Brian
e308dc4465
Cell: move cmd_render() into new spu_render.c file
2008-02-15 13:50:24 +11:00
Brian
c474e0d6ed
Cell: add a few null texture tests
2008-02-15 13:50:24 +11:00
Brian
7012dd9b76
Cell: compute min index referenced in draw command, use it to reduce size of vertex data payload
2008-02-15 13:50:24 +11:00
Brian
5f54cfaba1
Cell: minor optimization for flat shading
2008-02-15 13:50:24 +11:00
Brian
948dc8ad24
Cell: basic texture mapping
...
Texture images are tiled in PPU code. SPUs use a texture cache for getting
texels from textures.
This is very rough code, but demos/texcyl.c works.
2008-02-15 13:50:24 +11:00
Brian
2f868411a2
Cell: initial texture cache/sampling code
2008-02-15 13:50:24 +11:00
Brian
7c596b8011
Cell: emit state in cell_clear_surface() if dirty.
...
Without this a program that does nothing but glClear() doesn't work. We need
the framebuffer state.
2008-02-15 13:50:24 +11:00
Brian
deaa895fe2
Cell: re-enable bounding boxes
...
The geometry bounding box is used to restrict rasterization to just those
tiles that are relevant.
Note another dummy field had to be added to the cell_command_render struct.
Apparently, every 4th word in a struct is susceptible to corruption in some
circumstances. Might be a compiler bug.
2008-02-15 13:50:24 +11:00
José Fonseca
d6667171dc
gallium: Use GALLIUM_ prefix for env vars.
2008-02-15 13:50:24 +11:00
José Fonseca
d5dd52aea8
gallium: Use CALLOC for pb_buffer to ensure that all fields of pipe_buffer are initiallized.
2008-02-15 13:50:23 +11:00
José Fonseca
5ec70aa03b
gallium: Remove direct dependencies to mesa internals.
...
_mesa_exec_free is still being called. More invasive refactoring is necessary to clean it out.
2008-02-15 13:50:23 +11:00
Keith Whitwell
eb08501403
gallium: remove dead vars, code
2008-02-15 13:50:23 +11:00
Keith Whitwell
3c9e26e0fa
gallium: fix typos in hardwired fetch path
2008-02-15 13:50:23 +11:00
Brian
5b4d14bf1c
Cell: additional assertions
2008-02-15 13:50:23 +11:00
Brian
ca85eed771
Cell: make sure state commands aren't split across batches
2008-02-15 13:50:23 +11:00
Brian
1cbe803922
Cell: remove unneeded flush(), dead code
2008-02-15 13:50:23 +11:00
Brian
c4ef36dec0
Cell: clean-up of render path
...
Finally removed a number of unneeded flush commands. Vertex buffers are
allocated from the general buffer pool, freed by SPUs when done.
Still an occasional failed assertion (invalid batch buffer command)...
2008-02-15 13:50:23 +11:00
Brian
9abbaacea6
Cell: checkpoint commit: always inline prim indexes into batch buffer
...
Also, explicit release-vertex-buffer command.
Lots of debug/stale code still in place...
2008-02-15 13:50:23 +11:00
Brian
4f0906a18a
Cell: If flushing for swapbuffers, wait for frame completion
2008-02-15 13:50:23 +11:00
Brian
87c8f9c583
Cell: additional debug code, misc clean-up
2008-02-15 13:50:23 +11:00
Brian
5c7c0675a7
Cell: generalize the batch buffer code for vertex buffers...
2008-02-15 13:50:23 +11:00
Brian
72b671bd39
gallium: check if surface has defined status in check_clear_depth_with_quad()
...
This was part of Keith's patch from Friday.
2008-02-15 13:50:23 +11:00
Keith Whitwell
af2ccd4c0c
gallium: handle flatshading explicitly in clipper stage
...
We can do a better job in the clip stage than just relying on the
brute-force approach of copying colors to all incoming vertices applied
in the flatshade stage.
At very least, it is only necessary to do this in the clipper when a
primitive is actually being clipped.
2008-02-15 13:50:23 +11:00
Keith Whitwell
bb37e7f591
gallium: add a couple of hardwired vertex fetch functions
2008-02-15 13:50:22 +11:00
Keith Whitwell
f7e64c323f
gallium: only call vertex/prim queue flush when there is something to flush
2008-02-15 13:50:22 +11:00
Keith Whitwell
85d7e7ceee
gallium: explictly cast double to float in vertex fetch
2008-02-15 13:50:22 +11:00
Keith Whitwell
01ab6472cc
gallium: fill in missing formats for vertex_fetch
2008-02-15 13:50:22 +11:00
Keith Whitwell
25d2ffc669
gallium: remove dead code from draw_vf*
2008-02-15 13:50:22 +11:00
José Fonseca
169a74196f
First stab at hooking draw_vbuf & vf.
...
Emit disabled for now. Tested with softpipe. Only one vertex at a time for now (slow).
2008-02-15 13:50:22 +11:00
José Fonseca
a7872d4c41
Clone vf module.
2008-02-15 13:50:22 +11:00
Stephane Marchesin
903521a6c0
nouveau: oops and make nouveau winsys build by default
2008-02-15 02:41:34 +01:00
Stephane Marchesin
583f424d61
nouveau: add nv30.
2008-02-15 02:36:28 +01:00
Stephane Marchesin
e538dc52c1
nouveau: hook in nv30.
2008-02-15 02:26:03 +01:00
Stephane Marchesin
e713cb26c9
nouveau: Update to latest header.
2008-02-15 02:26:03 +01:00
Stephane Marchesin
73b3a29b16
Hook nv30 into the build.
2008-02-15 02:26:03 +01:00
Maarten Maathuis
2effa9b36c
nv40: Avoid a nasty array overflow leading to a corrupt memory pointer.
2008-02-13 22:57:09 +01:00
Stephane Marchesin
f71400876b
nouveau: update to latest header.
2008-02-04 17:31:45 +01:00
Stephane Marchesin
5351e7270f
Add NV63.
2008-02-03 23:08:06 +01:00
Ben Skeggs
ae7dcae81b
nouveau: support nv67
2008-01-30 00:05:59 +11:00
Ben Skeggs
d342a6eecc
nouveau: ddx versioning changed to match nouveau.ko versioning
2008-01-28 18:40:11 +11:00
Ben Skeggs
faa05d41c5
Merge branch 'upstream-gallium-0.1' into darktama-gallium-0.1
2008-01-28 18:34:21 +11:00
Ben Skeggs
3e39bc3d87
nouveau: quicky-port to gallium changes
2008-01-28 18:32:46 +11:00
José Fonseca
c3f10aef38
Simplify prototypes of draw_vbuf's internal functions.
2008-01-28 15:00:08 +09:00
José Fonseca
3b93c74a8d
Cache the vinfo in vbuf_stage.
2008-01-28 14:51:14 +09:00
José Fonseca
dac124081d
Do refcounting trhoughout all buffer objects, since it is now a base requirement.
2008-01-27 19:22:25 +09:00
José Fonseca
e6c8278c04
Fullfill pipe_winsys->user_buffer_create. Aggregate winsys functions.
2008-01-27 19:20:48 +09:00
Brian
87a8a339d7
Cell: added support for inlined vertex buffers.
...
Small prims are now self-contained in batch buffers when space allows.
2008-01-26 19:38:16 -07:00
Brian
419a5cca34
Cell: added ROUNUP4
2008-01-26 19:31:20 -07:00
Ben Skeggs
a556034514
Merge branch 'upstream-gallium-0.1' into darktama-gallium-0.1
2008-01-27 12:35:33 +11:00
Brian
1bab5bd24e
Cell: added support for inlined indexes
...
If there's room in the batch buffer after the rendering command to accomodate
the indexes, put them there rather than in a separate buffer.
2008-01-26 18:30:44 -07:00