This is the same as wave_size.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26894>
This uses wave32 for small workgroups and wave64 when certain subgroup
operations are used.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26894>
Because we use unaligned dispatches, 1D launches only use 8 threads per
wave. Converting to 2D and fixing up launch IDs in the prolog
significantly increases occupancy.
Gives ~30% uplift in Ghostwire Tokyo.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26105>
Implementations are supposed to do that per the Vulkan spec.
This fixes the following new VKCTS tests
dEQP-VK.pipeline.*.stencil.no_stencil_att.*
Cc: mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26847>
These are now covered by nir_opt_loop():
- opt_if_loop_last_continue()
- opt_merge_breaks()
- opt_if_loop_terminator()
Reviewed-by: Konstantin Seurer <konstantin.seurer@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24940>
Python 3.12 started giving a SyntaxWarning for unrecognized escapes such
as "\w". This might become a SyntaxError in a future python version.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Georg Lehmann <dadschoorse@gmail.com>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26850>
Yet another iteration on the same YUV surfaces.
The change from 87ecfdfbf0 has 2 odd things:
* it's using MAX2(original value, new value) but the point of updating
surf_slice_size / surf_size is to make it correct relative to the new
value of surf_pitch
* it's multiplying surf_pitch (= number of elements per row) by height (ok)
by surf->bpe (= number of bytes per element) by surf->blk_w (= number of
"horizontal" pixels in an element) so the end unit doesn't make sense.
Fix this by computing a reasonnable value based on unit: the surf_slice_size
is the number of elements per row (surf_pitch) x number of bytes per element
(bpe) x number of rows.
This makes the expected size correct and thus fixes users of eglCreateImageKHR,
like the issue #6131.
I tested a bunch of gst pipelines and ffmpeg scripts on various files I have
and didn't notice any issues (on gfx10.3 and gfx9).
Fixes: 87ecfdfbf0 ("ac/surface: adapt surf_size when modifying surf_pitch")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/6131
Acked-by: Marek Olšák <marek.olsak@amd.com>
Tested-by: Nicolas Dufresne <nicolas.dufresne@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26693>
When there are lots of inlined shaders, going over each one and checking
if the call index matches becomes expensive. Instead, use a
binary-search-like selection to skip most of the checks.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26380>
This lets us support multi-planar images properly on transfer queues.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Tatsuyuki Ishi <ishitatsuyuki@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26353>
This removes a bunch of redundant calculations, thus making the code
less error-prone.
Also move the row pitch calculation to a separate function.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Tatsuyuki Ishi <ishitatsuyuki@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26353>
This makes it possible to gather the surface information
only once and pass it to the various SDMA functions, therefore
the code can be less error-prone.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Tatsuyuki Ishi <ishitatsuyuki@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26353>
This makes it possible to call the function just once instead
of calling different functions repeatedly.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Tatsuyuki Ishi <ishitatsuyuki@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26353>
Using just one struct for both types of images (and buffers)
will simplify a lot of code.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Tatsuyuki Ishi <ishitatsuyuki@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26353>
Very few parts of RADV actually need the SDMA functions, so
moving them to a separate header makes the driver cleaner and
also improves compilation time when SDMA functions change.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Tatsuyuki Ishi <ishitatsuyuki@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26353>
These dynamic rendering failures/flakes are a known issue that will
be resolved soon as part of VKCTS. Until that, make sure CI is green.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26734>
Not expecting this to actually fix anything externally visible,
but reduces some invalid usage when the resulting vector is
not 16 elements long (e.g. the C/result matrix).
Fixes: 9df4703fbb ("radv: Add cooperative matrix lowering.")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26768>
Only shaders which explicitly allow shared memory are included for
now. The pass is very late to avoid optimizations removing the stores
and to ensure the clear gets added after MS outputs get loaded from LDS.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26679>