Commit graph

297 commits

Author SHA1 Message Date
Nicolai Hähnle
23edc5b1ef spirv: translate default-block uniforms
They are supported by SPIR-V for ARB_gl_spirv.

v2 (changes on top of Nicolai's original patch):
   * Handle UniformConstant storage class for uniforms other than
     samplers and images. (Eduardo Lima)
   * Handle location decoration also for samplers and images. (Eduardo
     Lima)
   * Rebase update (spirv_to_nir options added, logging changes, and
     others) (Alejandro Piñeiro)

Signed-off-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Signed-off-by: Eduardo Lima <elima@igalia.com>
Signed-off-by: Alejandro Piñeiro <apinheiro@igalia.com>

Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2018-06-21 14:25:05 +02:00
Gustavo Lima Chaves
7cc5178bba spirv: add/hookup SpvCapabilityStencilExportEXT
v2:
An attempt to support SpvExecutionModeStencilRefReplacingEXT's behavior
also follows, with the interpretation to said mode being we prevent
writes to the built-in FragStencilRefEXT variable when the execution
mode isn't set.

v3:
A more cautious reading of 1db44252d0 led
me to a missing change that would stop (what I later discovered were)
GPU hangs on the CTS test written to exercise this.

v4:
Turn FragStencilRefEXT decoration usage without StencilRefReplacingEXT
mode into a warning, instead of trying to make the variable read-only.
If we are to follow the originating extension on GL, the built-in
variable in question should never be readable anyway.

v5/v6: rebases.

v7:
Fix check for gen9 lost in rebase. (Ilia)
Reduce the scope of the bool used to track whether
SpvExecutionModeStencilRefReplacingEXT was used. Was in shader_info,
moved to vtn_builder. (Jason)

v8:
Assert for fragment shader handling StencilRefReplacingEXT execution
mode. (Caio)
Remove warning logic, since an entry point might not have
StencilRefReplacingEXT execution mode, but the global output variable
might still exist for another entry point in the module. (Jason)

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2018-06-08 11:15:37 -07:00
Martin Pelikán
53719f818c compiler/spirv: reject invalid shader code properly
After bebe3d626e, b->fail_jump is prepared after vtn_create_builder
which can longjmp(3) to it through its vtx_assert()s.  This corrupts
the stack and creates confusing core dumps, so we need to avoid it.

While there, I decided to print the offending values for debugability.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2018-06-01 08:09:35 -07:00
Samuel Pitoiset
6bde8c5608 spirv: fix visiting inner loops with same break/continue block
We should stop walking through the CFG when the inner loop's
break block ends up as the same block as the outer loop's
continue block because we are already going to visit it.

This fixes the following assertion which ends up by crashing
in RADV or ANV:

SPIR-V parsing FAILED:
In file ../src/compiler/spirv/vtn_cfg.c:381
block->node.link.next == NULL
0 bytes into the SPIR-V binary

This also fixes a crash with a camera shader from SteamVR.

v2: make use of vtn_get_branch_type() and add an assertion

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106090
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106504
CC: 18.0 18.1 <mesa-stable@lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2018-05-15 21:38:19 +02:00
Iago Toral Quiroga
f07c05576f compiler/spirv: add implementation to check for SpvCapabilityInt16 support
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2018-05-03 11:40:26 +02:00
Iago Toral Quiroga
1dacb56279 compiler/spirv: implement 16-bit bitcasts
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2018-05-03 11:40:26 +02:00
Neil Roberts
e17d0ccbbd spirv: Apply OriginUpperLeft to FragCoord
This behaviour was changed in 1e5b09f42f. The commit message
for that says it is just a “tidy up” so my assumption is that the
behaviour change was a mistake. It’s a little hard to decipher looking
at the diff, but the previous code before that patch was:

  if (builtin == SpvBuiltInFragCoord || builtin == SpvBuiltInSamplePosition)
     nir_var->data.origin_upper_left = b->origin_upper_left;

  if (builtin == SpvBuiltInFragCoord)
     nir_var->data.pixel_center_integer = b->pixel_center_integer;

After the patch the code was:

  case SpvBuiltInSamplePosition:
     nir_var->data.origin_upper_left = b->origin_upper_left;
     /* fallthrough */
  case SpvBuiltInFragCoord:
     nir_var->data.pixel_center_integer = b->pixel_center_integer;
     break;

Before the patch origin_upper_left affected both builtins and
pixel_center_integer only affected FragCoord. After the patch
origin_upper_left only affects SamplePosition and pixel_center_integer
affects both variables.

This patch tries to restore the previous behaviour by changing the
code to:

  case SpvBuiltInFragCoord:
     nir_var->data.pixel_center_integer = b->pixel_center_integer;
     /* fallthrough */
  case SpvBuiltInSamplePosition:
     nir_var->data.origin_upper_left = b->origin_upper_left;
     break;

This change will be important for ARB_gl_spirv which is meant to
support OriginLowerLeft.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Fixes: 1e5b09f42f "spirv: Tidy some repeated if checks..."
2018-05-03 10:08:42 +02:00
Samuel Iglesias Gonsálvez
b291a3a4a3 spirv: convert some operands for bitwise shift and bitwise ops to uint32
SPIR-V allows to define the shift, offset and count operands for
shift and bitfield opcodes with a bit-size different than 32 bits,
but in NIR the opcodes have that limitation. As agreed in the
mailing list, this patch adds a conversion to 32 bits to fix this.

For more info, see:

https://lists.freedesktop.org/archives/mesa-dev/2018-April/193026.html

v2:
- src_bit_size will have zero value for variable bit-size operands (Jason).

Signed-off-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2018-05-03 07:07:24 +02:00
Neil Roberts
c4ab1bdcc9 spirv: Don’t check for NaN for most OpFOrd* comparisons
For all of the OpFOrd* comparisons except OpFOrdNotEqual the hardware
should probably already return false if one of the operands is NaN so
we don’t need to have an explicit check for it. This seems to at least
work on Intel hardware. This should reduce the number of instructions
generated for the most common comparisons.

For what it’s worth, the original code to handle this was added in
e062eb6415. The commit message for that says that it was to fix
some CTS tests for OpFUnord* opcodes. Even if the hardware doesn’t
handle NaNs this patch shouldn’t affect those tests. At any rate they
have since been moved out of the mustpass list. Incidentally those
tests fail on the nvidia proprietary driver so it doesn’t seem like
handling NaNs correctly is a priority.

Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-04-26 10:08:14 +02:00
Neil Roberts
c4f30a9100 spirv: Lower BaseVertex to FIRST_VERTEX instead of BASE_VERTEX
The base vertex in Vulkan is different from GL in that for non-indexed
primitives the value is taken from the firstVertex parameter instead
of being set to zero. This coincides with the new SYSTEM_VALUE_FIRST_VERTEX
instead of BASE_VERTEX.

v2 (idr): Add comment describing why SYSTEM_VALUE_FIRST_VERTEX is used
for SpvBuiltInBaseVertex.  Suggested by Jason.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com> [v1]
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2018-04-19 15:57:45 -07:00
Bas Nieuwenhuizen
5f7ebb5206 spirv: Add support for runtime descriptor array cap.
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2018-04-18 22:56:54 +02:00
Bas Nieuwenhuizen
c48feaf2d1 spirv: Add support for VK_EXT_descriptor_indexing uniform indexing caps.
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2018-04-18 22:56:54 +02:00
Bas Nieuwenhuizen
22d6b89e39 spirv: Update spirv.h to 12f8de9f04327336b699b1b80aa390ae7f9ddbf4
Acked-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2018-04-18 22:56:54 +02:00
Neil Roberts
608d70bc02 spirv: Accept doubles in FaceForward, Reflect and Refract
The SPIR-V spec doesn’t specify a size requirement for these and the
equivalent functions in the GLSL spec have explicit alternatives for
doubles. Refract is a little bit more complicated due to the fact that
the final argument is always supposed to be a scalar 32- or 16- bit
float regardless of the other operands. However in practice it seems
there is a bug in glslang that makes it convert the argument to 64-bit
if you actually try to pass it a 32-bit value while the other
arguments are 64-bit. This adds an optional conversion of the final
argument in order to support any type.

These have been tested against the automatically generated tests of
glsl-4.00/execution/built-in-functions using the ARB_gl_spirv branch
which tests it with quite a large range of combinations.

The issue with glslang has been filed here:
https://github.com/KhronosGroup/glslang/issues/1279

v2: Convert the eta operand of Refract from any size in order to make
    it eventually cope with 16-bit floats.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2018-04-17 20:58:11 +02:00
Neil Roberts
6e499572b9 spirv: Add a 64-bit implementation of OpIsInf
The only change neccessary is to change the type of the constant used
to compare against.

This has been tested against the arb_gpu_shader_fp64/execution/
fs-isinf-dvec tests using the ARB_gl_spirv branch.

v2: Use nir_imm_floatN_t for the constant.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2018-04-17 20:58:06 +02:00
Neil Roberts
696f4abcbc spirv: Use nir_imm_floatN_t for constants for GLSL450 builtins
There is an existing macro that is used to choose between either a
float or a double immediate constant based on the bit size of the
first operand to the builtin. This is now changed to use the new
nir_imm_floatN_t helper function to reduce the number of places that
make this decision.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2018-04-17 20:58:03 +02:00
Daniel Schürmann
fd5b0e0a64 nir/spirv: Fix warning and add missing breaks.
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-04-14 00:52:22 +02:00
Jason Ekstrand
14e0a222d9 spirv: Use the LOCAL_GROUP_SIZE system value
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
2018-04-09 19:45:25 -07:00
Iago Toral Quiroga
41ac0b1443 compiler/spirv: set is_shadow for depth comparitor sampling opcodes
From the SPIR-V spec, OpTypeImage:

"Depth is whether or not this image is a depth image. (Note that
 whether or not depth comparisons are actually done is a property of
 the sampling opcode, not of this type declaration.)"

The sampling opcodes that specify depth comparisons are
OpImageSample{Proj}Dref{Explicit,Implicit}Lod, so we should set
is_shadow only for these (we were using the deph property of the
image until now).

v2:
 - Do the same for OpImageDrefGather.
 - Set is_shadow to false if the sampling opcode is not one of these (Jason)
 - Reuse an existing switch statement instead of adding a new one (Jason)

Fixes crashes in:
dEQP-VK.spirv_assembly.instruction.graphics.image_sampler.depth_property.*

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Cc: mesa-stable@lists.freedesktop.org
2018-04-04 07:57:58 +02:00
Rob Clark
51888bf07d nir+drivers: add helpers to get # of src/dest components
Add helpers to get the number of src/dest components for an intrinsic,
and update spots that were open-coding this logic to use the helpers
instead.

Signed-off-by: Rob Clark <robdclark@gmail.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
2018-04-03 06:08:56 -04:00
Brian Paul
26bc983c83 spirv: s/uint/unsigned/ to fix MSVC build
Reviewed-by: Neil Roberts <nroberts@igalia.com>
2018-03-30 14:33:33 -06:00
Brian Paul
f3164c2ed9 nir/spirv: s/uint32_t/SpvOp/ in various functions
The MSVC compiler warns when the function parameter types don't
exactly match with respect to enum vs. uint32_t.  Use SpvOp everywhere.

Alternately, uint32_t could be used everywhere.  There doesn't seem
to be an advantage to one over the other.

Reviewed-by: Neil Roberts <nroberts@igalia.com>
2018-03-30 14:33:33 -06:00
Brian Paul
cb619a3c9a nir/spirv: fix MSVC syntax error in vtn_handle_texture()
Reviewed-by: Neil Roberts <nroberts@igalia.com>
2018-03-30 14:33:33 -06:00
Brian Paul
c58c9f712d nir/spirv: move NORETURN annotation on _vtn_fail() prototype
This needs to before the function, not after, to compile with MSVC.
This works with gcc too.

Reviewed-by: Neil Roberts <nroberts@igalia.com>
2018-03-30 14:33:33 -06:00
Brian Paul
84be45fc20 nir/spirv: fix MSVC warning in vtn_align_u32()
Fixes warning that "negation of an unsigned value results in an
unsigned value".

Reviewed-by: Neil Roberts <nroberts@igalia.com>
2018-03-30 14:33:33 -06:00
Alejandro Piñeiro
9063bf7ad8 nir/spirv: add gl_spirv_validation method
ARB_gl_spirv adds the ability to use SPIR-V binaries, and a new
method, glSpecializeShader. Here we add a new function to do the
validation for this function:

From OpenGL 4.6 spec, section 7.2.1"

   "Shader Specialization", error table:

    INVALID_VALUE is generated if <pEntryPoint> does not name a valid
    entry point for <shader>.

    INVALID_VALUE is generated if any element of <pConstantIndex>
    refers to a specialization constant that does not exist in the
    shader module contained in <shader>.""

v2: rebase update (spirv_to_nir options added, changes on the warning
    logging, and others)

v3: include passing options on common initialization, doesn't call
    setjmp on common_initialization

v4: (after Jason comments):
  * Rename common_initialization to vtn_builder_create
  * Move validation method and their helpers to own source file.
  * Create own handle_constant_decoration_cb instead of reuse existing one

v5: put vtn_build_create refactoring to their own patch (Jason)

v6: update after vtn_builder_create method renamed, add explanatory
    comment, tweak existing comment and commit message (Timothy)
2018-03-30 09:14:56 +02:00
Alejandro Piñeiro
bebe3d626e spirv: add vtn_create_builder
Refactored from spirv_to_nir, in order to be reused later.

Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>

v2: renamed method (from vtn_builder_create), add explanatory comment
    (Timothy)
2018-03-30 09:14:56 +02:00
Ian Romanick
042ee4bea2 spirv: Move SPIR-V building to Makefile.spirv.am and spirv/meson.build
Future changes will add generated files used only from
src/compiler/glsl.  These can't be built from Makefile.nir.am, and we
can't move all the rules from Makefile.nir.am to Makefile.spirv.am (and
it would be silly anyway).

v2: Do it for meson too.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com> (the meson bits)
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com> (the automake bits)
2018-03-29 14:16:01 -07:00
Ian Romanick
4925347ec5 util: Include bitscan.h directly
Previously bitset.h would include u_math.h to get bitscan.h.  u_math.h
lives in src/gallium/auxiliary/util while both bitset.h and bitscan.h
live in src/util.  Having the one file directly include another file
that lives in the same directory makes much more sense.

As a side-effect, several files need to directly include standard header
files that were previously indirectly included.

v2: Fix build break in src/amd/common/ac_nir_to_llvm.c.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Eduardo Lima Mitev <elima@igalia.com>
2018-03-29 14:09:30 -07:00
Dave Airlie
fe5d5d19b0 spirv: add support for SPV_AMD_shader_trinary_minmax
Co-authored-by: Daniel Schürmann <daniel.schuermann@campus.tu-berlin.de>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2018-03-29 01:29:29 +02:00
Rob Clark
2f181c8c18 glsl_types: vec8/vec16 support
Not used in GL but 8 and 16 component vectors exist in OpenCL.

Signed-off-by: Rob Clark <robdclark@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2018-03-25 10:42:54 -04:00
Jason Ekstrand
884d27bcf6 nir: Rename image intrinsics to image_var
Generated with

git grep -l nir_intrinsic_image | xargs \
sed -i 's/nir_intrinsic_image/nir_intrinsic_image_var/g'

and some manual fixing in nir_intrinsics.h

Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2018-03-23 13:48:11 +11:00
Neil Roberts
61603f0e42 spirv: Add a 64-bit implementation of Frexp
The implementation is inspired by
lower_instructions_visitor::dfrexp_sig_to_arith.

This has been tested against the arb_gpu_shader_fp64/fs-frexp-dvec4
test using the ARB_gl_spirv branch.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2018-03-21 20:18:44 +01:00
Alejandro Piñeiro
50767214a7 spirv/radv: add AMD_gcn_shader capability, remove current extensions
So now, during spirv_to_nir, it uses the capability instead of the
extension. Note that we are really doing here is treating
SPV_AMD_gcn_shader as other supported extensions. SPV_AMD_gcn_shader
is not the first SPV extension supported. For example, the capability
draw_parameters infers if the extension SPV_KHR_shader_draw_parameters
is supported or not.

This could be seen as counter-intuitive, and that it would be easier
to define which extensions are supported, and based our checks on
that, but we need to take into account that some capabilities are
optional from core, and others came from new extensions.

Also this commit would make the implementation of ARB_spirv_extensions
easier.

v2: AMD_gcn_shader capability renamed to gcn_shader (Daniel Schürmann)

Reviewed-by: Daniel Schürmann <daniel.schuermann@campus.tu-berlin.de>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-03-15 12:08:25 +01:00
Samuel Iglesias Gonsálvez
adf58e59d3 spirv: update arguments for vtn_nir_alu_op_for_spirv_opcode()
We don't need anymore the source and destination's data type, just
their bitsize.

v2:
- Use glsl_get_bit_size () instead (Jason).

Signed-off-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2018-03-15 08:56:15 +01:00
Samuel Iglesias Gonsálvez
ce2fd87056 spirv: fix the translation of SPIR-V conversion opcodes to NIR
There are some SPIRV opcodes (like UConvert and SConvert) have some
expectations of the output that doesn't depend on the operands
data type. Generalize the solution of all of them.

Signed-off-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2018-03-15 08:51:01 +01:00
Karol Herbst
b617bfcccf compiler: int8/uint8 support
OpenCL kernels also have int8/uint8.

v2: remove changes in nir_search as Jason posted a patch for that

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Signed-off-by: Rob Clark <robdclark@gmail.com>
Signed-off-by: Karol Herbst <kherbst@redhat.com>
2018-03-14 10:08:42 -04:00
Neil Roberts
25a966a23d spirv: Handle doubles when multiplying a mat by a scalar
The code to handle mat multiplication by a scalar tries to pick either
imul or fmul depending on whether the matrix is float or integer.
However it was doing this by checking whether the base type is float.
This was making it choose the int path for doubles (and presumably
float16s).

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2018-03-14 08:43:33 +01:00
Eric Anholt
191bc7ce61 spirv: Silence compiler warning about undefined srcs[0]
v2: Use assume() at the srcs[] definition instead.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2018-03-13 10:32:55 -07:00
Daniel Schürmann
68a6a3b51a spirv: handle AMD_gcn_shader extended instructions
Co-authored-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Daniel Schürmann <daniel.schuermann@campus.tu-berlin.de>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-03-07 23:09:58 +01:00
Daniel Schürmann
39437025de spirv: import AMD extensions header from glslang
Signed-off-by: Daniel Schürmann <daniel.schuermann@campus.tu-berlin.de>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-03-07 23:09:58 +01:00
Jason Ekstrand
57bff0a546 spirv: Add support for subgroup arithmetic
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
2018-03-07 12:13:47 -08:00
Jason Ekstrand
b3a5b0f3fc spirv: Add subgroup quad support
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
2018-03-07 12:13:47 -08:00
Jason Ekstrand
8256ee3fa3 spirv: Add subgroup shuffle support
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
2018-03-07 12:13:47 -08:00
Jason Ekstrand
d792f3d4cd spirv: Add subgroup vote support
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2018-03-07 12:13:47 -08:00
Jason Ekstrand
9812fce60b spirv: Add subgroup ballot support
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
2018-03-07 12:13:47 -08:00
Jason Ekstrand
adc077797a spirv: Add initial subgroup support
Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
2018-03-07 12:13:47 -08:00
Jason Ekstrand
cc587ee9a7 spirv: Handle the new OpModuleProcessed instruction
Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
2018-03-07 12:13:47 -08:00
Jason Ekstrand
ff9db1a4cc nir/spirv: Add support for device groups
Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
2018-03-07 12:13:47 -08:00
Jason Ekstrand
0128187335 spirv: Update the SPIR-V headers and json to 1.3.1
Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
2018-03-07 12:13:47 -08:00