05:57 +00:00
Hyunjun Ko
01de6ac134 vulkan/video: Fix H.265 long-term reference handling
Without these fixes, H.265 streams using long-term references would
fail to decode correctly as the decoder wouldn't distinguish between
short-term and long-term reference frames.

Fixes: 896f95a37e ("vulkan/video: fix h265 decoding with LT enabled.")

Signed-off-by: Hyunjun Ko <zzoon@igalia.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38571>
2025-11-24 12:58:02 +00:00
Hyunjun Ko
0fd0b76922 vulkan/video: Fix H.265 short-term reference picture set handling
An H.265 SPS can contain multiple short-term reference picture sets.
Fix the code to properly store and copy all sets instead of just one.

Signed-off-by: Hyunjun Ko <zzoon@igalia.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38571>
2025-11-24 12:58:02 +00:00
Samuel Pitoiset
9c34567a4a vulkan: stop excluding Shader64BitIndexingEXT SPIR-V cap
The SPIRV spec has been fixed since
3853dc11e5 ("spirv: Update the JSON and headers").

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38543>
2025-11-20 15:44:04 +00:00
Samuel Pitoiset
d700205a9d vulkan: add support for vkCustomResolveCreateInfoEXT
This basically remaps color attachment formats for the resolve
operation.

Co-Authored-by: Connor Abbott <cwabbott0@gmail.com>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38442>
2025-11-18 17:03:13 +00:00
Lionel Landwerlin
c12fa4bf8b vulkan/runtime: fix incorrect assert on empty shader groups
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: e05a9b77b6 ("vulkan/runtime: split rt shaders hashing from compile")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/14278
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38466>
2025-11-17 12:12:22 +00:00
David Rosca
22803f0d50 vulkan/video: Fix coding AV1 seq_choose_screen_content_tools = 1
Fixes: 724655bfc6 ("vulkan/video: add support for AV1 encoding to runtime")
Reviewed-by: Hyunjun Ko <zzoon@igalia.com>
Reviewed-by: Benjamin Cheng <benjamin.cheng@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38371>
2025-11-17 08:43:54 +00:00
Marek Olšák
e372365cf4 nir: rename nir_copy_prop -> nir_opt_copy_prop
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38411>
2025-11-15 02:16:38 +00:00
Samuel Pitoiset
de5d53ad7d vulkan: update spec to 1.4.333
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Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38441>
2025-11-14 19:06:28 +01:00
Mario Kleiner
490f05f82c wsi/wayland: Zero min_luminance, max_luminance HDR light levels are valid.
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CTA-861-G section 6.9.1 Static Metadata Type 1 declares that zero values
for different groups of HDR Metadata properties are allowed, including
zero nits values for max display mastering luminance, max content light
level, max frame-average light level and min display mastering luminance.

A zero value is meant to be treated by the video sink as "undefined" /
"unknown", and handled accordingly. This is common for dynamically
generated visual content.

The is_hdr_metadata_legal() function in the Vulkan/WSI/Wayland HDR backend
currently declares HDR light level metadata as invalid if the mastering
display min_luminance and max_luminance light levels are set to the legal
level of zero nits. This causes valid HDR metadata as set by the client
via vkSetHdrMetadata() to be not sent to the compositor.

Fix this by skipping checks that don't apply if min_luminance or
max_luminance are zero. If max_luminance is zero then we skip sending
of mastering display min/max luminance to Wayland, as sending a a
max_luminance <= min_luminance would trigger a protocol error. All
other valid data is still send, ie. color primaries, white-point,
content light levels.

Fixes: cb7726bb2c ("vulkan/wsi: validate HDR metadata to not cause protocol errors")
Signed-off-by: Mario Kleiner <mario.kleiner.de@gmail.com>
Co-authored-by: Michel Dänzer <michel@daenzer.net>
Reviewed-by: Xaver Hugl <xaver.hugl@kde.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38326>
2025-11-13 14:03:50 +00:00
Autumn Ashton
2705d8bd8b radv/video: Implement VK_VALVE_video_encode_rgb_conversion
This is used by Steam Link VR (driver_vrlink) to avoid doing YUV conversion itself.

Signed-off-by: Autumn Ashton <misyl@froggi.es>
Reviewed-by: David Rosca <david.rosca@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37500>
2025-11-12 08:25:36 +00:00
Samuel Pitoiset
0d9d45db4e radv: add vk_wsi_disable_unordered_submits and enable for GTK
GTK is missing a semaphore between QueueSubmit() and QueuePresent()
causing the WSI submit to be "unordered" and to immediately signal the
semaphores (because it's missing a wait semaphore in QueuePresent()).

The workaround is to disable unordered WSI submits until GTK fixes it
properly.

Cc: "25.3"
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/14087
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38351>
2025-11-11 12:13:41 +00:00
Ian Romanick
4687bd43d2 vulkan: Fix incorrect assert
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You can have a group with 0 shaders in it. See also febe90e109
("vulkan: remove incorrect assert"). Fixes assertion failure while
compiling fossils/q2rtx/q2rtx-rt-pipeline.976f4ab1c0fee975.1.foz on
Intel platforms.

Fixes: e05a9b77b6 ("vulkan/runtime: split rt shaders hashing from compile")
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38318>
2025-11-07 21:10:14 +00:00
Mario Kleiner
ba82d36dce wsi/display: Allow atomic modeset for change of Colorspace or HDR poperties
At least some drivers need a full modeset to change the Colorspace
property or to en-/disable HDR mode. E.g., at least amdgpu-kms as
tested under Linux 6.8 on Polaris needs it. Otherwise the atomic
commit for disabling HDR in _wsi_display_cleanup_state() will fail,
and the connector stays stuck in HDR mode after vkDestroySwapchainKHR().

Fixes: 1ed78dd7ec ("wsi/display: Clean up DRM hdr/color state on swapchain destruction")
Signed-off-by: Mario Kleiner <mario.kleiner.de@gmail.com>
Reviewed-by: Autumn Ashton <misyl@froggi.es>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37880>
2025-11-07 09:50:40 +00:00
Mario Kleiner
19b2e3b81b wsi/display: Initially set default HDR metadata from EDID for HDR modes
For a selected non-default imageColorSpace during swapchain creation,
make sure that proper HDR setup also works even if a client app does not
explicitly call vkSetHdrMetadataEXT() in time.

Assign the EDID provided metadata here, so the 1st atomic commit will
set Colorspace and HDR metadata properties on the connector, to make sure
HDR or other wide color gamut modes get enabled.

Without this, the chain->color_outcome_serial would stay at zero and
the properties would not ever get assigned during drm_atomic_commit(),
leaving HDR disabled on the display sink.

Fixes: 13137393f6 ("wsi/display: Expose HDR10 colorspace based on EDID")
Signed-off-by: Mario Kleiner <mario.kleiner.de@gmail.com>
Reviewed-by: Autumn Ashton <misyl@froggi.es>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37880>
2025-11-07 09:50:40 +00:00
Mario Kleiner
19dc09aded wsi/display: Accept 0 nits for HDR light level properties for "undefined"
CTA-861-G section 6.9.1 Static Metadata Type 1 declares that zero values
for different groups of HDR Metadata properties are allowed, including
zero nits values for max display mastering luminance, max content light
level, max frame-average light level and min display mastering luminance.

A zero value is meant to be treated by the video sink as "undefined" /
"unknown", and handled accordingly. This is common for dynamically
generated visual content.

Therefore don't assert on some minimum nits level > 0, but only check for
a non-negative level.

Fixes: b4176393a0 ("wsi/display: Implement VK_EXT_hdr_metadata on KHR_display swapchain")
Signed-off-by: Mario Kleiner <mario.kleiner.de@gmail.com>
Reviewed-by: Autumn Ashton <misyl@froggi.es>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37880>
2025-11-07 09:50:40 +00:00
Faith Ekstrand
cb7df84430 vulkan/runtime: Add an environment variable to validate shader binaries
Setting MESA_VK_VALIDATE_SHADER_BINARIES will cause the shader code to
round-trip every shader through [de]serialize and only ever use the
deserialized version.  This catches bugs where the driver may drop
things in the [de]serialization process.  It also deserializes the new
shader again and compares it against the original to ensure that
deserialize -> serialize is idempotent.

Acked-by: Eric R. Smith <eric.smith@collabora.com>
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36647>
2025-11-06 15:27:29 +00:00
Faith Ekstrand
59a89cd762 vulkan/runtime: Add a vk_compile_shaders() helper
This is just a wrapper around ops->compile() for now but we'll extend it
in the next commit to add some validation.

Acked-by: Eric R. Smith <eric.smith@collabora.com>
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36647>
2025-11-06 15:27:29 +00:00
Lionel Landwerlin
5c47ac640b vulkan/runtime: implement VK_KHR_pipeline_binary
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Co-Authored-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36647>
2025-11-06 15:27:28 +00:00
Lionel Landwerlin
2e42e03cec vulkan/runtime: track imported stages
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36647>
2025-11-06 15:27:28 +00:00
Lionel Landwerlin
708cc72b11 vulkan/runtime: switch precomp shaders to blake3 hashes
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36647>
2025-11-06 15:27:27 +00:00
Lionel Landwerlin
e9c1947ed6 vulkan/runtime: use only blake3_hash to shader key
To match the VK_MAX_PIPELINE_BINARY_KEY_SIZE_KHR of only 32B.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36647>
2025-11-06 15:27:26 +00:00
Lionel Landwerlin
e05a9b77b6 vulkan/runtime: split rt shaders hashing from compile
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36647>
2025-11-06 15:27:26 +00:00
Lionel Landwerlin
08ed1c3da2 vulkan/runtime: split graphics shaders hashing from compile
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36647>
2025-11-06 15:27:25 +00:00
Lionel Landwerlin
b2d6ead1ee vulkan/runtime: split compute shader hashing from compile
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36647>
2025-11-06 15:27:24 +00:00
Faith Ekstrand
440e71bdbd vulkan/runtime: Add a get_push_range_for_stage() helper
This is already duplicated a few times and we're about to duplicate it
more.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36647>
2025-11-06 15:27:23 +00:00
Lionel Landwerlin
9a5b0bbba4 vulkan/runtime: use stage flags to track valid stages
We'll want to have only hashes in vk_pipeline_stage so the
vk_pipeline_stage_is_null() helper won't work.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36647>
2025-11-06 15:27:23 +00:00
Lionel Landwerlin
8e93938c3f vulkan/runtime: keep the set layouts on the stack until pipeline creation
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36647>
2025-11-06 15:27:21 +00:00
Lionel Landwerlin
ab0bcefab1 vulkan/runtime: split precomp shader hashing from precomp loading
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36647>
2025-11-06 15:27:21 +00:00
Lionel Landwerlin
cbc8ec2cc4 vulkan/runtime: drop blake3 hash on precomp shaders
In order to implement VK_KHR_pipeline_binary, we need to be able to
build hash from pipeline creation structures without looking at the
cache.

The blake3 hash on precomp shaders prevents that as its loading from
cache and potentially apply transformation to NIR.

Let's stick to the hash generated by vk_pipeline_hash_shader_stage(),
it does not look at NIR (except for internal shaders) and already hash
the same information :
  * shader code (SPIR-V, identifier, hash)
  * robustness state
  * specialization constants
  * pipeline flags
  * entry point name
  * subgroup information

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36647>
2025-11-06 15:27:20 +00:00
Lionel Landwerlin
6279645fed vulkan/runtime: drop some geometry shader hashing
Following bc64ea2815 ("vulkan: fix shader linking with common
pipelines") we're always linking pre-rasterization shaders together
and the shader hashes are hashed together, so there is no point
hashing :
  - a bitfield of active shaders
  - merged tesselation information

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36647>
2025-11-06 15:27:19 +00:00
Lionel Landwerlin
fc6d17a290 vulkan/runtime: simplify robustness state hashing
We're doing the same in vk_pipeline_precomp_shader_create().

Also fixes valgrind warning due to uninitialized fields

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: mesa-stable
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36647>
2025-11-06 15:27:19 +00:00
Lionel Landwerlin
f56e118ecd vulkan/runtime: split out partitioning logic
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36647>
2025-11-06 15:27:18 +00:00
David Rosca
6a1c6ab95b vulkan/video: Avoid NULL pointers in session parameters
Always copy parameters that are not guarded by a flag, zero init
the structs if not provided by application.

Fixes vk_layer_validation_tests PositiveVideoEncode*.GetEncodedSessionParams

Cc: mesa-stable
Reviewed-by: Benjamin Cheng <benjamin.cheng@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38158>
2025-11-06 08:41:31 +00:00
David Rosca
67c0b7a529 vulkan/video: Add chroma subsampling to video session
Reviewed-by: Benjamin Cheng <benjamin.cheng@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38158>
2025-11-06 08:41:31 +00:00
Benjamin Cheng
4d22427079 vulkan/video: NULL check codec-specific chain
It seems applications are allowed to do no-op updates by not passing any
codec-specific extension structures.

Cc: mesa-stable
Reviewed-by: David Rosca <david.rosca@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38158>
2025-11-06 08:41:31 +00:00