The GL frontend is perfectly good at lowering it like we do. Cuts out a
bunch of duplicate code.
We still have ucp_enables for the FS due to lowering of CLIPDIST to
discards in the FS.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8953>
This should help vk-icd-loader skip libraries of the wrong bit width.
Reviewed-by: Eric Engestrom <eric@igalia.com>
Acked-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Acked-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Acked-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35567>
There's no need for a per driver HMI implementation since the
vk_icdGetInstanceProcAddr implementation can well populate the required
entrypoints for Android icd.
Changes have to be done in this single commit for simplicity. Otherwise,
I would have to create a separate android shared library in the runtime
like how vk_instance is handled today, so that the target is able to
check per driver enablement def. However, after all drivers have
migrated over within this MR, we still have to clean those up. So I
decided to just do those in a single commit instead.
v2: avoid preloading u_gralloc in vulkan hal open
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com> (v1)
Reviewed-by: Mary Guillemard <mary.guillemard@collabora.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Acked-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35561>
Per <hardware/hwvulkan.h>, the hw_device_t::close() function is called
upon driver unloading. The behavior has been like this since Android 10.
Acked-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35561>
PresentWait2 should be possible on any physical device, as it adds a
surface capability query that depends on common wsi code.
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35414>
If the render area is restricted to a section of the framebuffer, there
is no need to consider all the framebuffer size when configuring the
supertiles, as only the supertiles coordinates of the affected area will
be submitted.
This allow to create supertiles smaller than the ones in case
considering the full screen, reducing the tiles that need to be
processed.
This also fixes https://gitlab.freedesktop.org/mesa/mesa/-/issues/13218.
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35257>
So far the driver was configuring the supertiles to be less than 256.
But actually, there can be up to 256, not strictly less than 256.
There is one restriction though: the frame width or height in supertiles
must be less than 256.
It also moves this limit to the limits file, which is shared by v3d and
v3dv.
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35257>
The indirect CSD job is added to the list of jobs when the device do not
support CPU queues. Otherwise it is not added, which means the job is
not free when the command buffer frees all the resources, generating a
leak.
This fixes this leak by identifying the job that contains the indirect
CSD job, and freeing it before freeing the job itself.
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34892>
Move the calculation to nir_lower_vars_to_explicit_types(). This
consolidates the check of shader_info::shared_memory_explicit_layout
in a single place instead of in all drivers.
This is motivated by SPV_KHR_untyped_pointers. Before that extension
we had essentially two modes for shared memory variables
- No layout decorations in the SPIR-V, and both internal layout and
driver location was _given by the driver_.
- Explicitly laid out, i.e. they are blocks, and decorated with Aliased.
Because they all alias, we could assign them driver location directly
to the start of the shared memory.
With the untyped pointers extension, there's a third option, to be added
by a later commit
- Explicitly laid out, i.e. they are blocks, and NOT decorated
with Aliased. Driver location is _given by the driver_. Blocks
with and without Aliased can be mixed.
The driver location of multiple blocks that don't alias depend on
alignment that is driver-specific, which we can more easily do from
the nir_lower_vars_to_explicit_types() that already has access to
a function to obtain such value.
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io> (hk)
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com> (v3dv)
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com> (anv/hasvk)
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com> (panvk)
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> (radv)
Reviewed-by: Rob Clark <robdclark@gmail.com> (tu)
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34139>
TFU units is doing a readahead of 64 bytes. This is causing invalid read
MMU errors that can be observed at the nightly full Vulkan runs on
Broadcom devices.
04:13:59.969: [ 85.623205] v3d 1002000000.v3d: MMU error from client TLB (3) at 0x4869000, pte invalid
04:14:05.408: [ 91.019321] v3d 1002000000.v3d: MMU error from client TLB (3) at 0x5209000, pte invalid
04:14:05.413: [ 91.031662] v3d 1002000000.v3d: MMU error from client TLB (3) at 0x7521000, pte invalid
Although the log reports the TLB the real culprit is the TFU. A fix
to the kernel was submitted to fix AXI ID on V3D 4.2 and 7.1
So doing an over-allocation of 64-bytes at v3dv_AllocateMemory is
the simplest method to make these MMU errors itp disapear.
Running ./deqp-vk for an hour, we can see that ~%40 of allocations
would need an extra page (4096 bytes) to accomodate this 64 bytes
padding.
Fixes: ca330f7f04 ("v3dv: implement VK_EXT_memory_budget")
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34475>
When pushing constants.
This fixes an issue detected by static analyzer: null pointer passed to
1st parameter expecting 'nonnull'.
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Reviewed-by: Jose Maria Casanova Crespo <jmcasanova@igalia.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34050>
The output variable must be non NULL when descriptor type is dynamic.
This fixes an issue detected by static analyzer: dereference of null
pointer (loaded from variable 'dynamic_offset').
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Reviewed-by: Jose Maria Casanova Crespo <jmcasanova@igalia.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34050>
This fixes an issue detected by static analyzer: access to field 'pNext'
results in a dereference of a null pointer (loaded from variable
'rs_info').
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Reviewed-by: Jose Maria Casanova Crespo <jmcasanova@igalia.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34050>
When creating the image view in the texel buffer shader copy function,
take in account the region to copy can start in a different Z-offset
than 0.
This fixes several dEQP-VK.image.concurrent_copy.* failing tests.
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34112>
As we will be creating an image view that covers the region to copy,
batch all the regions that share the same depth offset and depth extent.
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34112>
Source format is not involved at all on creating the blit render pass,
so remove from the function call.
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34112>
If a valid primary file descriptor is already set (e.g. from vc4),
don't overwrite it with -1.
This prevents losing a valid primary fd and resolves issues arising
when vc4 is the first node returned by `drmGetDevices2()` and v3d is
the second.
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/12777
Fixes: 188f1c6cbe ("v3dv: rewrite device identification")
Signed-off-by: Maíra Canal <mcanal@igalia.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33958>
We can't use the local variable key to insert in the hashtable, as the
key needs to be persistent for future searches.
This makes a copy of the key in the pipeline, which is kept persistent
in the hashtable.
This fixes a stack-buffer-overflow.
Backport-to: 25.0
Reviewed-by: Jose Maria Casanova Crespo <jmcasanova@igalia.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33630>
When using VK_EXT_acquire_drm_display, the Vulkan API user must provide
the DRM master fd that will be used. This operation is performed through
`vkAcquireDrmDisplayEXT()` in which `drmFd` will be assigned to
`wsi->fd` and will be used for privileged operations.
This means that, when we are creating the physical device, we need to
open a DRM primary node (as the specification states that "The provided
drmFd must correspond to the one owned by the physicalDevice."), but it
doesn't need to be the DRM master.
Therefore, when using VK_EXT_acquire_drm_display, keep the primary fd
open and don't check if the fd is the DRM master.
Signed-off-by: Maíra Canal <mcanal@igalia.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33096>
When a command buffer ends with pending barriers we were emitting a
serialized noop job, but this only works to ensure serialization of
follow-up CL jobs, it won't do what we want if the barrier was
intended for compute or TFU transfers for example. Fix this by
merging the barrier state into follow-up jobs in the same queue
submission.
Reviewed-by: Juan A. Suarez <jasuarez@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33507>
Instead of the cmd_buffer. Also, rename it to drop the cmd_buffer
reference, make it a public helper, make it accumulate the
barrier state instead of overwriting it and make it return whether
it actually applies a barrier into the job.
We will use this new public helper in a follow-up change from the
queue to better handle barriers at the end of a command buffer.
Reviewed-by: Juan A. Suarez <jasuarez@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33507>
Line smoothing should only be enabled for line primitives.
So far we were only checking the pipeline topology, but this is not
enough if there is a geometry shader, as it can change the primitive
from line to anything else, or the other way around.
This fixes several failures in
dEQP-VK.draw.renderpass.non_line_with_params.*.
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33395>
Command buffer private object destroy callbacks receive a 64-integer so their
signature should respect that to avoid alignment issues when passing pointers.
This is the same we were already doing for color pipelines, but now for D/S
pipelines too.
Fixes crash on 32-bit build with:
dEQP-VK.synchronization2.op.single_queue.fence.write_clear_attachments_read_copy_image_to_buffer.image_128x128_d16_unorm
Reviewed-by: Juan A. Suarez <jasuarez@igalia.com>
cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33463>
This will ensure we always generate a new job after a barrier and
that the new job is setup to be serialized against all previous jobs.
Reviewed-by: Juan A. Suarez <jasuarez@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33350>
Offset should be increased regardless of whether a result is written or
not.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32005>
If the format does not support COLOR_ATTACHMENT or DEPTH_STENCIL
features then it can't be used as an input attachment.
Fixes dEQP-VK.api.info.unsupported_image_usage.*.
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32790>