Caio Oliveira
b50c925bd6
intel/brw: Fold simple_allocator into the shader
...
This was originally turned into a separate struct for reuse between vec4
and fs backends, that's not needed anymore.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33334 >
2025-02-06 08:33:03 -08:00
Caio Oliveira
5c717e68ce
intel/brw: Pass fs_visitor around instead of the simple_allocator
...
In preparation for getting rid of the simple_allocator.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33334 >
2025-02-06 08:33:03 -08:00
Caio Oliveira
6c98f006f4
intel/brw: Move some larger functions from brw_inst.h to brw_inst.cpp
...
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33114 >
2025-01-31 00:57:21 +00:00
Caio Oliveira
d59bd421a2
intel/brw: Rename fs_inst to brw_inst
...
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33114 >
2025-01-31 00:57:21 +00:00
Caio Oliveira
9b0d359737
intel/brw: Move fs_inst implementation code together
...
Move them to brw_inst.h/cpp.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33114 >
2025-01-31 00:57:20 +00:00