Commit graph

9 commits

Author SHA1 Message Date
Kristian Høgsberg
ca760181b4 shared-glapi: Convert to automake
This fixes a build problem where EGL links to libgbm.la, which encodes
a relative path to it's libglapi.so dependency.  The relative path
breaks when the linker tries to resolve it from src/egl/main instead
of src/gbm.  Typically we silently fall back to the system
libglapi.so, which is wrong and breaks when there isn't one.

Morale of the story: don't mix mklib and libtool.
2012-03-19 11:13:06 -04:00
Matt Turner
027ce0c493 Revert "Always build shared glapi"
This reverts commit adefee50d9.

Shared glapi was never tested with --enable-xlib-glx and turns out
to cause a lot of problems.

Conflicts:

	configure.ac
2012-01-24 11:34:42 -05:00
Matt Turner
adefee50d9 Always build shared glapi
libglapi.so, libGL.so, libGLESv2.so, libGLESv1_CM.so must all
come from the same version of Mesa or bad things may happen.

Acked-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Matt Turner <mattst88@gmail.com>
2012-01-20 14:56:42 -05:00
Chia-I Wu
b825e49552 mapi: Workaround a bug in makedepend.
makedepend would crash when a source includes a header indirectly, such
as

  #define HEADER "some-header.h"
  #include HEADER

Do not define HEADER (makedepend would detects this as an incomplete
include) and add the dependency manually in the Makefile.

This should hopefully fix bug #33374.
2011-01-29 19:22:54 +08:00
Chia-I Wu
e8c7d7598f glapi: Fix OpenGL and OpenGL ES interop.
When --enable-shared-glapi is specified, libGL will share libglapi with
OpenGL ES instead of defining its own copy of glapi.  This makes sure an
app will get only one copy of glapi in its address space.

The new option is disabled by default.  When enabled, libGL and libglapi
must be built from the same source tree and distributed together.  This
requirement comes from the fact that the dispatch offsets used by these
libraries are re-assigned whenever GLAPI XMLs are changed.

For GLX, indirect rendering for has_different_protocol() functions is
tricky.  A has_different_protocol() function is assigned only one
dispatch offset, yet each entry point needs a different protocol opcode.
It cannot be supported by the shared glapi.  The fix to this is to make
glXGetProcAddress handle such functions specially before calling
_glapi_get_proc_address.

Note that these files are automatically generated/re-generated

 src/glx/indirect.c
 src/glx/indirect.h
 src/mapi/glapi/glapi_mapi_tmp.h
2011-01-20 17:15:50 +08:00
Chia-I Wu
7048095513 mapi: Clean up sources.mk.
Rename MAPI_GLAPI_SOURCES to MAPI_UTIL_SOURCES.  Rename macro
MAPI_GLAPI_CURRENT to MAPI_MODE_UTIL.  Update the comments to make it
clear that mapi may be used in two ways and how.
2010-12-18 15:05:58 +08:00
Chia-I Wu
c17d4999f1 mapi: Clean up u_current interface.
Try not to use macros to make u_current.h appear to be glapi.h.  Use
u_current.h to implement glapi.h instead whenever possible.
2010-12-18 15:05:52 +08:00
Chia-I Wu
a73c6540d9 mapi: Add mapi and share the code with glapi.
Specifically, move all or most of

      glapi/glapi.c         to mapi/u_current.c,
      glapi/glapi_execmem.c to mapi/u_execmem.c,
      glapi/glthread.[ch]   to mapi/u_thread.[ch]

and remove their dependencies on core Mesa headers.
2010-05-07 10:41:11 +08:00
Chia-I Wu
296adbd545 glapi: Move to src/mapi/.
Move glapi to src/mapi/{glapi,es1api,es2api}.
2010-05-07 10:41:11 +08:00