Commit graph

9 commits

Author SHA1 Message Date
Faith Ekstrand
faf27a5989 dzn: Use vk_pipeline_shader_stage_to_nir()
Dozen is the last user so we can delete it now.

Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30876>
2024-08-29 03:30:31 +00:00
Tatsuyuki Ishi
b69a1b4153 vulkan: Migrate shader module hash to BLAKE3.
Shaders are the largest thing we hash now, so they benefit from a faster
hash.

Change the field name from `sha1` to `hash` to avoid tying the definition
to a particular algorithm. This doubles down as a precaution against
callers still assuming a 20-byte hash (in which case the compilation will
error out).

Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22571>
2023-06-23 09:28:04 +00:00
Konstantin Seurer
ef5cba56a0 vulkan: Add vk_shader_module_init
This will be used for allocating shader modules using ralloc by RADV.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21707>
2023-03-12 13:18:15 +00:00
Konstantin Seurer
08b194fb46 vulkan,radv: Remove vk_shader_module_clone
The helper used ralloc which is unusual for vulkan objects, did not
handle allocation failures properly and was only useful for RADV.

Reviewed-by: Tatsuyuki Ishi <ishitatsuyuki@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19700>
2022-11-14 20:56:27 +00:00
Hans-Kristian Arntzen
0119de08f2 vulkan: Add common code for VK_EXT_shader_module_identifier.
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17332>
2022-07-06 16:27:21 +00:00
Jason Ekstrand
8ce7faab47 vulkan: Add a vk_pipeline_shader_stage_to_nir helper
This is similar to vk_shader_module_to_nir only it takes a
VkPipelineShaderStageCreateInfo and handles
VK_KHR_graphics_pipeline_library semantics for when a
VkShaderModuleCreateInfo is provided instead of an actual module.

Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17196>
2022-06-23 15:41:00 +00:00
Konstantin Seurer
1873880b50 vulkan: Add a shader module clone helper
Signed-off-by: Konstantin Seurer <konstantin.seurer@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16027>
2022-04-26 18:20:11 +00:00
Jason Ekstrand
21b405fbbc vulkan: Add a vk_shader_module_to_nir() helper
This encapsulates all the little bits needed to turn a shader module
into some mostly reasonable NIR.  It handles inlining functions,
lowering variable initializers, handling per-member structs and other
trickiness that is needed for consuming the output of spirv_to_nir.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15305>
2022-03-15 23:13:16 +00:00
Jason Ekstrand
4108fda426 vulkan: Move all the common object code to runtime/
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13156>
2021-10-29 23:12:32 +00:00
Renamed from src/vulkan/util/vk_shader_module.c (Browse further)