Improve: 91fe0b5629 ("radv: Delete lots of sync code.")
As cnd_monotonic.h are include `util/os_time.h`, radv_debug.c and radv_debug.c needs `util/os_time.h`
So include in these files directly.
The compiling errors are:
```
../src/amd/vulkan/radv_debug.c:707:12: error: implicit declaration of function 'os_localtime' is invalid in C99 [-Werror,-Wimplicit-function-declaration]
timep = os_localtime(&raw_time, &result);
../src/amd/vulkan/radv_device.c:97:11: error: implicit declaration of function 'os_time_get_nano' is invalid in C99 [-Werror,-Wimplicit-function-declaration]
return os_time_get_nano();
^
../../src/amd/vulkan/radv_pipeline.c: In function 'radv_create_shaders':
../../src/amd/vulkan/radv_pipeline.c:4119:29: error: implicit declaration of function 'os_time_get_nano' [-Werror=implicit-function-declaration]
4119 | int64_t pipeline_start = os_time_get_nano();
```
Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16536>
Instead of using a union in radv_pipeline, this introduces new
structures for graphics, compute and library pipelines which inherit
from radv_pipeline. This will ease graphics pipeline libary implem.
There is still no radv_raytracing_pipeline because RADV actually
uses a compute pipeline for everything but it could be introduced
later when necessary.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16603>
If we introduce another queue type (video decode) we can have a
disconnect between the RADV_QUEUE_ enum and the API queue_family_index.
currently the driver has
GENERAL, COMPUTE, TRANSFER which would end up at QFI 0, 1, <nothing>
since we don't create transfer.
Now if I add VDEC we get
GENERAL, COMPUTE, TRANSFER, VDEC at QFI 0, 1, <nothing>, 2
or if you do nocompute
GENERAL, COMPUTE, TRANSFER, VDEC at QFI 0, <nothing>, <nothing>, 1
This means we have to add a remapping table between the API qfi
and the internal qf.
This patches tries to do that, in theory right now it just adds
overhead, but I'd like to exercise these paths.
v2: add radv_queue_ring abstraction, and pass physical device in,
as it makes adding uvd later easier.
v3: rename, and drop one direction as unneeded now, drop queue_family_index
from cmd_buffers.
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13687>
Since shaders are allocated per pipeline, the trap handler shader
was not uploaded at all.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14950>
RGP expects shaders to be contiguous in memory, otherwise it explodes
because we have to generate huge captures with lot of holes.
This reduces capture sizes of Cyberpunk 2077 from ~3.5GiB to ~180MiB.
This should also help for future pipeline libraries.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13690>
It seems common for there to be holes.
fossil-db (GFX10.3, robustBufferAccess enabled):
Totals from 33791 (23.10% of 146267) affected shaders:
(no statistics changed)
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7871>
Linux Kernel 4.15+ is now required for RADV, this kernel has been
released 3 years ago and should be in most modern distros.
This allows us to remove a lot of legacy code for fence/semaphore.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9800>
This saves a 64-bit pointer from radv_amdgpu_winsys_bo and it's
also common to pass a winsys pointer as the first parameter.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8859>
This moves to using the common base structs for these
two objects, this is prep work for the using the common
dispatch layer code.
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8676>
It might be useful to know if the VA is valid and if other info
like the stride seems correct.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7753>
Sometimes UMR logs can't be dumped and you would get permission
denied, even if the UMR binary has the setuid bit enabled.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7706>
Like the name, version, as well as the engine and the API version.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7706>
If for some reasons the driver can't generate the hang report properly.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7706>
The trace file will be dumped as part of the hang report into
$HOME/radv_dumps_<pid>/trace.log if a GPU hang is detected.
The old and famous RADV_TRACE_FILE envvar is now deprecated.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7233>
In case the GPU recover, it's probably better to dump useful info
first.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7233>
This creates a directory and save various logs (dmesg, umr,
pipeline, gpu info, etc) instead of printing stuff to stdout/stderr.
This dumps the following files when a GPU hang is detected:
- dmesg.log
- gpu_info.lo
- options.log
- pipeline.log (shaders including SPIR-V if spirv-dis found)
- registers.log
- trace.log
- vm_fault (if a VM fault is detected)
- umr_ring.log (if UMR found)
- umr_waves.log (if UMR found)
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7233>