Commit graph

826 commits

Author SHA1 Message Date
Lionel Landwerlin
797a8850b9 anv: remove static_state_mask
This is now unnecessary. Either an instruction is never dynamic and
it's emitted in genX_pipeline.c or it can be and it's emitted in
genX_cmd_buffer.c/gfx8_cmd_buffer/gfx7_cmd_buffer.c

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16220>
2022-05-03 17:12:45 +00:00
Lionel Landwerlin
065242d623 anv: don't emit 3DSTATE_STREAMOUT in pipeline batch
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16220>
2022-05-03 17:12:44 +00:00
Lionel Landwerlin
168b13364f anv: rework sample location
On Gfx7 we can only give the sample location for a given multisample
number. This means everytime the multisampling value changes, we have
to re-emit the locations. It's fine because it's also where
(3DSTATE_MULTISAMPLE) the number of samples is stored.

On Gfx8+ though, 3DSTATE_MULTISAMPLE only holds the number of samples
and all the sample locations for all number of samples are located in
3DSTATE_SAMPLE_PATTERN. So to be more effecient there, we need to
track the locations for all sample numbers and compare new values with
the relevant sample count when touching the dynamic state.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16220>
2022-05-03 17:12:44 +00:00
Lionel Landwerlin
810518fda7 Revert "anv: fix dynamic state emission"
This reverts commit f348103fce. The
change was causing performance regressions.

Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16220>
2022-05-03 17:12:44 +00:00
Lionel Landwerlin
5048f15737 anv: reset all dynamic state after secondary execution
We don't know in what state the secondary buffer will leave the HW
when it ends. It's easier to consider everything needs to be reemitted
for now.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16220>
2022-05-03 17:12:44 +00:00
Lionel Landwerlin
fe413962b4 anv: skip acceleration structure in binding table emission
With mutable descriptor types, we can end up in a situation where a
binding can be, for instance, both a UBO and an acceleration
structure.

While we can promote the UBO to a binding table entry and the shader
can use it, this isn't true of acceleration structures that have no
surface state. In that case just skip the entry. The shader is already
compiled to use the descriptor entry.

In the non mutable case, the entry will not be created by
anv_nir_apply_pipeline_layout.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 63e91148b7 ("anv: Enable VK_VALVE_mutable_descriptor_type")
Reviewed-by: Rohan Garg <rohan.garg@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15969>
2022-04-25 13:19:28 +00:00
Vadym Shovkoplias
785b6579ae anv: Fix geometry flickering issue when compute and 3D passes are combined
Call flush_pipeline_select_3d in CmdBeginRendering() to emit a dummy MEDIA_VFE_STATE
before switching from GPGPU to 3D.

Original commit with the fix:
bc612536 ("anv: Emit a dummy MEDIA_VFE_STATE before switching from GPGPU to 3D")

Fixes: 3501a3f9ed ("anv: Convert to 100% dynamic rendering")
Signed-off-by: Vadym Shovkoplias <vadym.shovkoplias@globallogic.com>
Gitlab: https://gitlab.freedesktop.org/mesa/mesa/-/issues/6201
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15954>
2022-04-21 11:00:07 +00:00
Lionel Landwerlin
08f3950d6b anv: stop using old entrypoint/struct/enum names for 1.3
v2: More replacements

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com> (v1)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15920>
2022-04-13 21:13:56 +00:00
Marcin Ślusarz
65600a34c2 anv: initialize 3DMESH_1D.ExtendedParameter0 when ExtendedParameter0Present
When IndirectParameterEnable==true it's not actually used by the hardware,
but if it's not initialized and INTEL_DEBUG=bat is set, then Valgrind complains.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15850>
2022-04-12 09:10:31 +00:00
Kenneth Graunke
8831cb38aa anv: Stop updating STATE_BASE_ADDRESS on XeHP
Now that we're using 3DSTATE_BINDING_TABLE_POOL_ALLOC to set the base
address for the binding table pool separately from surface states, we
don't actually need to update surface state base address anymore.

Instead, we can just set STATE_BASE_ADDRESS once at context creation,
and never bother updating it again, saving some heavyweight flushes
and freeing us from the need for address offsetting trickery.

This patch was originally written by Jason Ekstrand, with fixes from
Lionel Landwerlin, but was targeting Icelake.  Doing it there requires
additional changes (15:5 -> 18:8 binding table pointer formats) which
also involve some trade-offs, whereas the XeHP change is purely a win,
so we'll do it here first.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15616>
2022-03-29 20:45:59 +00:00
Lionel Landwerlin
f348103fce anv: fix dynamic state emission
The problem is that we missed looking at pipeline changes. Pipelines
hold bits of dynamic states and when it changes we might need to
reemit a packet.

v2: fix comment (Tapani)
    Add missing anv_cmd_buffer_needs_dynamic_state() use (Tapani)

Cc: mesa-stable
Fixes: 505d176a8e ("anv: disable baked in pipeline bits from dynamic emission path")
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15310>
2022-03-24 10:49:07 +00:00
Jason Ekstrand
cdaa3a899c anv: Use layerCount for clears and transitions in BeginRendering
The Vulkan spec was recently clerified to say that transitions only
happen to the bound layers:

    "Automatic layout transitions apply to the entire image subresource
    attached to the framebuffer. If multiview is not enabled and the
    attachment is a view of a 1D or 2D image, the automatic layout
    transitions apply to the number of layers specified by
    VkFramebufferCreateInfo::layers. If multiview is enabled and the
    attachment is a view of a 1D or 2D image, the automatic layout
    transitions apply to the layers corresponding to views which are
    used by some subpass in the render pass, even if that subpass does
    not reference the given attachment."

This is in the context of render passes but it applies to dynamic
rendering because the implicit layout transition stuff is a Mesa pseudo-
extension and inherits those rules.

For clears, the Vulkan spec says:

    "renderArea is the render area that is affected by the render pass
    instance. The effects of attachment load, store and multisample
    resolve operations are restricted to the pixels whose x and y
    coordinates fall within the render area on all attachments. The
    render area extends to all layers of framebuffer."

Again, this is in the context of render passes but the same principals
apply to dynamic rendering where the layerCount and renderArea are
specified as part of the vkCmdBeginRendering() call.

Fixes: 3501a3f9ed ("anv: Convert to 100% dynamic rendering")
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15441>
2022-03-18 09:27:15 -05:00
Felix DeGrood
e0c9032db8 anv: add indirect draw to INTEL_MEASURE
Reviewed-by: Mark Janes <markjanes@swizzler.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15348>
2022-03-17 22:14:42 +00:00
Anuj Phogat
5cc4075f95 anv, iris: Add Wa_16011411144 for DG2
v2: Use CS_STALL instead of FLUSH_ENABLE in Iris (Lionel)
    Add missing CS_STALL after SO_BUFFER change in Anv (Lionel)

Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com> (v1)
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Cc: 22.0 <mesa-stable>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14947>
2022-03-17 14:18:02 +00:00
Jason Ekstrand
893fa30afe anv: Include scissors in viewport calculations
It's tricky to always get the render area to the viewport code.  In
particular, it's not provided to secondary command buffers as part of
the inheritance info so we have to bend over backwards and look for a
framebuffer.  With VK_KHR_dynamic_rendering, there is no framebuffer and
this approach won't work and we'll need something better if we want
competent guardbands in secondary command buffers.

The good news is that any client that's sloppily rendering and trusting
the clipper to keep things inside the render area will set a scissor and
that's something they have to set inside the secondary.  We can dig
through the scissor state and also include the corresponding scissor (if
any) and use that for our render area.  This should give us the same
secondary command buffer performance with VK_KHR_dynamic_rendering.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14961>
2022-03-16 13:13:45 -05:00
Jason Ekstrand
b4e38e174f anv: Move viewport/scissor emit to genX_cmd_buffer.c
There's never been a particularly good reason to stick these in gfx7/8.
We mostly did it to deduplicate the binary a bit but this shouldn't emit
all that much code.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14961>
2022-03-16 13:13:45 -05:00
Jason Ekstrand
3501a3f9ed anv: Convert to 100% dynamic rendering
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14961>
2022-03-16 13:13:36 -05:00
Jason Ekstrand
2da152b5e6 anv: Stop treating color input attachments specially
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14961>
2022-03-16 12:51:15 -05:00
Jason Ekstrand
9bbecbed7a anv: Better null surface state size for dynamic rendering
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14961>
2022-03-16 12:51:15 -05:00
Jason Ekstrand
fff3f8bfe5 anv: Fix handling of null depth/stencil attachments with dynamic rendering
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14961>
2022-03-16 12:51:15 -05:00
Jason Ekstrand
83101429bf anv: Convert to vk_framebuffer
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14961>
2022-03-16 12:51:15 -05:00
Vadym Shovkoplias
550f48a826 anv: implement EXT_depth_clip_control
A new extension allowing the application to use the OpenGL depth
range in NDC, i.e. with depth in range [-1, 1], as opposed to
Vulkan’s default of [0, 1].

v2:
- call gfx8_cmd_buffer_emit_viewport on ANV_CMD_DIRTY_PIPELINE (Jason)
- remove redundant !! operator since negativeOneToOne must be true or
  false (Tapani)
- coding style changes (Lionel)

Gitlab: https://gitlab.freedesktop.org/mesa/mesa/-/issues/6070
Signed-off-by: Vadym Shovkoplias <vadym.shovkoplias@globallogic.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15304>
2022-03-16 11:22:24 +00:00
Jason Ekstrand
d65dbe8018 anv: Allow MSAA resolve with different numbers of planes
The Vulkan spec for VK_KHR_depth_stencil_resolve allows a format
mismatch between the primary attachment and the resolve attachment
within certain limits.  In particular,

    VUID-VkSubpassDescriptionDepthStencilResolve-pDepthStencilResolveAttachment-03181

    If pDepthStencilResolveAttachment is not NULL and does not have the
    value VK_ATTACHMENT_UNUSED and VkFormat of
    pDepthStencilResolveAttachment has a depth component, then the
    VkFormat of pDepthStencilAttachment must have a depth component with
    the same number of bits and numerical type

    VUID-VkSubpassDescriptionDepthStencilResolve-pDepthStencilResolveAttachment-03182

    If pDepthStencilResolveAttachment is not NULL and does not have the
    value VK_ATTACHMENT_UNUSED, and VkFormat of
    pDepthStencilResolveAttachment has a stencil component, then the
    VkFormat of pDepthStencilAttachment must have a stencil component
    with the same number of bits and numerical type

So you can resolve from a depth/stencil format to a depth-only or
stencil-only format so long as the number of bits matches.
Unfortunately, this has never been tested because the CTS tests which
purport to test this are broken and actually test with a destination
combined depth/stencil format.

Fixes: 5e4f9ea363 ("anv: Implement VK_KHR_depth_stencil_resolve")
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15333>
2022-03-11 22:25:42 +00:00
Mike Blumenkrantz
52f6978484 anv: fix xfb usage with rasterizer discard
in the initial implementation, a stream like:

* CmdBeginTransformFeedbackEXT
* CmdSetRasterizerDiscardEnableEXT
* CmdDraw
* CmdEndTransformFeedbackEXT
* CmdBeginTransformFeedbackEXT
* CmdDraw
* CmdEndTransformFeedbackEXT

would never enable transform feedback, as it only checked for the change
in rasterizer_discard state

Fixes: 4d531c67df ("anv: support rasterizer discard dynamic state")

Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15269>
2022-03-11 03:37:17 +00:00
Marcin Ślusarz
f410c1142f anv: set number of viewports in clip state (mesh)
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15303>
2022-03-09 16:52:59 +00:00
Kenneth Graunke
e3a0e97300 intel: Limit Wa_1607854226 to Gfx12.0 only
This workaround is needed on all Gfx12.0 parts, but doesn't appear to be
necessary on XeHP.  The other drivers do not appear to be applying this
workaround on those parts.  As further evidence, we accidentally added
the 3DSTATE_BINDING_TABLE_POOL_ALLOC commands after switching back to
GPGPU mode, which would be an incorrect way to implement the workaround,
and things seem to be working.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14507>
2022-03-09 09:18:59 +00:00
Lionel Landwerlin
214092da87 anv: fix fast clear type value with external images
Disable fast clear if not supported by the external modifier.

v2: Set fast_clear value to NONE in case of import/export from/to external

v3: Move logic next to existing acquire/release checks (Nanley)

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: mesa-stable
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/6056
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15096>
2022-03-01 17:37:13 +00:00
Marcin Ślusarz
fddab17e54 anv: cleanup begin_subpass & end_subpass
Share values of some expressions instead of duplicating the same logic.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Acked-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15079>
2022-02-22 09:09:05 +00:00
Marcin Ślusarz
037e98a10c anv: don't set color state when input state was requested
Fixes: 814dc66935 ("anv: Allocate surface states per-subpass")

Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15081>
2022-02-21 08:45:05 +00:00
Jason Ekstrand
df0e2a1565 anv: Don't assume depth/stencil attachments have depth
If a secondary command buffer is used and the client provides a
framebuffer and that framebuffer has a stencil-only attchment, we would
try to get the aux usage for the depth component of that attachment and
crash.  Check the aspects of the image before looking at aux usage.
This fixes at least the following SkQP tests on my Tigerlake:

 - vk_circular-clips
 - vk_filterfastbounds
 - vk_innershapes_bw
 - vk_lineclosepath
 - vk_multipicturedraw_rrectclip_simple
 - vk_pathinvfill
 - vk_quadclosepath
 - vk_rrect_clip_bw
 - vk_windowrectangles

Fixes: 0d8b9c529c ("anv: Allow PMA optimization to be enabled in secondary command buffers")
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Tested-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15048>
2022-02-16 23:02:09 +00:00
Jason Ekstrand
5a15c3eff7 anv: Drop anv_cmd_buffer::pool
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14917>
2022-02-11 08:06:25 +00:00
Jason Ekstrand
c5b8ee8810 anv: Use vk_command_pool
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14917>
2022-02-11 08:06:24 +00:00
Louis-Francis Ratté-Boulianne
5e263cc324 vulkan/runtime: Add a level field to vk_command_buffer
Looks like 3 implementations already have that field in their private
command_buffer struct, and having it at the vk_command_buffer opens the
door for generic (but suboptimal) secondary command buffer support.

Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14917>
2022-02-11 08:06:24 +00:00
Tapani Pälli
7a6ea04795 anv: invalidate L3 read only cache when VF cache is invalidated
When enabling the caching of index,vertex data in the L3 RO Cache
(L3BypassDisable), we need to use L3ReadOnlyCacheInvalidationEnable
to invalidate cache when buffer is modified by CPU/GPU.

Ref: bspec 46314
Fixes: 6c345ddbe4 ("anv: Cache VB/IB in L3$ for Gfx12")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/5941
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14815>
2022-02-09 10:05:10 +00:00
Rohan Garg
03e1e19246 anv: Refactor descriptor copy
Refactor descriptor copies to use the existing helper functions instead
of rolling our own. In order to facilitate this, we need to store the
appropriate buffer views for the relevant descriptors internally and
reuse them in the helpers.

Signed-off-by: Rohan Garg <rohan.garg@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14909>
2022-02-09 09:24:37 +00:00
Lionel Landwerlin
93a90fc85d anv: fix conditional render for vkCmdDrawIndirectByteCountEXT
We just forgot about conditional render for this entry point.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 2be89cbd82 ("anv: Implement vkCmdDrawIndirectByteCountEXT")
Tested-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14891>
2022-02-08 13:33:38 +00:00
Lionel Landwerlin
5d3e419378 anv: enable ray queries
Only on platforms that support it.

v3: Split out code setting up ray query shadow buffer (Caio)
    Don't forget to setup ray query globals even when no shadow buffer
    is used (Lionel)

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13719>
2022-02-08 12:55:25 +00:00
Lionel Landwerlin
9da3d714b8 anv: add dynamic rendering traces
v2: Get rid of subpass_count

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14798>
2022-02-04 23:43:48 +00:00
Marcin Ślusarz
da273b2b7b anv: Put first few push constants directly into Task/Mesh InlineData
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13662>
2022-02-02 18:17:57 +00:00
Marcin Ślusarz
bbde9f2448 anv: Implement indirect dispatch for Mesh pipeline
Signed-off-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13662>
2022-02-02 18:17:57 +00:00
Marcin Ślusarz
18e628135d anv: Add support for UBOs, SSBOs and push constants in Mesh pipeline
Signed-off-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13662>
2022-02-02 18:17:57 +00:00
Marcin Ślusarz
f12f5ae2f8 anv: Add support for non-zero firstTask in vkCmdDrawMeshTasksNV
Signed-off-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13662>
2022-02-02 18:17:57 +00:00
Marcin Ślusarz
97da3e0814 anv: Enable conditional rendering in vkCmdDrawMeshTasksNV
Signed-off-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13662>
2022-02-02 18:17:57 +00:00
Caio Oliveira
ef04caea9b anv: Implement Mesh Shading pipeline
The Mesh pipeline is implemented as a variant of the
regular (primitive) Graphics Pipeline.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13662>
2022-02-02 18:17:57 +00:00
Caio Oliveira
325ac235a7 anv: Add boilerplate for VK_NV_mesh_shader
Use minimum values for the properties.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13662>
2022-02-02 18:17:57 +00:00
Lionel Landwerlin
665ffd4bf9 anv: Update VK_KHR_fragment_shading_rate for newer HW
Per primitive & attachment shading rate support added.

v2: Rebase on KHR_dynamic_rendering

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13739>
2022-02-02 17:09:46 +00:00
Lionel Landwerlin
fc837e9f8b anv/pass: rely on precomputed dynamic rendering pass/subpass more
For instance, the current code in genX_cmd_buffer.c assumes that the
depth/stencil attachments & resolves will be at the end of all
attachments, but that won't be the case anymore with fragment rate
shading.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13739>
2022-02-02 17:09:46 +00:00
Iván Briano
ea0fa5c6bc anv: Handle resolveImageLayout on dynamic rendering
Fixes: 5d9e8bc9be ("anv: implement the meat of VK_KHR_dynamic_rendering")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/5942

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14812>
2022-02-01 19:51:23 +00:00
Thomas H.P. Andersen
8e4b3cf832 anv: avoid warning about unused function
This function is only used if GFX_VER == 7

Fixes a clang warning about unused static inlined functions.

Reviewed-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14790>
2022-01-31 16:10:31 +00:00
Nanley Chery
09ca089144 anv: Drop assert against modifier with aux on gfx12
Commit b664349973 ("anv: Enable implicit CCS for external images")
introduced support for implicit CCS with I915_FORMAT_MOD_Y_TILED.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14723>
2022-01-26 23:34:33 +00:00