Commit graph

2063 commits

Author SHA1 Message Date
Marek Olšák
158351007e mesa: track ParameterValues size separately
This is needed for multi-slot parameters.

Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6946>
2020-12-01 11:52:10 +00:00
Pierre-Eric Pelloux-Prayer
805b6b426e nir: update fallthrough comments
clang doesn't support /* fallthrough */ so switch to fallthrough
attribute.

Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7747>
2020-12-01 10:04:41 +01:00
Rob Clark
688dda5e1d mesa: Use os_get_option() for MESA_*_OVERRIDE
This will allow for overriding via setprop mesa.*.override on android.

Signed-off-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7763>
2020-11-30 22:21:13 +00:00
Rhys Perry
ddb81f5da3 glsl_to_nir: use intrinsic builders
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6587>
2020-11-26 17:50:38 +00:00
Andrii Simiklit
a941618a1f glsl: avoid an out-of-bound access while setting up a location for variable
It fixes the following valgrind issue:
==141996== Invalid read of size 4
==141996==    at 0x61F8806: gl_nir_link_uniforms (gl_nir_link_uniforms.c:1788)
==141996==    by 0x60F17AA: gl_nir_link_glsl (gl_nir_linker.c:672)
==141996==    by 0x5C1AEDF: st_link_nir (st_glsl_to_nir.cpp:739)
==141996==    by 0x5C15574: st_link_shader (st_glsl_to_ir.cpp:172)
==141996==    by 0x5C673B0: _mesa_glsl_link_shader (ir_to_mesa.cpp:3117)
==141996==    by 0x5E7B61C: link_program (shaderapi.c:1311)
==141996==    by 0x5E7B61C: link_program_error (shaderapi.c:1419)
==141996==    by 0x5E7CF8A: _mesa_LinkProgram (shaderapi.c:1911)
==141996==    by 0x4923D13: stub_glLinkProgram (piglit-dispatch-gen.c:33956)
==141996==    by 0x1142C0: link_and_use_shaders (shader_runner.c:1636)
==141996==    by 0x1205A6: init_test (shader_runner.c:5347)
==141996==    by 0x121555: piglit_init (shader_runner.c:5725)
==141996==    by 0x4991C84: run_test (piglit_fbo_framework.c:50)

It can be reproduced on `iris` using the following piglit test:
instance-matching-shader-storage-blocks-align-qualifier-mismatch.shader_test

Closes: #3818
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Fixes: 47c35823 ("glsl: fix up location setting for variables pointing to a UBO's base")
Signed-off-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Signed-off-by: Andrii Simiklit <andrii.simiklit@globallogic.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7376>
2020-11-26 15:03:23 +00:00
Michel Zou
df143fa1ef glsl: Drop mingw -O1 workaround for GCC>=7.3
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7770>
2020-11-26 12:55:54 +00:00
Mark Janes
a1281f8a99 meson: add idep_mesautil to components using simple_mtx.h
If valgrind is installed, these components need to find valgrind.h.

Fixes: 53f7d539cd ("util: Add helgrind support for simple_mtx")
Closes: #3876
Acked-by: Rob Clark <robclark@freedesktop.org>
2020-11-24 18:13:07 -08:00
Rob Clark
53f7d539cd util: Add helgrind support for simple_mtx
Annoyingly mtypes.h pulls in simple_mtx, which means we end up needing
to sprinkle a lot of idep_mesautil around.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3773
Signed-off-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7644>
2020-11-24 21:03:34 +00:00
Matt Turner
df29d0a111 glcpp: Handle bison-3.6 error message changes
In bison's commit 72c9fa4510eb (skeletons: use "end of file" instead of
"$end") in bison-3.6, '$end' was changed to 'end of file' in error
messages. Since our glcpp test cases contain the expected output text,
they rely on the particular messages printed by bison. The test case
084-unbalanced-parentheses fails when Mesa is built with bison-3.6 due
to this change.

To allow the test to pass on all supported versions of bison, we:

   1. Change '$end' -> 'end of file' in the .expected file, and
   2. Normalize the error generated by the test case with the same
      replacement

Cc: mesa-stable
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3181
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7659>
2020-11-19 15:31:15 +00:00
Vinson Lee
c432d4814a glsl: Fix typos in comments.
Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7415>
2020-11-11 19:22:08 +00:00
Vinson Lee
e7aa3cf828 glsl: Initialize ir_variable member field data.is_xfb.
Fix defect reported by Coverity Scan.

Uninitialized scalar field (UNINIT_CTOR)
uninit_member: Non-static class member field data.is_xfb is not
initialized in this constructor nor in any functions that it calls.

Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7414>
2020-11-11 18:59:43 +00:00
Jason Ekstrand
9d377c01d0 nir: Make nir_deref_instr::mode a bitfield
We rename it to "modes" to make it clear that it may contain more than
one mode and adjust all the uses of nir_deref_instr::modes to attempt to
handle multiple modes.

Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6332>
2020-11-03 22:18:28 +00:00
Jason Ekstrand
3cc58e6470 nir: Add and use some deref mode helpers
NIR derefs currently have exactly one variable mode.  This is about to
change so we can handle OpenCL generic pointers.  In order to transition
safely, we need to audit every deref->mode check.  This commit adds a
set of helpers that provide more nuanced mode checks and converts most
of NIR to use them.

For simple cases, we add nir_deref_mode_is and nir_deref_mode_is_one_of
helpers.  These can be used in passes which don't have to bother with
generic pointers and just want to know what mode a thing is.  If the
pass ever encounters generic pointers in a way that this check would be
unsafe, it will assert-fail to alert developers that they need to think
harder about things and fix the pass.

For more complex passes which require a more nuanced understanding of
modes, we add nir_deref_mode_may_be and nir_deref_mode_must_be helpers
which accurately describe the compiler's best knowledge about the given
deref.  Unfortunately, we may not be able to exactly identify the mode
in a generic pointers scenario so we have to be very careful when we use
these.  Conversion of these passes is left to later commits.

For the case of mass lowering of a particular mode (nir_lower_explicit_io
is one good example), we add nir_deref_mode_is_in_set.  This is also
pretty assert-happy like nir_deref_mode_is but is for a set containment
comparison on deref modes where you expect the deref to either be all-in
or all-out.

Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6332>
2020-11-03 22:18:28 +00:00
Jason Ekstrand
bb5d5029b7 nir: Use var->data.mode instead of deref->mode in a few cases
We already have the variable so we know the mode exactly.  Just use that
instead of the deref mode.  If these paths ever have to handle variable
pointers (not likely since they're OpenGL-specific), we can fix them to
handle crazy deref modes then.

Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6332>
2020-11-03 22:18:28 +00:00
Jason Ekstrand
3f0a29fffb nir/builder: Add a nir_ieq_imm helper
This shows up surprisingly often.

Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6332>
2020-11-03 22:18:28 +00:00
Timothy Arceri
ea83fd9124 glsl: drop NMS OpenGL workarounds
No Mans Sky dropped its OpenGL backend on April 16, 2019 in favour
of its Vulkan backend. So here we drop the old OpenGL workarounds.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7362>
2020-11-01 05:57:35 +00:00
Timothy Arceri
a09717c4de glsl: add extra pp tokens workaround and enable for CoR
The CTS now tests to make sure these are not allowed. However, previously
drivers (including Mesa) would allow them to exist and just issue a
warning. Some old applications such as Champions of Regnum seem to
depend on this.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/422

Fixes: 43047384c3 ("glsl/glcpp: Promote "extra token at end of directive" from warning to error")

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7361>
2020-10-29 23:35:58 +00:00
Vinson Lee
7dc17ae5ab glsl: Update loop_terminator constructor to accept parameters.
Fix defect reported by Coverity Scan.

Uninitialized scalar field (UNINIT_CTOR)
uninit_member: Non-static class member continue_from_then is not
initialized in this constructor nor in any functions that it calls.

Suggested-by: Timothy Arceri <tarceri@itsqueeze.com>
Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7283>
2020-10-28 19:28:40 -07:00
Vinson Lee
53fc3eb4a2 glsl: Initialize lower_shared_reference_visitor members.
Fix defects reported by Coverity Scan.

Uninitialized scalar field (UNINIT_CTOR)
uninit_member: Non-static class member buffer_access_type is not
initialized in this constructor nor in any functions that it
calls.
uninit_member: Non-static class member progress is not initialized
in this constructor nor in any functions that it calls.

Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7243>
2020-10-23 00:27:03 +00:00
Vinson Lee
025050bae7 glsl: Initialize ir_if_to_cond_assign_visitor members in constructor.
Fix defects reported by Coverity Scan.

Uninitialized scalar field (UNINIT_CTOR)
uninit_member: Non-static class member found_unsupported_op is not
initialized in this constructor nor in any functions that it calls.
uninit_member: Non-static class member found_expensive_op is not
initialized in this constructor nor in any functions that it calls.
uninit_member: Non-static class member found_dynamic_arrayref is not
initialized in this constructor nor in any functions that it calls.
uninit_member: Non-static class member is_then is not initialized in
this constructor nor in any functions that it calls.
uninit_member: Non-static class member then_cost is not initialized in
this constructor nor in any functions that it calls.
uninit_member: Non-static class member else_cost is not initialized in
this constructor nor in any functions that it calls.

Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7228>
2020-10-21 15:31:00 -07:00
Timothy Arceri
c54c42321e glsl: relax rule on varying matching for shaders older than 4.00
Please see new code commment for full justification.

Fixes: 18004c338f ("glsl: fail when a shader's input var has not an equivalent out var in previous")

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3648

Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7184>
2020-10-21 15:00:47 +11:00
Vinson Lee
b17e264e66 glsl: Initialize lower_ubo_reference_visitor members in constructor.
Fix defects reported by Coverity Scan.

Uninitialized pointer field (UNINIT_CTOR)
uninit_member: Non-static class member buffer_access_type is not
initialized in this constructor nor in any functions that it
calls.
uninit_member: Non-static class member uniform_block is not
initialized in this constructor nor in any functions that it
calls.
uninit_member: Non-static class member progress is not initialized
in this constructor nor in any functions that it calls.

Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7120>
2020-10-15 23:03:12 +00:00
Mike Blumenkrantz
4231cc2e99 glsl: more accurately handle swizzle in 64bit varying split with no left value
as implied in the surrounding code, left_components can be 0 here, in which
case creating a left swizzle is unnecessary (and triggers an assert)

this moves a failing assert farther down the stack to a more useful location
when trying to pack e.g., struct[3] { dvec3; float; }

ref spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-s2@3-dvec2-float

Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7134>
2020-10-15 11:48:12 +00:00
Eric Anholt
4722491124 glsl/tests: Make the tests skip on Android binary execution failures.
We don't have a suitable exe wrapper for running them, and the missing
linker is throwing return code 255 instead of an ENOEXEC.  Catch it and
return skip from the tests.

Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6700>
2020-10-14 16:54:59 +00:00
Mike Blumenkrantz
47c358233d glsl: fix up location setting for variables pointing to a UBO's base
while linking uniforms, we might get a variable which is the only reference
to the ubo (i.e., offset 0), as determined by its type being the UBO's
interface_type, at which point we can assign the previously-gotten
block index to this variable's location

Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5831>
2020-10-13 12:13:18 +00:00
John Bates
5de56937a3 disk_cache: build option for disabled-by-default
On some systems it is problematic to have the shader cache enabled
by default. This adds a build option to support the disk cache but
keep it disabled unless the environment variable
MESA_GLSL_CACHE_DISABLE=false.

For example, on Chrome OS, Chrome already has it's own shader
disk cache implementation so it disables the mesa feature. Tests
do not want the shader disk cache enabled because it can cause
inconsistent performance results and the default 1GB for the
disk cache could lead to problems that require more effort to
work around. The Mesa shader disk cache is useful for VMs though,
where it is easy to configure the feature with environment
variables. With the current version of Mesa, Chrome OS would need
to have a system-wide environment variable to disable the disk
cache everywhere except where needed. More elegant to just build
Mesa with the cache feature disabled by default.

Reviewed-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6967>
2020-10-09 16:52:49 +00:00
Jesse Natalie
22ffc05266 util: Move xxd.py to util
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7034>
2020-10-07 21:52:04 +00:00
Dylan Baker
3ff513ee5d glsl/xxd.py: fix imports
sys and string are unused, os is needed but not imported

fixes: 412472da5c
       ("glsl: Add utility to convert text files to C strings")

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7034>
2020-10-07 21:52:04 +00:00
Vinson Lee
3b3a3af9c7 glsl: Initialize ast_node member field location.path in constructor.
Fix defect reported by Coverity Scan.

Uninitialized pointer field (UNINIT_CTOR)
uninit_member: Non-static class member field location.path is not
initialized in this constructor nor in any functions that it calls.

Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6905>
2020-10-03 10:45:46 +00:00
Timothy Arceri
038fcbcaed glsl: don't duplicate state vars as uniforms in the NIR linker
The linker was adding all state vars as uniforms, doubling the storage size
for shaders using only builtin uniforms, which increased CPU overhead for
constant buffer uploads.

When this code was originally ported from the GLSL IR linker we forgot
to exclude builtins because the check was not done in the
add_uniform_to_shader class but rather a check was done when passing
variables to this class for processing.

Fixes: 664e4a610d ("glsl/nir: Fill in the Parameters in NIR linker")

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Tested-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6958>
2020-10-02 00:57:00 +00:00
Jason Ekstrand
0aa08ae2f6 nir: Split NIR_INTRINSIC_TYPE into separate src/dest indices
We're about to introduce conversion ops which are going to want two
different types.  We may as well just split the one we have rather than
end up with three.  There are a couple places where this is mildly
inconvenient but most of the time I find it to actually be nicer.

Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6945>
2020-10-01 18:36:53 +00:00
Eric Anholt
9c5a793dc7 nir/gl_nir_lower_buffers: Set up align_mul/offset on UBOs.
nir_lower_to_explicit_io will give us good alignments if we have the
cast's alignment information known, and it's trivial: Just the offset of
the UBO variable that is at the base of the deref.  Otherwise, explicit io
assumes the load is aligned just to the size of a scalar value in it.

The change in freedreno is in the noise.

Reviewed-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6612>
2020-09-30 19:53:43 +00:00
Indrajit Kumar Das
40c1f9883e mesa,glsl: add support for GL_NV_shader_atomic_int64
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6708>
2020-09-29 14:24:44 +00:00
Louis-Francis Ratté-Boulianne
f2b94ae085 glsl/linker: Add support for XFB varying lowering in geometry shader
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6723>
2020-09-28 07:57:28 +00:00
Eric Anholt
ee4cee6dbd android: Disable trying to read/write to the disk cache.
We need the disk cache enabled in Android to get EGL_ANDROID_blob_cache's
callbacks called, but we don't actually want to store anything on disk.
Fixes "Failed to create //.cache for shader cache (Read-only file
system)---disabling." spam on init.

Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6762>
2020-09-22 20:41:25 +00:00
Jason Ekstrand
9750164c09 nir: Rename get_buffer_size to get_ssbo_size
This makes it explicit that this intrinsic is only for SSBOs.  For the
v3dv driver, we'll be adding a get_ubo_size intrinsic and we want to be
able to distinguish between the two.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6812>
2020-09-22 13:34:12 +00:00
Vinson Lee
3022cf3bac glsl: Initialize ir_constant member const_elements in all constructors.
Fix defects reported by Coverity Scan.

Uninitialized pointer field (UNINIT_CTOR)
uninit_member: Non-static class member const_elements is not
initialized in this constructor nor in any functions that it calls.

Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6770>
2020-09-21 18:29:46 -07:00
Tapani Pälli
5805f5ab01 glsl: take EXT_gpu_shader4 in to account when adding round
GL_EXT_gpu_shader4 adds truncate() and round() builtins.

Fixes: 12567de2be ("glsl: mark some builtins with correct glsl(es) version check")
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6731>
2020-09-18 05:49:51 +00:00
Pierre-Eric Pelloux-Prayer
8a2a9e9bb8 glsl: fix per_vertex_accumulator::fields size
49d35f3d88 moved gl_Layer/gl_ViewportIndex/gl_ViewportMask
as builtins but fields size wasn't increased.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3508
Fixes: 49d35f3d88 ("glsl: declare gl_Layer/gl_ViewportIndex/gl_ViewportMask as vs builtins")
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6688>
2020-09-14 15:24:32 +02:00
Tapani Pälli
12567de2be glsl: mark some builtins with correct glsl(es) version check
GLSL Desktop spec 1.30.x:
   "New built-ins: trunc(), round(), roundEven(), isnan(), isinf(), modf()"

For ES, 3.00.x is the first ES spec that mentions the builtins.

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Danylo Piliaiev <danylo.piliaiev@globallogic.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6455>
2020-09-14 11:12:55 +03:00
Marek Olšák
3d3df8dbff nir: remove redundant opcode u2ump
Reviewed-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6283>
2020-09-10 23:35:13 +00:00
Marek Olšák
4b7f93b407 glsl_to_nir: fix crashes with int16 shifts
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6613>
2020-09-06 06:35:31 -04:00
Marek Olšák
99fe3ef8ba compiler: add INTERP_MODE_COLOR for radeonsi
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6340>
2020-09-02 23:03:00 -04:00
Karol Herbst
24dfd798d6 nir: use nir_var_all to get rid of casting
Signed-off-by: Karol Herbst <kherbst@redhat.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6520>
2020-09-01 17:45:08 +00:00
Jesse Natalie
ce6f66242a nir/vtn: Add type constant to image intrinsics
Since OpenCL supports untyped images, backends might need type info
to be able to support the load/store ops.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5242>
2020-08-31 21:17:38 +00:00
Karol Herbst
e5899c1e88 nir: rename nir_op_fne to nir_op_fneu
It was always fneu but naming it fne causes confusion from time to time. So
lets rename it. Later we also want to add other unordered and fne, this is
a smaller preparation for that.

Signed-off-by: Karol Herbst <kherbst@redhat.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6377>
2020-08-21 17:26:21 +00:00
Danylo Piliaiev
e802bff69e glsl: Eliminate out-of-bounds triop_vector_insert
Section 5.11 (Out-of-Bounds Accesses) of the GLSL 4.60 spec says:

 "In the subsections described above for array, vector, matrix and
  structure accesses, any out-of-bounds access produced undefined
  behavior.... Out-of-bounds writes may be discarded or overwrite
  other variables of the active program."

Fixes crashes when dereferencing gl_ClipDistance and gl_TessLevel*, e.g:

  int index = -1;
  gl_ClipDistance[index] = -1;

When LowerCombinedClipCullDistance is true.

CC: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Danylo Piliaiev <danylo.piliaiev@globallogic.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6363>
2020-08-21 15:00:51 +00:00
Danylo Piliaiev
5922d57a18 glsl: Eliminate assigments to out-of-bounds elements of vector
Several optimization paths, including constant folding, can lead to
indexing vector with an out of bounds index.

Out-of-bounds writes could be eliminated per spec:

Section 5.11 (Out-of-Bounds Accesses) of the GLSL 4.60 spec says:

"In the subsections described above for array, vector, matrix and
 structure accesses, any out-of-bounds access produced undefined
 behavior.... Out-of-bounds writes may be discarded or overwrite
 other variables of the active program."

Fixes piglit tests:
spec@glsl-1.20@execution@vector-out-of-bounds-access@fs-vec4-out-of-bounds-1
spec@glsl-1.20@execution@vector-out-of-bounds-access@fs-vec4-out-of-bounds-6

CC: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Danylo Piliaiev <danylo.piliaiev@globallogic.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6363>
2020-08-21 15:00:51 +00:00
Danylo Piliaiev
e93979ba59 ir_constant: Return zero on out-of-bounds vector accesses
Several optimization paths, including constant folding, can lead to
accessing an ir_constant vector with an out of bounds index.

Return 0 since GL_ARB_robustness and GL_KHR_robustness encourage
us to do so.

Fixes piglit tests:
spec@glsl-1.20@execution@vector-out-of-bounds-access@fs-vec4-out-of-bounds-2
spec@glsl-1.20@execution@vector-out-of-bounds-access@fs-vec4-out-of-bounds-4
spec@glsl-1.20@execution@vector-out-of-bounds-access@fs-vec4-out-of-bounds-5

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/2604
CC: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Danylo Piliaiev <danylo.piliaiev@globallogic.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6363>
2020-08-21 15:00:51 +00:00
Jason Ekstrand
1ccd681109 nir: Add an LOD parameter to image_*_size
The OpenCL image_width/height/depth functions have variants which can
take an LOD parameter.  More importantly, LLVM-SPIRV-Translator always
generates OpImageQuerySizeLod even if the LOD is guaranteed to be zero.
Given that over half the hardware out there has an LOD field for image
size queries (based on a rudimentary scan through their NIR -> whatever
code), we may as well just add the source to the NIR intrinsic.  If this
is ever a problem for anyone, the lowering is pretty trivial.

I've also added asserts to everyone's drivers that should alert them if
they ever see an LOD other than zero.  This will never happen with GL or
Vulkan so there's no need for panic.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6396>
2020-08-20 20:48:10 +00:00