Commit graph

3559 commits

Author SHA1 Message Date
Caio Oliveira
ac90519e35 anv: Simplify assertions related to graphics stages
In all three cases, COMPUTE was on the table but with an invalid
value (zero).  Drop it from the tables and the extra assertion, so if
a COMPUTE is passed it will just fail the ARRAY_SIZE assertion.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14274>
2021-12-21 18:25:05 +00:00
Caio Oliveira
de916d827f anv: Refactor dirty masking in cmd_buffer_flush_state
Instead of masking the dirty variable itself, use an appropriate mask
in the users of dirty.  This will avoid extra tracking when dealing
with Task/Mesh later.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14275>
2021-12-21 11:07:31 +00:00
Caio Oliveira
37fca614b8 anv/blorp: Split blorp_exec into a render and compute
And set the relevant push_constants_dirty for each case.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14275>
2021-12-21 11:07:31 +00:00
Rafael Antognolli
e9b509755b intel: Emit 3DSTATE_BINDING_TABLE_POOL_ALLOC for XeHP
On XeHP+, Binding Table Pointers are an offset relative to the Surface
State Base Address anymore. Instead, they are relative to the State
Binding Table Pool Address, which is set by the command above.

We emit that command (pointing to the same address as the Surface
State Base Addresss), and everything should stay working as before.

Reworks:
 * Jordan: Add iris
 * Jordan: Drop i965
 * Ken: Set MOCS to avoid a major perf impact. (Found by Felix DeGrood.)
 * Jordan: Shrink size from 2MiB to actual iris, anv usage
 * Lionel: Add BINDING_TABLE_POOL_BLOCK_SIZE

Ref: https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4995
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
[jordan.l.justen@intel.com: Add Iris, adjust sizes]

Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13992>
2021-12-20 17:58:13 +00:00
Jordan Justen
e6fc231184 anv: Add BINDING_TABLE_POOL_BLOCK_SIZE
Suggested-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13992>
2021-12-20 17:58:13 +00:00
Jason Ekstrand
288a670f17 anv/pipeline: Get rid of sample_shading_enable
Putting it in the pipeline is a bit of a lie.  We no longer need it for
nir_lower_wpos_center. The only other user is pipeline_has_coarse_pixel
and that is used to build the shader key which we construct before we've
processed any NIR so we don't have accurate information at that time
anyway.  Instead, look at ms_info->sampleShadingEnable directly in
pipeline_has_coarse_pixel and trust the back-end to deal with disabling
coarse when we need per-sample dispatch.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14198>
2021-12-17 16:02:16 +00:00
Jason Ekstrand
deec7a590b anv,nir: Use sample_pos_or_center in lower_wpos_center
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14198>
2021-12-17 16:02:16 +00:00
Jason Ekstrand
3878094eb1 anv: Drop anv_sync_create_for_bo
The older helper is unused so we can roll it all into
anv_create_sync_for_memory.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14237>
2021-12-17 00:55:31 +00:00
Lionel Landwerlin
b00086d393 anv,wsi: simplify WSI synchronization
Rather than using 2 vfuncs, use one since we've unified the
synchronization framework in the runtime with a single vk_sync object.

v2 (Jason Ekstrand):
 - create_sync_for_memory is now in vk_device

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14237>
2021-12-17 00:55:31 +00:00
Jason Ekstrand
9ae1e621e5 anv: Implement vk_device::create_sync_for_memory
Fixes: 36ea90a361 ("anv: Convert to the common sync and submit framework")
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14237>
2021-12-17 00:55:31 +00:00
Sagar Ghuge
cd38b6e2e8 anv, iris: Implement Wa_14014890652 for DG2
Workaround is to set:

3DSTATE_VFG::GranularityThresholdDisable = 1
3DSTATE_VFG::DistributionGranularity = BATCH
3DSTATE_VF::GeometryDistributionEnable = 1

Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14212>
2021-12-16 00:00:23 +00:00
Anuj Phogat
40b66a4499 anv, iris: Add Wa_22011440098 for DG2
Rework:
 * Jordan: Set MOCS after
   7b78b2fcac ("intel/genxml: Assert that all MOCS fields are non-zero on Gfx7+")

Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14212>
2021-12-16 00:00:22 +00:00
Anuj Phogat
17a1df79ba anv, iris: Add Wa_16011773973 for DG2
Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14212>
2021-12-16 00:00:22 +00:00
Jason Ekstrand
b05d228695 Revert "anv: Stop doing too much per-sample shading"
This reverts commit 1f559930b6.  Turns
out, this approach won't work.

Fixes: 1f559930b6 ("anv: Stop doing too much per-sample shading")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14196>
2021-12-14 18:09:03 +00:00
Jordan Justen
c17e2216dd anv: Align buffer VMA to 2MiB for XeHP
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14155>
2021-12-13 22:29:18 +00:00
Caio Oliveira
2ad11b39bd intel/compiler: Use a struct for brw_compile_bs parameters
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14139>
2021-12-13 01:08:16 +00:00
Caio Oliveira
58c4a95320 intel/compiler: Use a struct for brw_compile_gs parameters
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14139>
2021-12-13 01:08:16 +00:00
Caio Oliveira
acf2d3c78b intel/compiler: Use a struct for brw_compile_tes parameters
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14139>
2021-12-13 01:08:16 +00:00
Caio Oliveira
7372a48a4a intel/compiler: Use a struct for brw_compile_tcs parameters
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14139>
2021-12-13 01:08:16 +00:00
Jason Ekstrand
88e97d75d0 intel/dev: Add gtt_size to devinfo
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13647>
2021-12-11 05:05:19 +00:00
Jason Ekstrand
1f559930b6 anv: Stop doing too much per-sample shading
We were setting anv_pipeline::sample_shading_enable based on
sampleShadingEnable without looking at minSampleShading.  We would then
pass this value into nir_lower_wpos_center which would add sample_pos to
frag_coord.  Then the back-end compiler picks up on the existence of
sample_pos and forces persample dispatch.  This leads to doing
per-sample dispatch whenever sampleShadingEnable = VK_TRUE regardless of
the value of minSampleShading.  This is almost certainly costing us
perf somewhere.

Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14022>
2021-12-11 04:40:20 +00:00
Jason Ekstrand
b8d04863e2 intel/fs: Drop high_quality_derivatives
We've never bothered to hook it up in crocus or iris.  If we do in the
future, it should probably be a NIR pasa anyway.

Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14056>
2021-12-10 21:20:47 +00:00
Jason Ekstrand
6dc9958bf3 intel/compiler: Get rid of wm_prog_key::frag_coord_adds_sample_pos
This hasn't actually done anything for a while.

Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14056>
2021-12-10 21:20:47 +00:00
Jason Ekstrand
4fa58d27a5 intel/fs,vec4: Drop support for shader time
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14056>
2021-12-10 21:20:47 +00:00
Jason Ekstrand
8f3c100d61 intel/fs,vec4: Drop uniform compaction and pull constant support
The only driver using these was i965 and it's gone now.  This is all
dead code.

Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14056>
2021-12-10 21:20:47 +00:00
Dave Airlie
3f35b5fdc9 anv: include futex.h explicitly in allocator.
This file needs futexes so make an explicit include, so it doesn't
come via the compiler

Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14104>
2021-12-07 23:59:58 +00:00
Dave Airlie
9bb375b0be intel/compiler: drop glsl options from brw_compiler
Only the nir options are used now, since i965 was dropped,
the glsl options come from the state tracker

Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14102>
2021-12-07 08:52:36 +00:00
Tapani Pälli
d44d2e823f anv: allow VK_IMAGE_LAYOUT_UNDEFINED as final layout
From VK_KHR_synchronization2:
   "Image memory barriers that do not perform an image layout
    transition can be specified by setting oldLayout equal to
    newLayout.

    E.g. the old and new layout can both be set to
    VK_IMAGE_LAYOUT_UNDEFINED, without discarding data in the
    image."

v2: make assert more readable (Lionel Landwerlin)

Cc: mesa-stable
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14008>
2021-12-03 09:10:32 +00:00
Jordan Justen
0634cb741b intel: Add intel_gem_create_context_engines
Engines based contexts operate somewhat different for executing
batches. Previously, we would specify a bitmask value such as
I915_EXEC_RENDER to specify to run the batch on the render ring.

With engines contexts, instead this becomes an array of "engines", and
when the context is created we specify the class and instance of the
engine.

Each index in the array has a separate hardware-context. Previously we
had to create separate kernel level contexts to create multiple
hardware contexts, but now a single kernel context can own multiple
hardware contexts.

Another forward looking advantage to using the engines based contexts
is that the kernel does not plan to add new supported I915_EXEC_FOO
masks, whereas they instead plan to add new I915_ENGINE_CLASS_FOO
engine classes. Therefore some rings may only be usable with an engine
based class.

Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12692>
2021-12-02 16:30:38 -08:00
Jordan Justen
9a9042a904 intel: Add intel_gem_count_engines
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12692>
2021-12-02 16:30:31 -08:00
Nanley Chery
18cd0a5409 anv: Drop code from get_blorp_surf_for_anv_buffer
The code to handle ASTC surfaces hasn't been needed since commit
dd92179a72 ("anv: Canonicalize buffer formats for image/buffer copies").

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13881>
2021-11-30 13:36:35 +00:00
Nanley Chery
355f318843 anv: Allow transfer-only linear ASTC images
Some apps depend on this to run.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/2397

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13881>
2021-11-30 13:36:35 +00:00
Nanley Chery
bdf8b36c4c anv: Require transfer features for transfer usages
In order for an image to support the transfer usage, require that its
format can be used for blits or copies.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13881>
2021-11-30 13:36:35 +00:00
Lionel Landwerlin
87888c0b3f anv: fix execbuf syncobjs/syncobj_values array leak
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 36ea90a361 ("anv: Convert to the common sync and submit framework")
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13945>
2021-11-24 17:29:46 +00:00
Lionel Landwerlin
21ec880bf9 anv: initialize anv_bo_sync base fields
v2: zalloc

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: cbb13fae33 ("anv: Add a BO sync type")
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13875>
2021-11-19 15:09:43 +00:00
Lionel Landwerlin
04bd5bb69b anv: don't try to close fd = -1
CID: 1464334

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: mesa-stable
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13879>
2021-11-19 14:52:29 +00:00
Jason Ekstrand
2a910071bc vulkan,anv: Auto-detect syncobj features
Instead of having a bunch of const vk_sync_type for each permutation of
vk_drm_syncobj capabilities, have a vk_drm_syncobj_get_type helper which
auto-detects features.  If a driver can't support a feature for some
reason (i915 got timeline support very late, for instance), they can
always mask off feature bits they don't want.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Acked-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13427>
2021-11-16 10:54:27 -06:00
Jason Ekstrand
36b4d12f02 anv: Simplify submit_simple_batch()
BO waits aren't going away any time soon so using a syncobj here doesn't
really gain us anything.  It just makes it more complicated.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13427>
2021-11-16 10:54:27 -06:00
Jason Ekstrand
623e9ecd6d anv: Remove unnecessary syncobj wrappers
These are entirely unused except for the syncobj in submit_simple_batch.
We can use the libdrm wrappers for that as they're basically equivalent
and the core Vulkan sync code already depends on them.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13427>
2021-11-16 10:54:27 -06:00
Jason Ekstrand
36ea90a361 anv: Convert to the common sync and submit framework
This is, unfortunately, a large flag-day mega-commit.  However, any
other approach would likely be fragile and involve a lot more churn as
we try to plumb the new vk_fence and vk_semaphore primitives into ANV's
submit code before we delete it all.  Instead, we do it all in one go
and accept the consequences.

While this should be mostly functionally equivalent to the previous
code, there is one potential perf-affecting change.  The command buffer
chaining optimization no longer works across VkSubmitInfo structs.
Within a single VkSubmitInfo, we will attempt to chain all the command
buffers together but we no longer try to chain across a VkSubmitInfo
boundary.  Hopefully, this isn't a significant perf problem.  If it ever
is, we'll have to teach the core runtime code how to combine two or more
VkSubmitInfos into a single vk_queue_submit.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13427>
2021-11-16 10:54:27 -06:00
Jason Ekstrand
87cf858946 anv: Use helpers in util/os_time.h in the query code
These are about to be the only use of anv_gettime_ns() so lets switch
them over so the next patch can delete the helper outright.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13427>
2021-11-16 10:54:27 -06:00
Jason Ekstrand
213edd1841 anv: Remove the last remnants of in/out fences
This should have been dropped as part of d44ea09e61 ("anv: Drop unused
sync_file and BO semaphore code") but we missed a few bits.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13427>
2021-11-16 10:54:27 -06:00
Jason Ekstrand
cbb13fae33 anv: Add a BO sync type
This is copy+paste from the BO implementation of anv_fence

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13427>
2021-11-16 10:54:27 -06:00
Jason Ekstrand
dc62695c3a anv: Delete ANV_SEMAPHORE_TYPE_DUMMY
It's never set as a semaphore type.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13427>
2021-11-16 10:54:27 -06:00
Jason Ekstrand
e3fda7ae78 vulkan/wsi/display: Wrap wsi_display_fence in a vk_sync
This gets rid of the bespoke vfunc interface in the WSI code.
Eventually, I'd love to get rid of wsi_display_fence entirely but
this at least makes it a lot more palatable.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Acked-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13427>
2021-11-16 10:54:27 -06:00
Jason Ekstrand
236ca76376 anv: Wire up the new status check
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13427>
2021-11-16 10:02:08 -06:00
Jason Ekstrand
955f329fbe anv: Use the new common device lost tracking
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13427>
2021-11-16 10:02:08 -06:00
Jason Ekstrand
e6b4678fdb anv: Move device memory maps back to anv_device_memory
This effectively partially reverts 13fe43714c ("anv: Add helpers in
anv_allocator for mapping BOs") where we both added helpers and reworked
memory mapping to stash the maps on the BO.  The problem comes with
external memory.  Due to GEM rules, if a memory object is exported and
then imported or imported twice,  we have to deduplicate the anv_bo
struct but, according to Vulkan rules, they are separate VkDeviceMemory
objects.  This means we either need to always map whole objects and
reference-count the map or we need to handle maps separately for
separate VkDeviceMemory objects.  For now, take the later path.

Fixes: 13fe43714c ("anv: Add helpers in anv_allocator for mapping BOs")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/5612
Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13795>
2021-11-16 15:18:03 +00:00
Lionel Landwerlin
d2ff2b9e4a anv: fix multiple wait/signal on same binary semaphore
We need to guarantee that when vkQueueSubmit() returns the application
can actually wait on a signaled semaphore/syncobj.

When using a thread to do the submission to i915, this gets a bit
tricky in the following case :

   A syncobj is used both as a wait & signal semaphore and has been
   signaled once already. It contains a fence before entering
   vkQueueSubmit().

   This means we need to reset the syncobj to ensure when we return
   from vkQueueSubmit(), the syncobj contains no stale fence.

   Currently in the Anv, the submission thread is in charge of putting
   the new fence in the syncobj and also picks up the wait fence
   directly from the syncobj. This means we can't reset the syncobj
   from vkQueueSubmit().

The solution to this has been pointed by Bas & Jason :

   In vkQueueSubmit(), clone the wait syncobj fence into a new
   temporary syncobj that will be destroy after submission and use
   this temporary syncobj as a wait fence for i915. This allows us to
   reset the original syncobj in vkQueueSubmit().

   For this to work with wait_before_signal behavior, we also need to
   do a wait-on-materialize on binary semaphores from vkQueueSubmit().
   Otherwise the application thread calling vkQueueSubmit() could race
   the submission thread and pick up the wrong fence when cloing.

v2: Use copy semantic for clone_syncobj_dma_fence() (Jason)
    Do the cloning prior to adding the syncobj to anv_queue_submit so
    that if the cloning fails don't have an invalid syncobj in
    anv_queue_submit (Jason)

v3: Fix another syncobj leak (Jason)

v4: Fix invalid argument order (Lionel)

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: mesa-stable
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/4945
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11474>
2021-11-11 20:59:32 +00:00
Danylo Piliaiev
deb23612f7 vulkan/util: Handle depth-only formats in vk_att_ref_stencil_layout
From VUID-VkAttachmentReference2-attachment-04755:
 "If attachment is not VK_ATTACHMENT_UNUSED, and the format of the
  referenced attachment is a depth/stencil format which includes both
  depth and stencil aspects, and layout is
  VK_IMAGE_LAYOUT_DEPTH_ATTACHMENT_OPTIMAL or
  VK_IMAGE_LAYOUT_DEPTH_READ_ONLY_OPTIMAL, the pNext chain must include
  a VkAttachmentReferenceStencilLayout structure."

We did not check that there even could be a stencil layout
before fetching it.

Fixes a few tests from:
 dEQP-VK.image.depth_stencil_descriptor.depth_read_only_optimal.*

Fixes: 979ea394e5 "vulkan/util: Move
helper functions for depth/stencil images to vk_iamge"

Signed-off-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13740>
2021-11-11 17:17:16 +00:00